Punch Block: Difference between revisions

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{{Asset
{{Asset
|name=[[File:PunchBlockIcon.png|left]] Punch Block [[File:PunchBlockIcon.png|right]]
|name=[[File:PunchBlockIcon.png|left]] Punch Block [[File:PunchBlockIcon.png|right]]
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|category=[[Level Objects]]
|category=[[Level Objects]]
|game=''[[Mega Man 7]]''
|game=''[[Mega Man 7]]''
|damage=2
|programmer=?
|programmer=?
|spriter=?
|spriter=?
|sfx=?
|sfx=?
}}
}}
'''Punch Block''' is a [[Level Objects|Level Object]] first appearing in ''[[Mega Man 7]]'' in [[Spring Man]]'s stage and was added to [[Mega Man Maker]] in version [[1.4.0]].


Punch Block is a [[Level Objects|Level Object]] first appearing in [[Mega Man 7]] [[Spring Man]]'s stage and was added to [[Mega Man Maker]] in version [[1.4.0]].
In the [[Level Builder]], a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9). Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage.


In the Level Editor a Punch Block can be set to point up, down, left or right and can have speed settings to determine how fast the punch action occurs.  Punch Blocks have a fist within that, after a set period of time, will
If a player jumps on top of a Punch Block when it is not about to throw a punch, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block anti-clockwise.  
emit from the block in whichever direction the block is pointing.  If a player is struck by the fist they will receive damage.
 
If a player jumps on top of a Punch Block it will change it's direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface.


==Interactivity==
==Interactivity==
Punch Blocks can destroy [[Cracked Block]]s and move [[Push Block]]s if the Punch Block fist strikes them.
*Punch Blocks can destroy [[Cracked Block]]s and move [[Push Block]]s if the Punch Block fist strikes them.
 
*If the player uses [[Magic Card]] on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block.
If the player uses [[Magic Card]] on a Punch Block it has the ability to initiate the 90 degree turns of Punch Block without requiring the player to touch the block.
**A Magic Card travelling to the right rotates a Punch Block clockwise while a Magic Card travelling to the left rotates the Punch Bunch anti-clockwise.
 
 
 


{{clr}}
{{LevelObjects}}
{{V1.4}}
{{V1.4}}
{{MM7}}
{{MM7}}
[[Category:Level objects]] [[Category:Mega Man 7 Assets]]
[[Category:Level objects]] [[Category:Mega Man 7 Assets]]

Revision as of 07:57, 12 June 2024

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Punch Block
Information
Level Builder
Description: An angry block that will send a fist the way it's turned. Jump to flip it.
Category: Level Objects
Game information
Damage: 2
Series information
Game of origin: Mega Man 7
Development
Programmer(s): ?
Spriter(s): ?
Sound effect creator(s): ?
{{{sprite}}}

Punch Block is a Level Object first appearing in Mega Man 7 in Spring Man's stage and was added to Mega Man Maker in version 1.4.0.

In the Level Builder, a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9). Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage.

If a player jumps on top of a Punch Block when it is not about to throw a punch, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block anti-clockwise.

Interactivity

  • Punch Blocks can destroy Cracked Blocks and move Push Blocks if the Punch Block fist strikes them.
  • If the player uses Magic Card on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block.
    • A Magic Card travelling to the right rotates a Punch Block clockwise while a Magic Card travelling to the left rotates the Punch Bunch anti-clockwise.


Level Objects
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up On/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch Ladder
Mega Man 2 Conveyor BeltForce BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball Jet
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast Crate
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
General / Mega Man Maker CheckpointYoku BlockReflecting Yoku BlockTime BombWeapon BlockDropperMusic ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover Saver


Version 1.4
Major Features
Wily Challenge
Bosses
Wind ManFlame ManSpring ManShade Man
Enemies
BubukanKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuSquidonTripropellanIcicle TeckTrio the WheelBacconeTom DaddyFrisk CannonGockroach STurbo RoaderKaminari KogoroCyorownGobotsTsuaranattori
Weapons
Shadow BladeBlizzard AttackFlame BlastKnight CrusherWild CoilNoise CrushDanger WrapJet AdaptorPower AdaptorSuper Adaptor
Level Objects & Pickups
Cracked BlockPush BlockOilFanFloor LightJet PlatformPunch BlockWeapon RemoverYashichi
Major Patches
1.4.11.4.2

Mega Man 7
Weapons
Mega BusterWild CoilNoise CrushDanger WrapFreeze CrackerScorch WheelRush CoilRush JetSuper Adaptor
Enemies
TripropellanIcicle TeckTrio The WheelBacconeTom DaddyFrisk CannonGockroach SGockroach S NestTurbo RoaderKaminari KogoroCyorownGabgyoGobotsTsuranattorSwim Metall DXAstro Zombieg
Level Objects
Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelBurst Water
Bosses
Spring ManFreeze ManShade ManBurst Man
Other Pages
TilesetsBackgroundsMusic