Enemies: Difference between revisions
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|rowspan = "13" | 1.4.0 | |rowspan = "13" | 1.4.0 | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:IcicleTeckIcon.png]]</center> | ||
|[[Icicle Teck]] | |[[Icicle Teck]] | ||
|Moves on the ceiling, when close this teck drops a spike to peck you. | |Moves on the ceiling, when close this teck drops a spike to peck you. | ||
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center> | |<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center> | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:TriotheWheelIcon.png]]</center> | ||
|[[Trio the Wheel]] | |[[Trio the Wheel]] | ||
|Gradually sends its three tires at you before bouncing around. | |Gradually sends its three tires at you before bouncing around. | ||
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|<center>N/A</center> | |<center>N/A</center> | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:TomDaddyIcon.png]]</center> | ||
|[[Tom Daddy]] | |[[Tom Daddy]] | ||
|Everyone loves a slinky, unless it wants to kill you. | |Everyone loves a slinky, unless it wants to kill you. | ||
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorBrightRed.png]][[File:ColorBrightBlue2.png]]</center> | |<center>[[File:LeftArrow.png]][[File:RightArrow.png]]<br>[[File:UpArrow.png]][[File:DownArrow.png]]<br>[[File:ColorBrightRed.png]][[File:ColorBrightBlue2.png]]</center> | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:FriskCannonIcon.png]]</center> | ||
|[[Frisk Cannon]] | |[[Frisk Cannon]] | ||
|This simple cannon fires 3 balls in an arc, each ball being slower. | |This simple cannon fires 3 balls in an arc, each ball being slower. | ||
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|MORE BUGS? We're gonna need a bigger flamethrower for this one. | |MORE BUGS? We're gonna need a bigger flamethrower for this one. | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:TurboRoaderIcon.png]]</center> | ||
|[[Roader|Turbo Roader]] | |[[Roader|Turbo Roader]] | ||
|[[Roader#Twin Roader|Twin Roader]]'s long lost brother who likes to spin in place gleefully. | |[[Roader#Twin Roader|Twin Roader]]'s long lost brother who likes to spin in place gleefully. | ||
|<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center> | |<center>[[File:LeftArrow.png]][[File:RightArrow.png]]</center> | ||
|- | |- | ||
|<center>[[File: | |<center>[[File:KaminariKogoroIcon.png]]</center> | ||
|[[Kaminari Kogoro]] | |[[Kaminari Kogoro]] | ||
|Slowly rises out of pits to surprise you, and fires lightning. | |Slowly rises out of pits to surprise you, and fires lightning. |
Revision as of 20:10, 13 November 2021
Enemies are a category of placeable assets in Mega Man Maker's Level Builder. They are usually dynamic objects that go out of their way to attack the player and most of the time, can be destroyed by damaging them.
List of Enemies
The game was originally released 1.0.0 with 45 enemies in total, including spawners and unused enemies. As of version 1.7.5, there are a total of 198 placeable enemies (including spawners) available from the original six NES games and subsequent numbered titles. This includes
- 15 enemies from Mega Man
- 29 enemies from Mega Man 2
- 23 enemies from Mega Man 3
- 23 enemies from Mega Man 4
- 22 enemies from Mega Man 5
- 22 enemies from Mega Man 6
- 13 enemies from Mega Man 7
- 12 enemies from Mega Man 8
- 15 enemies from Mega Man 9
- 17 enemies from Mega Man 10
- 9 enemies from Mega Man 11
Mega Man
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Met | Hides under a reflective helmet. Get too close and it will shoot at you. | |||
Octopus Battery | Moves forwards and backwards at a regular rate. | |||
Beak | Usually protected, making itself weak when shooting 4 bullets. | |||
Picket Man | Stands behind a shield, lowering the shield to throw pickets at you. | |||
Screw Bomber | Periodically extends itself to fire 5 bullets across the screen. | |||
Big Eye | Jumps towards the player. If it closes its eye, it'll jump high. Very durable. | |||
Spine | Moves back and forth. Can be stopped if shot, but cannot be killed normally. | |||
Crazy Razy | Rushes forwards, dropping behind an aggressive chasing head when defeated. | |||
Watcher | Flies vertically along the screen, firing lightning when it comes in line with you. | |||
Killer Bullet | Flies in a wave across the screen. | |||
Killer Bullet Spawner | While this tile is on screen, Killer Bullets will spawn regularly. | |||
Tackle Fire | Rises from the ground in groups before raining down from above. | |||
Flying Shell | Flies across the screen, becoming vulnerable when it stops to fire 8 shots. | |||
Flying Shell Spawner | While this tile is on screen, Flying Shells will spawn regularly. | |||
Footholder | Flies between two set locations. Can be stood on and green ones shoot. |
Mega Man 2
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Neo Met | Hides under a reflective helmet. Runs after attacking the player. | |||
Sniper Joe | Stands behind a protective shield, lowering the shield to shoot at you. | |||
Telly | Flies towards you at a steady pace. | |||
Telly Spawner | Spawns Tellies at a regular rate. | |||
Telly Spawner (Solid) | Solid, and spawns Tellies at a regular rate. | |||
Crazy Cannon | Fires six shots forwards, then six shots upwards. | |||
Batton | Protected until you get close, at which point it opens up and begins chasing you. | |||
Robbit | Hops forwards, stopping to fire dangerous carrots directly at you. | |||
Hothead | Stands around, throwing fireballs at you regularly. | |||
Blocky | Only the face is vulnerable, when the face is hit, the stack falls down. | |||
Pierobot | A gear that floats in the air until approached, when a clown starts riding it. | |||
Croaker | Spits out three minifrogs, waiting until all three are defeated. | |||
Crabbot | Patrols back and forth until hit, when it loses its shell and gets faster. | |||
Fly Boy | Constantly tries to fly around and stomp you. What a rude boy. | |||
Fly Boy Spawner | While this tile is on screen, Fly Boys will spawn regularly. | |||
Fan Fiend | Pushes you away from it constantly. A huge Air Man fan. | |||
Shrink | Slowly swims towards you when underwater. But what if it's on land...? | |||
Pipi | Evil bird that drops an egg with its children on you. Shoot the egg or you'll be swarmed! | |||
Pipi Spawner | Continuously summons bad parents from the direction you're looking. | |||
Mole | Drills which move through terrain and air at various speeds, why does it fly through? | |||
Mole Spawner | Spawns Moles in the defined area indefinetly | |||
Scworm | Simple spawner that bombards you with blue... Noodles? Bacon? ...Toothpaste? | |||
Atomic Chicken | Runs and jumps at set intervals, turning when it hits a wall. Stay still! | |||
Atomic Chicken Spawner | Spawns Atomic Chickens from the side of the screen indefinitely. | |||
Big Fish | The best enemy. Jumps up and falls down shortly after. | |||
Sniper Armor | A Joe in a sturdy, big ride armor. Will come out to fight once the armor is gone. | |||
Hot Dog | Fires large arcs of fire. Very durable. | |||
Lantern Fish | Spits out shrinks from inside its belly to attack you. The light is the weak spot. |
Mega Man 3
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Peterchy | Walks towards you, occasionally turning around. | |||
Potton | Flies across the screen, stopping to drop its head when above you. | |||
Hammer Joe | Swing their mighty hammer around before throwing it. Weak when their eye is open. | |||
Mechakkero | Jumps towards you. It's too short to hit with a buster shot while still. | |||
Pole Egg | Solid, stationary and harmless. Shoot it, however, and it'll hatch into a pole. | |||
Pole | Flies towards you slowly. | |||
New Shotman | Fires bullets left and right. After a while it'll fire shots that rain down. | |||
Petit Snakey | Fires a projectile directly at the player on regular intervals. | |||
Komasaburo | Sits still and keeps dropping destroyable tops that travel along floors. | |||
Hari Harry | Shoots a double spread of needles before rolling up into a ball. | |||
Cannon | When approached, unfurls and shoots lobbing shots. Invincible when covered. | |||
Walking Bomb | Walks forwards, jumping over obstacles in its path. Explodes when defeated. | |||
Gyoraibo | Swims forwards and shoots a missile when approached. Afraid of the land. | |||
Yambow | Flies down until it lines up with you, at which point it charges. | |||
Mag Fly | Flies towards you and will pull you upwards. Control position with directional keys. | |||
Electric Gabyoall | Creates an electric pillar between its two halves at set intervals. Bzzt. | |||
Bubukan | Despite his impressive jumping skills, he never made it to the Olympics. | |||
Nitron | Drops downwards in an arc, fires three pillars of flame, and returns to space. | |||
Elec'n | Hovers forward in a wavy pattern, shooting 8 sparks when it's close to you. | |||
Bomb Flier | Hovers up and down until you break its cover, then flies at you at full force. | |||
Hologran | Turns the screen dark until it's destroyed, only leaving enemies visible. | |||
Giant Springer | Moves towards you, firing destructable missiles. Springs out when you get close. | |||
Tama | Bulky cat that spawns fleas and tries to make you play with the yarn. |
Mega Man 4
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Skeleton Joe | Throws bones at you. Falls apart when hit, becoming invincible temporarily. | 1.0.0 | ||
Togehero | Flies from one side of the screen to the other, slowly moving up and down. | |||
Shield Attacker | Flies back and forth, turning at walls. Vulnerable from behind. | |||
Super Ball Machine Jr | Fires large bullets which bounce off of surfaces. | |||
Skullmet | Protected from harm on one side. When on the other side, it'll fire falling bullets. | |||
Taketento | Flies forwards. When approached, it abandons its propeller and chases you. | |||
Gachappon | Alternates between firing gumballs at you and firing low bullets. | |||
Minoan | Weaponized ceiling fan that drops down when approached, then twirls around. | 1.3.0 | ||
Wall Blaster | Shoots three shots at a time, angling itself to aim at you. Creatively named. | |||
Totem Polen | Leaps upward to attack you if not destroyed. | |||
Pakatto 24 | Cannon that makes itself vulnerable when it shoots. Everyone's favorite. | |||
Docron | Small skull vehicle that dies in 1 hit. I wonder who designed it. | |||
Docron Spawner | This thing is more durable than the enemy it creates. Makes you think. | |||
Mummira | Mummy that appears out of a door and throws its head at you! Wow! Wacky! | |||
Garyoby | Sawblade that slides along the ground. Invulnerable to almost all attacks. | |||
Whopper | Fires a burst of six rings, leaving its eyes vulnerable. | |||
Battan | 1.7.0 |
Mega Man 5
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Train Met | Chugs along until you get close, at which point it shoots and becomes vulnerable. | 1.0.0 | ||
Crystal Joe | Summons a large, reflective crystal, then fires it forwards. | |||
Shield Attacker | Flies back and forth, turning at walls. Vulnerable from behind. | |||
Pukapelly | Moves towards you in quick bursts, pausing to rest inbetween. | |||
Lyric | Flies towards you at a steady pace. | |||
Kouker | Flies across the screen, falling down when you get too close. | |||
Bitter | Usually out of range. When approached, rises up and fires a shot before retreating. | |||
Power Muscler | Jumps towards you, stomping down until it gets above you. Very durable. | 1.1.0 | ||
Bomb/Rock Thrown | Very excitedly lobs bombs at you, or rocks if it's green. | 1.3.0 | ||
Metall Cannon | A giant cannon that fires huge shots. Turns around, so there's no escape. | |||
Subeil | When you get too close, it flattens and moves towards you. | |||
Giree | Travels up and down and all around the ground at a decent pace. | |||
Giree Spawner | Non-Solid, and spawns Girees at a regular rate. | |||
Tondeall | Flies back and forth while shooting two poorly aimed shots. | |||
Pukapucker | Hovers its head above itself, can bounce around freely on its own. | |||
Bounder | When approached, it starts violently bobbing up and down while shooting some shots. | |||
Cocco | Spawns as many as three small chickens at once. Can you do the fabled chicken jump? | 1.7.0 |
Mega Man 6
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Colton | Fires a bullet forward then waits for it to go out of sight before repeating. | 1.0.0 | ||
Shield Attacker | Flies back and forth, turning at walls. Vulnerable from behind. | |||
Fire Telly | Flies across the screen, sometimes stopping to spit a fireball. | |||
Au Au | Creates snowballs with their nose, before firing them diagonally down. | |||
Ben K | Spins a powerful spear from its arsenal before firing it forwards. | |||
Cannopeller | Flies up and down, firing explosive cannonballs regularly. | |||
Twin Roader | Drives forwards and backwards, ignoring you as it goes about its business. | |||
Brain Break | Intellectually honest. Walks back and forth until hit, becoming outraged. | 1.1.0 | ||
Katonbyon | Drops a bomb in front of the player once it gets close, what a bugger. | 1.4.0 | ||
Curlinger | Slides around while building up speed. Can be punched back with enough force. | |||
SRU-21/P | Drops out of the sky once approached, breaking into pieces. Floats in water. | |||
Gabgyo | Likes to swim and hates being a fish out of water, jumping at you in anger. | |||
Pooker | Sits until hit with a charge shot. Becomes a platform when knocked into oil. | |||
Cyber Gabyoall | Patrols floors and ceilings, charging at you once you get close. | |||
Yaffu | Pulls you in, then transforms and pushes you away. Spelled with an A. | |||
Squidon | Very durable. Shoots ice cold blocks out of it's mouth and wields homing missiles. |
Mega Man 7
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Tripropellan | Dynamic flying turret that fires at your location. Releases bombs too. | 1.4.0 | ||
Icicle Teck | Moves on the ceiling, when close this teck drops a spike to peck you. | |||
Trio the Wheel | Gradually sends its three tires at you before bouncing around. | |||
Baccone | A bouncing traffic cone that reveals its weak spot when it fires. | |||
Tom Daddy | Everyone loves a slinky, unless it wants to kill you. | |||
Frisk Cannon | This simple cannon fires 3 balls in an arc, each ball being slower. | |||
Gockroach S | A bug which crawls on the ground or ceiling and flies towards you. KILL WITH FIRE! | |||
Gockroach S Nest | MORE BUGS? We're gonna need a bigger flamethrower for this one. | |||
Turbo Roader | Twin Roader's long lost brother who likes to spin in place gleefully. | |||
Kaminari Kogoro | Slowly rises out of pits to surprise you, and fires lightning. | |||
Cyorown | A tough robotic crow which taunts you if you get hit by its shots. | |||
Gobots | A very simple enemy that flies towards you with a wavy pattern. | |||
Tsuranattori | A swarm of flying robots, they disperse if you shoot one of them. |
Mega Man 8
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Shell'n | Shoots bubbles, vulnerable when approached. More powerful underwater. | 1.5.0 | ||
Bunby Tank DX | Fires missiles. If the torso is destroyed, the head pops off. | |||
Joe Classic | The classic green Joe, but equipped with a grenade. | |||
Surumaker | Lunges in water and hops on land. Scared of sponges and sea stars. | |||
Hannya Attacker | A twist on the Shield Attacker, not turning on walls. Intimidating. | |||
Crunchran | A dangerous puddle of green acid that attempts to bite you if you get close. | |||
Fire Met | Adorably waddles around and jumps over gaps. Ignites any flammable object. | |||
Fire Met Spawner | More Fire Mets equals more flames of justice! FIIIRE! | |||
Wall Teck | Walks on walls, shooting at you when you're aligned with it. | |||
Rabbiton | Cute chubby bunny that slides around and spins in gleeful jumps. | |||
Penpen EV | Before launching at you, it spins in place gleeful-wait, this ain't a roader enemy! | |||
Big Telly | Drops a stream of bombs on you, turning around after. Always ate its greens. |
Mega Man 9
Carricarry and Petit Devil have existed since the game's launch, but were unavailable through normal means until they were fully implemented in 1.5.0.
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Petit Devil | Floats around. Splits off into 3 or 4 clones, depending on the color. | 1.0.0/1.5.0 | ||
Caricarry | Slides around, releasing rocks when shot. Was buried for a long time. | |||
Bombomboy | Bounces up and lobs two shots to the left and right when approached. | 1.5.0 | ||
Flower Presenter | Nothing is more threatening than a pot launching flowers at you! | |||
Fire Totem | Shields itself when distanced, spreads fire in random arcs when approached. | |||
Okosutobon | Hovers in place until approached or shot, then it angrily chases you. | |||
Diarn | Hovers towards you to shoot you, making itself vulnerable. SHINY!! | |||
Hoohoo | Peacefully flies around, dropping destructible rocks in front of you. | |||
Hoohoo Spawner | Spawns Hoohoos at a regular rate when on-screen. | |||
Kakinbatank | Tries to kill anyone who dares disturb his naps. Be careful. | |||
Adamski | A miniature Wily Capsule that swerves up and down. Has a cheap siren. | |||
Nombrellan | Very slowly descends, minding its own business. Interacts with rain. | |||
Nombrellan Spawner | Spawns Nombrellans at the top of the screen when on-screen. | |||
Sakrets | Rolls along walls, shooting out orbs that explode in six directions. |
Mega Man 10
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Cargou Q | Fires bouncing sports balls at you. How does it have so many?! | 1.6.0 | ||
Kaona Geeno | Uses its head as a projectile which breaks into 4 bullets when hitting a solid. | |||
Pointan | It makes 4 panes which fire at you. Now which one was my cursor again? | |||
Sola 0 | Sunflora wannabe that charges up a solar beam and fires it as it stops flashing. | |||
Oshitsu Osarettsu | Rams at you if you are level with him. Only his head is vulnerable. | |||
Numetall | Annoying slug that hides as long as you attack, then continues with slick goo. | |||
Merserker | Agile little axe that tries to ram into you with lots of short hops. | |||
Bari III (Head) | Immobile tower top that fires bouncing sound waves. | |||
Bari III (Body) | Harmful but destructible. Connected heads can squish or regenerate it. | |||
Mecha Pitchan | Hurls baseballs at you in an arc, blue ones are homing as well. | |||
Searchy | Flips the direction of all conveyors in the area when he spots you. | |||
Returning Machine Gun Joe | Fires in two short bursts of three shots each. Learned to jump. | 1.7.0 | ||
Neo Heli Metall | A fan favorite. Flies back and forth, firing three bullets as it stops. |
Mega Man 11
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Electro Guard | An electrified construction barrier. Why did we add this again? | 1.6.0 | ||
Electriri | This Telly's electric aura seems to have fried its homing ability. | |||
Electriri Spawner (Solid) | Fully solid block that spawns Electriris at a regular rate. | |||
Electriri Spawner (Edge) | While this is on screen, Electriris will spawn regularly. | |||
Pipetto | A chemistry robot which shoots 2 liter blobs of concentrated acid at you. | |||
Anti-Eddie | Hides beneath pickups and takes them away if not defeated fast enough. | |||
Air Stone/Fire/Nut | Hides and only comes out to attack when enemies are nearby. | |||
Mash Burner | Burner Man's apprentice. Shoot it to put out its fire and jump on it. | |||
Crunch Don | A skull platform with a hammer. When it swings a platform pops up. |
Trivia
- The description for Fire Met Spawner is a reference to Fire Man's quotes about his drive for justice before fighting him in the New Style mode of Mega Man Powered Up.
- The Croaker is the only enemy that was added in a non-major update: version 1.0.9, the Cirno Update.
- The Caricarry and Petit Devil have existed since the game's launch, but were unavailable through normal means until they were fully implemented in 1.5.0.