Tilesets/Mega Man Game Boy: Difference between revisions

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Added IDs (credit to Sagiri Himoto)
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As of [[1.8.5.2]], there are 144 [[tilesets]] in ''[[Mega Man Maker]]'' from ''[[:Category:Game Boy Games|the Game Boy series]]'' that you can build with.
{{ImageNeeded|Tileset icons and missing tilesets}}
As of [[1.8.5.2]], there are 144 [[tilesets]] in ''[[Mega Man Maker]]'' from [[:Category:Game Boy Games|the Game Boy series]] that you can build with.
 
== ''[[Mega Man: Dr. Wily's Revenge]]'' ==


{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
Line 6: Line 9:
! scope="col" | Icon
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Name
! scope="col" | Look
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | In-Game Description
! scope="col" | Added in Version
! scope="col" | Added in Version
|-
|-
|0993
|<center>0993</center>
|<center style="image-rendering:pixelated;">[[File:CutTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:CutTile1Icon.png|32px]]</center>
|Cut Tile  
|Cut Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBCut1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCut1.png]]</center>
|finally! the long awaited sequel to the critically acclaimed hit cut tile.
|Finally! the long awaited sequel to the critically acclaimed hit cut tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0996
|<center>0996</center>
|<center style="image-rendering:pixelated;">[[File:IceTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:IceTile1Icon.png|32px]]</center>
|Ice Tile {{MscTileInf|1|0}}
|Ice Tile {{MscTileInf|1|0}}
|<center style="image-rendering:pixelated;">[[File:tstGBIce1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBIce1.png]]</center>
|The definitive version of your beloved ice man tiles.
|The definitive version of your beloved ice man tiles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0995
|<center>0995</center>
|<center style="image-rendering:pixelated;">[[File:FireTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:FireTile1Icon.png|32px]]</center>
|Fire Tile  
|Fire Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBFire1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBFire1.png]]</center>
|Try it along with mm1 version.
|Try it along with mm1 version.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0994
|<center>0994</center>
|<center style="image-rendering:pixelated;">[[File:ElecTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:ElecTile1Icon.png|32px]]</center>
|Elec Tile  
|Elec Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBElec1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBElec1.png]]</center>
|fits well in combination with the MM1 version.
|Fits well in combination with the MM1 version.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0997
|<center>0997</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyITile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyITile1Icon.png|32px]]</center>
|Wily I Tile  
|Wily I Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyI1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyI1.png]]</center>
|layered purple boards.
|Layered purple boards.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|0998
|<center>0998</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCreditsTileI1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCreditsITile1Icon.png|32px]]</center>
|Credits I Tile<ref>In-game this tileset is incorrectly named "Credits Tile I"</ref>
|Credits I Tile<ref>In-game this tileset is incorrectly named "Credits Tile I"</ref>  
|<center style="image-rendering:pixelated;">[[File:tstGBCreditsI1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCreditsI1.png]]</center>
|Thin blue columns supported by horizontal metal wires.
|Thin blue columns supported by horizontal metal wires.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|}
 
== ''[[Mega Man II]]'' ==
 
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Internal<br>ID #
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|-
|1001
|<center>1001</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrashTileIcon.png|32px]]</center>
|Crash Tile  
|Crash Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBCrash.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrash.png]]</center>
|intertwined yellowish metal pipes or just an elegant platform.
|Intertwined yellowish metal pipes or just an elegant platform.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1002
|<center>1002</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrashTileAltIcon.png|32px]]</center>
|Crash Tile (Alt)  
|Crash Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBCrashAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrashAlt.png]]</center>
|intertwined reddish metal pipes or just an elegant platform.
|Intertwined reddish metal pipes or just an elegant platform.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1172
|<center>1172</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrashTile2Icon.png|32px]]</center>
|Crash Tile 2  
|Crash Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBCrash2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrash2.png]]</center>
|A big tube, I wonder where in the world it leads to.
|A big tube, I wonder where in the world it leads to.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1173
|<center>1173</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrashTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrashTile2AltIcon.png|32px]]</center>
|Crash Tile 2 (Alt)  
|Crash Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBCrash2Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrash2Alt.png]]</center>
|Off in the distance sad trombone music can be heard as someone cries.
|Off in the distance sad trombone music can be heard as someone cries.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1010
|<center>1010</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile1Icon.png|32px]]</center>
|Metal Tile  
|Metal Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBMetal1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetal1.png]]</center>
|solid ground of what looks like oxidized metal. with no screws this time.
|Solid ground of what looks like oxidized metal. with no screws this time.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1175
|<center>1175</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile1AltIcon.png|32px]]</center>
|Metal Tile (Alt)  
|Metal Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBMetalAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetalAlt1.png]]</center>
|A metal factory frozen over by neglect and abandonment.
|A metal factory frozen over by neglect and abandonment.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1011
|<center>1011</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile2Icon.png|32px]]</center>
|Metal Tile 2  
|Metal Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBMetal2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetal2.png]]</center>
|Yellow and Green metal cubes.
|Yellow and Green metal cubes.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1012
|<center>1012</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile2AltIcon.png|32px]]</center>
|Metal Tile 2 (Alt)  
|Metal Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBMetal2Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetal2Alt.png]]</center>
|Dark Cyan Metal Cubes.
|Dark Cyan Metal Cubes.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1013
|<center>1013</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile3Icon.png|32px]]</center>
|Metal Tile 3  
|Metal Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBMetal3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetal3.png]]</center>
|said to be made of the same material as metal blades.
|Said to be made of the same material as metal blades.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1297
|<center>1297</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile4Icon.png|32px]]</center>
|Metal Tile 4  
|Metal Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBMetal4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetal4.png]]</center>
|Build horizontal or vertical green gears of any size.
|Build horizontal or vertical green gears of any size.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1298
|<center>1298</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMetAltile4AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMetAltile4AltIcon.png|32px]]</center>
|Metal Tile 4 (Alt)  
|Metal Tile 4 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBMetal4Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMetal4Alt.png]]</center>
|This one comes straight out of Metal Man's private collection.
|This one comes straight out of Metal Man's private collection.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|0999
|<center>0999</center>
|<center style="image-rendering:pixelated;">[[File:MMGBAirTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBAirTile1Icon.png|32px]]</center>
|Air Tile  
|Air Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBAir1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBAir1.png]]</center>
|Fortified glass. can resist even the strongest winds.
|Fortified glass. can resist even the strongest winds.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1000
|<center>1000</center>
|<center style="image-rendering:pixelated;">[[File:MMGBAirTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBAirTile1AltIcon.png|32px]]</center>
|Air Tile (Alt)  
|Air Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBAirAlt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBAirAlt1.png]]</center>
|Fortified glass. can resist even the strongest winds. But this time in Blue!!!!
|Fortified glass. can resist even the strongest winds. But this time in Blue!!!!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1022
|<center>1022</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWoodTileIcon.png|32px]]</center>
|Wood Tile  
|Wood Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBWood.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWood.png]]</center>
|A nice treated wood tile, resistant to water and punctures from needles.
|A nice treated wood tile, resistant to water and punctures from needles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1176
|<center>1176</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWoodTileAltIcon.png|32px]]</center>
|Wood Tile (Alt)  
|Wood Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBWoodAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWoodAlt.png]]</center>
|Ok it's wood I get that, but why is it blue?
|Ok it's wood I get that, but why is it blue?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1299
|<center>1299</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWoodTile2Icon.png|32px]]</center>
|Wood Tile 2  
|Wood Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBWood2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWood2.png]]</center>
|Why is this wood so shiny?
|Why is this wood so shiny?
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1300
|<center>1300</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWoodTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWoodTile2AltIcon.png|32px]]</center>
|Wood Tile 2 (Alt)  
|Wood Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBWood2Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWood2Alt.png]]</center>
|Why is this wood so blue?
|Why is this wood so blue?
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1006
|<center>1006</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBHardTileIcon.png|32px]]</center>
|Hard Tile  
|Hard Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBHard.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBHard.png]]</center>
|Oxidized steel but reinforced with ceratanium.
|Oxidized steel but reinforced with ceratanium.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1007
|<center>1007</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBHardTileAltIcon.png|32px]]</center>
|Hard Tile (Alt)  
|Hard Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBHardAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBHardAlt.png]]</center>
|Stainless steel reinforced with ceratanium.
|Stainless steel reinforced with ceratanium.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1191
|<center>1191</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBHardTile2Icon.png|32px]]</center>
|Hard Tile 2  
|Hard Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBHard2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBHard2.png]]</center>
|Strong green girders that'll support any level you can dream up!
|Strong green girders that'll support any level you can dream up!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1192
|<center>1192</center>
|<center style="image-rendering:pixelated;">[[File:MMGBHardTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBHardTile2AltIcon.png|32px]]</center>
|Hard Tile 2 (Alt)  
|Hard Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBHard2Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBHard2Alt.png]]</center>
|Red girders that don't look too rusty.
|Red girders that don't look too rusty.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1192
|<center>1016</center>
|<center style="image-rendering:pixelated;">[[File:MMGBTopTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBTopTileIcon.png|32px]]</center>
|Top Tile  
|Top Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBTop.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBTop.png]]</center>
|A lovely greenhouse tile, great for levels with optional minibosses.
|A lovely greenhouse tile, great for levels with optional minibosses.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1016
|<center>1017</center>
|<center style="image-rendering:pixelated;">[[File:MMGBTopTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBTopTile2Icon.png|32px]]</center>
|Top Tile 2  
|Top Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBTop2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBTop2.png]]</center>
|this time it really is just grass, i swear...
|This time it really is just grass, i swear...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1017
|<center>1014</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeedleTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeedleTile1Icon.png|32px]]</center>
|Needle Tile  
|Needle Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBNeedle1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeedle1.png]]</center>
|orange plates and blue needles.
|Orange plates and blue needles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1015
|<center>1015</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeedleTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeedleTile1AltIcon.png|32px]]</center>
|Needle Tile (Alt)  
|Needle Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBNeedleAlt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeedleAlt1.png]]</center>
|blue plates and orange needles.
|Blue plates and orange needles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1008
|<center>1008</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMagnetTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMagnetTile1Icon.png|32px]]</center>
|Magnet Tile  
|Magnet Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBMagnet1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMagnet1.png]]</center>
|These tiles aren't magnetic to help save money for another space station.
|These tiles aren't magnetic to help save money for another space station.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1009
|<center>1009</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMagnetTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMagnetTile1AltIcon.png|32px]]</center>
|Magnet Tile (Alt)  
|Magnet Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBMagnetAlt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMagnetAlt1.png]]</center>
|strong titanium frame for a powerful magnetic conduit... shame it's not working.
|Strong titanium frame for a powerful magnetic conduit... shame it's not working.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1018
|<center>1018</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIITile1Icon.png|32px]]</center>
|Wily II Tile  
|Wily II Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII1.png]]</center>
|I'm not the only one who thinks this looks like metal watch straps right?
|I'm not the only one who thinks this looks like metal watch straps right?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1019
|<center>1019</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIITile2Icon.png|32px]]</center>
|Wily II Tile 2  
|Wily II Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII2.png]]</center>
|Maybe he took some pipes and rails from Crash Man's stage. Would save money.
|Maybe he took some pipes and rails from Crash Man's stage. Would save money.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1020
|<center>1020</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIITile3Icon.png|32px]]</center>
|Wily II Tile 3  
|Wily II Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII3.png]]</center>
|I can't imagine all these clocks were cheap, even if none of them work.
|I can't imagine all these clocks were cheap, even if none of them work.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1301
|<center>1301</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIITile3AltIcon.png|32px]]</center>
|Wily II Tile 3 (Alt)  
|Wily II Tile 3 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII3Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII3Alt.png]]</center>
|It's always 3 o'clock somewhere.
|It's always 3 o'clock somewhere.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1021
|<center>1021</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIITile4Icon.png|32px]]</center>
|Wily II Tile 4  
|Wily II Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII4.png]]</center>
|Still don't really get what the space station is though, is it warping time?
|Still don't really get what the space station is though, is it warping time?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1302
|<center>1302</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIITile4AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIITile4AltIcon.png|32px]]</center>
|Wily II Tile 4 (Alt)  
|Wily II Tile 4 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII4Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII4Alt.png]]</center>
|I know you're expecting gold, but it's mostly green.
|I know you're expecting gold, but it's mostly green.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|}
 
== ''[[Mega Man III]]'' ==
 
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Internal<br>ID #
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|-
|1033
|<center>1033</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSparkTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSparkTileIcon.png|32px]]</center>
|Spark Tile {{MscTileInf|0|1|7}}
|Spark Tile {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstGBSpark.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSpark.gif]]</center>
|No tile represents Spark Man better.
|No tile represents Spark Man better.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1303
|<center>1303</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSparkTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSparkTileAltIcon.png|32px]]</center>
|Spark Tile (Alt) {{MscTileInf|0|1|7}}
|Spark Tile (Alt) {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstGBSparkAlt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSparkAlt.gif]]</center>
|I promise the red sparks are safe to touch!
|I promise the red sparks are safe to touch!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1003
|<center>1003</center>
|<center style="image-rendering:pixelated;">[[File:MMGBGeminiTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBGeminiTile1Icon.png|32px]]</center>
|Gemini Tile  
|Gemini Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBGemini1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBGemini1.png]]</center>
|Blue xenomorph eggs. As larvae they are known to latch onto faces.
|Blue xenomorph eggs. As larvae they are known to latch onto faces.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1004
|<center>1004</center>
|<center style="image-rendering:pixelated;">[[File:MMGBGeminiTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBGeminiTile2Icon.png|32px]]</center>
|Gemini Tile 2  
|Gemini Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBGemini2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBGemini2.png]]</center>
|rumors state these were found in space and brought them back to earth.
|Rumors state these were found in space and brought them back to earth.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1005
|<center>1005</center>
|<center style="image-rendering:pixelated;">[[File:MMGBGeminiTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBGeminiTile3Icon.png|32px]]</center>
|Gemini Tile 3  
|Gemini Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBGemini3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBGemini3.png]]</center>
|The mushy insides of an alien. Some people believe these are eggs.
|The mushy insides of an alien. Some people believe these are eggs.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1027
|<center>1027</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBShadowTileIcon.png|32px]]</center>
|Shadow Tile  
|Shadow Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBShadow.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBShadow.png]]</center>
|Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind.
|Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1028
|<center>1028</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBShadowTileAltIcon.png|32px]]</center>
|Shadow Tile (Alt)  
|Shadow Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt.png]]</center>
|With a cooler palette, this makes a nice tile for a night time city.
|With a cooler palette, this makes a nice tile for a night time city.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1029
|<center>1029</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBShadowTileAltIcon.png|32px]]</center>
|Shadow Tile (Alt 2)  
|Shadow Tile (Alt 2)  
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt2.png]]</center>
|Do you think this glass is what they use to make Proto Man's shades?
|Do you think this glass is what they use to make Proto Man's shades?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1030
|<center>1030</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBShadowTileAltIcon.png|32px]]</center>
|Shadow Tile (Alt 3)  
|Shadow Tile (Alt 3)  
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt3.png]]</center>
|I mean even if that isn't how his shades are made, it's still nice glass.
|I mean even if that isn't how his shades are made, it's still nice glass.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1304
|<center>1304</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBShadowTile2Icon.png|32px]]</center>
|Shadow Tile 2  
|Shadow Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBShadow2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBShadow2.png]]</center>
|I love gold! The look of it, the taste of it, the smell of it.
|I love gold! The look of it, the taste of it, the smell of it.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1305
|<center>1305</center>
|<center style="image-rendering:pixelated;">[[File:MMGBShadowTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBShadowTile3Icon.png|32px]]</center>
|Shadow Tile 3  
|Shadow Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBShadow3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBShadow3.png]]</center>
|This is the site of an unfortunate smelting accident.
|This is the site of an unfortunate smelting accident.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1023
|<center>1023</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDiveTile1Icon.png|32px]]</center>
|Dive Tile  
|Dive Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBDive.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDive1.png]]</center>
|Containers full to the brim with ocean water.
|Containers full to the brim with ocean water.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1024
|<center>1024</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDiveTile1AltIcon.png|32px]]</center>
|Dive Tile (Alt)  
|Dive Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBDiveAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDiveAlt1.png]]</center>
|Now that's some high quality H20.
|Now that's some high quality H20.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1168
|<center>1168</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDiveTile2Icon.png|32px]]</center>
|Dive Tile 2 {{MscTileInf|0|1|2}}
|Dive Tile 2 {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstGBDive2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDive2.gif]]</center>
|Former Wily capsule teleporters which broke and now just store saltwater.
|Former Wily capsule teleporters which broke and now just store sAltwater.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1169
|<center>1169</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDiveTile2AltIcon.png|32px]]</center>
|Dive Tile 2 (Alt) {{MscTileInf|0|1|2}}
|Dive Tile 2 (Alt) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstGBDive2Alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDive2Alt.gif]]</center>
|This one stores Mountain dew live wire. No one knows why wily has this.
|This one stores Mountain dew live wire. No one knows why wily has this.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1170
|<center>1170</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDiveTile3Icon.png|32px]]</center>
|Dive Tile 3 {{MscTileInf|0|1|2}}
|Dive Tile 3 {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstGBDive3.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDive3.gif]]</center>
|Perfect environment for tropical fish. Just need to clean it now.
|Perfect environment for tropical fish. Just need to clean it now.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1171
|<center>1171</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDiveTile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDiveTile3AltIcon.png|32px]]</center>
|Dive Tile 3 (Alt) {{MscTileInf|0|1|2}}
|Dive Tile 3 (Alt) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstGBDive3Alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDive3Alt.gif]]</center>
|This is what happens when you don't clean the fish tank. I warned you.
|This is what happens when you don't clean the fish tank. I warned you.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1031
|<center>1031</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSkullTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSkullTileIcon.png|32px]]</center>
|Skull Tile  
|Skull Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBSkull.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSkull.png]]</center>
|Skulls of the dead have been ground up to make this tile.
|Skulls of the dead have been ground up to make this tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1032
|<center>1032</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSkullTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSkullTileAltIcon.png|32px]]</center>
|Skull Tile (Alt)  
|Skull Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBSkullAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSkullAlt.png]]</center>
|I mean... I guess these don't actually have any bones in them, but still.
|I mean... I guess these don't actually have any bones in them, but still.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1185
|<center>1185</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDustTile1Icon.png|32px]]</center>
|Dust Tile  
|Dust Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBDust.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDust1.png]]</center>
|These circular metal rings contain a pretty metallic interior.
|These circular metal rings contain a pretty metallic interior.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1186
|<center>1186</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDustTile1AltIcon.png|32px]]</center>
|Dust Tile (Alt)  
|Dust Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBDustAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDustAlt1.png]]</center>
|I wonder if the rings are filled with compacted pieces of scrap.
|I wonder if the rings are filled with compacted pieces of scrap.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1187
|<center>1187</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDustTileAltIcon.png|32px]]</center>
|Dust Tile (Alt 2)  
|Dust Tile (Alt 2)  
|<center style="image-rendering:pixelated;">[[File:tstGBDustAlt2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDustAlt2.png]]</center>
|Regardless of what the center is, it looks lovely no matter what!
|Regardless of what the center is, it looks lovely no matter what!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1188
|<center>1188</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDustTile2Icon.png|32px]]</center>
|Dust Tile 2  
|Dust Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBDust2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDust2.png]]</center>
|Intricate metal work that makes for a very solid tile.
|Intricate metal work that makes for a very solid tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1189
|<center>1189</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDustTile2AltIcon.png|32px]]</center>
|Dust Tile 2 (Alt)  
|Dust Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt.png]]</center>
|A purple shade offers a very different mood for this tile.
|A purple shade offers a very different mood for this tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1190
|<center>1190</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDustTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDustTile2AltIcon.png|32px]]</center>
|Dust Tile 2 (Alt 2)  
|Dust Tile 2 (Alt 2)  
|<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt2.png]]</center>
|Pillars and pipes in a soft blue leaves this a gentle tile to build with.
|Pillars and pipes in a soft blue leaves this a gentle tile to build with.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1025
|<center>1025</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDrillTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDrillTileIcon.png|32px]]</center>
|Drill Tile  
|Drill Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBDrill.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDrill.png]]</center>
|Drill where? Drill here! x marks the spot.
|Drill where? Drill here! x marks the spot.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1174
|<center>1174</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDrillTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDrillTile2Icon.png|32px]]</center>
|Drill Tile 2  
|Drill Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBDrill2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDrill2.png]]</center>
|More dirt, drills can't seem to get enough of this stuff!
|More dirt, drills can't seem to get enough of this stuff!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|}
 
== ''[[Mega Man IV]]'' ==
 
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Internal<br>ID #
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|-
|1044
|<center>1044</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBToadTile1Icon.png|32px]]</center>
|Toad Tile  
|Toad Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBToad.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBToad1.png]]</center>
|a giant toad appears! everybody roll initiative.
|A giant toad appears! everybody roll initiative.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1313
|<center>1313</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTileAlt1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBToadTile1AltIcon.png|32px]]</center>
|Toad Tile (Alt)  
|Toad Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBToadAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBToadAlt1.png]]</center>
|in future even the sewer is controlled through electronic devices.
|In future even the sewer is controlled through electronic devices.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1198
|<center>1198</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBToadTile2Icon.png|32px]]</center>
|Toad Tile 2  
|Toad Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBToad2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBToad2.png]]</center>
|Big pillars to use for big water themed levels.
|Big pillars to use for big water themed levels.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1199
|<center>1199</center>
|<center style="image-rendering:pixelated;">[[File:MMGBToadTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBToadTile2AltIcon.png|32px]]</center>
|Toad Tile 2 (Alt) {{MscTileInf|0|1|8}}
|Toad Tile 2 (Alt) {{MscTileInf|0|1|8}}
|<center style="image-rendering:pixelated;">[[File:tstGBToad2Alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBToad2Alt.gif]]</center>
|These fancy tiles come with their own built in water feature!
|These fancy tiles come with their own built in water feature!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1034
|<center>1034</center>
|<center style="image-rendering:pixelated;">[[File:MMGBBrightTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBBrightTileIcon.png|32px]]</center>
|Bright Tile  
|Bright Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBBright.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBBright.png]]</center>
|Build power boxes of any size.
|Build power boxes of any size.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1306
|<center>1306</center>
|<center style="image-rendering:pixelated;">[[File:MMGBBrightTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBBrightTile2Icon.png|32px]]</center>
|Bright Tile 2 {{MscTileInf|0|1|8}}
|Bright Tile 2 {{MscTileInf|0|1|8}}
|<center style="image-rendering:pixelated;">[[File:tstGBBright2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBBright2.gif]]</center>
|I've heard the best way to play this stage is with a backlit screen.
|I've heard the best way to play this stage is with a backlit screen.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1040
|<center>1040</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPharaohTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBPharaohTileIcon.png|32px]]</center>
|Pharaoh Tile  
|Pharaoh Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBPharaoh.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBPharaoh.png]]</center>
|the secrets to these sun-scorched bricks have yet to be solved.
|The secrets to these sun-scorched bricks have yet to be solved.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1307
|<center>1307</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPharaohTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBPharaohTile2Icon.png|32px]]</center>
|Pharaoh Tile 2  
|Pharaoh Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBPharaoh2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBPharaoh2.png]]</center>
|Return the slab or suffer my curse.
|Return the slab or suffer my curse.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1041
|<center>1041</center>
|<center style="image-rendering:pixelated;">[[File:MMGBRingTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBRingTile1Icon.png|32px]]</center>
|Ring Tile  
|Ring Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBRing1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBRing1.png]]</center>
|metallic beams and girders used around a construction site.
|Metallic beams and girders used around a construction site.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1042
|<center>1042</center>
|<center style="image-rendering:pixelated;">[[File:MMGBRingTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBRingTile2Icon.png|32px]]</center>
|Ring Tile 2  
|Ring Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBRing2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBRing2.png]]</center>
|My precio- wait, where's the rings?
|My precio- wait, where's the rings?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1043
|<center>1043</center>
|<center style="image-rendering:pixelated;">[[File:MMGBRingTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBRingTile2AltIcon.png|32px]]</center>
|Ring Tile 2 (Alt)  
|Ring Tile 2 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBRing2Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBRing2Alt.png]]</center>
|Horizontal canisters. What do these have to do with rings again?
|Horizontal canisters. What do these have to do with rings again?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1037
|<center>1037</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrystAltile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrystAltile1Icon.png|32px]]</center>
|Crystal Tile  
|Crystal Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal1.png]]</center>
|Slightly less shiny blue crystals.
|Slightly less shiny blue crystals.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1038
|<center>1038</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrystAltile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrystAltile1AltIcon.png|32px]]</center>
|Crystal Tile (Alt)  
|Crystal Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal1Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrystalAlt1.png]]</center>
|Shiny purple crystals!
|Shiny purple crystals!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1039
|<center>1039</center>
|<center style="image-rendering:pixelated;">[[File:MMGBCrystAltile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBCrystAltile2Icon.png|32px]]</center>
|Crystal Tile 2  
|Crystal Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal2.png]]</center>
|when is a block dropper not a block dropper? When it's a tile!
|When is a block dropper not a block dropper? When it's a tile!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1026
|<center>1026</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNapalmTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNapalmTileIcon.png|32px]]</center>
|Napalm Tile {{MscTileInf|0|1|4}}
|Napalm Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBNapalm.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNapalm.gif]]</center>
|Lots of ducts, have to make sure to properly vent any fumes from the flames!
|Lots of ducts, have to make sure to properly vent any fumes from the flames!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|10165
|<center>1165</center>
|<center style="image-rendering:pixelated;">[[File:MMGBStoneTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBStoneTileIcon.png|32px]]</center>
|Stone Tile {{MscTileInf|0|1|4}}
|Stone Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBStone.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBStone.gif]]</center>
|Much fancier and high-end than linoleum or vinyl. treat these tiles well!
|Much fancier and high-end than linoleum or vinyl. treat these tiles well!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1035
|<center>1035</center>
|<center style="image-rendering:pixelated;">[[File:MMGBChargeTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBChargeTile1Icon.png|32px]]</center>
|Charge Tile  
|Charge Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBCharge1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCharge1.png]]</center>
|Even on a small Screen, riding on a big train is always a fun time!
|Even on a small Screen, riding on a big train is always a fun time!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1036
|<center>1036</center>
|<center style="image-rendering:pixelated;">[[File:MMGBChargeTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBChargeTile2Icon.png|32px]]</center>
|Charge Tile 2  
|Charge Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBCharge2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBCharge2.png]]</center>
|Steel pipes and girders that hold the ardent glow of train coals.
|Steel pipes and girders that hold the ardent glow of train coals.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1045
|<center>1045</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIVTile1Icon.png|32px]]</center>
|Wily IV Tile {{MscTileInf|0|1|4}}
|Wily IV Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV1.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV1.gif]]</center>
|Intricate shapes and sharp corners designed to make throw megaman off.
|Intricate shapes and sharp corners designed to make throw megaman off.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1046
|<center>1046</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIVTile2Icon.png|32px]]</center>
|Wily IV Tile 2  
|Wily IV Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV2.png]]</center>
|Sick blue pipes that somehow resemble napalm bombs.
|Sick blue pipes that somehow resemble napalm bombs.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1047
|<center>1047</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIVTile3Icon.png|32px]]</center>
|Wily IV Tile 3 {{MscTileInf|0|1|4}}
|Wily IV Tile 3 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV3.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV3.gif]]</center>
|sick blue tiles with built-in shredders.
|Sick blue tiles with built-in shredders.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1048
|<center>1048</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyIVTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyIVTile4Icon.png|32px]]</center>
|Wily IV Tile 4  
|Wily IV Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV4.png]]</center>
|Wily's crowning achievement. These tiles will strike fear in megaman.
|Wily's crowning achievement. These tiles will strike fear in megaman.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1094
|<center>1094</center>
|<center style="image-rendering:pixelated;">[[File:MMGBEndingIVTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBEndingIVTileIcon.png|32px]]</center>
|Ending IV Tile {{MscTileInf|0|1|4}}
|Ending IV Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBEndingIV.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBEndingIV.gif]]</center>
|A set of tiles to end an anthology on, a nice purple to go out with.
|A set of tiles to end an anthology on, a nice purple to go out with.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1311
|}
|<center style="image-rendering:pixelated;">[[File:MMGBIntroVTileIcon.png]]</center>
 
== ''[[Mega Man V]]'' ==
 
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Internal<br>ID #
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>1311</center>
|<center style="image-rendering:pixelated;">[[File:GBIntroVTileIcon.png|32px]]</center>
|Intro V Tile  
|Intro V Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBIntroV.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBIntroV.png]]</center>
|We heard you makers like grass tiles...
|We heard you makers like grass tiles...
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1312
|<center>1312</center>
|<center style="image-rendering:pixelated;">[[File:MMGBIntroVTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBIntroVTileAltIcon.png|32px]]</center>
|Intro V Tile (Alt)  
|Intro V Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBIntroVAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBIntroVAlt.png]]</center>
|Dry grass or simply grass under sunset.
|Dry grass or simply grass under sunset.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1059
|<center>1059</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMercuryTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMercuryTile1Icon.png|32px]]</center>
|Mercury Tile {{MscTileInf|0|1|4}}
|Mercury Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBMercury1.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMercury1.gif]]</center>
|Unlike the metal these tiles are thankfully safe to touch.
|Unlike the metal these tiles are thankfully safe to touch.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1060
|<center>1060</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMercuryTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMercuryTile2Icon.png|32px]]</center>
|Mercury Tile 2  
|Mercury Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBMercury2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMercury2.png]]</center>
|Great if you want to make a stage with block droppers and conveyor belts!
|Great if you want to make a stage with block droppers and conveyor belts!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1061
|<center>1061</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMercuryTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMercuryTile3Icon.png|32px]]</center>
|Mercury Tile 3  
|Mercury Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBMercury3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMercury3.png]]</center>
|Tamp is a cool enemy, and one of these tiles would accompany them well!
|Tamp is a cool enemy, and one of these tiles would accompany them well!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1077
|<center>1077</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBVenusTile1Icon.png|32px]]</center>
|Venus Tile  
|Venus Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBVenus1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBVenus1.png]]</center>
|She's your Venus. She's your fire. Your desire.
|She's your Venus. She's your fire. Your desire.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1078
|<center>1078</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBVenusTile2Icon.png|32px]]</center>
|Venus Tile 2  
|Venus Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBVenus2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBVenus2.png]]</center>
|AirShafts used to filter poisonous atmosphere back into breathable air.
|AirShafts used to filter poisonous atmosphere back into breathable air.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1079
|<center>1079</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBVenusTile3Icon.png|32px]]</center>
|Venus Tile 3  
|Venus Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBVenus3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBVenus3.png]]</center>
|These vents have been Placed all around Venus to circulate the oxygen.
|These vents have been Placed all around Venus to circulate the oxygen.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1080
|<center>1080</center>
|<center style="image-rendering:pixelated;">[[File:MMGBVenusTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBVenusTile4Icon.png|32px]]</center>
|Venus Tile 4  
|Venus Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBVenus4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBVenus4.png]]</center>
|These Advanced structures helped terraform Venus into a livable colony.
|These Advanced structures helped terraform Venus into a livable colony.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1062
|<center>1062</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeptuneTile1Icon.png|32px]]</center>
|Neptune Tile  
|Neptune Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune1.png]]</center>
|Tiles built to be resistant to sAltwater, good forward thinking there!
|Tiles built to be resistant to sAltwater, good forward thinking there!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1193
|<center>1193</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeptuneTile1AltIcon.png|32px]]</center>
|Neptune Tile (Alt)  
|Neptune Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBNeptuneAlt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeptuneAlt1.png]]</center>
|Pipes to carry fluids throughout a submerged submarine.
|Pipes to carry fluids throughout a submerged submarine.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1194
|<center>1194</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeptuneTile2Icon.png|32px]]</center>
|Neptune Tile 2  
|Neptune Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune2.png]]</center>
|Empty glass tubes, they look a tad fragile...
|Empty glass tubes, they look a tad fragile...
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1195
|<center>1195</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile2AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeptuneTile2AltIcon.png|32px]]</center>
|Neptune Tile 2 (Alt) {{MscTileInf|0|1|9}}
|Neptune Tile 2 (Alt) {{MscTileInf|0|1|9}}
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune2Alt.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune2Alt.gif]]</center>
|Tubes filled with sloshing water, must be pretty heavy.
|Tubes filled with sloshing water, must be pretty heavy.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1196
|<center>1196</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeptuneTile3Icon.png|32px]]</center>
|Neptune Tile 3  
|Neptune Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune3.png]]</center>
|Vents to circulate air around a sub once it's gone under the waves.
|Vents to circulate air around a sub once it's gone under the waves.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1197
|<center>1197</center>
|<center style="image-rendering:pixelated;">[[File:MMGBNeptuneTile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBNeptuneTile3AltIcon.png|32px]]</center>
|Neptune Tile 3 (Alt)  
|Neptune Tile 3 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune3Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune3Alt.png]]</center>
|The vents aren't robot sized though, just good for air, nothing else.
|The vents aren't robot sized though, just good for air, nothing else.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1055
|<center>1055</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMarsTile1Icon.png|32px]]</center>
|Mars Tile  
|Mars Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBMars1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMars1.png]]</center>
|These tiles stand up to explosions pretty well. Must've cost a pretty penny!
|These tiles stand up to explosions pretty well. Must've cost a pretty penny!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1056
|<center>1056</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMarsTile2Icon.png|32px]]</center>
|Mars Tile 2  
|Mars Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBMars2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMars2.png]]</center>
|This place makes a lot of weapons, some pretty big cannons and stuff.
|This place makes a lot of weapons, some pretty big cannons and stuff.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1057
|<center>1057</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMarsTile3Icon.png|32px]]</center>
|Mars Tile 3  
|Mars Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBMars3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMars3.png]]</center>
|Do you think they needed one to shoot a hole into the surface of mars?
|Do you think they needed one to shoot a hole into the surface of mars?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1058
|<center>1058</center>
|<center style="image-rendering:pixelated;">[[File:MMGBMarsTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBMarsTile4Icon.png|32px]]</center>
|Mars Tile 4  
|Mars Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBMars4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBMars4.png]]</center>
|They say you can't just do that, but how else can you dig a base this big out?
|They say you can't just do that, but how else can you dig a base this big out?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1049
|<center>1049</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBJupiterTile1Icon.png|32px]]</center>
|Jupiter Tile {{MscTileInf|1|0}}
|Jupiter Tile {{MscTileInf|1|0}}
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter1.png]]</center>
|Another cool tile to use for ice themed stages!
|Another cool tile to use for ice themed stages!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1050
|<center>1050</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBJupiterTile1AltIcon.png|32px]]</center>
|Jupiter Tile (Alt)  
|Jupiter Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter1Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBJupiterAlt1.png]]</center>
|If you want the tile without the ice physics, this is a great alt for you!
|If you want the tile without the ice physics, this is a great Alt for you!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1051
|<center>1051</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBJupiterTile2Icon.png|32px]]</center>
|Jupiter Tile 2 {{MscTileInf|0|1|8}}
|Jupiter Tile 2 {{MscTileInf|0|1|8}}
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter2.gif]]</center>
|Brimming with electrical power, the lights make it feel like a power plant.
|Brimming with electrical power, the lights make it feel like a power plant.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1052
|<center>1052</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBJupiterTile3Icon.png|32px]]</center>
|Jupiter Tile 3  
|Jupiter Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter3.png]]</center>
|Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical.
|Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1053
|<center>1053</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBJupiterTile4Icon.png|32px]]</center>
|Jupiter Tile 4  
|Jupiter Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter4.png]]</center>
|Despite what the perspective indicates, these tiles are flat to walk on still!
|Despite what the perspective indicates, these tiles are flat to walk on still!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1054
|<center>1054</center>
|<center style="image-rendering:pixelated;">[[File:MMGBJupiterTile4AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBJupiterTile4AltIcon.png|32px]]</center>
|Jupiter Tile 4 (Alt)  
|Jupiter Tile 4 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter4Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter4Alt.png]]</center>
|If anyone suddenly rotates out of 2d, be sure to let us know!
|If anyone suddenly rotates out of 2d, be sure to let us know!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1067
|<center>1067</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSaturnTile1Icon.png|32px]]</center>
|Saturn Tile  
|Saturn Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn1.png]]</center>
|Some say these tiles are 32bit.
|Some say these tiles are 32bit.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1068
|<center>1068</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSaturnTile2Icon.png|32px]]</center>
|Saturn Tile 2  
|Saturn Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn2.png]]</center>
|Solidified pieces of Saturns rings make up these purple rocks.
|Solidified pieces of Saturns rings make up these purple rocks.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1069
|<center>1069</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSaturnTile3Icon.png|32px]]</center>
|Saturn Tile 3  
|Saturn Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn3.png]]</center>
|These tiles had to be built extra strong to endure high and low gravity.
|These tiles had to be built extra strong to endure high and low gravity.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1070
|<center>1070</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSaturnTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSaturnTile4Icon.png|32px]]</center>
|Saturn Tile 4  
|Saturn Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn4.png]]</center>
|odd pillars. still no sign of aztec gods here, yet.
|Odd pillars. still no sign of aztec gods here, yet.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1072
|<center>1072</center>
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBUranusTile1Icon.png|32px]]</center>
|Uranus Tile  
|Uranus Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBUranus1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBUranus1.png]]</center>
|who would have thought that uranus had such a nice brickwork.
|Who would have thought that uranus had such a nice brickwork.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1308
|<center>1308</center>
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBUranusTile1AltIcon.png|32px]]</center>
|Uranus Tile (Alt)  
|Uranus Tile (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBUranusAlt1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBUranusAlt1.png]]</center>
|What? Did you expect another low brow joke?
|What? Did you expect another low brow joke?
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1073
|<center>1073</center>
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBUranusTile2Icon.png|32px]]</center>
|Uranus Tile 2  
|Uranus Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBUranus2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBUranus2.png]]</center>
|Long rubber shafts found in Uranus.
|Long rubber shafts found in Uranus.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1074
|<center>1074</center>
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBUranusTile3Icon.png|32px]]</center>
|Uranus Tile 3  
|Uranus Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBUranus3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBUranus3.png]]</center>
|rather suspicious vents on these rocks.
|Rather suspicious vents on these rocks.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1075
|<center>1075</center>
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile3AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBUranusTile3AltIcon.png|32px]]</center>
|Uranus Tile 3 (Alt)  
|Uranus Tile 3 (Alt)  
|<center style="image-rendering:pixelated;">[[File:tstGBUranus3Alt.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBUranus3Alt.png]]</center>
|rock formation from deep within Uranus.
|Rock formation from deep within Uranus.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1076
|<center>1076</center>
|<center style="image-rendering:pixelated;">[[File:MMGBUranusTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBUranusTile4Icon.png|32px]]</center>
|Uranus Tile 4 {{MscTileInf|0|1|4}}
|Uranus Tile 4 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBUranus4.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBUranus4.gif]]</center>
|Pipes tiles and lights that can be found all under uranus' surface.
|Pipes tiles and lights that can be found all under uranus' surface.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1063
|<center>1063</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBPlutoTile1Icon.png|32px]]</center>
|Pluto Tile  
|Pluto Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBPluto1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBPluto1.png]]</center>
|Butchers line their chimneys with these tiles.
|Butchers line their chimneys with these tiles.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1064
|<center>1064</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBPlutoTile2Icon.png|32px]]</center>
|Pluto Tile 2 {{MscTileInf|0|1|4}}
|Pluto Tile 2 {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBPluto2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBPluto2.gif]]</center>
|exhaust fans and pistons moving.
|Exhaust fans and pistons moving.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1065
|<center>1065</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBPlutoTile3Icon.png|32px]]</center>
|Pluto Tile 3  
|Pluto Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBPluto3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBPluto3.png]]</center>
|heating vents strewn around Pluto's icy surface.
|Heating vents strewn around Pluto's icy surface.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1066
|<center>1066</center>
|<center style="image-rendering:pixelated;">[[File:MMGBPlutoTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBPlutoTile4Icon.png|32px]]</center>
|Pluto Tile 4  
|Pluto Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBPluto4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBPluto4.png]]</center>
|Pistons that go up and down. Unfortunately, no sticky variety.
|Pistons that go up and down. Unfortunately, no sticky variety.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1071
|<center>1071</center>
|<center style="image-rendering:pixelated;">[[File:MMGBTerraTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBTerraTile1Icon.png|32px]]</center>
|Terra Tile  
|Terra Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBTerra.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBTerra1.png]]</center>
|Pretty earthy terrain for a robot named Terra.
|Pretty earthy terrain for a robot named Terra.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1081
|<center>1081</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDarkMoonTile1Icon.png|32px]]</center>
|Dark Moon Tile {{MscTileInf|0|1|4}}
|Dark Moon Tile {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoon.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoon1.gif]]</center>
|A nice metallic blue- wait, is it alive?!?
|A nice metallic blue- wait, is it alive?!?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1082
|<center>1082</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTile1AltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDarkMoonTile1AltIcon.png|32px]]</center>
|Dark Moon Tile (Alt) {{MscTileInf|0|1|4}}
|Dark Moon Tile (Alt) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt1.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt1.gif]]</center>
|A striking orange variation that exudes challenge. Can't pause now!
|A striking orange variation that exudes challenge. Can't pause now!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1083
|<center>1083</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center>
|Dark Moon Tile (Alt 2) {{MscTileInf|0|1|2}}
|Dark Moon Tile (Alt 2) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt2.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt2.gif]]</center>
|A twin, or a glob of sludge. You decide which devil this one is!
|A twin, or a glob of sludge. You decide which devil this one is!
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1084
|<center>1084</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center>
|Dark Moon Tile (Alt 3) {{MscTileInf|0|1|2}}
|Dark Moon Tile (Alt 3) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt3.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt3.gif]]</center>
|Blocky and bold, thank goodness it's not shooting lasers.
|Blocky and bold, thank goodness it's not shooting lasers.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1085
|<center>1085</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center>
|Dark Moon Tile (Alt 4) {{MscTileInf|0|1|4}}
|Dark Moon Tile (Alt 4) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt4.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt4.gif]]</center>
|Alright... i think you're just pulling my leg now. Which one is this?
|Alright... I think you're just pulling my leg now. Which one is this?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1086
|<center>1086</center>
|<center style="image-rendering:pixelated;">[[File:MMGBDarkMoonTileAltIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center>
|Dark Moon Tile (Alt 5) {{MscTileInf|0|1|4}}
|Dark Moon Tile (Alt 5) {{MscTileInf|0|1|4}}
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt5.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt5.gif]]</center>
|Honestly at this point i don't even think i can call this a dark moon tile.
|Honestly at this point i don't even think i can call this a dark moon tile.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1087
|<center>1087</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyVTile1Icon.png|32px]]</center>
|Wily V Tile {{MscTileInf|0|1|8}}
|Wily V Tile {{MscTileInf|0|1|8}}
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV1.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV1.gif]]</center>
|Building castles is one thing, but how does he afford all the space stations?
|Building castles is one thing, but how does he afford all the space stations?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1088
|<center>1088</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyVTile2Icon.png|32px]]</center>
|Wily V Tile 2  
|Wily V Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV2.png]]</center>
|I mean it feels like these keep getting bigger, how does he even build them?
|I mean it feels like these keep getting bigger, how does he even build them?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1089
|<center>1089</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile3Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyVTile3Icon.png|32px]]</center>
|Wily V Tile 3  
|Wily V Tile 3  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV3.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV3.png]]</center>
|Light puts all this effort into making it so rush is space ready, what's wily use?
|Light puts all this effort into making it so rush is space ready, what's wily use?
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1090
|<center>1090</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile4Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyVTile4Icon.png|32px]]</center>
|Wily V Tile 4  
|Wily V Tile 4  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV4.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV4.png]]</center>
|Do you think it's his capsule? But surely that's too slow, maybe he hires others.
|Do you think it's his capsule? But surely that's too slow, maybe he hires others.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1091
|<center>1091</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile5Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyVTile5Icon.png|32px]]</center>
|Wily V Tile 5 {{MscTileInf|0|1|7}}
|Wily V Tile 5 {{MscTileInf|0|1|7}}
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV5.gif]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV5.gif]]</center>
|Wily designed these while feeling nostalgic for space.
|Wily designed these while feeling nostalgic for space.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1092
|<center>1092</center>
|<center style="image-rendering:pixelated;">[[File:MMGBWilyVTile6Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBWilyVTile6Icon.png|32px]]</center>
|Wily V Tile 6  
|Wily V Tile 6  
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV6.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV6.png]]</center>
|Hope you use the tiles well, amazing any survived the explosions in space.
|Hope you use the tiles well, amazing any survived the explosions in space.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|1309
|<center>1309</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSunstarTile1Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSunstarTile1Icon.png|32px]]</center>
|Sunstar Tile  
|Sunstar Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBSunstar1.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSunstar1.png]]</center>
|Not as bright as a sun or star, but it still fills the room nicely.
|Not as bright as a sun or star, but it still fills the room nicely.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1310
|<center>1310</center>
|<center style="image-rendering:pixelated;">[[File:MMGBSunstarTile2Icon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBSunstarTile2Icon.png|32px]]</center>
|Sunstar Tile 2  
|Sunstar Tile 2  
|<center style="image-rendering:pixelated;">[[File:tstGBSunstar2.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBSunstar2.png]]</center>
|Good for wrapping the other Sunstar tile.
|Good for wrapping the other Sunstar tile.
|<center></center>
|<center>[[1.8.4]]</center>
|-
|-
|1093
|<center>1093</center>
|<center style="image-rendering:pixelated;">[[File:MMGBEndingVTileIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:GBEndingVTileIcon.png|32px]]</center>
|Ending V Tile  
|Ending V Tile  
|<center style="image-rendering:pixelated;">[[File:tstGBEndingV.png]]</center>
|<center style="image-rendering:pixelated;">[[File:tstGBEndingV.png]]</center>
|A tileset used to conclude an interplanetary adventure.
|A tileset used to conclude an interplanetary adventure.
|<center></center>
|<center>[[1.8.0]]</center>
|-
|-
|}
|}
'''References'''
'''References'''
<references/>
<references/>

Latest revision as of 17:30, 3 September 2024

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As of 1.8.5.2, there are 144 tilesets in Mega Man Maker from the Game Boy series that you can build with.

Mega Man: Dr. Wily's Revenge

Internal
ID #
Icon Name Appearance In-Game Description Added in Version
0993
Cut Tile
Finally! the long awaited sequel to the critically acclaimed hit cut tile.
1.8.0
0996
Ice Tile This tileset uses ice physics
The definitive version of your beloved ice man tiles.
1.8.0
0995
Fire Tile
Try it along with mm1 version.
1.8.0
0994
Elec Tile
Fits well in combination with the MM1 version.
1.8.0
0997
File:GBWilyITile1Icon.png
Wily I Tile
Layered purple boards.
1.8.0
0998
Credits I Tile[1]
File:TstGBCreditsI1.png
Thin blue columns supported by horizontal metal wires.
1.8.0

Mega Man II

Internal
ID #
Icon Name Appearance In-Game Description Added in Version
1001
Crash Tile
Intertwined yellowish metal pipes or just an elegant platform.
1.8.0
1002
Crash Tile (Alt)
Intertwined reddish metal pipes or just an elegant platform.
1.8.0
1172
Crash Tile 2
A big tube, I wonder where in the world it leads to.
1.8.0
1173
Crash Tile 2 (Alt)
Off in the distance sad trombone music can be heard as someone cries.
1.8.0
1010
Metal Tile
Solid ground of what looks like oxidized metal. with no screws this time.
1.8.0
1175
Metal Tile (Alt)
File:TstGBMetalAlt1.png
A metal factory frozen over by neglect and abandonment.
1.8.0
1011
Metal Tile 2
Yellow and Green metal cubes.
1.8.0
1012
Metal Tile 2 (Alt)
Dark Cyan Metal Cubes.
1.8.0
1013
Metal Tile 3
File:TstGBMetal3.png
Said to be made of the same material as metal blades.
1.8.0
1297
Metal Tile 4
Build horizontal or vertical green gears of any size.
1.8.4
1298
Metal Tile 4 (Alt)
This one comes straight out of Metal Man's private collection.
1.8.4
0999
Air Tile
File:TstGBAir1.png
Fortified glass. can resist even the strongest winds.
1.8.0
1000
Air Tile (Alt)
File:TstGBAirAlt1.png
Fortified glass. can resist even the strongest winds. But this time in Blue!!!!
1.8.0
1022
File:GBWoodTileIcon.png
Wood Tile
A nice treated wood tile, resistant to water and punctures from needles.
1.8.0
1176
File:GBWoodTileAltIcon.png
Wood Tile (Alt)
Ok it's wood I get that, but why is it blue?
1.8.0
1299
File:GBWoodTile2Icon.png
Wood Tile 2
Why is this wood so shiny?
1.8.4
1300
File:GBWoodTile2AltIcon.png
Wood Tile 2 (Alt)
Why is this wood so blue?
1.8.4
1006
Hard Tile
Oxidized steel but reinforced with ceratanium.
1.8.0
1007
Hard Tile (Alt)
Stainless steel reinforced with ceratanium.
1.8.0
1191
Hard Tile 2
Strong green girders that'll support any level you can dream up!
1.8.0
1192
Hard Tile 2 (Alt)
Red girders that don't look too rusty.
1.8.0
1016
File:GBTopTileIcon.png
Top Tile
File:TstGBTop.png
A lovely greenhouse tile, great for levels with optional minibosses.
1.8.0
1017
File:GBTopTile2Icon.png
Top Tile 2
This time it really is just grass, i swear...
1.8.0
1014
Needle Tile
File:TstGBNeedle1.png
Orange plates and blue needles.
1.8.0
1015
Needle Tile (Alt)
File:TstGBNeedleAlt1.png
Blue plates and orange needles.
1.8.0
1008
Magnet Tile
File:TstGBMagnet1.png
These tiles aren't magnetic to help save money for another space station.
1.8.0
1009
Magnet Tile (Alt)
File:TstGBMagnetAlt1.png
Strong titanium frame for a powerful magnetic conduit... shame it's not working.
1.8.0
1018
File:GBWilyIITile1Icon.png
Wily II Tile
I'm not the only one who thinks this looks like metal watch straps right?
1.8.0
1019
File:GBWilyIITile2Icon.png
Wily II Tile 2
Maybe he took some pipes and rails from Crash Man's stage. Would save money.
1.8.0
1020
File:GBWilyIITile3Icon.png
Wily II Tile 3
I can't imagine all these clocks were cheap, even if none of them work.
1.8.0
1301
File:GBWilyIITile3AltIcon.png
Wily II Tile 3 (Alt)
File:TstGBWilyII3Alt.png
It's always 3 o'clock somewhere.
1.8.4
1021
File:GBWilyIITile4Icon.png
Wily II Tile 4
Still don't really get what the space station is though, is it warping time?
1.8.0
1302
File:GBWilyIITile4AltIcon.png
Wily II Tile 4 (Alt)
File:TstGBWilyII4Alt.png
I know you're expecting gold, but it's mostly green.
1.8.4

Mega Man III

Internal
ID #
Icon Name Appearance In-Game Description Added in Version
1033
File:GBSparkTileIcon.png
Spark Tile This tileset uses a 7 frame animation
No tile represents Spark Man better.
1.8.0
1303
File:GBSparkTileAltIcon.png
Spark Tile (Alt) This tileset uses a 7 frame animation
File:TstGBSparkAlt.gif
I promise the red sparks are safe to touch!
1.8.0
1003
Gemini Tile
Blue xenomorph eggs. As larvae they are known to latch onto faces.
1.8.0
1004
Gemini Tile 2
Rumors state these were found in space and brought them back to earth.
1.8.0
1005
Gemini Tile 3
The mushy insides of an alien. Some people believe these are eggs.
1.8.0
1027
File:GBShadowTileIcon.png
Shadow Tile
Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind.
1.8.0
1028
File:GBShadowTileAltIcon.png
Shadow Tile (Alt)
With a cooler palette, this makes a nice tile for a night time city.
1.8.0
1029
File:GBShadowTileAltIcon.png
Shadow Tile (Alt 2)
Do you think this glass is what they use to make Proto Man's shades?
1.8.0
1030
File:GBShadowTileAltIcon.png
Shadow Tile (Alt 3)
I mean even if that isn't how his shades are made, it's still nice glass.
1.8.0
1304
File:GBShadowTile2Icon.png
Shadow Tile 2
File:TstGBShadow2.png
I love gold! The look of it, the taste of it, the smell of it.
1.8.4
1305
File:GBShadowTile3Icon.png
Shadow Tile 3
File:TstGBShadow3.png
This is the site of an unfortunate smelting accident.
1.8.4
1023
Dive Tile
File:TstGBDive1.png
Containers full to the brim with ocean water.
1.8.0
1024
Dive Tile (Alt)
File:TstGBDiveAlt1.png
Now that's some high quality H20.
1.8.0
1168
Dive Tile 2 This tileset uses a 2 frame animation
Former Wily capsule teleporters which broke and now just store sAltwater.
1.8.0
1169
Dive Tile 2 (Alt) This tileset uses a 2 frame animation
This one stores Mountain dew live wire. No one knows why wily has this.
1.8.0
1170
Dive Tile 3 This tileset uses a 2 frame animation
Perfect environment for tropical fish. Just need to clean it now.
1.8.0
1171
Dive Tile 3 (Alt) This tileset uses a 2 frame animation
This is what happens when you don't clean the fish tank. I warned you.
1.8.0
1031
File:GBSkullTileIcon.png
Skull Tile
Skulls of the dead have been ground up to make this tile.
1.8.0
1032
File:GBSkullTileAltIcon.png
Skull Tile (Alt)
I mean... I guess these don't actually have any bones in them, but still.
1.8.0
1185
Dust Tile
File:TstGBDust1.png
These circular metal rings contain a pretty metallic interior.
1.8.0
1186
Dust Tile (Alt)
File:TstGBDustAlt1.png
I wonder if the rings are filled with compacted pieces of scrap.
1.8.0
1187
Dust Tile (Alt 2)
Regardless of what the center is, it looks lovely no matter what!
1.8.0
1188
Dust Tile 2
Intricate metal work that makes for a very solid tile.
1.8.0
1189
Dust Tile 2 (Alt)
A purple shade offers a very different mood for this tile.
1.8.0
1190
Dust Tile 2 (Alt 2)
Pillars and pipes in a soft blue leaves this a gentle tile to build with.
1.8.0
1025
Drill Tile
Drill where? Drill here! x marks the spot.
1.8.0
1174
Drill Tile 2
More dirt, drills can't seem to get enough of this stuff!
1.8.0

Mega Man IV

Internal
ID #
Icon Name Appearance In-Game Description Added in Version
1044
File:GBToadTile1Icon.png
Toad Tile
File:TstGBToad1.png
A giant toad appears! everybody roll initiative.
1.8.0
1313
File:GBToadTile1AltIcon.png
Toad Tile (Alt)
File:TstGBToadAlt1.png
In future even the sewer is controlled through electronic devices.
1.8.4
1198
File:GBToadTile2Icon.png
Toad Tile 2
Big pillars to use for big water themed levels.
1.8.0
1199
File:GBToadTile2AltIcon.png
Toad Tile 2 (Alt) This tileset uses a 8 frame animation
These fancy tiles come with their own built in water feature!
1.8.0
1034
Bright Tile
Build power boxes of any size.
1.8.0
1306
Bright Tile 2 This tileset uses a 8 frame animation
File:TstGBBright2.gif
I've heard the best way to play this stage is with a backlit screen.
1.8.4
1040
Pharaoh Tile
The secrets to these sun-scorched bricks have yet to be solved.
1.8.0
1307
Pharaoh Tile 2
File:TstGBPharaoh2.png
Return the slab or suffer my curse.
1.8.0
1041
Ring Tile
Metallic beams and girders used around a construction site.
1.8.0
1042
Ring Tile 2
My precio- wait, where's the rings?
1.8.0
1043
Ring Tile 2 (Alt)
Horizontal canisters. What do these have to do with rings again?
1.8.0
1037
Crystal Tile
Slightly less shiny blue crystals.
1.8.0
1038
Crystal Tile (Alt)
File:TstGBCrystalAlt1.png
Shiny purple crystals!
1.8.0
1039
Crystal Tile 2
When is a block dropper not a block dropper? When it's a tile!
1.8.0
1026
Napalm Tile This tileset uses a 4 frame animation
Lots of ducts, have to make sure to properly vent any fumes from the flames!
1.8.0
1165
File:GBStoneTileIcon.png
Stone Tile This tileset uses a 4 frame animation
Much fancier and high-end than linoleum or vinyl. treat these tiles well!
1.8.0
1035
Charge Tile
Even on a small Screen, riding on a big train is always a fun time!
1.8.0
1036
Charge Tile 2
Steel pipes and girders that hold the ardent glow of train coals.
1.8.0
1045
File:GBWilyIVTile1Icon.png
Wily IV Tile This tileset uses a 4 frame animation
Intricate shapes and sharp corners designed to make throw megaman off.
1.8.0
1046
File:GBWilyIVTile2Icon.png
Wily IV Tile 2
Sick blue pipes that somehow resemble napalm bombs.
1.8.0
1047
File:GBWilyIVTile3Icon.png
Wily IV Tile 3 This tileset uses a 4 frame animation
Sick blue tiles with built-in shredders.
1.8.0
1048
File:GBWilyIVTile4Icon.png
Wily IV Tile 4
Wily's crowning achievement. These tiles will strike fear in megaman.
1.8.0
1094
Ending IV Tile This tileset uses a 4 frame animation
File:TstGBEndingIV.gif
A set of tiles to end an anthology on, a nice purple to go out with.
1.8.0

Mega Man V

Internal
ID #
Icon Name Appearance In-Game Description Added in Version
1311
Intro V Tile
File:TstGBIntroV.png
We heard you makers like grass tiles...
1.8.4
1312
Intro V Tile (Alt)
File:TstGBIntroVAlt.png
Dry grass or simply grass under sunset.
1.8.4
1059
Mercury Tile This tileset uses a 4 frame animation
Unlike the metal these tiles are thankfully safe to touch.
1.8.0
1060
Mercury Tile 2
Great if you want to make a stage with block droppers and conveyor belts!
1.8.0
1061
Mercury Tile 3
Tamp is a cool enemy, and one of these tiles would accompany them well!
1.8.0
1077
File:GBVenusTile1Icon.png
Venus Tile
She's your Venus. She's your fire. Your desire.
1.8.0
1078
File:GBVenusTile2Icon.png
Venus Tile 2
AirShafts used to filter poisonous atmosphere back into breathable air.
1.8.0
1079
File:GBVenusTile3Icon.png
Venus Tile 3
These vents have been Placed all around Venus to circulate the oxygen.
1.8.0
1080
File:GBVenusTile4Icon.png
Venus Tile 4
These Advanced structures helped terraform Venus into a livable colony.
1.8.0
1062
Neptune Tile
File:TstGBNeptune1.png
Tiles built to be resistant to sAltwater, good forward thinking there!
1.8.0
1193
Neptune Tile (Alt)
File:TstGBNeptuneAlt1.png
Pipes to carry fluids throughout a submerged submarine.
1.8.0
1194
Neptune Tile 2
Empty glass tubes, they look a tad fragile...
1.8.0
1195
Neptune Tile 2 (Alt) This tileset uses a 9 frame animation
Tubes filled with sloshing water, must be pretty heavy.
1.8.0
1196
Neptune Tile 3
Vents to circulate air around a sub once it's gone under the waves.
1.8.0
1197
Neptune Tile 3 (Alt)
The vents aren't robot sized though, just good for air, nothing else.
1.8.0
1055
Mars Tile
These tiles stand up to explosions pretty well. Must've cost a pretty penny!
1.8.0
1056
Mars Tile 2
This place makes a lot of weapons, some pretty big cannons and stuff.
1.8.0
1057
Mars Tile 3
Do you think they needed one to shoot a hole into the surface of mars?
1.8.0
1058
Mars Tile 4
They say you can't just do that, but how else can you dig a base this big out?
1.8.0
1049
Jupiter Tile This tileset uses ice physics
Another cool tile to use for ice themed stages!
1.8.0
1050
Jupiter Tile (Alt)
File:TstGBJupiterAlt1.png
If you want the tile without the ice physics, this is a great Alt for you!
1.8.0
1051
Jupiter Tile 2 This tileset uses a 8 frame animation
Brimming with electrical power, the lights make it feel like a power plant.
1.8.0
1052
Jupiter Tile 3
Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical.
1.8.0
1053
Jupiter Tile 4
Despite what the perspective indicates, these tiles are flat to walk on still!
1.8.0
1054
Jupiter Tile 4 (Alt)
If anyone suddenly rotates out of 2d, be sure to let us know!
1.8.0
1067
Saturn Tile
Some say these tiles are 32bit.
1.8.0
1068
File:GBSaturnTile2Icon.png
Saturn Tile 2
Solidified pieces of Saturns rings make up these purple rocks.
1.8.0
1069
File:GBSaturnTile3Icon.png
Saturn Tile 3
These tiles had to be built extra strong to endure high and low gravity.
1.8.0
1070
File:GBSaturnTile4Icon.png
Saturn Tile 4
Odd pillars. still no sign of aztec gods here, yet.
1.8.0
1072
File:GBUranusTile1Icon.png
Uranus Tile
Who would have thought that uranus had such a nice brickwork.
1.8.0
1308
File:GBUranusTile1AltIcon.png
Uranus Tile (Alt)
File:TstGBUranusAlt1.png
What? Did you expect another low brow joke?
1.8.4
1073
File:GBUranusTile2Icon.png
Uranus Tile 2
Long rubber shafts found in Uranus.
1.8.0
1074
File:GBUranusTile3Icon.png
Uranus Tile 3
Rather suspicious vents on these rocks.
1.8.0
1075
File:GBUranusTile3AltIcon.png
Uranus Tile 3 (Alt)
Rock formation from deep within Uranus.
1.8.0
1076
File:GBUranusTile4Icon.png
Uranus Tile 4 This tileset uses a 4 frame animation
Pipes tiles and lights that can be found all under uranus' surface.
1.8.0
1063
Pluto Tile
Butchers line their chimneys with these tiles.
1.8.0
1064
Pluto Tile 2 This tileset uses a 4 frame animation
Exhaust fans and pistons moving.
1.8.0
1065
Pluto Tile 3
Heating vents strewn around Pluto's icy surface.
1.8.0
1066
Pluto Tile 4
Pistons that go up and down. Unfortunately, no sticky variety.
1.8.0
1071
File:GBTerraTile1Icon.png
Terra Tile
File:TstGBTerra1.png
Pretty earthy terrain for a robot named Terra.
1.8.0
1081
Dark Moon Tile This tileset uses a 4 frame animation
File:TstGBDarkMoon1.gif
A nice metallic blue- wait, is it alive?!?
1.8.0
1082
Dark Moon Tile (Alt) This tileset uses a 4 frame animation
A striking orange variation that exudes challenge. Can't pause now!
1.8.0
1083
File:GBDarkMoonTileAltIcon.png
Dark Moon Tile (Alt 2) This tileset uses a 2 frame animation
A twin, or a glob of sludge. You decide which devil this one is!
1.8.0
1084
File:GBDarkMoonTileAltIcon.png
Dark Moon Tile (Alt 3) This tileset uses a 2 frame animation
Blocky and bold, thank goodness it's not shooting lasers.
1.8.0
1085
File:GBDarkMoonTileAltIcon.png
Dark Moon Tile (Alt 4) This tileset uses a 4 frame animation
Alright... I think you're just pulling my leg now. Which one is this?
1.8.0
1086
File:GBDarkMoonTileAltIcon.png
Dark Moon Tile (Alt 5) This tileset uses a 4 frame animation
Honestly at this point i don't even think i can call this a dark moon tile.
1.8.0
1087
File:GBWilyVTile1Icon.png
Wily V Tile This tileset uses a 8 frame animation
Building castles is one thing, but how does he afford all the space stations?
1.8.0
1088
File:GBWilyVTile2Icon.png
Wily V Tile 2
I mean it feels like these keep getting bigger, how does he even build them?
1.8.0
1089
File:GBWilyVTile3Icon.png
Wily V Tile 3
Light puts all this effort into making it so rush is space ready, what's wily use?
1.8.0
1090
File:GBWilyVTile4Icon.png
Wily V Tile 4
Do you think it's his capsule? But surely that's too slow, maybe he hires others.
1.8.0
1091
File:GBWilyVTile5Icon.png
Wily V Tile 5 This tileset uses a 7 frame animation
Wily designed these while feeling nostalgic for space.
1.8.0
1092
File:GBWilyVTile6Icon.png
Wily V Tile 6
Hope you use the tiles well, amazing any survived the explosions in space.
1.8.0
1309
File:GBSunstarTile1Icon.png
Sunstar Tile
File:TstGBSunstar1.png
Not as bright as a sun or star, but it still fills the room nicely.
1.8.4
1310
File:GBSunstarTile2Icon.png
Sunstar Tile 2
File:TstGBSunstar2.png
Good for wrapping the other Sunstar tile.
1.8.4
1093
Ending V Tile
File:TstGBEndingV.png
A tileset used to conclude an interplanetary adventure.
1.8.0

References

  1. In-game this tileset is incorrectly named "Credits Tile I"


Tilesets
1-6 Mega Man / Mega Man Powered UpMega Man 2Mega Man 3Mega Man 4Mega Man 5Mega Man 6
7-11 Mega Man 7Mega Man 8Mega Man 9Mega Man 10Mega Man 11Mega Man & Bass
Game Boy Mega Man: Dr. Wily's RevengeMega Man IIMega Man IIIMega Man IVMega Man V
Misc. References

Mega Man: Dr. Wily's Revenge
Weapons
Mega BusterRolling CutterIce SlasherFire StormThunder BeamBubble LeadQuick BoomerangTime StopperAtomic FireMirror Buster
Enemies
MetOctopus BatteryScrew BomberBig EyeTackle FireHotheadPipiMoleScwormCutting Wheel
Level Objects
Super CutterMelting Snow BlockIcicle
Bosses
Cut ManIce ManFire ManBubble ManQuick ManEnker
Other Pages
TilesetsBackgroundsMusic

Mega Man II
Weapons
Mega BusterAir ShooterLeaf ShieldClash BomberMetal BladeNeedle CannonTop SpinMagnet MissileHard Knuckle
Enemies
TellyCrazy CannonBattonRobbitFly BoyFan FiendPipiScwormAtomic ChickenHot DogNew ShotmanKomasaburoHari HarryCannonYambowMag FlyGiant SpringerTama
Bosses
Wood ManClash ManMetal ManTop ManMagnet ManHard Man
Other Pages
TilesetsBackgroundsMusic

Mega Man III
Weapons
Mega BusterSpark ShockSearch SnakeShadow BladeGemini LaserDive MissileSkull BarrierDust CrusherDrill BombScrew CrusherRush CoilRush Jet
Enemies
Petit SnakeyWalking BombYambowElectric GabyoallElec'nTogeheroSkullmetPakatto 24Ladder PressHelipon
Bosses
Spark ManSkull ManPunk
Other Pages
TilesetsBackgroundsMusic

Mega Man IV
Weapons
Mega BusterRing BoomerangFlash StopperRain FlushPharaoh ShotPower StoneNapalm BombCrystal EyeCharge KickBallade CrackerRush CoilRush Jet
Enemies
Press'nTaketentoMinoanGaryobyRing RingRattonBomb/Rock ThrownSubeilSumatranBombierCoccoJet Bomb
Level Objects
Shifting Falling StoneGuts HoverMove HoverNapalm Fire
Bosses
Ring ManToad ManPharaoh ManStone ManCharge ManNapalm ManCrystal Man
Other Pages
TilesetsBackgroundsMusic

Mega Man V
Weapons
Mega BusterGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoRush CoilRush Jet
Enemies
HyoeyBiribareePiripareeDoncatchHell Metall DXFukuhornMetall SniperTampLa JabaFankurowShuhornChainsoarFeeber
Level Objects
Alternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Bosses
PlutoEnkerPunk
Other Pages
TilesetsBackgroundsMusic