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{{ImageNeeded|In-game images of all Targets}}
{{Incomplete|Spriter info for Target Rails, On/Off Targets, and Level Targets}}
{{Asset
{{Asset
|image=[[File:Targets Croby.png|200px]]
|image=[[File:Targets Croby.png|200px]]
|caption=Artwork of Targets by Croby
|caption=Artwork of Targets by Croby
|description=
|description=Once you smash all the targets they can reward you with various things! (Target, normal)<br>Target will follow the rail, they can reward the player with various things. (Target Rail)<br>Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. (Target, On/Off, blue)<br> Target that is tangible when the Switch is Red and not tangible when the Switch is Blue. (Target, On/Off, red)<br>Sadly music's not bundled, but still fun to smash! Be sure you break them all! (Level Target)
|space=1x1
|version=[[1.8.0]]<br>[[1.9.0]] (purple and yellow-pink [[Key]] color options)
|layer={{Layer|6}}
|category=[[Level Objects]]
|category=[[Level Objects]]
|game=''[[Mega Man 10]]''
|game=''[[Mega Man 10]]''
|programmer=[[Meka]]
|programmer=[[Meka]]
|spriter=
|sfx=[[Saphy]]
}}
}}
'''Targets''' are [[level objects]] originating from ''[[Mega Man 10]]''. They are featured in ''[[Mega Man Maker]]'' as of version [[1.8.0]].


'''Targets''' are level objects originating from ''[[Mega Man 10]]''. They are featured in ''[[Mega Man Maker]]'' as of version [[1.8.0]].
==Behavior==
Targets can appear in six different colors: red, green, blue, orange, purple, and yellow-pink. If a Target is hit by the [[player]]'s [[weapon]], it will be destroyed. If the player destroys a Target then touches a [[checkpoint]], that Target will not reappear when respawning.


The targets can appear in four different colors: red, green, blue and orange; several targets of the same color can be linked to form a group of targets. If a target is hit by a weapon, it will be destroyed, and if all targets of the same group are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or [[Yashichi]], immediately after the last target is destroyed.
Once the last Target of a particular color on a connected screen is destroyed, one of two things can happen depending on the settings for that Target's color:
*The [[player]] will be awarded an item that will travel to the player's position. This can be one of the following:
**[[Health]] (either small or large)
**[[Weapon energy]] (either small or large)
**[[Life]]
**[[Yashichi]]
**[[Key]] corresponding to the color of the target(s) destroyed
*The level will end (similar to shooting a [[Party Ball]]).
 
==Variants==
*Target Rails are colored rails on which Targets can move back and forth at one of four speed settings.
**The color of the rail will match the color of the Target at that position in the [[Level Builder]].
*On/Off Targets can only be destroyed when the color corresponding to the [[On/Off Switch]] is active: on for blue, off for red.
**When active, the Target's center flashes white and blue/red rapidly. When inactive, the Target darkens and stops flashing.
**Additionally, the blue On/Off Target can only drop a blue Key while the red On/Off Target can only drop a red Key.
*A '''Level Target''' is a gray target which will only drop a [[pickup]] or end the level when all Level Targets in a level are destroyed.
**The will change depending on the option set in the Level Builder for the last Level Target destroyed.
**It can also drop a Key of any color.


==Trivia==
==Trivia==
*The Target level object was planned to be included in [[1.7.0]], but due to time constraints, it was implemented in 1.8.0.
*The Target level object was planned to be included in [[1.7.0]], but due to time constraints, it was implemented in 1.8.0.


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==Navigation==
{{LevelObjects}}
{{V1.8}}
{{V1.8}}
{{MM10}}
{{MM10}}
{{MMM}}
{{MMM}}
[[Category:Level objects]] [[Category:Mega Man 10 Assets]] [[Category:Original Assets]]
[[Category:Level objects]] [[Category:Mega Man 10 Assets]] [[Category:Original Assets]]

Latest revision as of 09:40, 24 May 2025

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images of all Targets
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You can expand on it by adding content to this page.
Reason: Spriter info for Target Rails, On/Off Targets, and Level Targets
Targets
Artwork of Targets by Croby
Information
Level Builder
Description: Once you smash all the targets they can reward you with various things! (Target, normal)
Target will follow the rail, they can reward the player with various things. (Target Rail)
Target that is tangible when the Switch is Blue and not tangible when the Switch is Red. (Target, On/Off, blue)
Target that is tangible when the Switch is Red and not tangible when the Switch is Blue. (Target, On/Off, red)
Sadly music's not bundled, but still fun to smash! Be sure you break them all! (Level Target)
Category: Level Objects
Builder space: 1x1
Layer: 6 - Close front
Game information
Added in version: 1.8.0
1.9.0 (purple and yellow-pink Key color options)
Series information
Game of origin: Mega Man 10
Development
Programmer(s): Meka
Sound effect creator(s): Saphy

Targets are level objects originating from Mega Man 10. They are featured in Mega Man Maker as of version 1.8.0.

Behavior

Targets can appear in six different colors: red, green, blue, orange, purple, and yellow-pink. If a Target is hit by the player's weapon, it will be destroyed. If the player destroys a Target then touches a checkpoint, that Target will not reappear when respawning.

Once the last Target of a particular color on a connected screen is destroyed, one of two things can happen depending on the settings for that Target's color:

  • The player will be awarded an item that will travel to the player's position. This can be one of the following:
  • The level will end (similar to shooting a Party Ball).

Variants

  • Target Rails are colored rails on which Targets can move back and forth at one of four speed settings.
    • The color of the rail will match the color of the Target at that position in the Level Builder.
  • On/Off Targets can only be destroyed when the color corresponding to the On/Off Switch is active: on for blue, off for red.
    • When active, the Target's center flashes white and blue/red rapidly. When inactive, the Target darkens and stops flashing.
    • Additionally, the blue On/Off Target can only drop a blue Key while the red On/Off Target can only drop a red Key.
  • A Level Target is a gray target which will only drop a pickup or end the level when all Level Targets in a level are destroyed.
    • The will change depending on the option set in the Level Builder for the last Level Target destroyed.
    • It can also drop a Key of any color.

Trivia

  • The Target level object was planned to be included in 1.7.0, but due to time constraints, it was implemented in 1.8.0.


Level Objects
General CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBlocksBeat Rescue SpotTeleporter
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up Oil CanisterOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTime Block
Mega Man 2 Force BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Cossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Rotating PlatformRolling DrillTeckyunSteamWave PipesLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce BarrierCracking TilesFlying Platform
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball JetSeesaw RailTruck
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast CrateSlap HandsTeleporter (Dr. Light's Trial)Impact Rail
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Mega Man Maker Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide LiquidLiquid Height MarkerLiquid Height CrystalHealth Block CheckerWeapon Energy Block CheckerCharacter Block CheckerKey Block CheckerTime BlockArrowsWater HoverLava HoverLava Hover SaverPlushies


Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHotplateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Laser TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Mega Man 10
Weapons
Mega BusterProto BusterBass BusterTriple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade CrackerRush CoilRush JetProto CoilProto JetTreble Boost
Enemies
Cargou QKaona GeenoPointanSola 0Oshitsu OsarettsuNumetallMerserkerBari III (Head)Bari III (Body)Mecha PitchanSearchySearchy SpawnerReturning Machine Gun JoeNeo Heli MetallMolmoleMomole SpawnerMomole Spawner (Random)DarspiderSuzak and FenixYonbain
Level Objects
Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball Jet
Bosses
Sheep ManPump ManStrike ManNitro Man
Other Pages
TilesetsBackgroundsMusic


Mega Man Maker
Characters
Roll
Weapons
Nothing0ShineNadoCommand SelectionPerfect FreezeÜber Chain
Level Objects (General)
CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBeat Rescue SpotTeleporter
Level Objects (Mega Man Maker)
Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover SaverTime Block
Pickups
Weapon CapsuleCharacter CapsuleHealth SpawnerWeapon Energy SpawnerWeapon RemoverAnti YashichiDrop Suppressor
Other Pages
Music (Original)Music (Covers)