Difference between revisions of "Gemini Man"

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(Added templates, which should really be Darkius' job)
(it turns out gemini man's code was removed in 1.8)
 
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Gemini Man exists in ''Mega Man Maker'' but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the "?" intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.
Gemini Man exists in ''Mega Man Maker'' but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the "?" intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.


Despite this, special setups allow a level with Gemini Man to be played and he still exists in the game as a fully functioning boss. However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Due to not being updated since 1.0.0, Gemini Man's code structure is not made with multiple bosses in mind.
Despite this, special setups allow a level with Gemini Man to be played and prior to v1.8.0, was able to be put in the game as a fully functioning boss (starting from 1.8.0 onward, all his code was removed). However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Due to not being updated since 1.0.0, Gemini Man's code structure is not made with multiple bosses in mind.


==Trivia==
==Trivia==

Latest revision as of 17:55, 14 June 2024

Gemini Man
GeminiManCW.png
Artwork of Gemini Man from Rockman Complete Works
Information
Game information
Category: Boss
HP: 28
Damage: 3 (buster shot)
6 (contact damage, Gemini Laser)
Added in version: 1.0.0 (unfinished/scrapped)
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man III
Development
Programmer(s): Renhoek (for Make a Good Mega Man Level 2)

WreckingPrograms (port, unfinished)

DLWN-019/DRWN-019/DWN-019 Gemini Man is one of the eight Robot Masters from Mega Man 3 in Mega Man Maker. Although Gemini Man has been in the game's files since version 1.0.0, as of version 1.8.5.2, he is not selectable in-game by normal means.

Gemini Man was built by both Dr. Light and Dr. Wily. He was one of eight Robot Masters assigned to travel to different mining planets to gather Energy Elements and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the Gemini Laser to fight.

He later comes back during the events of Mega Man III, where he and three other Robot Masters from Mega Man 3 once again fight Mega Man but lose.

Behavior

Gemini Man exists in Mega Man Maker but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the "?" intro (which normally appears when playing a level that uses a Party Ball or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.

Despite this, special setups allow a level with Gemini Man to be played and prior to v1.8.0, was able to be put in the game as a fully functioning boss (starting from 1.8.0 onward, all his code was removed). However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Due to not being updated since 1.0.0, Gemini Man's code structure is not made with multiple bosses in mind.

Trivia

  • Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.
  • Gemini Man was ported to Mega Man Maker from his code in Make a Good Mega Man Level 2.
  • As an April Fools announcement in 2022, it was made to look like Goldstorm under the alias of Major Issues was leaking the boss, but Luigi confirmed it was a joke and that his unused code was unchanged.

Gallery


Bosses
Mega Man Cut ManBomb ManIce ManFire ManYellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Mega Man 3 Spark ManTop ManMagnet ManHard ManKamegoro Maker
Mega Man 4 Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Mega Man 5 Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Mega Man 6 Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Mega Man 7 Spring ManFreeze ManShade Man
Mega Man 8 Grenade ManAstro Man
Mega Man 9 Concrete ManSplash WomanTornado ManGalaxy Man
Mega Man 10 Sheep ManPump ManStrike ManNitro Man
Mega Man 11 Blast ManBounce Man
Mega Man & Bass Cold ManBurner ManPirate Man
Game Boy EnkerPunkPluto
Unused Gemini Man
Other AI Changes


Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic


Mega Man III
Weapons
Mega BusterSpark ShockSearch SnakeShadow BladeGemini LaserDive MissileSkull BarrierDust CrusherDrill BombScrew CrusherRush CoilRush Jet
Enemies
Petit SnakeyWalking BombYambowElectric GabyoallElec'nTogeheroSkullmetPakatto 24Ladder PressHelipon
Bosses
Spark ManSkull ManPunk
Other Pages
TilesetsBackgroundsMusic