Magnet Beam: Difference between revisions

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*Magnet Beam is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being found within Elec Man's stage. It shares this trait with [[Mega Ball]].
*Magnet Beam is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being found within Elec Man's stage. It shares this trait with [[Mega Ball]].


{{v1.0}}
{{MM1}}
{{MM1}}
[[Category:Weapons]] [[Category:Utility weapons]] [[Category:Mega Man 1 Assets]]
[[Category:Weapons]] [[Category:Utility weapons]] [[Category:Mega Man 1 Assets]]

Revision as of 23:04, 21 August 2023

Magnet Beam
Artwork of the Magnet Beam from Mega Man 1
Information
Level Builder
Description: Build a blinking bridge that you can stand on. Hold attack to make it longer!
Game information
Damage: 0
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Magnet Beam is a Special Weapon originating from Mega Man 1, and reappearing in Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.

Pressing the attack key allows the user to create a semi-solid platform in the area in front of them for three seconds. By holding the attack key, the platform can be extended further, to a maximum length of 10.5 tiles long. If the platform hits a solid wall while it's extending, it will stop at that point. Up to three Magnet Beam platforms can be present at a time. Enemies and objects are capable of being supported by the platforms as well. Fuse Lasers can be blocked by Magnet Beams if the Fuse Lasers strike the Beams from above.


Glitches

Trivia

  • Magnet Beam's flickering effect was originally caused by the NES's difficulty in processing multiple objects on screen at once. This effect was recreated in Mega Man Maker as a homage to this.
  • When Magnet Beam is equipped, all characters gain the same color palette as Mega Man.
  • Magnet Beam is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being found within Elec Man's stage. It shares this trait with Mega Ball.
Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.9

Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic