Plushies: Difference between revisions
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|category=[[Tilesets]] | |category=[[Tilesets]] | ||
|version=[[1.9.0]] | |version=[[1.9.0]] | ||
|hp=3 ([[Uber Chain]]) | |hp=3 ([[Uber Chain]], [[Grab Buster]]) | ||
|space=1x1 | |space=1x1 | ||
|layer={{Layer|3}} | |||
|programmer=[[Meka]] | |programmer=[[Meka]] | ||
|spriter=[[Son Loto]] | |spriter=[[Son Loto]] | ||
|game=''[[Mega Man 8]]'' | |game=''[[Mega Man 8]]'' | ||
|sprite=[[File:MegaManPlushie.png]] [[File: | |sprite=[[File:CutManPlushie.png]] [[File:IceManPlushie.png]] [[File:GutsManPlushie.png]] [[File:WoodManPlushie.png]][[File:QuickManPlushie.png]][[File:TopManPlushie.png]][[File:PharaohManPlushie.png]][[File:StoneManPlushie.png]][[File:PlantManPlushie.png]][[File:GrenadeManPlushie.png]][[File:DuoPlushie.png]] [[File:SheepManPlushie.png]] [[File:SplashWomanPlushie.png]] [[File:GalaxyManPlushie.png]] [[File:PunkPlushie.png]] [[File:BounceManPlushie.png]][[File:MetPlushie.png]] [[File:BigFishPlushie.png]] [[File:VPlushie.png]] [[File:MegaManPlushie.png]] [[File:ProtoManPlushie.png]] [[File:BassPlushie.png]] [[File:RollPlushie.png]] [[File:JetPlushie.png]] [[File:PowerPlushie.png]] [[File:SuperPlushie.png]] [[File:TrebleBoostPlushie.png]] [[File:DrLightPlushie.png]] [[File:DrWilyPlushie.png]] [[File:EddiePlushie.png]] [[File:RushPlushie.png]] [[File:BeatPlushie.png]] [[File:TrebleIcon.png]] [[File:TangoPlushie.png]] [[File:ReggaePlushie.png]] | ||
}} | }} | ||
'''Plushies''' (also referred to as '''Toys''' in the game's files) are a [[level object]] added in [[1.9.0]]. Aside from | '''Plushies''' (also referred to as '''Toys''' in the game's files) are a [[level object]] added in [[1.9.0]]. Aside from [[Ice Man]] and [[Cut Man]] plushies found in Clown Man's stage in ''[[Mega Man 8]]'', plushies for various other characters such as Robot Master [[bosses]], [[enemies]] and [[Playable Characters|playable characters]] are also included in ''[[Mega Man Maker]]''. Plushies also had no special interaction in ''Mega Man 8'': interactions with plushies are unique to ''Mega Man Maker''. | ||
Plushies are gimmicks affected by gravity, most of which can be knocked around by attacking them with most [[weapons]]. They can also be knocked around by the [[player]]'s [[Mega Ball]]'s kick, bounce off walls, and interact with gimmicks such as [[Bouncy Ball]]s and [[Astro Button]]s. [[Tango]] will also attack plushies. | |||
Plushies can | Plushies can be picked up and thrown with [[Super Arm]] or placed right in front of the player instead of thrown by holding the down button before pressing the shoot button. However, throwing or placing a plushie using Super Arm does not activate any special features of plushies. Since [[1.9.1]], plushies will flash slightly when the player is next to them with Super Arm equipped. | ||
Plushies can be destroyed in many of the same ways as the [[player]] such as by crushing them or spawning a solid block like an [[On/Off Block]] or [[Yoku Block]] in their place; destroying a plushie results in confetti appearing from them. Certain [[weapons]] such as [[Uber Chain]] can destroy plushies with enough hits though confetti does not appear. | Plushies can be destroyed in many of the same ways as the [[player]] such as by crushing them or spawning a solid block like an [[On/Off Switch Block]] or [[Yoku Block]] in their place; destroying a plushie results in an explosion with confetti appearing from them. Certain [[weapons]] such as [[Uber Chain]] and [[Grab Buster]] can destroy plushies with enough hits though confetti does not appear. | ||
==Plushie types== | ==Plushie types== | ||
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|<center>[[File:CutManPlushie.png]]</center> | |<center>[[File:CutManPlushie.png]]</center> | ||
|[[Cut Man]] | |[[Cut Man]] | ||
|Takes more knockback from attacks | |Takes more knockback from attacks | ||
|- | |- | ||
|<center>[[File:IceManPlushie.png]]</center> | |<center>[[File:IceManPlushie.png]]</center> | ||
|[[Ice Man]] | |[[Ice Man]] | ||
|Creates small Freeze Man ice platforms when on the surface of water | | | ||
*Creates small Freeze Man ice platforms when on the surface of water | |||
*Prevents ice platforms from breaking if on one | |||
|- | |- | ||
|<center>[[File:GutsManPlushie.png]]</center> | |<center>[[File:GutsManPlushie.png]]</center> | ||
|Guts Man | |Guts Man | ||
|Breaks [[Super Arm | | | ||
*Breaks [[Super Arm Block]]s when colliding with them | |||
*When carried, destroys the player's [[Super Arm Block]]s when passing through them. | |||
|- | |- | ||
|<center>[[File:WoodManPlushie.png]]</center> | |<center>[[File:WoodManPlushie.png]]</center> | ||
|[[Wood Man]] | |[[Wood Man]] | ||
|Takes less knockback from attacks | | | ||
*Takes less knockback from attacks | |||
*Becomes visibly burned if hit by any [[:Category:Fire weapons|fire-based weapon]] but takes normal knockback as a result | |||
*Breaks [[Chill Block]]s after falling | |||
*Activates [[Moving Elevator]] buttons if on one | |||
|- | |- | ||
|<center>[[File:QuickManPlushie.png]]</center> | |<center>[[File:QuickManPlushie.png]]</center> | ||
|[[Quick Man]] | |[[Quick Man]] | ||
|Briefly freezes [[Force Beam]]s when shot | | | ||
*Cannot be knocked around when shot by the [[player]]'s [[weapons]] | |||
*Briefly freezes [[Force Beam]]s when shot or kicked by the player when using [[Mega Ball]] | |||
|- | |- | ||
|<center>[[File:TopManPlushie.png]]</center> | |<center>[[File:TopManPlushie.png]]</center> | ||
|[[Top Man]] | |[[Top Man]] | ||
|Spins for a while after being shot | |Spins for a while after being shot | ||
|- | |- | ||
|<center>[[File:PharaohManPlushie.png]]</center> | |<center>[[File:PharaohManPlushie.png]]</center> | ||
|[[Pharaoh Man]] | |[[Pharaoh Man]] | ||
|Rises when in [[quicksand]] | |Rises when in [[quicksand]] | ||
|- | |- | ||
|<center>[[File:StoneManPlushie.png]]</center> | |<center>[[File:StoneManPlushie.png]]</center> | ||
|[[Stone Man]] | |[[Stone Man]] | ||
|Breaks apart when attacked | | | ||
*Breaks apart when attacked | |||
*Can be reformed with [[Concrete Shot]] once broken | |||
|- | |- | ||
|<center>[[File:PlantManPlushie.png]]</center> | |<center>[[File:PlantManPlushie.png]]</center> | ||
|[[Plant Man]] | |[[Plant Man]] | ||
|Activates [[Plant Barrier]] when attacked | | | ||
*Cannot be knocked around when shot by the [[player]]'s [[weapons]] | |||
*Activates [[Plant Barrier]] when attacked that: | |||
**Damages [[enemies]] and [[bosses]] | |||
**Absorbs enemy projectiles that then heal the player for 2 health | |||
**Opens [[Plantform]]s | |||
|- | |- | ||
|<center>[[File:GrenadeManPlushie.png]]</center> | |<center>[[File:GrenadeManPlushie.png]]</center> | ||
|[[Grenade Man]] | |[[Grenade Man]] | ||
|Bounces off explosions | |Bounces off explosions, including those produced when plushies are destroyed | ||
|- | |- | ||
|<center>[[File:DuoPlushie.png]]</center> | |<center>[[File:DuoPlushie.png]]</center> | ||
|Duo | |Duo | ||
|Flies upward when shot, destroying [[Tilesets|tiles]] | | | ||
*Flies upward when shot, destroying [[Tilesets|tiles]] | |||
*Spins in the air for a while when thrown with [[Super Arm]], landing further than other plushies | |||
|- | |- | ||
|<center>[[File:SheepManPlushie.png]]</center> | |<center>[[File:SheepManPlushie.png]]</center> | ||
|[[Sheep Man]] | |[[Sheep Man]] | ||
| | |Produces a circular electric field around it similar to an [[Electriri]] when on [[Fuse Rail]]s | ||
|- | |- | ||
|<center>[[File:SplashWomanPlushie.png]]</center> | |<center>[[File:SplashWomanPlushie.png]]</center> | ||
|[[Splash Woman]] | |[[Splash Woman]] | ||
| | |When shot at, bubbles fly out that: | ||
*Douse ignited [[Oil]] | |||
*Lower the acidity level of [[Chemical Solution]] and [[Burst Water]] | |||
|- | |- | ||
|<center>[[File:GalaxyManPlushie.png]]</center> | |<center>[[File:GalaxyManPlushie.png]]</center> | ||
|[[Galaxy Man]] | |[[Galaxy Man]] | ||
|Flies further than other plushies when attacked | | | ||
*Flies further than other plushies when attacked. | |||
*Can enter [[Teleporter]]s and enter other screens this way. | |||
|- | |- | ||
|<center>[[File:PunkPlushie.png]]</center> | |<center>[[File:PunkPlushie.png]]</center> | ||
|[[Punk]] | |[[Punk]] | ||
|Curls into a ball when shot | | | ||
Curls into a spiked ball when shot which: | |||
*Hits other plushies | |||
*Breaks [[Dust Block]]s, [[Cracked Block]]s and [[Chill Block]]s. | |||
*Damages [[enemies]] and [[bosses]] for 2 HP if it collides with any. | |||
|- | |- | ||
|<center>[[File:BounceManPlushie.png]]</center> | |<center>[[File:BounceManPlushie.png]]</center> | ||
|[[Bounce Man]] | |[[Bounce Man]] | ||
|Bounces more | |Bounces more | ||
|- | |- | ||
|} | |} | ||
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|<center>[[File:MetPlushie.png]]</center> | |<center>[[File:MetPlushie.png]]</center> | ||
|[[Met]] | |[[Met]] | ||
|N/A | |<center>N/A</center> | ||
|- | |- | ||
|<center>[[File:BigFishPlushie.png]]</center> | |<center>[[File:BigFishPlushie.png]]</center> | ||
|[[Big Fish]] | |[[Big Fish]] | ||
|Floats on [[water]] and bounces off walls while doing so. | | | ||
*Floats on [[water]] and bounces off walls while doing so | |||
*Has a larger 2x1 hitbox. | |||
|- | |- | ||
|<center>[[File:VPlushie.png]]</center> | |<center>[[File:VPlushie.png]]</center> | ||
|[[V]] | |[[V]] | ||
|Floats on [[water]] and | |Floats on [[water]] and bounces off walls while doing so. | ||
|- | |- | ||
|} | |} | ||
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|<center>[[File:MegaManPlushie.png]]</center> | |<center>[[File:MegaManPlushie.png]]</center> | ||
|[[Mega Man]] | |[[Mega Man]] | ||
|Changes color to match | | | ||
*Changes color to match the [[player]]'s currently selected [[weapon]] while playing as [[Mega Man]] | |||
*Destroys [[Weapon Block]]s and [[Weapon Barrier]]s of Mega Man's currently equipped weapon | |||
|- | |- | ||
|<center>[[File:ProtoManPlushie.png]]</center> | |<center>[[File:ProtoManPlushie.png]]</center> | ||
|[[Proto Man]] | |[[Proto Man]] | ||
|Changes color to match | | | ||
*Changes color to match the [[player]]'s currently selected [[weapon]] while playing as [[Proto Man]] | |||
*Destroys [[Weapon Block]]s and [[Weapon Barrier]]s of Proto Man's currently equipped weapon | |||
|- | |- | ||
|<center>[[File:BassPlushie.png]]</center> | |<center>[[File:BassPlushie.png]]</center> | ||
|[[Bass]] | |[[Bass]] | ||
|Changes color to match | | | ||
*Changes color to match the [[player]]'s currently selected [[weapon]] while playing as [[Bass]] | |||
*Destroys [[Weapon Block]]s and [[Weapon Barrier]]s of Bass' currently equipped weapon | |||
|- | |- | ||
|<center>[[File:RollPlushie.png]]</center> | |<center>[[File:RollPlushie.png]]</center> | ||
|[[Roll]] | |[[Roll]] | ||
|Changes color to match | | | ||
*Changes color to match the [[player]]'s currently selected [[weapon]] while playing as [[Roll]] | |||
*Destroys [[Weapon Block]]s and [[Weapon Barrier]]s of Roll's currently equipped weapon | |||
|- | |- | ||
|<center>[[File:JetPlushie.png]]</center> | |<center>[[File:JetPlushie.png]]</center> | ||
|[[Mega Man]] with [[Jet Adaptor]] | |[[Mega Man]] with [[Jet Adaptor]] | ||
|N/A | |rowspan="6"|<center>N/A</center> | ||
|- | |- | ||
|<center>[[File:PowerPlushie.png]]</center> | |<center>[[File:PowerPlushie.png]]</center> | ||
|[[Mega Man]] with [[Power Adaptor]] | |[[Mega Man]] with [[Power Adaptor]] | ||
|- | |- | ||
|<center>[[File:SuperPlushie.png]]</center> | |<center>[[File:SuperPlushie.png]]</center> | ||
|[[Mega Man]] with [[Super Adaptor]] | |[[Mega Man]] with [[Super Adaptor]] | ||
|- | |- | ||
|<center>[[File:TrebleBoostPlushie.png]]</center> | |<center>[[File:TrebleBoostPlushie.png]]</center> | ||
|[[Bass]] with [[Treble Boost]] | |[[Bass]] with [[Treble Boost]] | ||
|- | |- | ||
|<center>[[File:DrLightPlushie.png]]</center> | |<center>[[File:DrLightPlushie.png]]</center> | ||
|[[Dr. Light]] | |[[Dr. Light]] | ||
|- | |- | ||
|<center>[[File:DrWilyPlushie.png]]</center> | |<center>[[File:DrWilyPlushie.png]]</center> | ||
|[[Dr. Wily]] | |[[Dr. Wily]] | ||
|- | |- | ||
|} | |} | ||
=== | === Pet Plushies === | ||
These have no known special interactions. | |||
{| class="wikitable plainrowheaders sortable" | {| class="wikitable plainrowheaders sortable" | ||
|+ style="text-align:left"| | |+ style="text-align:left"| | ||
! scope="col" | Sprite | ! scope="col" | Sprite | ||
! scope="col" | Character | ! scope="col" | Character | ||
|- | |- | ||
|<center>[[File:EddiePlushie.png]]</center> | |<center>[[File:EddiePlushie.png]]</center> | ||
|Eddie | |Eddie | ||
|- | |- | ||
|<center>[[File:RushPlushie.png]]</center> | |<center>[[File:RushPlushie.png]]</center> | ||
|Rush | |Rush | ||
|- | |- | ||
|<center>[[File:BeatPlushie.png]]</center> | |<center>[[File:BeatPlushie.png]]</center> | ||
|Beat | |Beat | ||
|- | |- | ||
|<center>[[File:TrebleIcon.png]]</center> | |<center>[[File:TrebleIcon.png]]</center> | ||
|Treble | |Treble | ||
|- | |- | ||
|<center>[[File:TangoPlushie.png]]</center> | |<center>[[File:TangoPlushie.png]]</center> | ||
|[[Tango]] | |[[Tango]] | ||
|- | |- | ||
|<center>[[File:ReggaePlushie.png]]</center> | |<center>[[File:ReggaePlushie.png]]</center> | ||
|Reggae | |Reggae | ||
|- | |- | ||
|} | |} | ||
==Fixed Bugs== | |||
*In version [[1.9.0]]: | |||
**Plushies other than the Guts Man plushie when lifted by the player could break [[Super Arm Block]]s placed by the player on contact. | |||
**There was no limit to how many plushies could be held at a time using [[Super Arm]]. | |||
**If the [[player]] shot [[Splash Woman]]'s plushie and it attempted to lower the acidity level of [[Chemical Solution]], the game would crash. | |||
**Changing weapons while lifting a plushie would result in the plushie floating in the air. | |||
**The player could not grab a plushie when they no longer had weapon energy on Super Arm even if throwing a plushie cost no weapon energy. | |||
**The player could not place a plushie down when another plushie was in front of them. | |||
**[[Cut Man]] plushies could stack their increased knockback and travel rapidly. | |||
**Plushies on different sections could be grabbed by Super Arm or fall in the current section if they were on the edge of the section. | |||
**The player's collision when equipped with certain contact weapons such as [[Oil Slider]] could hit plushies multiple times per seconds, resulting in a stack effect. | |||
**[[Rebound Striker]] was unable to interact with plushies. | |||
**Leaving a section while holding a plushie would make the player stay in the hold sprite and did not disconnect with the plushie properly. | |||
**Plushies used the player getting hit sound effect instead of the [[enemy]] hit sound effect. | |||
**The explosion caused by destroying plushies would destroy certain [[level objects]] such as [[Blast Crate]]s and [[Chill Block]]s. | |||
==Trivia== | ==Trivia== | ||
*During development, plushies were originally listed as [[decorations]]. However, after special interactions with other assets and additional plushies were added, they were moved to the [[level objects]] category.<ref>[https:// | *During development, plushies were originally listed as [[decorations]]. However, after special interactions with other assets and additional plushies were added, they were moved to the [[level objects]] category.<ref>[https://discord.com/channels/328222878489247744/680112552323448878/1285409179758231564 Meka mentions how plushies were initially decorations but instead became gimmicks during development] ([[:File:PlushiesAsDecorationsMeka.png|image]])</ref> | ||
*Although a Guts Man plushie exists in ''Mega Man Maker'', | *Although a Guts Man plushie exists in ''Mega Man Maker'', plushies based on Guts Man G from ''[[Mega Man 7]]'' appear in Clown Man's stage and sprites of it exist in the files of ''Mega Man Maker''. However, as of version [[1.9.3.1]], it remains [[Unused content|unused]]. | ||
*Prior to version [[1.9.2]], [[Quick Man]] plushies would also prevent the [[player]] from being damaged by [[Force Beam]]s. | |||
==Gallery== | |||
===Unused Guts Man G plushie sprites=== | |||
<gallery> | |||
File:SprMM8DecorationToyGutsManAnimate 0.png | |||
File:SprMM8DecorationToyGutsManAnimate 1.png | |||
</gallery> | |||
==References== | ==References== | ||
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{{LevelObjects}} | {{LevelObjects}} | ||
{{V1.9}} | {{V1.9}} | ||
{{ | {{MMM}} | ||
[[Category:Level objects]] [[Category:Mega Man 8 Assets]] | [[Category:Level objects]] [[Category:Mega Man 8 Assets]] |
Latest revision as of 20:41, 31 October 2024
The various Plushies available in Mega Man Maker | |||||||||||||||||||||||||||||||||||||||
|
Plushies (also referred to as Toys in the game's files) are a level object added in 1.9.0. Aside from Ice Man and Cut Man plushies found in Clown Man's stage in Mega Man 8, plushies for various other characters such as Robot Master bosses, enemies and playable characters are also included in Mega Man Maker. Plushies also had no special interaction in Mega Man 8: interactions with plushies are unique to Mega Man Maker.
Plushies are gimmicks affected by gravity, most of which can be knocked around by attacking them with most weapons. They can also be knocked around by the player's Mega Ball's kick, bounce off walls, and interact with gimmicks such as Bouncy Balls and Astro Buttons. Tango will also attack plushies.
Plushies can be picked up and thrown with Super Arm or placed right in front of the player instead of thrown by holding the down button before pressing the shoot button. However, throwing or placing a plushie using Super Arm does not activate any special features of plushies. Since 1.9.1, plushies will flash slightly when the player is next to them with Super Arm equipped.
Plushies can be destroyed in many of the same ways as the player such as by crushing them or spawning a solid block like an On/Off Switch Block or Yoku Block in their place; destroying a plushie results in an explosion with confetti appearing from them. Certain weapons such as Uber Chain and Grab Buster can destroy plushies with enough hits though confetti does not appear.
Plushie types
Some plushies feature unique functionality and are listed below.
Boss Plushies
Sprite | Character | Special Functionality |
---|---|---|
Cut Man | Takes more knockback from attacks | |
Ice Man |
| |
Guts Man |
| |
Wood Man |
| |
Quick Man |
| |
Top Man | Spins for a while after being shot | |
Pharaoh Man | Rises when in quicksand | |
Stone Man |
| |
Plant Man |
| |
Grenade Man | Bounces off explosions, including those produced when plushies are destroyed | |
Duo | ||
Sheep Man | Produces a circular electric field around it similar to an Electriri when on Fuse Rails | |
Splash Woman | When shot at, bubbles fly out that:
| |
Galaxy Man |
| |
Punk |
Curls into a spiked ball when shot which:
| |
Bounce Man | Bounces more |
Enemy Plushies
Sprite | Character | Special Functionality |
---|---|---|
Met | ||
Big Fish |
| |
V | Floats on water and bounces off walls while doing so. |
Character Plushies
Sprite | Character | Special Functionality |
---|---|---|
Mega Man |
| |
Proto Man |
| |
Bass |
| |
Roll |
| |
Mega Man with Jet Adaptor | ||
Mega Man with Power Adaptor | ||
Mega Man with Super Adaptor | ||
Bass with Treble Boost | ||
Dr. Light | ||
Dr. Wily |
Pet Plushies
These have no known special interactions.
Sprite | Character |
---|---|
Eddie | |
Rush | |
Beat | |
Treble | |
Tango | |
Reggae |
Fixed Bugs
- In version 1.9.0:
- Plushies other than the Guts Man plushie when lifted by the player could break Super Arm Blocks placed by the player on contact.
- There was no limit to how many plushies could be held at a time using Super Arm.
- If the player shot Splash Woman's plushie and it attempted to lower the acidity level of Chemical Solution, the game would crash.
- Changing weapons while lifting a plushie would result in the plushie floating in the air.
- The player could not grab a plushie when they no longer had weapon energy on Super Arm even if throwing a plushie cost no weapon energy.
- The player could not place a plushie down when another plushie was in front of them.
- Cut Man plushies could stack their increased knockback and travel rapidly.
- Plushies on different sections could be grabbed by Super Arm or fall in the current section if they were on the edge of the section.
- The player's collision when equipped with certain contact weapons such as Oil Slider could hit plushies multiple times per seconds, resulting in a stack effect.
- Rebound Striker was unable to interact with plushies.
- Leaving a section while holding a plushie would make the player stay in the hold sprite and did not disconnect with the plushie properly.
- Plushies used the player getting hit sound effect instead of the enemy hit sound effect.
- The explosion caused by destroying plushies would destroy certain level objects such as Blast Crates and Chill Blocks.
Trivia
- During development, plushies were originally listed as decorations. However, after special interactions with other assets and additional plushies were added, they were moved to the level objects category.[1]
- Although a Guts Man plushie exists in Mega Man Maker, plushies based on Guts Man G from Mega Man 7 appear in Clown Man's stage and sprites of it exist in the files of Mega Man Maker. However, as of version 1.9.3.1, it remains unused.
- Prior to version 1.9.2, Quick Man plushies would also prevent the player from being damaged by Force Beams.
Gallery
Unused Guts Man G plushie sprites
References