Punch Block: Difference between revisions

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{{ImageNeeded|Punch Block in action}}
{{Asset
{{Asset
|name=[[File:PunchBlockIcon.png|left]] Punch Block [[File:PunchBlockIcon.png|right]]
|name=[[File:PunchBlockIcon.png|left]] Punch Block [[File:PunchBlockIcon.png|right]]
|image=[[File:PunchBlock.png|250px]]
|image=[[File:PunchBlock.png|250px]]
|caption=
|caption=Punch Block punching in ''[[Mega Man 7]]''
|description=An angry block that will send a fist the way it's turned. Jump to flip it.
|description=An angry block that will send a fist the way it's turned. Jump to flip it.
|category=[[Level Objects]]
|category=[[Level Objects]]
|version=[[1.4.0]]
|game=''[[Mega Man 7]]''
|game=''[[Mega Man 7]]''
|programmer=?
|damage=2
|spriter=?
|space=2x2
|sfx=?
|options=[[File:LeftArrow.png]] [[File:RightArrow.png]] [[File:UpArrow.png]] [[File:DownArrow.png]]<br>[[File:1-9.png]]
|layer={{Layer|5}}
|programmer=[[WreckingPrograms]]
|spriter=[[Schmidkalkan]]
|sfx=[[CosmicGem]]
}}
}}
'''Punch Block''' is a [[Level Objects|level object]] first appearing in ''[[Mega Man 7]]'' in [[Spring Man]]'s stage and was added to ''[[Mega Man Maker]]'' in version [[1.4.0]].


Punch Block is a [[Level Objects|Level Object]] first appearing in [[Mega Man 7]] [[Spring Man]]'s stage and was added to [[Mega Man Maker]] in version [[1.4.0]].
In the [[Level Builder]], a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9).


In the Level Editor a Punch Block can be set to point up, down, left or right and can have speed settings to determine how fast the punch action occurs. Punch Blocks have a fist within that, after a set period of time, will
The Punch Block is a red and gray block with two arrow lights on the side. After a short period of time, the arrow lights will flicker and the block will launch out a spring-loaded fist in the direction the arrows on the side of the block are facing. If a player is struck by the fist they will receive damage.
emit from the block in whichever direction the block is pointing. If a player is struck by the fist they will receive damage.


If a player jumps on top of a Punch Block it will change it's direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface.
If a player jumps on top of a Punch Block when it is not about to throw a punch or a punch has already been thrown, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block counterclockwise. If the player jumps from the center of the Punch Block, the block will rotate 90 degrees either clockwise or counterclockwise in relation to the player's facing direction, with facing right causing a clockwise rotation, and facing left causing a counterclockwise rotation.
 
When a Punch Block is preparing to punch upwards, the player can avoid damage from the spring-loaded fist by standing near the far left or right corner of the block.


==Interactivity==
==Interactivity==
Punch Blocks can destroy [[Cracked Block]]s and move [[Push Block]]s if the Punch Block fist strikes them.
*Punch Blocks can destroy [[Cracked Block]]s and move [[Push Block]]s if the Punch Block fist strikes them.
 
*If the player uses [[Magic Card]] on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block.
If the player uses [[Magic Card]] on a Punch Block it has the ability to initiate the 90 degree turns of Punch Block without requiring the player to touch the block.
**A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Bunch counterclockwise.
 
 
 


==Gallery==
<gallery>
File:Bellringer_punchblock.gif|A purple [[Bell Ringer]]'s ring rotating a Punch Block
</gallery>


{{clr}}
==Navigation==
{{LevelObjects}}
{{V1.4}}
{{MM7}}
{{MM7}}
[[Category:Level objects]] [[Category:Mega Man 7 Assets]]
[[Category:Level objects]] [[Category:Mega Man 7 Assets]]

Latest revision as of 04:25, 23 March 2025

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Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: Punch Block in action
Punch Block
Punch Block punching in Mega Man 7
Information
Level Builder
Description: An angry block that will send a fist the way it's turned. Jump to flip it.
Category: Level Objects
Builder space: 2x2
Layer: 5 - Main elements
Builder options:
Game information
Damage: 2
Added in version: 1.4.0
Series information
Game of origin: Mega Man 7
Development
Programmer(s): WreckingPrograms
Spriter(s): Schmidkalkan
Sound effect creator(s): CosmicGem

Punch Block is a level object first appearing in Mega Man 7 in Spring Man's stage and was added to Mega Man Maker in version 1.4.0.

In the Level Builder, a Punch Block can be set to point up, down, left or right as well as the timing of the punch (from 1 to 9).

The Punch Block is a red and gray block with two arrow lights on the side. After a short period of time, the arrow lights will flicker and the block will launch out a spring-loaded fist in the direction the arrows on the side of the block are facing. If a player is struck by the fist they will receive damage.

If a player jumps on top of a Punch Block when it is not about to throw a punch or a punch has already been thrown, it will change its direction of attack in increments of 90 degrees with each time the player jumps upon the block's surface. Each rotation of a Punch Block slightly delays the timing of the next punch. Jumping when on the right-side of a Punch Block rotates it clockwise while jumping on the left-side rotates the Punch Block counterclockwise. If the player jumps from the center of the Punch Block, the block will rotate 90 degrees either clockwise or counterclockwise in relation to the player's facing direction, with facing right causing a clockwise rotation, and facing left causing a counterclockwise rotation.

When a Punch Block is preparing to punch upwards, the player can avoid damage from the spring-loaded fist by standing near the far left or right corner of the block.

Interactivity

  • Punch Blocks can destroy Cracked Blocks and move Push Blocks if the Punch Block fist strikes them.
  • If the player uses Magic Card on a Punch Block, it has the ability to initiate the 90 degree turns of a Punch Block without requiring the player to touch the block.
    • A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Bunch counterclockwise.


Level Objects
General Checkpoint • Yoku Block • Reflecting Yoku Block • Conveyor Belt • Breakable Block • Falling Platform • Time Bomb • Weapon Block • Weapon Barrier • Dropper • Blocks • Beat Rescue Spot • Teleporter
Mega Man Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner
Mega Man Powered Up Oil Canister • On/Off Switch • On/Off Switch Timer • On Switch Block • On/Off Switch Block • On Switch Spike • Off Switch Spike • On Switch Ladder • Off Switch Ladder • Time Block
Mega Man 2 Force Beam • Press • Crash Lift • Acid Drop
Mega Man 3 Moving Cog • Lift Platform • Drop Platform • Wanaan • Magnet • Needle Press • Top Lift
Mega Man 4 Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block
Mega Man 5 Rotating Platform • Rolling Drill • Teckyun • Steam • Wave Pipes • Low Grav Section
Mega Man 6 Spring • Flip Platform • Cracked Block • Push Block • Oil • Fan • Plantform • Spike Platform • Ice Barrier • Cracking Tiles • Flying Platform
Mega Man 7 Floor Light • Jet Platform • Punch Block • Junk Dropper • Cracked Ice Platform • Invisible Tile • Tel Tel • Tel Tel Fountain • Burst Water
Mega Man 8 Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon • Floating Spike • Floating Bubble Generator • Flipping Doors
Mega Man 9 Teleporter • Magma Beam Generator • Rain • Bokazurah • Bokazurah Block • Illusian • Illusian Block • Splash Platform • Concrete Lift • Hornet Roll • Anti Grav Section
Mega Man 10 Jumpthrough Platform • Sheep Block • Sheep Spike • Chill Block • Moving Elevator • Moving Elevator Vertical Stop • Soccer Ball Jet • Seesaw Rail • Truck • Sheep Conveyor • Sheep Platform
Mega Man 11 Spinning Wheel • Chemical Solution • Fire Wall • Fire Wall Modifier • Bouncy Ball • Fuse Rail • Fuse Laser Crawler • Fuse Laser Turret • Fuse Laser Spawner • Fuse Laser Exit • Fuse Crosser • Fuse Xtender • Hotplate • Blast Sensor • Blast Crate • Slap Hands • Teleporter (Dr. Light's Trial) • Impact Rail
Mega Man & Bass Ice Block • Ice Block Spawner • Explosive Crates • Dynamo Conveyor • Moving Light • Moving Light Redirector • Moving Light Terminator • Moving Light Darkness • Floating Balloon • Floating Balloon Spawner • Oni Cloud Generator • Oni Wind Generator • Pressurized Cracked Block • Rotating Spike Box • Bell Ringer • Kamikamin Chest
Game Boy Super Cutter • Melting Snow Block • Icicle • Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire • Alternating Timing Conveyor • Water Fall Spawner • Uranus Platform • Girder • Pluto Block • Magnet Well • Gravity Field • Gravity Indicator
Mega Man Maker Music Changer • Key • Key Door • Magnetic Ceiling • Target • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Liquid • Liquid Height Marker • Liquid Height Crystal • Health Block Checker • Weapon Energy Block Checker • Character Block Checker • Key Block Checker • Time Block • Arrows • Water Hover • Lava Hover • Lava Hover Saver • Plushies • Slippery Snow • Slippery Ice


Version 1.4
Major Features
Wily Challenge
Bosses
Wind Man • Flame Man • Spring Man • Shade Man
Enemies
Bubukan • Katonbyon • Curlinger • SRU-21/P • Gabgyo • Pooker • Cyber Gabyoall • Yaffu • Squidon • Tripropellan • Icicle Teck • Trio the Wheel • Baccone • Tom Daddy • Frisk Cannon • Gockroach S • Turbo Roader • Kaminari Kogoro • Cyorown • Gobots • Tsuranattori
Weapons
Shadow Blade • Blizzard Attack • Flame Blast • Knight Crusher • Wild Coil • Noise Crush • Danger Wrap • Jet Adaptor • Power Adaptor • Super Adaptor
Level Objects & Pickups
Cracked Block • Push Block • Oil • Fan • Floor Light • Jet Platform • Punch Block • Weapon Remover • Yashichi
Major Patches
1.4.1 • 1.4.2

‎

Mega Man 7
Weapons
Mega Buster • Wild Coil • Noise Crush • Danger Wrap • Freeze Cracker • Scorch Wheel • Rush Coil • Rush Jet • Super Adaptor
Enemies
Tripropellan • Icicle Teck • Trio the Wheel • Baccone • Tom Daddy • Frisk Cannon • Gockroach S • Gockroach S Nest • Turbo Roader • Kaminari Kogoro • Cyorown • Gabgyo • Gobots • Tsuranattori • Swim Metall DX • Astro Zombieg • Kanigance
Level Objects
Floor Light • Jet Platform • Punch Block • Junk Dropper • Cracked Ice Platform • Invisible Tile • Tel Tel • Burst Water
Bosses
Spring Man • Freeze Man • Shade Man • Burst Man • Gamerizer
Other Pages
Tilesets • Backgrounds • Music