Flame Pillar: Difference between revisions

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Finished the draft of the Flame Pillar page, might need a bit of polishing
Navigation section and programmer info
 
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|damage=3
|damage=3
|version=[[1.0.0]]
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
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The '''Flame Pillar''' is a [[level object]] that made its debut in ''[[Mega Man 1]]'', as one of the primary obstacles of [[Fire Man]]'s stage. It was added to ''[[Mega Man Maker]]'' in version [[1.1.0]] to compliment its horizontally-aligned predecessor, the [[Fire Beam]].
The '''Flame Pillar''' is a [[level object]] that made its debut in ''[[Mega Man 1]]'', as one of the primary obstacles of [[Fire Man]]'s stage. It was added to ''[[Mega Man Maker]]'' in version [[1.1.0]] to compliment its horizontally-aligned predecessor, the [[Fire Beam]].


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==Behavior==
==Behavior==
The Flame Pillar is a hazardous level gimmick that occasionally erupts into a 1x4 column of incendiary force at frequent intervals. When it triggers, the flame rises for roughly half a second, flares fiercely for roughly the same duration, and then promptly retreats back into the base of the pillar. Any sort of contact with the flame will damage the [[Player]], similar to any other hazard or obstacle, and as a source of heat, it can melt ice or snow based level objects such as [[Chill Block|Chill Blocks]] and [[Ice Barrier|Ice Barriers]]. It can also detonate [[Blast Explosives]], but not [[Explosive Crates]], and heat up [[Hotplate|Hotplates]].  
The Flame Pillar is a hazardous level gimmick that occasionally erupts into a 1x4 column of incendiary force at frequent intervals. When it triggers, the flame rises for roughly half a second, flares fiercely for roughly the same duration, and then promptly retreats back into the base of the pillar. Any sort of contact with the flame will damage the [[Player]], similar to any other hazard or obstacle, and as a source of heat, it can melt ice or snow based level objects such as [[Chill Block|Chill Blocks]] and [[Ice Barrier|Ice Barriers]]. It can also detonate [[Blast Explosives]] and [[Oil Canister|Oil Canisters]], but not [[Explosive Crates]], and heat up [[Hotplate|Hotplates]].  


Unlike Fire Beams, Flame Pillars will reset the moment they move off-screen, and thus cannot cycle when they are not visible. They also differ from their horizontal counterparts in a much more notable way - Flame Pillars can be frozen with [[:Category:Ice weapons|ice-based elemental weapons]], which will render them solid objects that can be bumped into and stood upon without risk of harm. They can also be frozen in time by weapons such as [[Time Stopper]] or slowed down significantly by [[Time Slow]] (even if [[Time Man]] himself activates the weapon).
Unlike Fire Beams, Flame Pillars will reset the moment they move off-screen, and thus cannot cycle when they are not visible. They also differ from their horizontal counterparts in a much more notable way - Flame Pillars can be frozen with [[:Category:Ice weapons|ice-based elemental weapons]], which will render them solid objects that can be bumped into and stood upon without risk of harm. They can also be frozen in time by [[weapons]] such as [[Time Stopper]] or slowed down significantly by [[Time Slow]] (even if [[Time Man]] himself activates the weapon).


== Gallery ==
== Gallery ==
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File:Frozenfirepillars.png|Frozen Flame Pillars, the iconic hallmark of Wily 1.
File:Frozenfirepillars.png|Frozen Flame Pillars, the iconic hallmark of Wily 1.
</gallery>
</gallery>
==Navigation==
{{LevelObjects}}
{{MM1}}
{{V1.1}}
[[Category:Level objects]]
[[Category:Level objects]]
[[Category:Mega Man 1 Assets]]
[[Category:Mega Man 1 Assets]]

Latest revision as of 11:13, 1 February 2026

Flame Pillar
In-game screenshot of two Flame Pillars in Mega Man Maker
Information
Level Builder
Description: A flame that rises and backs down again. Can be frozen. Now in 1x1!
Category: Level Objects
Builder space: 1x1
Layer: 5 - Main elements
Builder options: Fire eruption timer
Game information
Damage: 3
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man Powered Up
Development
Programmer(s): WreckingPrograms

The Flame Pillar is a level object that made its debut in Mega Man 1, as one of the primary obstacles of Fire Man's stage. It was added to Mega Man Maker in version 1.1.0 to compliment its horizontally-aligned predecessor, the Fire Beam.

Level Builder

In the editor, the Flame Pillar is a 1x1 object designated to the fifth layer, sharing space with Tiles and most Enemies. The amount of time that it takes for the Pillar to initially erupt can be manually adjusted.

Behavior

The Flame Pillar is a hazardous level gimmick that occasionally erupts into a 1x4 column of incendiary force at frequent intervals. When it triggers, the flame rises for roughly half a second, flares fiercely for roughly the same duration, and then promptly retreats back into the base of the pillar. Any sort of contact with the flame will damage the Player, similar to any other hazard or obstacle, and as a source of heat, it can melt ice or snow based level objects such as Chill Blocks and Ice Barriers. It can also detonate Blast Explosives and Oil Canisters, but not Explosive Crates, and heat up Hotplates.

Unlike Fire Beams, Flame Pillars will reset the moment they move off-screen, and thus cannot cycle when they are not visible. They also differ from their horizontal counterparts in a much more notable way - Flame Pillars can be frozen with ice-based elemental weapons, which will render them solid objects that can be bumped into and stood upon without risk of harm. They can also be frozen in time by weapons such as Time Stopper or slowed down significantly by Time Slow (even if Time Man himself activates the weapon).

Level Objects
General CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBlocksBeat Rescue SpotTeleporter
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up Oil CanisterOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTime Block
Mega Man 2 Force BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Cossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Rotating PlatformRolling DrillTeckyunSteamWave PipesLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce BarrierCracking TilesFlying Platform
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball JetSeesaw RailTruck
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast CrateSlap HandsTeleporter (Dr. Light's Trial)Impact Rail
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Mega Man Maker Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide LiquidLiquid Height MarkerLiquid Height CrystalHealth Block CheckerWeapon Energy Block CheckerCharacter Block CheckerKey Block CheckerTime BlockArrowsWater HoverLava HoverLava Hover SaverPlushiesSlippery SnowSlippery Ice


Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Energy ElementCut ManIce ManBomb ManFire ManGuts ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3