Plushies: Difference between revisions
→Boss Plushies: Bullet points, added info, better wording |
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|<center>[[File:CutManPlushie.png]]</center> | |<center>[[File:CutManPlushie.png]]</center> | ||
|[[Cut Man]] | |[[Cut Man]] | ||
|Takes more knockback from attacks | |Takes more knockback from attacks | ||
|- | |- | ||
|<center>[[File:IceManPlushie.png]]</center> | |<center>[[File:IceManPlushie.png]]</center> | ||
|[[Ice Man]] | |[[Ice Man]] | ||
|Creates small Freeze Man ice platforms when on the surface of water | | | ||
*Creates small Freeze Man ice platforms when on the surface of water | |||
*Prevents ice platforms from breaking if on one | |||
|- | |- | ||
|<center>[[File:GutsManPlushie.png]]</center> | |<center>[[File:GutsManPlushie.png]]</center> | ||
|Guts Man | |Guts Man | ||
|Breaks [[Super Arm | |Breaks [[Super Arm Block]]s when colliding with them | ||
|- | |- | ||
|<center>[[File:WoodManPlushie.png]]</center> | |<center>[[File:WoodManPlushie.png]]</center> | ||
|[[Wood Man]] | |[[Wood Man]] | ||
|Takes less knockback from attacks | | | ||
*Takes less knockback from attacks | |||
*Becomes visibly burned if hit by any [[:Category:Fire weapons|fire-based weapon]] but takes normal knockback as a result | |||
*Breaks [[Chill Block]]s after falling | |||
*Activates [[Moving Elevator]] buttons if on one | |||
|- | |- | ||
|<center>[[File:QuickManPlushie.png]]</center> | |<center>[[File:QuickManPlushie.png]]</center> | ||
|[[Quick Man]] | |[[Quick Man]] | ||
|Briefly freezes [[Force Beam]]s when shot | | | ||
*Cannot be knocked around when shot by the [[player]]'s [[weapons]] | |||
*Briefly freezes [[Force Beam]]s when shot or kicked by the player when using [[Mega Ball]] | |||
|- | |- | ||
|<center>[[File:TopManPlushie.png]]</center> | |<center>[[File:TopManPlushie.png]]</center> | ||
|[[Top Man]] | |[[Top Man]] | ||
|Spins for a while after being shot | |Spins for a while after being shot | ||
|- | |- | ||
|<center>[[File:PharaohManPlushie.png]]</center> | |<center>[[File:PharaohManPlushie.png]]</center> | ||
|[[Pharaoh Man]] | |[[Pharaoh Man]] | ||
|Rises when in [[quicksand]] | |Rises when in [[quicksand]] | ||
|- | |- | ||
|<center>[[File:StoneManPlushie.png]]</center> | |<center>[[File:StoneManPlushie.png]]</center> | ||
|[[Stone Man]] | |[[Stone Man]] | ||
|Breaks apart when attacked | | | ||
*Breaks apart when attacked | |||
*Can be reformed with [[Concrete Shot]] once broken | |||
|- | |- | ||
|<center>[[File:PlantManPlushie.png]]</center> | |<center>[[File:PlantManPlushie.png]]</center> | ||
|[[Plant Man]] | |[[Plant Man]] | ||
|Activates [[Plant Barrier]] when attacked that | | | ||
*Cannot be knocked around when shot by the [[player]]'s [[weapons]] | |||
*Activates [[Plant Barrier]] when attacked that: | |||
**Damages [[enemies]] and [[bosses]] | |||
**Absorbs enemy projectiles that then heal the player for 2 health | |||
**Opens [[Plantform]]s | |||
|- | |- | ||
|<center>[[File:GrenadeManPlushie.png]]</center> | |<center>[[File:GrenadeManPlushie.png]]</center> | ||
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|<center>[[File:DuoPlushie.png]]</center> | |<center>[[File:DuoPlushie.png]]</center> | ||
|Duo | |Duo | ||
|Flies upward when shot, destroying [[Tilesets|tiles]] | | | ||
*Flies upward when shot, destroying [[Tilesets|tiles]] | |||
*Spins in the air for a while when thrown with [[Super Arm]], landing further than other plushies | |||
|- | |- | ||
|<center>[[File:SheepManPlushie.png]]</center> | |<center>[[File:SheepManPlushie.png]]</center> | ||
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|<center>[[File:SplashWomanPlushie.png]]</center> | |<center>[[File:SplashWomanPlushie.png]]</center> | ||
|[[Splash Woman]] | |[[Splash Woman]] | ||
|Douses ignited [[Oil]] | | | ||
*Douses ignited [[Oil]] | |||
*Bubbles fly out when shot that also have the same effect | |||
|- | |- | ||
|<center>[[File:GalaxyManPlushie.png]]</center> | |<center>[[File:GalaxyManPlushie.png]]</center> | ||
|[[Galaxy Man]] | |[[Galaxy Man]] | ||
|Flies further than other plushies when attacked. Can enter [[Teleporter]]s and enter other screens this way. | | | ||
*Flies further than other plushies when attacked. | |||
*Can enter [[Teleporter]]s and enter other screens this way. | |||
|- | |- | ||
|<center>[[File:PunkPlushie.png]]</center> | |<center>[[File:PunkPlushie.png]]</center> | ||
|[[Punk]] | |[[Punk]] | ||
|Curls into a ball when shot | | | ||
Curls into a spiked ball when shot which: | |||
*Hits other plushies | |||
*Breaks [[Cracked Block]]s | |||
*Damages [[enemies]] and [[bosses]] for 2 HP if it collides with any. | |||
|- | |- | ||
|<center>[[File:BounceManPlushie.png]]</center> | |<center>[[File:BounceManPlushie.png]]</center> |
Revision as of 20:40, 24 September 2024
The various Plushies available in Mega Man Maker | |||||||||||||||||||||||||||||||||||||||
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Plushies (also referred to as Toys in the game's files) are a level object added in 1.9.0. Aside from some plushies found in Clown Man's stage in Mega Man 8, like one for Ice Man and Cut Man, plushies for various characters such as Robot Master bosses, enemies and playable characters are also included in Mega Man Maker. Plushies also had no special interaction in Mega Man 8: interactions with plushies added are unique to Mega Man Maker.
Plushies are gimmicks affected by gravity, most of which can be knocked around by attacking them by weapons. They can be knocked around by the player's Mega Ball's kick and interact with gimmicks such as Bouncy Balls and Astro Buttons. Tango will also attack plushies.
Plushies can be picked up and thrown with Super Arm or placed right in front of the player instead of thrown by holding the down button before pressing the shoot button. When carried, plushies will destroy the player's Super Arm Blocks when passing through them.
Plushies can be destroyed in many of the same ways as the player such as by crushing them or spawning a solid block like an On/Off Switch Block or Yoku Block in their place; destroying a plushie results in confetti appearing from them. Certain weapons such as Uber Chain can destroy plushies with enough hits though confetti does not appear.
Plushie types
Some plushies feature unique functionality and are listed below.
Boss Plushies
Sprite | Character | Special Functionality |
---|---|---|
Cut Man | Takes more knockback from attacks | |
Ice Man |
| |
Guts Man | Breaks Super Arm Blocks when colliding with them | |
Wood Man |
| |
Quick Man |
| |
Top Man | Spins for a while after being shot | |
Pharaoh Man | Rises when in quicksand | |
Stone Man |
| |
Plant Man |
| |
Grenade Man | Bounces off explosions, including those produced when plushies are destroyed | |
Duo | ||
Sheep Man | Produces a circular electric field around it similar to an Electriri when on Fuse Rails | |
Splash Woman |
| |
Galaxy Man |
| |
Punk |
Curls into a spiked ball when shot which:
| |
Bounce Man | Bounces more |
Enemy Plushies
Sprite | Character | Special Functionality |
---|---|---|
Met | N/A | |
Big Fish | Floats on water and bounces off walls while doing so. Has a larger 2x1 hitbox. | |
V | Floats on water and bounces off walls while doing so. |
Character Plushies
Sprite | Character | Special Functionality |
---|---|---|
Mega Man | Changes color to match that player's currently selected weapon while playing as Mega Man. Destroys Weapon Blocks and Weapon Barriers of Mega Man's currently equipped weapon. | |
Proto Man | Changes color to match that player's currently selected weapon while playing as Proto Man. Destroys Weapon Blocks and Weapon Barriers of Proto Man's currently equipped weapon. | |
Bass | Changes color to match that player's currently selected weapon while playing as Bass. Destroys Weapon Blocks and Weapon Barriers of Bass' currently equipped weapon. | |
Roll | Changes color to match that player's currently selected weapon while playing as Roll. Destroys Weapon Blocks and Weapon Barriers of Roll's currently equipped weapon. | |
Mega Man with Jet Adaptor | N/A | |
Mega Man with Power Adaptor | N/A | |
Mega Man with Super Adaptor | N/A | |
Bass with Treble Boost | N/A | |
Dr. Light | N/A | |
Dr. Wily | N/A |
Pet Plushies
None of the pet plushies have any known special interactions.
Sprite | Character |
---|---|
Eddie | |
Rush | |
Beat | |
Treble | |
Tango | |
Reggae |
Bugs
- As of version 1.9.0, there is no limit to how many plushies can be held at a time using Super Arm.
- As of version 1.9.0, if the player shoots Splash Woman's plushie and it attempts the acidity level of Chemical Solution, the game will crash.
Trivia
- During development, plushies were originally listed as decorations. However, after special interactions with other assets and additional plushies were added, they were moved to the level objects category.[1]
- Although a Guts Man plushie exists in Mega Man Maker, plushies based on Guts Man G from Mega Man 7 appear in Clown Man's stage and sprites of it exist in the files of Mega Man Maker. However, as of version 1.9.0, it remains unused.
Gallery
Unused Guts Man G plushie sprites
References
Mega Man 8 | |
---|---|
Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun • Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |