Tilesets/Mega Man Game Boy: Difference between revisions
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As of [[1.8.5.2]], there are 144 [[tilesets]] in ''[[Mega Man Maker]]'' from | {{ImageNeeded|Tileset icons and missing tilesets}} | ||
As of [[1.8.5.2]], there are 144 [[tilesets]] in ''[[Mega Man Maker]]'' from [[:Category:Game Boy Games|the Game Boy series]] that you can build with. | |||
== ''[[Mega Man: Dr. Wily's Revenge]]'' == | |||
{| class="wikitable plainrowheaders sortable" | {| class="wikitable plainrowheaders sortable" | ||
Line 6: | Line 9: | ||
! scope="col" | Icon | ! scope="col" | Icon | ||
! scope="col" | Name | ! scope="col" | Name | ||
! scope="col" | | ! scope="col" | Appearance | ||
! scope="col" | In-Game Description | ! scope="col" | In-Game Description | ||
! scope="col" | Added in Version | ! scope="col" | Added in Version | ||
|- | |- | ||
|0993 | |<center>0993</center> | ||
|<center style="image-rendering:pixelated;">[[File:CutTile1Icon.png]]</center> | |<center style="image-rendering:pixelated;">[[File:CutTile1Icon.png|32px]]</center> | ||
|Cut Tile | |Cut Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCut1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCut1.png]]</center> | ||
| | |Finally! the long awaited sequel to the critically acclaimed hit cut tile. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|0996 | |<center>0996</center> | ||
|<center style="image-rendering:pixelated;">[[File:IceTile1Icon.png]]</center> | |<center style="image-rendering:pixelated;">[[File:IceTile1Icon.png|32px]]</center> | ||
|Ice Tile {{MscTileInf|1|0}} | |Ice Tile {{MscTileInf|1|0}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBIce1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBIce1.png]]</center> | ||
|The definitive version of your beloved ice man tiles. | |The definitive version of your beloved ice man tiles. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|0995 | |<center>0995</center> | ||
|<center style="image-rendering:pixelated;">[[File:FireTile1Icon.png]]</center> | |<center style="image-rendering:pixelated;">[[File:FireTile1Icon.png|32px]]</center> | ||
|Fire Tile | |Fire Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBFire1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBFire1.png]]</center> | ||
|Try it along with mm1 version. | |Try it along with mm1 version. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|0994 | |<center>0994</center> | ||
|<center style="image-rendering:pixelated;">[[File:ElecTile1Icon.png]]</center> | |<center style="image-rendering:pixelated;">[[File:ElecTile1Icon.png|32px]]</center> | ||
|Elec Tile | |Elec Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBElec1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBElec1.png]]</center> | ||
| | |Fits well in combination with the MM1 version. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|0997 | |<center>0997</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyITile1Icon.png|32px]]</center> | ||
|Wily I Tile | |Wily I Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyI1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyI1.png]]</center> | ||
| | |Layered purple boards. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|0998 | |<center>0998</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCreditsITile1Icon.png|32px]]</center> | ||
|Credits I Tile<ref>In-game this tileset is incorrectly named "Credits Tile I"</ref> | |Credits I Tile<ref>In-game this tileset is incorrectly named "Credits Tile I"</ref> | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCreditsI1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCreditsI1.png]]</center> | ||
|Thin blue columns supported by horizontal metal wires. | |Thin blue columns supported by horizontal metal wires. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |||
|} | |||
== ''[[Mega Man II]]'' == | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Internal<br>ID # | |||
! scope="col" | Icon | |||
! scope="col" | Name | |||
! scope="col" | Appearance | |||
! scope="col" | In-Game Description | |||
! scope="col" | Added in Version | |||
|- | |- | ||
|1001 | |<center>1001</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrashTileIcon.png|32px]]</center> | ||
|Crash Tile | |Crash Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCrash.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCrash.png]]</center> | ||
| | |Intertwined yellowish metal pipes or just an elegant platform. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1002 | |<center>1002</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrashTileAltIcon.png|32px]]</center> | ||
|Crash Tile (Alt) | |Crash Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCrashAlt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCrashAlt.png]]</center> | ||
| | |Intertwined reddish metal pipes or just an elegant platform. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1172 | |<center>1172</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrashTile2Icon.png|32px]]</center> | ||
|Crash Tile 2 | |Crash Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCrash2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCrash2.png]]</center> | ||
|A big tube, I wonder where in the world it leads to. | |A big tube, I wonder where in the world it leads to. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1173 | |<center>1173</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrashTile2AltIcon.png|32px]]</center> | ||
|Crash Tile 2 (Alt) | |Crash Tile 2 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCrash2Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCrash2Alt.png]]</center> | ||
|Off in the distance sad trombone music can be heard as someone cries. | |Off in the distance sad trombone music can be heard as someone cries. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1010 | |<center>1010</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile1Icon.png|32px]]</center> | ||
|Metal Tile | |Metal Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMetal1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMetal1.png]]</center> | ||
| | |Solid ground of what looks like oxidized metal. with no screws this time. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1175 | |<center>1175</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile1AltIcon.png|32px]]</center> | ||
|Metal Tile (Alt) | |Metal Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBMetalAlt1.png]]</center> | ||
|A metal factory frozen over by neglect and abandonment. | |A metal factory frozen over by neglect and abandonment. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1011 | |<center>1011</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile2Icon.png|32px]]</center> | ||
|Metal Tile 2 | |Metal Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMetal2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMetal2.png]]</center> | ||
|Yellow and Green metal cubes. | |Yellow and Green metal cubes. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1012 | |<center>1012</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile2AltIcon.png|32px]]</center> | ||
|Metal Tile 2 (Alt) | |Metal Tile 2 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMetal2Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMetal2Alt.png]]</center> | ||
|Dark Cyan Metal Cubes. | |Dark Cyan Metal Cubes. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1013 | |<center>1013</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile3Icon.png|32px]]</center> | ||
|Metal Tile 3 | |Metal Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMetal3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMetal3.png]]</center> | ||
| | |Said to be made of the same material as metal blades. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1297 | |<center>1297</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile4Icon.png|32px]]</center> | ||
|Metal Tile 4 | |Metal Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMetal4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMetal4.png]]</center> | ||
|Build horizontal or vertical green gears of any size. | |Build horizontal or vertical green gears of any size. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1298 | |<center>1298</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMetAltile4AltIcon.png|32px]]</center> | ||
|Metal Tile 4 (Alt) | |Metal Tile 4 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMetal4Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMetal4Alt.png]]</center> | ||
|This one comes straight out of Metal Man's private collection. | |This one comes straight out of Metal Man's private collection. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|0999 | |<center>0999</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBAirTile1Icon.png|32px]]</center> | ||
|Air Tile | |Air Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBAir1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBAir1.png]]</center> | ||
|Fortified glass. can resist even the strongest winds. | |Fortified glass. can resist even the strongest winds. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1000 | |<center>1000</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBAirTile1AltIcon.png|32px]]</center> | ||
|Air Tile (Alt) | |Air Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBAirAlt1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBAirAlt1.png]]</center> | ||
|Fortified glass. can resist even the strongest winds. But this time in Blue!!!! | |Fortified glass. can resist even the strongest winds. But this time in Blue!!!! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1022 | |<center>1022</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWoodTileIcon.png|32px]]</center> | ||
|Wood Tile | |Wood Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWood.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWood.png]]</center> | ||
|A nice treated wood tile, resistant to water and punctures from needles. | |A nice treated wood tile, resistant to water and punctures from needles. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1176 | |<center>1176</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWoodTileAltIcon.png|32px]]</center> | ||
|Wood Tile (Alt) | |Wood Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWoodAlt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWoodAlt.png]]</center> | ||
|Ok it's wood I get that, but why is it blue? | |Ok it's wood I get that, but why is it blue? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1299 | |<center>1299</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWoodTile2Icon.png|32px]]</center> | ||
|Wood Tile 2 | |Wood Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWood2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWood2.png]]</center> | ||
|Why is this wood so shiny? | |Why is this wood so shiny? | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1300 | |<center>1300</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWoodTile2AltIcon.png|32px]]</center> | ||
|Wood Tile 2 (Alt) | |Wood Tile 2 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWood2Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWood2Alt.png]]</center> | ||
|Why is this wood so blue? | |Why is this wood so blue? | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1006 | |<center>1006</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBHardTileIcon.png|32px]]</center> | ||
|Hard Tile | |Hard Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBHard.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBHard.png]]</center> | ||
|Oxidized steel but reinforced with ceratanium. | |Oxidized steel but reinforced with ceratanium. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1007 | |<center>1007</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBHardTileAltIcon.png|32px]]</center> | ||
|Hard Tile (Alt) | |Hard Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBHardAlt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBHardAlt.png]]</center> | ||
|Stainless steel reinforced with ceratanium. | |Stainless steel reinforced with ceratanium. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1191 | |<center>1191</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBHardTile2Icon.png|32px]]</center> | ||
|Hard Tile 2 | |Hard Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBHard2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBHard2.png]]</center> | ||
|Strong green girders that'll support any level you can dream up! | |Strong green girders that'll support any level you can dream up! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1192 | |<center>1192</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBHardTile2AltIcon.png|32px]]</center> | ||
|Hard Tile 2 (Alt) | |Hard Tile 2 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBHard2Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBHard2Alt.png]]</center> | ||
|Red girders that don't look too rusty. | |Red girders that don't look too rusty. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1016 | |<center>1016</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBTopTileIcon.png|32px]]</center> | ||
|Top Tile | |Top Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBTop.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBTop.png]]</center> | ||
|A lovely greenhouse tile, great for levels with optional minibosses. | |A lovely greenhouse tile, great for levels with optional minibosses. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1017 | |<center>1017</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBTopTile2Icon.png|32px]]</center> | ||
|Top Tile 2 | |Top Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBTop2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBTop2.png]]</center> | ||
| | |This time it really is just grass, i swear... | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1014 | |<center>1014</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeedleTile1Icon.png|32px]]</center> | ||
|Needle Tile | |Needle Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNeedle1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNeedle1.png]]</center> | ||
| | |Orange plates and blue needles. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1015 | |<center>1015</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeedleTile1AltIcon.png|32px]]</center> | ||
|Needle Tile (Alt) | |Needle Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNeedleAlt1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNeedleAlt1.png]]</center> | ||
| | |Blue plates and orange needles. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1008 | |<center>1008</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMagnetTile1Icon.png|32px]]</center> | ||
|Magnet Tile | |Magnet Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMagnet1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMagnet1.png]]</center> | ||
|These tiles aren't magnetic to help save money for another space station. | |These tiles aren't magnetic to help save money for another space station. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1009 | |<center>1009</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMagnetTile1AltIcon.png|32px]]</center> | ||
|Magnet Tile (Alt) | |Magnet Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMagnetAlt1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMagnetAlt1.png]]</center> | ||
| | |Strong titanium frame for a powerful magnetic conduit... shame it's not working. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1018 | |<center>1018</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIITile1Icon.png|32px]]</center> | ||
|Wily II Tile | |Wily II Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyII1.png]]</center> | ||
|I'm not the only one who thinks this looks like metal watch straps right? | |I'm not the only one who thinks this looks like metal watch straps right? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1019 | |<center>1019</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIITile2Icon.png|32px]]</center> | ||
|Wily II Tile 2 | |Wily II Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyII2.png]]</center> | ||
|Maybe he took some pipes and rails from Crash Man's stage. Would save money. | |Maybe he took some pipes and rails from Crash Man's stage. Would save money. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1020 | |<center>1020</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIITile3Icon.png|32px]]</center> | ||
|Wily II Tile 3 | |Wily II Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyII3.png]]</center> | ||
|I can't imagine all these clocks were cheap, even if none of them work. | |I can't imagine all these clocks were cheap, even if none of them work. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1301 | |<center>1301</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIITile3AltIcon.png|32px]]</center> | ||
|Wily II Tile 3 (Alt) | |Wily II Tile 3 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII3Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyII3Alt.png]]</center> | ||
|It's always 3 o'clock somewhere. | |It's always 3 o'clock somewhere. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1021 | |<center>1021</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIITile4Icon.png|32px]]</center> | ||
|Wily II Tile 4 | |Wily II Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyII4.png]]</center> | ||
|Still don't really get what the space station is though, is it warping time? | |Still don't really get what the space station is though, is it warping time? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1302 | |<center>1302</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIITile4AltIcon.png|32px]]</center> | ||
|Wily II Tile 4 (Alt) | |Wily II Tile 4 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyII4Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyII4Alt.png]]</center> | ||
|I know you're expecting gold, but it's mostly green. | |I know you're expecting gold, but it's mostly green. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |||
|} | |||
== ''[[Mega Man III]]'' == | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Internal<br>ID # | |||
! scope="col" | Icon | |||
! scope="col" | Name | |||
! scope="col" | Appearance | |||
! scope="col" | In-Game Description | |||
! scope="col" | Added in Version | |||
|- | |- | ||
|1033 | |<center>1033</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSparkTileIcon.png|32px]]</center> | ||
|Spark Tile {{MscTileInf|0|1|7}} | |Spark Tile {{MscTileInf|0|1|7}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSpark.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSpark.gif]]</center> | ||
|No tile represents Spark Man better. | |No tile represents Spark Man better. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1303 | |<center>1303</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSparkTileAltIcon.png|32px]]</center> | ||
|Spark Tile (Alt) {{MscTileInf|0|1|7}} | |Spark Tile (Alt) {{MscTileInf|0|1|7}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSparkAlt.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSparkAlt.gif]]</center> | ||
|I promise the red sparks are safe to touch! | |I promise the red sparks are safe to touch! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1003 | |<center>1003</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBGeminiTile1Icon.png|32px]]</center> | ||
|Gemini Tile | |Gemini Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBGemini1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBGemini1.png]]</center> | ||
|Blue xenomorph eggs. As larvae they are known to latch onto faces. | |Blue xenomorph eggs. As larvae they are known to latch onto faces. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1004 | |<center>1004</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBGeminiTile2Icon.png|32px]]</center> | ||
|Gemini Tile 2 | |Gemini Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBGemini2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBGemini2.png]]</center> | ||
| | |Rumors state these were found in space and brought them back to earth. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1005 | |<center>1005</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBGeminiTile3Icon.png|32px]]</center> | ||
|Gemini Tile 3 | |Gemini Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBGemini3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBGemini3.png]]</center> | ||
|The mushy insides of an alien. Some people believe these are eggs. | |The mushy insides of an alien. Some people believe these are eggs. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1027 | |<center>1027</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBShadowTileIcon.png|32px]]</center> | ||
|Shadow Tile | |Shadow Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBShadow.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBShadow.png]]</center> | ||
|Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind. | |Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1028 | |<center>1028</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBShadowTileAltIcon.png|32px]]</center> | ||
|Shadow Tile (Alt) | |Shadow Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt.png]]</center> | ||
|With a cooler palette, this makes a nice tile for a night time city. | |With a cooler palette, this makes a nice tile for a night time city. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1029 | |<center>1029</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBShadowTileAltIcon.png|32px]]</center> | ||
|Shadow Tile (Alt 2) | |Shadow Tile (Alt 2) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt2.png]]</center> | ||
|Do you think this glass is what they use to make Proto Man's shades? | |Do you think this glass is what they use to make Proto Man's shades? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1030 | |<center>1030</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBShadowTileAltIcon.png|32px]]</center> | ||
|Shadow Tile (Alt 3) | |Shadow Tile (Alt 3) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBShadowAlt3.png]]</center> | ||
|I mean even if that isn't how his shades are made, it's still nice glass. | |I mean even if that isn't how his shades are made, it's still nice glass. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1304 | |<center>1304</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBShadowTile2Icon.png|32px]]</center> | ||
|Shadow Tile 2 | |Shadow Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBShadow2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBShadow2.png]]</center> | ||
|I love gold! The look of it, the taste of it, the smell of it. | |I love gold! The look of it, the taste of it, the smell of it. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1305 | |<center>1305</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBShadowTile3Icon.png|32px]]</center> | ||
|Shadow Tile 3 | |Shadow Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBShadow3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBShadow3.png]]</center> | ||
|This is the site of an unfortunate smelting accident. | |This is the site of an unfortunate smelting accident. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1023 | |<center>1023</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDiveTile1Icon.png|32px]]</center> | ||
|Dive Tile | |Dive Tile | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBDive1.png]]</center> | ||
|Containers full to the brim with ocean water. | |Containers full to the brim with ocean water. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1024 | |<center>1024</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDiveTile1AltIcon.png|32px]]</center> | ||
|Dive Tile (Alt) | |Dive Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBDiveAlt1.png]]</center> | ||
|Now that's some high quality H20. | |Now that's some high quality H20. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1168 | |<center>1168</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDiveTile2Icon.png|32px]]</center> | ||
|Dive Tile 2 {{MscTileInf|0|1|2}} | |Dive Tile 2 {{MscTileInf|0|1|2}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDive2.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDive2.gif]]</center> | ||
|Former Wily capsule teleporters which broke and now just store | |Former Wily capsule teleporters which broke and now just store sAltwater. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1169 | |<center>1169</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDiveTile2AltIcon.png|32px]]</center> | ||
|Dive Tile 2 (Alt) {{MscTileInf|0|1|2}} | |Dive Tile 2 (Alt) {{MscTileInf|0|1|2}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDive2Alt.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDive2Alt.gif]]</center> | ||
|This one stores Mountain dew live wire. No one knows why wily has this. | |This one stores Mountain dew live wire. No one knows why wily has this. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1170 | |<center>1170</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDiveTile3Icon.png|32px]]</center> | ||
|Dive Tile 3 {{MscTileInf|0|1|2}} | |Dive Tile 3 {{MscTileInf|0|1|2}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDive3.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDive3.gif]]</center> | ||
|Perfect environment for tropical fish. Just need to clean it now. | |Perfect environment for tropical fish. Just need to clean it now. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1171 | |<center>1171</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDiveTile3AltIcon.png|32px]]</center> | ||
|Dive Tile 3 (Alt) {{MscTileInf|0|1|2}} | |Dive Tile 3 (Alt) {{MscTileInf|0|1|2}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDive3Alt.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDive3Alt.gif]]</center> | ||
|This is what happens when you don't clean the fish tank. I warned you. | |This is what happens when you don't clean the fish tank. I warned you. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1031 | |<center>1031</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSkullTileIcon.png|32px]]</center> | ||
|Skull Tile | |Skull Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSkull.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSkull.png]]</center> | ||
|Skulls of the dead have been ground up to make this tile. | |Skulls of the dead have been ground up to make this tile. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1032 | |<center>1032</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSkullTileAltIcon.png|32px]]</center> | ||
|Skull Tile (Alt) | |Skull Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSkullAlt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSkullAlt.png]]</center> | ||
|I mean... I guess these don't actually have any bones in them, but still. | |I mean... I guess these don't actually have any bones in them, but still. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1185 | |<center>1185</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDustTile1Icon.png|32px]]</center> | ||
|Dust Tile | |Dust Tile | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBDust1.png]]</center> | ||
|These circular metal rings contain a pretty metallic interior. | |These circular metal rings contain a pretty metallic interior. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1186 | |<center>1186</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDustTile1AltIcon.png|32px]]</center> | ||
|Dust Tile (Alt) | |Dust Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBDustAlt1.png]]</center> | ||
|I wonder if the rings are filled with compacted pieces of scrap. | |I wonder if the rings are filled with compacted pieces of scrap. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1187 | |<center>1187</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDustTileAltIcon.png|32px]]</center> | ||
|Dust Tile (Alt 2) | |Dust Tile (Alt 2) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDustAlt2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDustAlt2.png]]</center> | ||
|Regardless of what the center is, it looks lovely no matter what! | |Regardless of what the center is, it looks lovely no matter what! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1188 | |<center>1188</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDustTile2Icon.png|32px]]</center> | ||
|Dust Tile 2 | |Dust Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDust2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDust2.png]]</center> | ||
|Intricate metal work that makes for a very solid tile. | |Intricate metal work that makes for a very solid tile. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1189 | |<center>1189</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDustTile2AltIcon.png|32px]]</center> | ||
|Dust Tile 2 (Alt) | |Dust Tile 2 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt.png]]</center> | ||
|A purple shade offers a very different mood for this tile. | |A purple shade offers a very different mood for this tile. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1190 | |<center>1190</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDustTile2AltIcon.png|32px]]</center> | ||
|Dust Tile 2 (Alt 2) | |Dust Tile 2 (Alt 2) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDust2Alt2.png]]</center> | ||
|Pillars and pipes in a soft blue leaves this a gentle tile to build with. | |Pillars and pipes in a soft blue leaves this a gentle tile to build with. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1025 | |<center>1025</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDrillTileIcon.png|32px]]</center> | ||
|Drill Tile | |Drill Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDrill.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDrill.png]]</center> | ||
|Drill where? Drill here! x marks the spot. | |Drill where? Drill here! x marks the spot. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1174 | |<center>1174</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDrillTile2Icon.png|32px]]</center> | ||
|Drill Tile 2 | |Drill Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDrill2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDrill2.png]]</center> | ||
|More dirt, drills can't seem to get enough of this stuff! | |More dirt, drills can't seem to get enough of this stuff! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |||
|} | |||
== ''[[Mega Man IV]]'' == | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Internal<br>ID # | |||
! scope="col" | Icon | |||
! scope="col" | Name | |||
! scope="col" | Appearance | |||
! scope="col" | In-Game Description | |||
! scope="col" | Added in Version | |||
|- | |- | ||
|1044 | |<center>1044</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBToadTile1Icon.png|32px]]</center> | ||
|Toad Tile | |Toad Tile | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBToad1.png]]</center> | ||
| | |A giant toad appears! everybody roll initiative. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1313 | |<center>1313</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBToadTile1AltIcon.png|32px]]</center> | ||
|Toad Tile (Alt) | |Toad Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBToadAlt1.png]]</center> | ||
| | |In future even the sewer is controlled through electronic devices. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1198 | |<center>1198</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBToadTile2Icon.png|32px]]</center> | ||
|Toad Tile 2 | |Toad Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBToad2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBToad2.png]]</center> | ||
|Big pillars to use for big water themed levels. | |Big pillars to use for big water themed levels. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1199 | |<center>1199</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBToadTile2AltIcon.png|32px]]</center> | ||
|Toad Tile 2 (Alt) {{MscTileInf|0|1|8}} | |Toad Tile 2 (Alt) {{MscTileInf|0|1|8}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBToad2Alt.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBToad2Alt.gif]]</center> | ||
|These fancy tiles come with their own built in water feature! | |These fancy tiles come with their own built in water feature! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1034 | |<center>1034</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBBrightTileIcon.png|32px]]</center> | ||
|Bright Tile | |Bright Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBBright.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBBright.png]]</center> | ||
|Build power boxes of any size. | |Build power boxes of any size. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1306 | |<center>1306</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBBrightTile2Icon.png|32px]]</center> | ||
|Bright Tile 2 {{MscTileInf|0|1|8}} | |Bright Tile 2 {{MscTileInf|0|1|8}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBBright2.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBBright2.gif]]</center> | ||
|I've heard the best way to play this stage is with a backlit screen. | |I've heard the best way to play this stage is with a backlit screen. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1040 | |<center>1040</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBPharaohTileIcon.png|32px]]</center> | ||
|Pharaoh Tile | |Pharaoh Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBPharaoh.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBPharaoh.png]]</center> | ||
| | |The secrets to these sun-scorched bricks have yet to be solved. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1307 | |<center>1307</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBPharaohTile2Icon.png|32px]]</center> | ||
|Pharaoh Tile 2 | |Pharaoh Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBPharaoh2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBPharaoh2.png]]</center> | ||
|Return the slab or suffer my curse. | |Return the slab or suffer my curse. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1041 | |<center>1041</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBRingTile1Icon.png|32px]]</center> | ||
|Ring Tile | |Ring Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBRing1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBRing1.png]]</center> | ||
| | |Metallic beams and girders used around a construction site. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1042 | |<center>1042</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBRingTile2Icon.png|32px]]</center> | ||
|Ring Tile 2 | |Ring Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBRing2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBRing2.png]]</center> | ||
|My precio- wait, where's the rings? | |My precio- wait, where's the rings? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1043 | |<center>1043</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBRingTile2AltIcon.png|32px]]</center> | ||
|Ring Tile 2 (Alt) | |Ring Tile 2 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBRing2Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBRing2Alt.png]]</center> | ||
|Horizontal canisters. What do these have to do with rings again? | |Horizontal canisters. What do these have to do with rings again? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1037 | |<center>1037</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrystAltile1Icon.png|32px]]</center> | ||
|Crystal Tile | |Crystal Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCrystal1.png]]</center> | ||
|Slightly less shiny blue crystals. | |Slightly less shiny blue crystals. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1038 | |<center>1038</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrystAltile1AltIcon.png|32px]]</center> | ||
|Crystal Tile (Alt) | |Crystal Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBCrystalAlt1.png]]</center> | ||
|Shiny purple crystals! | |Shiny purple crystals! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1039 | |<center>1039</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBCrystAltile2Icon.png|32px]]</center> | ||
|Crystal Tile 2 | |Crystal Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCrystal2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCrystal2.png]]</center> | ||
| | |When is a block dropper not a block dropper? When it's a tile! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1026 | |<center>1026</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNapalmTileIcon.png|32px]]</center> | ||
|Napalm Tile {{MscTileInf|0|1|4}} | |Napalm Tile {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNapalm.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNapalm.gif]]</center> | ||
|Lots of ducts, have to make sure to properly vent any fumes from the flames! | |Lots of ducts, have to make sure to properly vent any fumes from the flames! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1165 | |<center>1165</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBStoneTileIcon.png|32px]]</center> | ||
|Stone Tile {{MscTileInf|0|1|4}} | |Stone Tile {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBStone.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBStone.gif]]</center> | ||
|Much fancier and high-end than linoleum or vinyl. treat these tiles well! | |Much fancier and high-end than linoleum or vinyl. treat these tiles well! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1035 | |<center>1035</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBChargeTile1Icon.png|32px]]</center> | ||
|Charge Tile | |Charge Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCharge1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCharge1.png]]</center> | ||
|Even on a small Screen, riding on a big train is always a fun time! | |Even on a small Screen, riding on a big train is always a fun time! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1036 | |<center>1036</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBChargeTile2Icon.png|32px]]</center> | ||
|Charge Tile 2 | |Charge Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBCharge2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBCharge2.png]]</center> | ||
|Steel pipes and girders that hold the ardent glow of train coals. | |Steel pipes and girders that hold the ardent glow of train coals. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1045 | |<center>1045</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIVTile1Icon.png|32px]]</center> | ||
|Wily IV Tile {{MscTileInf|0|1|4}} | |Wily IV Tile {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV1.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyIV1.gif]]</center> | ||
|Intricate shapes and sharp corners designed to make throw megaman off. | |Intricate shapes and sharp corners designed to make throw megaman off. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1046 | |<center>1046</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIVTile2Icon.png|32px]]</center> | ||
|Wily IV Tile 2 | |Wily IV Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyIV2.png]]</center> | ||
|Sick blue pipes that somehow resemble napalm bombs. | |Sick blue pipes that somehow resemble napalm bombs. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1047 | |<center>1047</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIVTile3Icon.png|32px]]</center> | ||
|Wily IV Tile 3 {{MscTileInf|0|1|4}} | |Wily IV Tile 3 {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV3.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyIV3.gif]]</center> | ||
| | |Sick blue tiles with built-in shredders. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1048 | |<center>1048</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyIVTile4Icon.png|32px]]</center> | ||
|Wily IV Tile 4 | |Wily IV Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyIV4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyIV4.png]]</center> | ||
|Wily's crowning achievement. These tiles will strike fear in megaman. | |Wily's crowning achievement. These tiles will strike fear in megaman. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1094 | |<center>1094</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBEndingIVTileIcon.png|32px]]</center> | ||
|Ending IV Tile {{MscTileInf|0|1|4}} | |Ending IV Tile {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBEndingIV.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBEndingIV.gif]]</center> | ||
|A set of tiles to end an anthology on, a nice purple to go out with. | |A set of tiles to end an anthology on, a nice purple to go out with. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1311 | |} | ||
|<center style="image-rendering:pixelated;">[[File: | |||
== ''[[Mega Man V]]'' == | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Internal<br>ID # | |||
! scope="col" | Icon | |||
! scope="col" | Name | |||
! scope="col" | Appearance | |||
! scope="col" | In-Game Description | |||
! scope="col" | Added in Version | |||
|- | |||
|<center>1311</center> | |||
|<center style="image-rendering:pixelated;">[[File:GBIntroVTileIcon.png|32px]]</center> | |||
|Intro V Tile | |Intro V Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBIntroV.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBIntroV.png]]</center> | ||
|We heard you makers like grass tiles... | |We heard you makers like grass tiles... | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1312 | |<center>1312</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBIntroVTileAltIcon.png|32px]]</center> | ||
|Intro V Tile (Alt) | |Intro V Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBIntroVAlt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBIntroVAlt.png]]</center> | ||
|Dry grass or simply grass under sunset. | |Dry grass or simply grass under sunset. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1059 | |<center>1059</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMercuryTile1Icon.png|32px]]</center> | ||
|Mercury Tile {{MscTileInf|0|1|4}} | |Mercury Tile {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMercury1.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMercury1.gif]]</center> | ||
|Unlike the metal these tiles are thankfully safe to touch. | |Unlike the metal these tiles are thankfully safe to touch. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1060 | |<center>1060</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMercuryTile2Icon.png|32px]]</center> | ||
|Mercury Tile 2 | |Mercury Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMercury2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMercury2.png]]</center> | ||
|Great if you want to make a stage with block droppers and conveyor belts! | |Great if you want to make a stage with block droppers and conveyor belts! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1061 | |<center>1061</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMercuryTile3Icon.png|32px]]</center> | ||
|Mercury Tile 3 | |Mercury Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMercury3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMercury3.png]]</center> | ||
|Tamp is a cool enemy, and one of these tiles would accompany them well! | |Tamp is a cool enemy, and one of these tiles would accompany them well! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1077 | |<center>1077</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBVenusTile1Icon.png|32px]]</center> | ||
|Venus Tile | |Venus Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBVenus1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBVenus1.png]]</center> | ||
|She's your Venus. She's your fire. Your desire. | |She's your Venus. She's your fire. Your desire. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1078 | |<center>1078</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBVenusTile2Icon.png|32px]]</center> | ||
|Venus Tile 2 | |Venus Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBVenus2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBVenus2.png]]</center> | ||
|AirShafts used to filter poisonous atmosphere back into breathable air. | |AirShafts used to filter poisonous atmosphere back into breathable air. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1079 | |<center>1079</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBVenusTile3Icon.png|32px]]</center> | ||
|Venus Tile 3 | |Venus Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBVenus3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBVenus3.png]]</center> | ||
|These vents have been Placed all around Venus to circulate the oxygen. | |These vents have been Placed all around Venus to circulate the oxygen. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1080 | |<center>1080</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBVenusTile4Icon.png|32px]]</center> | ||
|Venus Tile 4 | |Venus Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBVenus4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBVenus4.png]]</center> | ||
|These Advanced structures helped terraform Venus into a livable colony. | |These Advanced structures helped terraform Venus into a livable colony. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1062 | |<center>1062</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeptuneTile1Icon.png|32px]]</center> | ||
|Neptune Tile | |Neptune Tile | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBNeptune1.png]]</center> | ||
|Tiles built to be resistant to sAltwater, good forward thinking there! | |Tiles built to be resistant to sAltwater, good forward thinking there! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1193 | |<center>1193</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeptuneTile1AltIcon.png|32px]]</center> | ||
|Neptune Tile (Alt) | |Neptune Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBNeptuneAlt1.png]]</center> | ||
|Pipes to carry fluids throughout a submerged submarine. | |Pipes to carry fluids throughout a submerged submarine. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1194 | |<center>1194</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeptuneTile2Icon.png|32px]]</center> | ||
|Neptune Tile 2 | |Neptune Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNeptune2.png]]</center> | ||
|Empty glass tubes, they look a tad fragile... | |Empty glass tubes, they look a tad fragile... | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1195 | |<center>1195</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeptuneTile2AltIcon.png|32px]]</center> | ||
|Neptune Tile 2 (Alt) {{MscTileInf|0|1|9}} | |Neptune Tile 2 (Alt) {{MscTileInf|0|1|9}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune2Alt.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNeptune2Alt.gif]]</center> | ||
|Tubes filled with sloshing water, must be pretty heavy. | |Tubes filled with sloshing water, must be pretty heavy. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1196 | |<center>1196</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeptuneTile3Icon.png|32px]]</center> | ||
|Neptune Tile 3 | |Neptune Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNeptune3.png]]</center> | ||
|Vents to circulate air around a sub once it's gone under the waves. | |Vents to circulate air around a sub once it's gone under the waves. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1197 | |<center>1197</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBNeptuneTile3AltIcon.png|32px]]</center> | ||
|Neptune Tile 3 (Alt) | |Neptune Tile 3 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBNeptune3Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBNeptune3Alt.png]]</center> | ||
|The vents aren't robot sized though, just good for air, nothing else. | |The vents aren't robot sized though, just good for air, nothing else. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1055 | |<center>1055</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMarsTile1Icon.png|32px]]</center> | ||
|Mars Tile | |Mars Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMars1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMars1.png]]</center> | ||
|These tiles stand up to explosions pretty well. Must've cost a pretty penny! | |These tiles stand up to explosions pretty well. Must've cost a pretty penny! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1056 | |<center>1056</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMarsTile2Icon.png|32px]]</center> | ||
|Mars Tile 2 | |Mars Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMars2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMars2.png]]</center> | ||
|This place makes a lot of weapons, some pretty big cannons and stuff. | |This place makes a lot of weapons, some pretty big cannons and stuff. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1057 | |<center>1057</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMarsTile3Icon.png|32px]]</center> | ||
|Mars Tile 3 | |Mars Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMars3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMars3.png]]</center> | ||
|Do you think they needed one to shoot a hole into the surface of mars? | |Do you think they needed one to shoot a hole into the surface of mars? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1058 | |<center>1058</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBMarsTile4Icon.png|32px]]</center> | ||
|Mars Tile 4 | |Mars Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBMars4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBMars4.png]]</center> | ||
|They say you can't just do that, but how else can you dig a base this big out? | |They say you can't just do that, but how else can you dig a base this big out? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1049 | |<center>1049</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBJupiterTile1Icon.png|32px]]</center> | ||
|Jupiter Tile {{MscTileInf|1|0}} | |Jupiter Tile {{MscTileInf|1|0}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBJupiter1.png]]</center> | ||
|Another cool tile to use for ice themed stages! | |Another cool tile to use for ice themed stages! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1050 | |<center>1050</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBJupiterTile1AltIcon.png|32px]]</center> | ||
|Jupiter Tile (Alt) | |Jupiter Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBJupiterAlt1.png]]</center> | ||
|If you want the tile without the ice physics, this is a great | |If you want the tile without the ice physics, this is a great Alt for you! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1051 | |<center>1051</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBJupiterTile2Icon.png|32px]]</center> | ||
|Jupiter Tile 2 {{MscTileInf|0|1|8}} | |Jupiter Tile 2 {{MscTileInf|0|1|8}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter2.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBJupiter2.gif]]</center> | ||
|Brimming with electrical power, the lights make it feel like a power plant. | |Brimming with electrical power, the lights make it feel like a power plant. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1052 | |<center>1052</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBJupiterTile3Icon.png|32px]]</center> | ||
|Jupiter Tile 3 | |Jupiter Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBJupiter3.png]]</center> | ||
|Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical. | |Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1053 | |<center>1053</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBJupiterTile4Icon.png|32px]]</center> | ||
|Jupiter Tile 4 | |Jupiter Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBJupiter4.png]]</center> | ||
|Despite what the perspective indicates, these tiles are flat to walk on still! | |Despite what the perspective indicates, these tiles are flat to walk on still! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1054 | |<center>1054</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBJupiterTile4AltIcon.png|32px]]</center> | ||
|Jupiter Tile 4 (Alt) | |Jupiter Tile 4 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBJupiter4Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBJupiter4Alt.png]]</center> | ||
|If anyone suddenly rotates out of 2d, be sure to let us know! | |If anyone suddenly rotates out of 2d, be sure to let us know! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1067 | |<center>1067</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSaturnTile1Icon.png|32px]]</center> | ||
|Saturn Tile | |Saturn Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSaturn1.png]]</center> | ||
|Some say these tiles are 32bit. | |Some say these tiles are 32bit. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1068 | |<center>1068</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSaturnTile2Icon.png|32px]]</center> | ||
|Saturn Tile 2 | |Saturn Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSaturn2.png]]</center> | ||
|Solidified pieces of Saturns rings make up these purple rocks. | |Solidified pieces of Saturns rings make up these purple rocks. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1069 | |<center>1069</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSaturnTile3Icon.png|32px]]</center> | ||
|Saturn Tile 3 | |Saturn Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSaturn3.png]]</center> | ||
|These tiles had to be built extra strong to endure high and low gravity. | |These tiles had to be built extra strong to endure high and low gravity. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1070 | |<center>1070</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSaturnTile4Icon.png|32px]]</center> | ||
|Saturn Tile 4 | |Saturn Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSaturn4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSaturn4.png]]</center> | ||
| | |Odd pillars. still no sign of aztec gods here, yet. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1072 | |<center>1072</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBUranusTile1Icon.png|32px]]</center> | ||
|Uranus Tile | |Uranus Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBUranus1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBUranus1.png]]</center> | ||
| | |Who would have thought that uranus had such a nice brickwork. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1308 | |<center>1308</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBUranusTile1AltIcon.png|32px]]</center> | ||
|Uranus Tile (Alt) | |Uranus Tile (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBUranusAlt1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBUranusAlt1.png]]</center> | ||
|What? Did you expect another low brow joke? | |What? Did you expect another low brow joke? | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1073 | |<center>1073</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBUranusTile2Icon.png|32px]]</center> | ||
|Uranus Tile 2 | |Uranus Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBUranus2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBUranus2.png]]</center> | ||
|Long rubber shafts found in Uranus. | |Long rubber shafts found in Uranus. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1074 | |<center>1074</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBUranusTile3Icon.png|32px]]</center> | ||
|Uranus Tile 3 | |Uranus Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBUranus3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBUranus3.png]]</center> | ||
| | |Rather suspicious vents on these rocks. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1075 | |<center>1075</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBUranusTile3AltIcon.png|32px]]</center> | ||
|Uranus Tile 3 (Alt) | |Uranus Tile 3 (Alt) | ||
|<center style="image-rendering:pixelated;">[[File:tstGBUranus3Alt.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBUranus3Alt.png]]</center> | ||
| | |Rock formation from deep within Uranus. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1076 | |<center>1076</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBUranusTile4Icon.png|32px]]</center> | ||
|Uranus Tile 4 {{MscTileInf|0|1|4}} | |Uranus Tile 4 {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBUranus4.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBUranus4.gif]]</center> | ||
|Pipes tiles and lights that can be found all under uranus' surface. | |Pipes tiles and lights that can be found all under uranus' surface. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1063 | |<center>1063</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBPlutoTile1Icon.png|32px]]</center> | ||
|Pluto Tile | |Pluto Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBPluto1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBPluto1.png]]</center> | ||
|Butchers line their chimneys with these tiles. | |Butchers line their chimneys with these tiles. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1064 | |<center>1064</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBPlutoTile2Icon.png|32px]]</center> | ||
|Pluto Tile 2 {{MscTileInf|0|1|4}} | |Pluto Tile 2 {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBPluto2.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBPluto2.gif]]</center> | ||
| | |Exhaust fans and pistons moving. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1065 | |<center>1065</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBPlutoTile3Icon.png|32px]]</center> | ||
|Pluto Tile 3 | |Pluto Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBPluto3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBPluto3.png]]</center> | ||
| | |Heating vents strewn around Pluto's icy surface. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1066 | |<center>1066</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBPlutoTile4Icon.png|32px]]</center> | ||
|Pluto Tile 4 | |Pluto Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBPluto4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBPluto4.png]]</center> | ||
|Pistons that go up and down. Unfortunately, no sticky variety. | |Pistons that go up and down. Unfortunately, no sticky variety. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1071 | |<center>1071</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBTerraTile1Icon.png|32px]]</center> | ||
|Terra Tile | |Terra Tile | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBTerra1.png]]</center> | ||
|Pretty earthy terrain for a robot named Terra. | |Pretty earthy terrain for a robot named Terra. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1081 | |<center>1081</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDarkMoonTile1Icon.png|32px]]</center> | ||
|Dark Moon Tile {{MscTileInf|0|1|4}} | |Dark Moon Tile {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:tstGBDarkMoon1.gif]]</center> | ||
|A nice metallic blue- wait, is it alive?!? | |A nice metallic blue- wait, is it alive?!? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1082 | |<center>1082</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDarkMoonTile1AltIcon.png|32px]]</center> | ||
|Dark Moon Tile (Alt) {{MscTileInf|0|1|4}} | |Dark Moon Tile (Alt) {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt1.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt1.gif]]</center> | ||
|A striking orange variation that exudes challenge. Can't pause now! | |A striking orange variation that exudes challenge. Can't pause now! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1083 | |<center>1083</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center> | ||
|Dark Moon Tile (Alt 2) {{MscTileInf|0|1|2}} | |Dark Moon Tile (Alt 2) {{MscTileInf|0|1|2}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt2.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt2.gif]]</center> | ||
|A twin, or a glob of sludge. You decide which devil this one is! | |A twin, or a glob of sludge. You decide which devil this one is! | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1084 | |<center>1084</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center> | ||
|Dark Moon Tile (Alt 3) {{MscTileInf|0|1|2}} | |Dark Moon Tile (Alt 3) {{MscTileInf|0|1|2}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt3.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt3.gif]]</center> | ||
|Blocky and bold, thank goodness it's not shooting lasers. | |Blocky and bold, thank goodness it's not shooting lasers. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1085 | |<center>1085</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center> | ||
|Dark Moon Tile (Alt 4) {{MscTileInf|0|1|4}} | |Dark Moon Tile (Alt 4) {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt4.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt4.gif]]</center> | ||
|Alright... | |Alright... I think you're just pulling my leg now. Which one is this? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1086 | |<center>1086</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBDarkMoonTileAltIcon.png|32px]]</center> | ||
|Dark Moon Tile (Alt 5) {{MscTileInf|0|1|4}} | |Dark Moon Tile (Alt 5) {{MscTileInf|0|1|4}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt5.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBDarkMoonAlt5.gif]]</center> | ||
|Honestly at this point i don't even think i can call this a dark moon tile. | |Honestly at this point i don't even think i can call this a dark moon tile. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1087 | |<center>1087</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyVTile1Icon.png|32px]]</center> | ||
|Wily V Tile {{MscTileInf|0|1|8}} | |Wily V Tile {{MscTileInf|0|1|8}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV1.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyV1.gif]]</center> | ||
|Building castles is one thing, but how does he afford all the space stations? | |Building castles is one thing, but how does he afford all the space stations? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1088 | |<center>1088</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyVTile2Icon.png|32px]]</center> | ||
|Wily V Tile 2 | |Wily V Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyV2.png]]</center> | ||
|I mean it feels like these keep getting bigger, how does he even build them? | |I mean it feels like these keep getting bigger, how does he even build them? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1089 | |<center>1089</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyVTile3Icon.png|32px]]</center> | ||
|Wily V Tile 3 | |Wily V Tile 3 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV3.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyV3.png]]</center> | ||
|Light puts all this effort into making it so rush is space ready, what's wily use? | |Light puts all this effort into making it so rush is space ready, what's wily use? | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1090 | |<center>1090</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyVTile4Icon.png|32px]]</center> | ||
|Wily V Tile 4 | |Wily V Tile 4 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV4.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyV4.png]]</center> | ||
|Do you think it's his capsule? But surely that's too slow, maybe he hires others. | |Do you think it's his capsule? But surely that's too slow, maybe he hires others. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1091 | |<center>1091</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyVTile5Icon.png|32px]]</center> | ||
|Wily V Tile 5 {{MscTileInf|0|1|7}} | |Wily V Tile 5 {{MscTileInf|0|1|7}} | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV5.gif]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyV5.gif]]</center> | ||
|Wily designed these while feeling nostalgic for space. | |Wily designed these while feeling nostalgic for space. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1092 | |<center>1092</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBWilyVTile6Icon.png|32px]]</center> | ||
|Wily V Tile 6 | |Wily V Tile 6 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBWilyV6.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBWilyV6.png]]</center> | ||
|Hope you use the tiles well, amazing any survived the explosions in space. | |Hope you use the tiles well, amazing any survived the explosions in space. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|1309 | |<center>1309</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSunstarTile1Icon.png|32px]]</center> | ||
|Sunstar Tile | |Sunstar Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSunstar1.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSunstar1.png]]</center> | ||
|Not as bright as a sun or star, but it still fills the room nicely. | |Not as bright as a sun or star, but it still fills the room nicely. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1310 | |<center>1310</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBSunstarTile2Icon.png|32px]]</center> | ||
|Sunstar Tile 2 | |Sunstar Tile 2 | ||
|<center style="image-rendering:pixelated;">[[File:tstGBSunstar2.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBSunstar2.png]]</center> | ||
|Good for wrapping the other Sunstar tile. | |Good for wrapping the other Sunstar tile. | ||
|<center></center> | |<center>[[1.8.4]]</center> | ||
|- | |- | ||
|1093 | |<center>1093</center> | ||
|<center style="image-rendering:pixelated;">[[File: | |<center style="image-rendering:pixelated;">[[File:GBEndingVTileIcon.png|32px]]</center> | ||
|Ending V Tile | |Ending V Tile | ||
|<center style="image-rendering:pixelated;">[[File:tstGBEndingV.png]]</center> | |<center style="image-rendering:pixelated;">[[File:tstGBEndingV.png]]</center> | ||
|A tileset used to conclude an interplanetary adventure. | |A tileset used to conclude an interplanetary adventure. | ||
|<center></center> | |<center>[[1.8.0]]</center> | ||
|- | |- | ||
|} | |} | ||
'''References''' | '''References''' | ||
<references/> | <references/> |
Latest revision as of 17:30, 3 September 2024
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Tileset icons and missing tilesets |
As of 1.8.5.2, there are 144 tilesets in Mega Man Maker from the Game Boy series that you can build with.
Mega Man: Dr. Wily's Revenge
Internal ID # |
Icon | Name | Appearance | In-Game Description | Added in Version |
---|---|---|---|---|---|
Cut Tile | Finally! the long awaited sequel to the critically acclaimed hit cut tile. | ||||
Ice Tile | The definitive version of your beloved ice man tiles. | ||||
Fire Tile | Try it along with mm1 version. | ||||
Elec Tile | Fits well in combination with the MM1 version. | ||||
Wily I Tile | Layered purple boards. | ||||
Credits I Tile[1] | Thin blue columns supported by horizontal metal wires. |
Mega Man II
Internal ID # |
Icon | Name | Appearance | In-Game Description | Added in Version |
---|---|---|---|---|---|
Crash Tile | Intertwined yellowish metal pipes or just an elegant platform. | ||||
Crash Tile (Alt) | Intertwined reddish metal pipes or just an elegant platform. | ||||
Crash Tile 2 | A big tube, I wonder where in the world it leads to. | ||||
Crash Tile 2 (Alt) | Off in the distance sad trombone music can be heard as someone cries. | ||||
Metal Tile | Solid ground of what looks like oxidized metal. with no screws this time. | ||||
Metal Tile (Alt) | A metal factory frozen over by neglect and abandonment. | ||||
Metal Tile 2 | Yellow and Green metal cubes. | ||||
Metal Tile 2 (Alt) | Dark Cyan Metal Cubes. | ||||
Metal Tile 3 | Said to be made of the same material as metal blades. | ||||
Metal Tile 4 | Build horizontal or vertical green gears of any size. | ||||
Metal Tile 4 (Alt) | This one comes straight out of Metal Man's private collection. | ||||
Air Tile | Fortified glass. can resist even the strongest winds. | ||||
Air Tile (Alt) | Fortified glass. can resist even the strongest winds. But this time in Blue!!!! | ||||
Wood Tile | A nice treated wood tile, resistant to water and punctures from needles. | ||||
Wood Tile (Alt) | Ok it's wood I get that, but why is it blue? | ||||
Wood Tile 2 | Why is this wood so shiny? | ||||
Wood Tile 2 (Alt) | Why is this wood so blue? | ||||
Hard Tile | Oxidized steel but reinforced with ceratanium. | ||||
Hard Tile (Alt) | Stainless steel reinforced with ceratanium. | ||||
Hard Tile 2 | Strong green girders that'll support any level you can dream up! | ||||
Hard Tile 2 (Alt) | Red girders that don't look too rusty. | ||||
Top Tile | A lovely greenhouse tile, great for levels with optional minibosses. | ||||
Top Tile 2 | This time it really is just grass, i swear... | ||||
Needle Tile | Orange plates and blue needles. | ||||
Needle Tile (Alt) | Blue plates and orange needles. | ||||
Magnet Tile | These tiles aren't magnetic to help save money for another space station. | ||||
Magnet Tile (Alt) | Strong titanium frame for a powerful magnetic conduit... shame it's not working. | ||||
Wily II Tile | I'm not the only one who thinks this looks like metal watch straps right? | ||||
Wily II Tile 2 | Maybe he took some pipes and rails from Crash Man's stage. Would save money. | ||||
Wily II Tile 3 | I can't imagine all these clocks were cheap, even if none of them work. | ||||
Wily II Tile 3 (Alt) | It's always 3 o'clock somewhere. | ||||
Wily II Tile 4 | Still don't really get what the space station is though, is it warping time? | ||||
Wily II Tile 4 (Alt) | I know you're expecting gold, but it's mostly green. |
Mega Man III
Internal ID # |
Icon | Name | Appearance | In-Game Description | Added in Version |
---|---|---|---|---|---|
Spark Tile | No tile represents Spark Man better. | ||||
Spark Tile (Alt) | I promise the red sparks are safe to touch! | ||||
Gemini Tile | Blue xenomorph eggs. As larvae they are known to latch onto faces. | ||||
Gemini Tile 2 | Rumors state these were found in space and brought them back to earth. | ||||
Gemini Tile 3 | The mushy insides of an alien. Some people believe these are eggs. | ||||
Shadow Tile | Tiles with a lovely tinted dark glass, good to use for hiding secret rooms behind. | ||||
Shadow Tile (Alt) | With a cooler palette, this makes a nice tile for a night time city. | ||||
Shadow Tile (Alt 2) | Do you think this glass is what they use to make Proto Man's shades? | ||||
Shadow Tile (Alt 3) | I mean even if that isn't how his shades are made, it's still nice glass. | ||||
Shadow Tile 2 | I love gold! The look of it, the taste of it, the smell of it. | ||||
Shadow Tile 3 | This is the site of an unfortunate smelting accident. | ||||
Dive Tile | Containers full to the brim with ocean water. | ||||
Dive Tile (Alt) | Now that's some high quality H20. | ||||
Dive Tile 2 | Former Wily capsule teleporters which broke and now just store sAltwater. | ||||
Dive Tile 2 (Alt) | This one stores Mountain dew live wire. No one knows why wily has this. | ||||
Dive Tile 3 | Perfect environment for tropical fish. Just need to clean it now. | ||||
Dive Tile 3 (Alt) | This is what happens when you don't clean the fish tank. I warned you. | ||||
Skull Tile | Skulls of the dead have been ground up to make this tile. | ||||
Skull Tile (Alt) | I mean... I guess these don't actually have any bones in them, but still. | ||||
Dust Tile | These circular metal rings contain a pretty metallic interior. | ||||
Dust Tile (Alt) | I wonder if the rings are filled with compacted pieces of scrap. | ||||
Dust Tile (Alt 2) | Regardless of what the center is, it looks lovely no matter what! | ||||
Dust Tile 2 | Intricate metal work that makes for a very solid tile. | ||||
Dust Tile 2 (Alt) | A purple shade offers a very different mood for this tile. | ||||
Dust Tile 2 (Alt 2) | Pillars and pipes in a soft blue leaves this a gentle tile to build with. | ||||
Drill Tile | Drill where? Drill here! x marks the spot. | ||||
Drill Tile 2 | More dirt, drills can't seem to get enough of this stuff! |
Mega Man IV
Internal ID # |
Icon | Name | Appearance | In-Game Description | Added in Version |
---|---|---|---|---|---|
Toad Tile | A giant toad appears! everybody roll initiative. | ||||
Toad Tile (Alt) | In future even the sewer is controlled through electronic devices. | ||||
Toad Tile 2 | Big pillars to use for big water themed levels. | ||||
Toad Tile 2 (Alt) | These fancy tiles come with their own built in water feature! | ||||
Bright Tile | Build power boxes of any size. | ||||
Bright Tile 2 | I've heard the best way to play this stage is with a backlit screen. | ||||
Pharaoh Tile | The secrets to these sun-scorched bricks have yet to be solved. | ||||
Pharaoh Tile 2 | Return the slab or suffer my curse. | ||||
Ring Tile | Metallic beams and girders used around a construction site. | ||||
Ring Tile 2 | My precio- wait, where's the rings? | ||||
Ring Tile 2 (Alt) | Horizontal canisters. What do these have to do with rings again? | ||||
Crystal Tile | Slightly less shiny blue crystals. | ||||
Crystal Tile (Alt) | Shiny purple crystals! | ||||
Crystal Tile 2 | When is a block dropper not a block dropper? When it's a tile! | ||||
Napalm Tile | Lots of ducts, have to make sure to properly vent any fumes from the flames! | ||||
Stone Tile | Much fancier and high-end than linoleum or vinyl. treat these tiles well! | ||||
Charge Tile | Even on a small Screen, riding on a big train is always a fun time! | ||||
Charge Tile 2 | Steel pipes and girders that hold the ardent glow of train coals. | ||||
Wily IV Tile | Intricate shapes and sharp corners designed to make throw megaman off. | ||||
Wily IV Tile 2 | Sick blue pipes that somehow resemble napalm bombs. | ||||
Wily IV Tile 3 | Sick blue tiles with built-in shredders. | ||||
Wily IV Tile 4 | Wily's crowning achievement. These tiles will strike fear in megaman. | ||||
Ending IV Tile | A set of tiles to end an anthology on, a nice purple to go out with. |
Mega Man V
Internal ID # |
Icon | Name | Appearance | In-Game Description | Added in Version |
---|---|---|---|---|---|
Intro V Tile | We heard you makers like grass tiles... | ||||
Intro V Tile (Alt) | Dry grass or simply grass under sunset. | ||||
Mercury Tile | Unlike the metal these tiles are thankfully safe to touch. | ||||
Mercury Tile 2 | Great if you want to make a stage with block droppers and conveyor belts! | ||||
Mercury Tile 3 | Tamp is a cool enemy, and one of these tiles would accompany them well! | ||||
Venus Tile | She's your Venus. She's your fire. Your desire. | ||||
Venus Tile 2 | AirShafts used to filter poisonous atmosphere back into breathable air. | ||||
Venus Tile 3 | These vents have been Placed all around Venus to circulate the oxygen. | ||||
Venus Tile 4 | These Advanced structures helped terraform Venus into a livable colony. | ||||
Neptune Tile | Tiles built to be resistant to sAltwater, good forward thinking there! | ||||
Neptune Tile (Alt) | Pipes to carry fluids throughout a submerged submarine. | ||||
Neptune Tile 2 | Empty glass tubes, they look a tad fragile... | ||||
Neptune Tile 2 (Alt) | Tubes filled with sloshing water, must be pretty heavy. | ||||
Neptune Tile 3 | Vents to circulate air around a sub once it's gone under the waves. | ||||
Neptune Tile 3 (Alt) | The vents aren't robot sized though, just good for air, nothing else. | ||||
Mars Tile | These tiles stand up to explosions pretty well. Must've cost a pretty penny! | ||||
Mars Tile 2 | This place makes a lot of weapons, some pretty big cannons and stuff. | ||||
Mars Tile 3 | Do you think they needed one to shoot a hole into the surface of mars? | ||||
Mars Tile 4 | They say you can't just do that, but how else can you dig a base this big out? | ||||
Jupiter Tile | Another cool tile to use for ice themed stages! | ||||
Jupiter Tile (Alt) | If you want the tile without the ice physics, this is a great Alt for you! | ||||
Jupiter Tile 2 | Brimming with electrical power, the lights make it feel like a power plant. | ||||
Jupiter Tile 3 | Pipes filled with... more pipes? Interesting layout, but it doesn't feel practical. | ||||
Jupiter Tile 4 | Despite what the perspective indicates, these tiles are flat to walk on still! | ||||
Jupiter Tile 4 (Alt) | If anyone suddenly rotates out of 2d, be sure to let us know! | ||||
Saturn Tile | Some say these tiles are 32bit. | ||||
Saturn Tile 2 | Solidified pieces of Saturns rings make up these purple rocks. | ||||
Saturn Tile 3 | These tiles had to be built extra strong to endure high and low gravity. | ||||
Saturn Tile 4 | Odd pillars. still no sign of aztec gods here, yet. | ||||
Uranus Tile | Who would have thought that uranus had such a nice brickwork. | ||||
Uranus Tile (Alt) | What? Did you expect another low brow joke? | ||||
Uranus Tile 2 | Long rubber shafts found in Uranus. | ||||
Uranus Tile 3 | Rather suspicious vents on these rocks. | ||||
Uranus Tile 3 (Alt) | Rock formation from deep within Uranus. | ||||
Uranus Tile 4 | Pipes tiles and lights that can be found all under uranus' surface. | ||||
Pluto Tile | Butchers line their chimneys with these tiles. | ||||
Pluto Tile 2 | Exhaust fans and pistons moving. | ||||
Pluto Tile 3 | Heating vents strewn around Pluto's icy surface. | ||||
Pluto Tile 4 | Pistons that go up and down. Unfortunately, no sticky variety. | ||||
Terra Tile | Pretty earthy terrain for a robot named Terra. | ||||
Dark Moon Tile | A nice metallic blue- wait, is it alive?!? | ||||
Dark Moon Tile (Alt) | A striking orange variation that exudes challenge. Can't pause now! | ||||
Dark Moon Tile (Alt 2) | A twin, or a glob of sludge. You decide which devil this one is! | ||||
Dark Moon Tile (Alt 3) | Blocky and bold, thank goodness it's not shooting lasers. | ||||
Dark Moon Tile (Alt 4) | Alright... I think you're just pulling my leg now. Which one is this? | ||||
Dark Moon Tile (Alt 5) | Honestly at this point i don't even think i can call this a dark moon tile. | ||||
Wily V Tile | Building castles is one thing, but how does he afford all the space stations? | ||||
Wily V Tile 2 | I mean it feels like these keep getting bigger, how does he even build them? | ||||
Wily V Tile 3 | Light puts all this effort into making it so rush is space ready, what's wily use? | ||||
Wily V Tile 4 | Do you think it's his capsule? But surely that's too slow, maybe he hires others. | ||||
Wily V Tile 5 | Wily designed these while feeling nostalgic for space. | ||||
Wily V Tile 6 | Hope you use the tiles well, amazing any survived the explosions in space. | ||||
Sunstar Tile | Not as bright as a sun or star, but it still fills the room nicely. | ||||
Sunstar Tile 2 | Good for wrapping the other Sunstar tile. | ||||
Ending V Tile | A tileset used to conclude an interplanetary adventure. |
References
- ↑ In-game this tileset is incorrectly named "Credits Tile I"
Tilesets | |
---|---|
1-6 | Mega Man / Mega Man Powered Up • Mega Man 2 • Mega Man 3 • Mega Man 4 • Mega Man 5 • Mega Man 6 |
7-11 | Mega Man 7 • Mega Man 8 • Mega Man 9 • Mega Man 10 • Mega Man 11 • Mega Man & Bass |
Game Boy | Mega Man: Dr. Wily's Revenge • Mega Man II • Mega Man III • Mega Man IV • Mega Man V |
Misc. | References |
Mega Man: Dr. Wily's Revenge | |
---|---|
Weapons | |
Mega Buster • Rolling Cutter • Ice Slasher • Fire Storm • Thunder Beam • Bubble Lead • Quick Boomerang • Time Stopper • Atomic Fire • Mirror Buster | |
Enemies | |
Met • Octopus Battery • Screw Bomber • Big Eye • Tackle Fire • Hothead • Pipi • Mole • Scworm • Cutting Wheel | |
Level Objects | |
Super Cutter • Melting Snow Block • Icicle | |
Bosses | |
Cut Man • Ice Man • Fire Man • Bubble Man • Quick Man • Enker | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man II | |
---|---|
Weapons | |
Mega Buster • Air Shooter • Leaf Shield • Clash Bomber • Metal Blade • Needle Cannon • Top Spin • Magnet Missile • Hard Knuckle | |
Enemies | |
Telly • Crazy Cannon • Batton • Robbit • Fly Boy • Fan Fiend • Pipi • Scworm • Atomic Chicken • Hot Dog • New Shotman • Komasaburo • Hari Harry • Cannon • Yambow • Mag Fly • Giant Springer • Tama | |
Bosses | |
Wood Man • Clash Man • Metal Man • Top Man • Magnet Man • Hard Man | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man III | |
---|---|
Weapons | |
Mega Buster • Spark Shock • Search Snake • Shadow Blade • Gemini Laser • Dive Missile • Skull Barrier • Dust Crusher • Drill Bomb • Screw Crusher • Rush Coil • Rush Jet | |
Enemies | |
Petit Snakey • Walking Bomb • Yambow • Electric Gabyoall • Elec'n • Togehero • Skullmet • Pakatto 24 • Ladder Press • Helipon | |
Bosses | |
Spark Man • Skull Man • Punk | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man IV | |
---|---|
Weapons | |
Mega Buster • Ring Boomerang • Flash Stopper • Rain Flush • Pharaoh Shot • Power Stone • Napalm Bomb • Crystal Eye • Charge Kick • Ballade Cracker • Rush Coil • Rush Jet | |
Enemies | |
Press'n • Taketento • Minoan • Garyoby • Ring Ring • Ratton • Bomb/Rock Thrown • Subeil • Sumatran • Bombier • Cocco • Jet Bomb | |
Level Objects | |
Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire | |
Bosses | |
Ring Man • Toad Man • Pharaoh Man • Stone Man • Charge Man • Napalm Man • Crystal Man | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man V | |
---|---|
Weapons | |
Mega Buster • Grab Buster • Salt Water • Electric Shock • Break Dash • Spark Chaser • Tango • Rush Coil • Rush Jet | |
Enemies | |
Hyoey • Biribaree • Piriparee • Doncatch • Hell Metall DX • Fukuhorn • Metall Sniper • Tamp • La Jaba • Fankurow • Shuhorn • Chainsoar • Feeber | |
Level Objects | |
Alternating Timing Conveyor • Water Fall Spawner • Uranus Platform • Girder • Pluto Block • Magnet Well • Gravity Field • Gravity Indicator | |
Bosses | |
Pluto • Enker • Punk | |
Other Pages | |
Tilesets • Backgrounds • Music |