Cold Man: Difference between revisions

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===Attack 2: Jump===
===Attack 2: Jump===
After every two or four Ice Walls, Cold Man will perform a small jump in the [[player]]'s direction. If the player is further than five tiles from Cold Man during his jump, Cold Man will perform a long jump towards the player, create an Ice Wall, and hop in place before creating a two-tile area of ice mist (similar to his introduction animation) at the player's position. This mist freezes the player in place temporarily, turning them blue and rendering them unable to move or fire any [[weapons]]. If the player is not caught in this mist, Cold Man will hop in place and create this mist five times in total before repeating his Ice Wall attack pattern.
After every two or four Ice Walls, Cold Man will perform a small jump in the [[player]]'s direction. If the player is further than five tiles from Cold Man during his jump, Cold Man will perform a long jump towards the player, create an Ice Wall, and hop in place before creating a two-tile area of ice mist (similar to his introduction animation) at the player's position. This mist freezes the player in place temporarily, turning them blue and rendering them unable to move or fire any [[weapons]]. Pressing the movement, jump, and shoot buttons rapidly will free the player from being frozen quicker. If the player is not caught in this mist, Cold Man will hop in place and create this mist five times in total before destroying the created Ice Wall and repeating his Ice Wall attack pattern.


===Attack 3: Summon a Mokumokumo===
===Attack 3: Summon a Mokumokumo===

Revision as of 10:40, 6 September 2024

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Cold Man
Official artwork of Cold Man from Mega Man & Bass.
Information
Level Builder
Description: Ice cold homie, pushes ice walls and jumps sometimes. Spawns cloud friend at half hp.
Category: Bosses
Builder space: 2x2
Game information
HP: 28
16 (Ice Wall)
Damage: 5 (contact)
3 (Ice Wall)
Added in version: 1.8.0
Series information
Game of origin: Mega Man & Bass
Development
Programmer(s): Luigi
Spriter(s): ?
{{{sprite}}}

KGN-002 Cold Man is one of the eight Robot Masters from Mega Man & Bass. He is featured in Mega Man Maker starting from version 1.8.0.

Originally created as a refrigerating robot conceived to preserve prehistoric dinosaur DNA, he joined King's army and was modified to become King's Guard Robot.

Behavior

Cold Man has three main attacks:

Attack 1: Ice Wall

As the battle starts, Cold Man will use his signature attack, Ice Wall, then push it. The Ice Wall will rebound once then shatter upon the next impact with terrain or Cold Man himself. Some weapons such as the Pile Driver may instantly despawn Cold Man's Ice Wall.

If Cold Man is unable to push the Ice Wall, he will still perform the push animation; however, the Ice Wall will despawn a few seconds after doing so. If his Ice Wall has been pushed but not yet despawned, Cold Man will continue to create new Ice Walls unsuccessfully as they despawn as soon as they are created.

Cold Man's Ice Wall is treated as part of Cold Man and not considered as a separate level object: it is only affected by time-stopping weapons such as Time Stopper or Flash Stopper and other weapons such as Time Slow if they are set as Cold Man's weakness.

Attack 2: Jump

After every two or four Ice Walls, Cold Man will perform a small jump in the player's direction. If the player is further than five tiles from Cold Man during his jump, Cold Man will perform a long jump towards the player, create an Ice Wall, and hop in place before creating a two-tile area of ice mist (similar to his introduction animation) at the player's position. This mist freezes the player in place temporarily, turning them blue and rendering them unable to move or fire any weapons. Pressing the movement, jump, and shoot buttons rapidly will free the player from being frozen quicker. If the player is not caught in this mist, Cold Man will hop in place and create this mist five times in total before destroying the created Ice Wall and repeating his Ice Wall attack pattern.

Attack 3: Summon a Mokumokumo

Once he reaches half health or less, Cold Man will summon a Mokumokumo if one currently does not exists on screen. He will do this after every successful Ice Wall shot if a Mokumokumo does not currently exist.

Interactions with weapons

If an electric weapon is set as a weakness, Cold Man will get stunned by it. These weapons include:

If Cold Man is hit by an ice weapon that is not set as his weakness, he will regain health by the same amount of damage the weapon would have dealt otherwise.

Video Tutorial

Cold Man

Trivia

Gallery

Navigation

Bosses
Mega Man Cut ManBomb ManIce ManFire ManYellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Mega Man 3 Spark ManTop ManMagnet ManHard ManKamegoro Maker
Mega Man 4 Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Mega Man 5 Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Mega Man 6 Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Mega Man 7 Spring ManFreeze ManShade ManBurst Man
Mega Man 8 Grenade ManAstro ManTengu Man
Mega Man 9 Concrete ManSplash WomanTornado ManGalaxy ManJewel Man
Mega Man 10 Sheep ManPump ManStrike ManNitro Man
Mega Man 11 Blast ManBounce ManFuse Man
Mega Man & Bass Cold ManBurner ManPirate Man
Game Boy EnkerPunkPluto
Unused Gemini Man
Other Boss DoorEnergy ElementParty BallAI Changes


Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHotplateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Lazer TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Mega Man and Bass
Weapons
Mega BusterBass BusterIce WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardTreble Boost
Enemies (&Bass)
Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanMini Snowman SpawnerBig TellyElectric GeneratorMokumokumoHogaleHogale SpawnerAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Enemies (8)
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVShururun
Level Objects
Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin ChestShupponpon DoorFloating Bubble Generator
Bosses
Cold ManBurner ManPirate Man
Other Pages
TilesetsBackgroundsMusic