Tackle Fire: Difference between revisions
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|version=[[1.1.0]] | |version=[[1.1.0]] | ||
|game=''[[Mega Man 1]]'' | |game=''[[Mega Man 1]]'' | ||
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'''Tackle Fires''' are an [[enemy]] first introduced to ''[[Mega Man Maker]]'' in version [[1.1.0]]. They premiered in the original [[Mega Man 1|''Mega Man'' game on the NES]]. | |||
Tackle Fires are added to a screen in the [[Level Builder|Editor]] by inserting a Tackle Fire spawner at the bottom of the screen. Once in-game, Tackle Fires attack the [[Characters|player]] by rising from the bottom of a given screen in a straight line from where their spawner is located. They then fly offscreen, only to return by gradually falling in a downward spreading pattern, attempting to hit the player. | |||
Tackle Fires | Being completely covered with fire, Tackle Fires have the ability to ignite the ''[[Mega Man 6]]'' [[Oil]] Object and the [[Mega Man 8]] [[TNT]] Blocks, as well as provide areas of light in rooms darkened by the ''[[Mega Man & Bass]]'' [[Moving Light Darkness|Darkness]] object. | ||
Tackle Fires are also used as projectiles by the ''[[Mega Man 2]]'' enemy [[Hothead]], where their behavior is different. As projectiles they travel from Hothead in an arcing trajectory toward the player's location. | |||
Tackle Fires are also used as projectiles by the [[Mega Man 2]] enemy [[Hothead]], where their behavior is different. As projectiles they travel from Hothead in an arcing trajectory toward the player's location. | |||
==Video Tutorial== | ==Video Tutorial== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:TackleFireDWR.png|Artwork from [[Mega Man: Dr. Wily's Revenge]] | File:TackleFireDWR.png|Artwork from ''[[Mega Man: Dr. Wily's Revenge]]'' | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* Tackle Fires reappeared in [[Mega Man Powered Up | * Tackle Fires reappeared in ''[[Mega Man Powered Up]]'' with somewhat different features, though in ''Mega Man Maker'' Tackle Fire's features are modeled off the original ''Mega Man'' game and (as projectiles) ''Mega Man 2'' on the NES. | ||
==Navigation== | |||
{{V1.1}} | {{V1.1}} | ||
{{MM1}} | {{MM1}} |
Revision as of 18:58, 24 March 2025
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Official Artwork of a Tackle Fire from Mega Man 1. | ||||||||||||||||||||||||||||||||||||||
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Tackle Fires are an enemy first introduced to Mega Man Maker in version 1.1.0. They premiered in the original Mega Man game on the NES.
Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once in-game, Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located. They then fly offscreen, only to return by gradually falling in a downward spreading pattern, attempting to hit the player.
Being completely covered with fire, Tackle Fires have the ability to ignite the Mega Man 6 Oil Object and the Mega Man 8 TNT Blocks, as well as provide areas of light in rooms darkened by the Mega Man & Bass Darkness object.
Tackle Fires are also used as projectiles by the Mega Man 2 enemy Hothead, where their behavior is different. As projectiles they travel from Hothead in an arcing trajectory toward the player's location.
Video Tutorial
Gallery
-
Artwork from Mega Man: Dr. Wily's Revenge
Trivia
- Tackle Fires reappeared in Mega Man Powered Up with somewhat different features, though in Mega Man Maker Tackle Fire's features are modeled off the original Mega Man game and (as projectiles) Mega Man 2 on the NES.
Version 1.1 |
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Mega Man 1 |
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Mega Man Powered Up |
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Mega Man 10 |
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Mega Man: Dr. Wily's Revenge |
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