Gemini Man: Difference between revisions

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updated the 2nd paragraph of behavior explaining why he's not in the game
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{{Asset
{{Asset
|image=[[File:GeminiManCW.png|250px]]
|image=[[File:GeminiManCW.png|250px]]
|name=[[File:GeminiIcon.png|left]][[File:GeminiIcon.png|right]] Gemini Man
|caption=Artwork of Gemini Man from ''Rockman Complete Works''
|caption=Artwork of Gemini Man from ''Rockman Complete Works''
|description=
|description=
|hp=28
|hp=28
|damage=
|damage=3 (buster shot)<br>6 (contact damage, Gemini Laser)
|category=[[Boss]]
|category=[[Boss]]
|game=''[[Mega Man 3]]''
|game=''[[Mega Man 3]]''
|appears=''[[Mega Man III]]''
|appears=''[[Mega Man III]]''
|version=[[1.0.0]] (Unfinished/Scrapped)
|version=[[1.0.0]] (unfinished/scrapped)
|programmer=Renhoek (for Make a Good Mega Man Level 2)
|programmer=Renhoek (for ''Make a Good Mega Man Level 2'')<br>[[WreckingPrograms]] (port, unfinished)
[[WreckingPrograms]] (port, unfinished)
|sprite=[[File:0Artwork.png]]
}}
}}
'''DLWN-019/DRWN-019/DWN-019 Gemini Man''' is one of the 8 Robot Masters from ''[[Mega Man 3]]'' that goes unused in ''[[Mega Man Maker]]'' since version [[1.0.0]]. He was built by both Dr. Light and Dr. Wily. He was one of 8 Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the [[Gemini Laser]] to fight.
'''DLWN-019/DRWN-019/DWN-019 Gemini Man''' is one of the eight Robot Masters from ''[[Mega Man 3]]'' in ''[[Mega Man Maker]]''. Although Gemini Man has been in the game's files since version [[1.0.0|1.0.0,]] as of version [[1.9.0]], he is not selectable in-game by normal means.


He later comes back during the events of ''[[Mega Man III]]'', where he and 3 other Robot Masters from ''Mega Man 3'' are fighting Mega Man once again, and once again losing.
Gemini Man was built by both Dr. Light and Dr. Wily. He was one of eight Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the [[Gemini Laser]] to fight.
 
He later comes back during the events of ''[[Mega Man III]]'', where he and three other Robot Masters from ''Mega Man 3'' once again fight [[Mega Man]] but lose.


==Behavior==
==Behavior==
Gemini Man exists in ''Mega Man Maker'' but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the "?" intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.
Gemini Man exists in ''Mega Man Maker'' but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the "?" intro (which normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.


However, special setups allow a level with Gemini Man to be played. However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Gemini Man himself still exists in the game as a fully functioning boss ported from ''Make a Good Mega Man Level 2''. Due to not being updated since 1.0.0, Gemini Man's code structure is not made with multiple bosses in mind.
Despite this, special setups allow a level with Gemini Man to be played and prior to v1.8.0, was able to be put in the game as a fully functioning boss (starting from 1.8.0 onward, all his code was removed). However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Due to not being updated since 1.0.0, Gemini Man's code structure is not made with multiple bosses in mind.


==Trivia==
==Trivia==
*Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.
*Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.
**Additionally, Gemini Man was ported to ''Mega Man Maker'' from his code in ''Make a Good Mega Man Level 2''.
*Gemini Man was ported to ''Mega Man Maker'' from his code in ''Make a Good Mega Man Level 2''.
*As an April Fools announcement in 2022, it was made to look like [[Goldstorm]] under the alias of Major Issues was leaking the boss, but [[Luigi]] confirmed it was a joke and that his unused code was unchanged.
*As an April Fools announcement in 2022, it was made to look like [[Goldstorm]] under the alias of Major Issues was leaking the boss, but [[Luigi]] confirmed it was a joke and that his unused code was unchanged.
*In the 1.8 reveal livestream, a level named Gemini Man was among [[Luigi]]'s saved levels, seen as he was scrolling through various showcases. Upon various users in chat pointing it out, he revealed there had been some private efforts to make the boss work, but as they never went anywhere, no remnant of it was publicly added.
**Despite this, Gemini Man was one of the possible voting options for the [[1.9.0#Robot_Master_contest|1.9 Robot Master vote contest]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:GeminiMan.png|thumb|Official artwork from Mega Man 3
File:GeminiMan.png|thumb|Official artwork from ''Mega Man 3''
</gallery>
</gallery>


[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Unused content]]
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Unused content]]
{{clr}}
{{Bosses}}
{{MM3}}
{{MMIII}}

Latest revision as of 00:21, 6 March 2025

Gemini Man
Artwork of Gemini Man from Rockman Complete Works
Information
Level Builder
Category: Boss
Game information
HP: 28
Damage: 3 (buster shot)
6 (contact damage, Gemini Laser)
Added in version: 1.0.0 (unfinished/scrapped)
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man III
Development
Programmer(s): Renhoek (for Make a Good Mega Man Level 2)
WreckingPrograms (port, unfinished)

DLWN-019/DRWN-019/DWN-019 Gemini Man is one of the eight Robot Masters from Mega Man 3 in Mega Man Maker. Although Gemini Man has been in the game's files since version 1.0.0, as of version 1.9.0, he is not selectable in-game by normal means.

Gemini Man was built by both Dr. Light and Dr. Wily. He was one of eight Robot Masters assigned to travel to different mining planets to gather Energy Elements and other materials to finish building the peace-keeping robot Gamma. Gemini Man is capable of creating holographic copies of himself, and uses that power to confuse and overwhelm his opponents as he attacks them. He also uses his signature weapon, the Gemini Laser to fight.

He later comes back during the events of Mega Man III, where he and three other Robot Masters from Mega Man 3 once again fight Mega Man but lose.

Behavior

Gemini Man exists in Mega Man Maker but is unobtainable through normal means. He can only be obtained by hacking the Recents or Favorites section to include him. Although he has a proper entity thumbnail and level profile, in actuality he is nothing more than an invisible 1x1 entity with boss options, and the level intro for levels including him is simply the "?" intro (which normally appears when playing a level that uses a Party Ball or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within a level, attempting to play said level will simply cause the game to crash with a Code Error.

Despite this, special setups allow a level with Gemini Man to be played and prior to v1.8.0, was able to be put in the game as a fully functioning boss (starting from 1.8.0 onward, all his code was removed). However, he spawns as an invisible solid object instead of an actual boss. This is due to Gemini Man having a now non-existent boss ID, being 9. Due to not being updated since 1.0.0, Gemini Man's code structure is not made with multiple bosses in mind.

Trivia

  • Gemini Man was cut due to technical issues; his AI did not work well with customized terrain.
  • Gemini Man was ported to Mega Man Maker from his code in Make a Good Mega Man Level 2.
  • As an April Fools announcement in 2022, it was made to look like Goldstorm under the alias of Major Issues was leaking the boss, but Luigi confirmed it was a joke and that his unused code was unchanged.
  • In the 1.8 reveal livestream, a level named Gemini Man was among Luigi's saved levels, seen as he was scrolling through various showcases. Upon various users in chat pointing it out, he revealed there had been some private efforts to make the boss work, but as they never went anywhere, no remnant of it was publicly added.


Bosses
Mega Man Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Yellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble Man • Air Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap
Mega Man 3 Spark Man • Snake Man • Top Man • Shadow Man • Magnet Man • Hard Man • Kamegoro Maker
Mega Man 4 Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4
Mega Man 5 Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets
Mega Man 6 Wind Man • Flame Man • Knight Man • Yamato Man • Plant Man • Wily Machine 6
Mega Man 7 Spring Man • Freeze Man • Shade Man • Burst Man • Gamerizer
Mega Man 8 Grenade Man • Astro Man • Tengu Man
Mega Man 9 Concrete Man • Jewel Man • Hornet Man • Galaxy Man • Splash Woman • Tornado Man
Mega Man 10 Sheep Man • Pump Man • Strike Man • Nitro Man
Mega Man 11 Blast Man • Bounce Man • Fuse Man
Mega Man & Bass Cold Man • Burner Man • Pirate Man
Game Boy Enker • Punk • Pluto
Unused Gemini Man
Other Boss Door • Energy Element • Party Ball • Boss Suppressor • AI Changes


Mega Man 3
Weapons
Mega Buster • Spark Shock • Search Snake • Needle Cannon • Top Spin • Shadow Blade • Magnet Missile • Gemini Laser • Hard Knuckle • Rush Coil • Rush Jet
Enemies
Peterchy • Potton • Hammer Joe • Mechakkero • Pole • New Shotman • Petit Snakey • Komasaburo • Hari Harry • Cannon • Walking Bomb • Gyoraibo • Yambow • Mag Fly • Electric Gabyoall • Bubukan • Nitron • Elec'n • Bomb Flier • Hologran • Bomber Pepe • Giant Springer • Tama
Level Objects
Moving Cog • Lift Platform • Drop Platform • Wanaan • Magnet • Needle Press • Top Lift
Bosses
Spark Man • Top Man • Magnet Man • Hard Man • Shadow Man • Snake Man • Kamegoro Maker
Other Pages
Tilesets • Backgrounds • Music


Mega Man III
Weapons
Mega Buster • Spark Shock • Search Snake • Shadow Blade • Gemini Laser • Dive Missile • Skull Barrier • Dust Crusher • Drill Bomb • Screw Crusher • Rush Coil • Rush Jet
Enemies
Petit Snakey • Walking Bomb • Yambow • Electric Gabyoall • Elec'n • Togehero • Skullmet • Pakatto 24 • Ladder Press • Helipon
Bosses
Spark Man • Skull Man • Shadow Man • Snake Man • Punk
Other Pages
Tilesets • Backgrounds • Music

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