Punch Block: Difference between revisions
Blue Bummer (talk | contribs) m counter-clockwise subbed for "anti" clockwise, spelling corrections |
"Counterclockwise" is spelled without a hyphen |
||
Line 12: | Line 12: | ||
|sfx=? | |sfx=? | ||
}} | }} | ||
'''Punch Block''' is a [[Level Objects| | '''Punch Block''' is a [[Level Objects|level object]] first appearing in ''[[Mega Man 7]]'' in [[Spring Man]]'s stage and was added to [[Mega Man Maker]] in version [[1.4.0]]. | ||
In the [[Level Builder]], a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9). Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage. | In the [[Level Builder]], a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9). Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage. | ||
If a player jumps on top of a Punch Block when it is not about to throw a punch, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block | If a player jumps on top of a Punch Block when it is not about to throw a punch, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block counterclockwise. | ||
==Interactivity== | ==Interactivity== | ||
*Punch Blocks can destroy [[Cracked Block]]s and move [[Push Block]]s if the Punch Block fist strikes them. | *Punch Blocks can destroy [[Cracked Block]]s and move [[Push Block]]s if the Punch Block fist strikes them. | ||
*If the player uses [[Magic Card]] on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block. | *If the player uses [[Magic Card]] on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block. | ||
**A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Bunch | **A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Bunch counterclockwise. | ||
{{clr}} | {{clr}} |
Revision as of 19:48, 20 June 2024
![]() |
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Unknown |
![]() ![]() | ||||||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||||||
|
Punch Block is a level object first appearing in Mega Man 7 in Spring Man's stage and was added to Mega Man Maker in version 1.4.0.
In the Level Builder, a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9). Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage.
If a player jumps on top of a Punch Block when it is not about to throw a punch, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block counterclockwise.
Interactivity
- Punch Blocks can destroy Cracked Blocks and move Push Blocks if the Punch Block fist strikes them.
- If the player uses Magic Card on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block.
- A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Bunch counterclockwise.
Level Objects |
---|
Version 1.4 |
---|
Mega Man 7 |
---|