Burst Man: Difference between revisions
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|image=[[File:BurstMan.png|250px]] | |image=[[File:BurstMan.png|250px]] | ||
|caption=Artwork of Burst Man from ''Mega Man 7'' | |caption=Artwork of Burst Man from ''Mega Man 7'' | ||
|hp=28 | |hp=28 (Burst Man)<br>2 (orange bubbles)<br>7 (Danger Wrap bubble when the player is inside a bubble)<br>26 (Danger Wrap bubble when player is not inside a bubble) | ||
|description=Makes bubbles that trap you or bounce you around. Mash to escape death! | |description=Makes bubbles that trap you or bounce you around. Mash to escape death! | ||
|category=[[Bosses]] | |category=[[Bosses]] | ||
|game=''[[Mega Man 7]]'' | |game=''[[Mega Man 7]]'' | ||
|version=[[1.9.0]] | |version=[[1.9.0]] | ||
|space=2x2 | |||
|damage=4 | |||
|programmer=[[Meka]] | |programmer=[[Meka]] | ||
|spriter=[[Son Loto]]<br>[[GamerFromTheWeb]] | |spriter=[[Son Loto]]<br>[[GamerFromTheWeb]] | ||
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==Behavior== | ==Behavior== | ||
Burst Man can perform one of two patterns: | |||
*Spawning bubbles (always performed first when spawned) | |||
*Danger Wrap | |||
== | ===Spawning bubbles=== | ||
Burst Man shoots a column of three small orange bubbles from his head one above the other horizontally at the [[player]] that bounces them backwards. These orange bubbles can be shot at by the player and have 2 HP. | |||
Burst Man then slams his fist against the ground, summoning four larger bubbles that appear from where the player is standing and float upwards: these act like semisolids that can be stood on by the [[player]] and other assets. The larger bubbles cannot be destroyed by the player's weaponsx but pop when they reached a solid object. | |||
== | Shortly after the fourth larger bubble is spawned, the orange bubbles despawn. | ||
===Danger Wrap=== | |||
Burst Man jumps towards the player then shoots three Danger Wrap bubbles that can trap the player. The Danger Wraps contain orange bombs that detonate once the bubble has popped. The bubbles can also be dangerous if the player is trapped and fails to destroy them before the bubble reaches a [[Spikes|spike]]. | |||
If the player causes Burst Man to change direction while Burst Man fires his Danger Wrap, Burst Man's AI will reset and will not spawn any more Danger Wraps for that pattern. | |||
If Burst Man is hit by a charge shot, he will take knockback, spawning four orange bombs that immediately detonate. | |||
==Gallery== | ==Gallery== | ||
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{{clr}} | {{clr}} | ||
==Navigation== | |||
{{Bosses}} | {{Bosses}} | ||
{{V1.9}} | {{V1.9}} | ||
{{MM7}} | {{MM7}} | ||
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 7 Assets]] | [[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 7 Assets]] |
Revision as of 13:29, 22 September 2024
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Burst Man | ||||||||||||||||||||||||||||||||||||||
Artwork of Burst Man from Mega Man 7 | ||||||||||||||||||||||||||||||||||||||
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DWN-051 Burst Man is one of the eight Robot Master bosses from Mega Man 7. He was added to Mega Man Maker in 1.9.0. His signature weapon is the Danger Wrap.
Behavior
Burst Man can perform one of two patterns:
- Spawning bubbles (always performed first when spawned)
- Danger Wrap
Spawning bubbles
Burst Man shoots a column of three small orange bubbles from his head one above the other horizontally at the player that bounces them backwards. These orange bubbles can be shot at by the player and have 2 HP.
Burst Man then slams his fist against the ground, summoning four larger bubbles that appear from where the player is standing and float upwards: these act like semisolids that can be stood on by the player and other assets. The larger bubbles cannot be destroyed by the player's weaponsx but pop when they reached a solid object.
Shortly after the fourth larger bubble is spawned, the orange bubbles despawn.
Danger Wrap
Burst Man jumps towards the player then shoots three Danger Wrap bubbles that can trap the player. The Danger Wraps contain orange bombs that detonate once the bubble has popped. The bubbles can also be dangerous if the player is trapped and fails to destroy them before the bubble reaches a spike.
If the player causes Burst Man to change direction while Burst Man fires his Danger Wrap, Burst Man's AI will reset and will not spawn any more Danger Wraps for that pattern.
If Burst Man is hit by a charge shot, he will take knockback, spawning four orange bombs that immediately detonate.
Gallery
-
Burst Man's announcement in the Mega Man Maker seventh anniversary trailer
Mega Man 7 | |
---|---|
Weapons | |
Mega Buster • Wild Coil • Noise Crush • Danger Wrap • Freeze Cracker • Scorch Wheel • Rush Coil • Rush Jet • Super Adaptor | |
Enemies | |
Tripropellan • Icicle Teck • Trio The Wheel • Baccone • Tom Daddy • Frisk Cannon • Gockroach S • Gockroach S Nest • Turbo Roader • Kaminari Kogoro • Cyorown • Gabgyo • Gobots • Tsuranattor • Swim Metall DX • Astro Zombieg | |
Level Objects | |
Floor Light • Jet Platform • Punch Block • Junk Dropper • Cracked Ice Platform • Invisible Tile • Tel Tel • Burst Water | |
Bosses | |
Spring Man • Freeze Man • Shade Man • Burst Man | |
Other Pages | |
Tilesets • Backgrounds • Music |