Water: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Extended variants
Proper hyperlinks, added Navigation section
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Stub}}
{{ImageNeeded|Builder icons and template image}}
{{Asset
{{Asset
|image=
|image=
|caption=
|caption=
|description=
|description=Lowers your gravity. Automatically makes all tiles underneath it water, too. ([[1.1.0]]–[[1.4.2.1]])
|space=1x1
|version=[[1.0.0]] (original level object) <br>[[1.5.0]] (variants)
|version=[[1.0.0]] (original level object) <br>[[1.5.0]] (variants)
|programmer=[[WreckingPrograms]] (physics and original level object)<br>[[Snoruntpyro]] (water variants)
|programmer=[[WreckingPrograms]] (physics and original level object)<br>[[Snoruntpyro]] (water variants)
}}
}}
'''Water''' is an object in ''[[Mega Man Maker]]'' that makes the [[Playable Characters|player character]] jump higher and move slower in midair, and may do the same for other assets. When placed, it creates water tiles until the border of an unused screen or a solid [[Tilesets|tile]]. It was introduced as a [[Level Objects|level object]] with the Yamato Man blue skin in [[1.0.0]], but this object was [[Unused content|left inaccessible]] in favor of having the water skins in a dedicated section of the [[Tilesets]] category.


'''Water''' is an object in ''Mega Man Maker'' that makes the player character jump higher and move slower in midair, and may do the same for other assets. When placed, it creates water tiles until the border of an unused screen or a solid tile. It was introduced as a level object with the Yamato Man blue skin in [[1.0.0]], but this object was [[Unused content|left inaccessible]] in favor of having the water skins in a dedicated section of the tilesets category.
Water lowers the player's gravity, making a splash sound when the player enters it, as well as lowering the gravity of most other assets in it. Water, when placed, will cover any unoccupied tiles below it. However, water still goes through some solid assets other than tilesets. Some Level Objects (e.g. [[Conveyor Belt]] and [[Elec Beam]]), will stop water from covering any tiles below the object, but others like the [[Key Door]] let the water pass right through them. Using a jump extension [[Rush Coil]], Proto Coil or Bass' [[Double Jump]] can make you reach tremendous heights if the player is submerged in a sufficient amount of water. If dragging something while in the [[Level Builder]], all the water except for the top part will disappear as long as the moved object is still held and it reappears once the dragged item is placed down.


Water lowers the player's gravity, making a splash sound when the player enters it, as well as the gravity of most other assets touching it. Water, when placed, will cover any unoccupied tiles below it. However, water still goes through some solid assets other than tilesets. Some Level Objects (e.g. [[Conveyor Belt]] and [[Elec Beam]]), will stop water from covering any tiles below the object, but others like the Key Door let the water pass right through them. Using a jump extension [[Rush Coil]], Proto Coil or Bass' [[Double Jump]] can make you reach tremendous heights if the player is submerged in a sufficient amount of water. If dragging something while in the [[Level Builder]], all the water except for the top part will disappear as long as the moved object is still held and it reappears once the dragged item is placed down.
Certain enemies and bosses behave differently inside and outside water, such as [[Shrink]], [[Gyoraibo]], [[Gabgyo]], [[Bubble Man]] and [[Splash Woman]]. [[Pirate Man]] can also create his own water during his [[boss]] fight.
 
Certain enemies and bosses behave differently inside and outside water, such as [[Shrink]], [[Gyoraibo]], [[Gabgyo]], [[Bubble Man]] and [[Splash Woman]].


==Variants==
==Variants==
{| class="wikitable"
{| class="wikitable"
|+ Caption text
|+
|-
|-
! Icon !! Water  
! Icon !! Water  
Line 122: Line 122:
|Despite the name, traversal is the same as ordinary water.
|Despite the name, traversal is the same as ordinary water.
|''[[Mega Man 10]]''
|''[[Mega Man 10]]''
|-
|[[File:WoodWaterGBIcon.png]]||Wood Water GB
|The deeper you go, the darker it gets.
|''[[Mega Man II]]''
|-
|[[File:WoodWaterGBAltIcon.png]]||Wood Water GB (Alt)
|Black murky water straight from the mega mangrove.
|''[[Mega Man II]]''
|-
|[[File:TopWaterGBIcon.png]]||Top Water GB
|To put at the bottom of your level.
|''[[Mega Man II]]''
|-
|[[File:TopWaterGBAltIcon.png]]||Top Water GB (Alt)
|Why do you hate colors?
|''[[Mega Man II]]''
|-
|[[File:DiveWaterGBIcon.png]]||Dive Water GB
|Fresh ocean water that begs you to jump in.
|''[[Mega Man III]]''
|-
|[[File:DiveWaterGBAltIcon.png]]||Dive Water GB (Alt)
|What about swimming in some milk?
|''[[Mega Man III]]''
|-
|[[File:ToadWaterGBIcon.png]]||Toad Water GB
|This water is for toads only. No frogs allowed.
|''[[Mega Man IV]]''
|-
|[[File:ToadWaterGBAltIcon.png]]||Toad Water GB (Alt)
|Greyscale water for the color haters out there.
|''[[Mega Man IV]]''
|-
|[[File:NeptuneWaterGBIcon.png]]||Neptune Water GB
|Thanks to whoever brought this water from so far away.
|''[[Mega Man V]]''
|-
|[[File:NeptuneWaterGBAltIcon.png]]||Neptune Water GB (Alt)
|This water was not properly stored during the journey here.
|''[[Mega Man V]]''
|-
|[[File:ColdWaterIcon.png]]||Cold Water
|Use with caution to avoid hypothermia.
|''[[Mega Man and Bass]]''
|-
|[[File:PirateWaterIcon.png]]||Pirate Water
|Everything can be faked these days.
|''[[Mega Man and Bass]]''
|-
|[[File:IntroWaterMMBIcon.png]]||Intro Water (MMB)
|Perfect for learning to swim.
|''[[Mega Man and Bass]]''
|}
|}


==Trivia==
==Trivia==
*It is possible to make floating tiles of water by using [[Ice Block]]s and immediately breaking them with something like a [[Met|Fire Met]] - the result will be a single tile of water that is not connected to anything.  
*It is possible to make floating tiles of water by using [[Chill Block]]s and immediately break them with something like a [[Fire Met]] - the result will be a single tile of water that is not connected to anything.  
{{clr}}


[[Category:Level objects]]
==Navigation==
{{LevelObjects}}
{{V1.7}}
[[Category:Assets]] [[Category:Level objects]] [[Category:Unused content]]

Latest revision as of 21:46, 21 August 2024

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: Builder icons and template image
Water
Information
Level Builder
Description: Lowers your gravity. Automatically makes all tiles underneath it water, too. (1.1.01.4.2.1)
Builder space: 1x1
Game information
Added in version: 1.0.0 (original level object)
1.5.0 (variants)
Series information
Development
Programmer(s): WreckingPrograms (physics and original level object)
Snoruntpyro (water variants)
{{{sprite}}}

Water is an object in Mega Man Maker that makes the player character jump higher and move slower in midair, and may do the same for other assets. When placed, it creates water tiles until the border of an unused screen or a solid tile. It was introduced as a level object with the Yamato Man blue skin in 1.0.0, but this object was left inaccessible in favor of having the water skins in a dedicated section of the Tilesets category.

Water lowers the player's gravity, making a splash sound when the player enters it, as well as lowering the gravity of most other assets in it. Water, when placed, will cover any unoccupied tiles below it. However, water still goes through some solid assets other than tilesets. Some Level Objects (e.g. Conveyor Belt and Elec Beam), will stop water from covering any tiles below the object, but others like the Key Door let the water pass right through them. Using a jump extension Rush Coil, Proto Coil or Bass' Double Jump can make you reach tremendous heights if the player is submerged in a sufficient amount of water. If dragging something while in the Level Builder, all the water except for the top part will disappear as long as the moved object is still held and it reappears once the dragged item is placed down.

Certain enemies and bosses behave differently inside and outside water, such as Shrink, Gyoraibo, Gabgyo, Bubble Man and Splash Woman. Pirate Man can also create his own water during his boss fight.

Variants

Icon Water In-Game Description Game
File:IceWaterIcon.png Ice Water Ancient water that only keeps robots floating if they are on mode 2 or up. Mega Man 1
File:BubbleWaterIcon.png Bubble Water A special water that is guaranteed to make a Crab proud in later years. Mega Man 2
File:WilyWater1Icon.png Wily Water 1 This polluted water contains nutrients to make fish grow biiiiig. Mega Man 2
File:GeminiWaterIcon.png Gemini Water Mysterious dark blue water, perfect for undersea ambushes. Mega Man 3
File:WilyWater2Icon.png Wily Water 2 This revolutionary water tile makes illegal mods obsolete. Mega Man 3
File:DiveWaterIcon.png Dive Water Cowabunga, dude! This water is perfect for surfing, dudes! Mega Man 4
File:ToadWaterIcon.png Toad Water Surprisingly clean sewer water. Known to make fish happier. Mega Man 4
File:WilyWater3Icon.png Wily Water 3 We are not responsible for any pollution caused to this water by Mets. Mega Man 4
File:WaveWaterIcon.png Wave Water Not to be confused with 'Water Wave'. Mega Man 5
File:WilyWater4Icon.png Wily Water 4 Has been polluted due to constant dumping of E- and M-Tanks. Mega Man 5
File:BlizzardWaterIcon.png Blizzard Water A perfect expanse of sea to set a tragic love story upon. Mega Man 6
File:CentaurWaterIcon.png Centaur Water Unfortunately, this Greek water lost its antigravity upon import. Mega Man 6
File:YamatoWaterIcon.png Yamato Water The original water type. Carried the sole torch of the Water Clan. Mega Man 6
File:YamatoWaterAltIcon.png Yamato Water (Alt) That's just ketchup, I swear. Mega Man 6
File:PlantWaterIcon.png Plant Water A brilliant shade of brown. Taken straight from the Amazon Jungle. Mega Man 6
File:WilyWater5Icon.png Wily Water 5 This water reeks of bad spike placement. Better be careful. Mega Man 6
File:SplashWaterIcon.png Splash Water This animated sea has unfortunately lost its shining luster over time. Mega Man 9
File:WilyWater6Icon.png Wily Water 6 A simple water type that goes well with obnoxious level design. Mega Man 9
File:EndlessWaterIcon.png Endless Water A peaceful, endless expanse of completely flat water. Mega Man 9
File:PumpWaterIcon.png Pump Water Taking a dip might be unsanitary. Mega Man 10
File:WilyWater7Icon.png Wily Water 7 Wonderfully atmospheric when combined with rain. Mega Man 10
File:WilyWater8Icon.png Wily Water 8 A transparent water with a scummy looking top. Mega Man 10
File:WilyWater9Icon.png Wily Water 9 Gives more glitter covered paper vibes than Wily fort water vibes. Mega Man 10
File:EndlessWater2Icon.png Endless Water 2 Akin to the endless stars of space... as vast as endless mode itself. Mega Man 10
File:EndlessWater3Icon.png Endless Water 3 Disclaimer: not actually endless. Mega Man 10
File:ChallengeWaterIcon.png Challenge Water Despite the name, traversal is the same as ordinary water. Mega Man 10
File:WoodWaterGBIcon.png Wood Water GB The deeper you go, the darker it gets. Mega Man II
File:WoodWaterGBAltIcon.png Wood Water GB (Alt) Black murky water straight from the mega mangrove. Mega Man II
File:TopWaterGBIcon.png Top Water GB To put at the bottom of your level. Mega Man II
File:TopWaterGBAltIcon.png Top Water GB (Alt) Why do you hate colors? Mega Man II
File:DiveWaterGBIcon.png Dive Water GB Fresh ocean water that begs you to jump in. Mega Man III
File:DiveWaterGBAltIcon.png Dive Water GB (Alt) What about swimming in some milk? Mega Man III
File:ToadWaterGBIcon.png Toad Water GB This water is for toads only. No frogs allowed. Mega Man IV
File:ToadWaterGBAltIcon.png Toad Water GB (Alt) Greyscale water for the color haters out there. Mega Man IV
File:NeptuneWaterGBIcon.png Neptune Water GB Thanks to whoever brought this water from so far away. Mega Man V
File:NeptuneWaterGBAltIcon.png Neptune Water GB (Alt) This water was not properly stored during the journey here. Mega Man V
File:ColdWaterIcon.png Cold Water Use with caution to avoid hypothermia. Mega Man and Bass
File:PirateWaterIcon.png Pirate Water Everything can be faked these days. Mega Man and Bass
File:IntroWaterMMBIcon.png Intro Water (MMB) Perfect for learning to swim. Mega Man and Bass

Trivia

  • It is possible to make floating tiles of water by using Chill Blocks and immediately break them with something like a Fire Met - the result will be a single tile of water that is not connected to anything.


Navigation

Level Objects
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up On/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch Ladder
Mega Man 2 Conveyor BeltForce BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball Jet
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast Crate
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
General / Mega Man Maker CheckpointYoku BlockReflecting Yoku BlockTime BombWeapon BlockDropperMusic ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover Saver


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb FlierNitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire WaveOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTop LiftSplash PlatformBouncy BallFuse CrosserJumpthrough PlatformHornet RollAcid DropNeedle PressFork BlockSteamPlantformIce BarrierSpike PlatformSoccer Ball JetConcrete LiftFuse RailFuse CrawlerFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5