Bounce Man

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Bounce Man
Artwork of Bounce Man from Mega Man 11
Information
Level Builder
Description: Bounces around, punches and slams the floor. Speed gear turbos his speed.
Category: Boss
Builder space: 3x3
Game information
HP: 28
Damage: 4 (contact)
6 (punch)
Added in version: 1.6.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): Luigi
Spriter(s): LF222
FakeVirus

DWN-088 Bounce Man is one of the eight Robot Master bosses from Mega Man 11. He was added to Mega Man Maker in version 1.6.0.

Bounce Man is a Robot Master that was created for crash tests, but later modified to be an instructor for an athletics facility. During the events of Mega Man 11, he was captured by Dr. Wily after his completion of the Double Gear and reprogrammed for evil. He now uses his signature weapon, the Bounce Ball. When combined with his use of the Speed Gear, he exponentially increases the speed of himself.

Behaviour

Bounce Man bounces around the room, occasionally stopping in midair to launch a punch at the player. Seldom, after he punches, he will grapple himself to the place where his fist was and begin bouncing faster than usual, returning to his normal bouncing trajectory after a while. Being attacked with charged buster shots can make it go faster for a while.

If Bounce Man has low HP, he enables his Speed Gear and bounces around the room rapidly. After a while, he returns to his normal behavior.

If hit by his primary weakness, he will split into several parts that move individually. If these parts are shot at, they will bounce upwards before returning to Bounce Man. These parts can be frozen in place temporarily by the player's Ice Slasher.

Similar to the Power Adaptor, Bounce Man's punch can move Push Blocks and break Cracked Blocks.

Video Tutorial

Bounce Man

Trivia

  • Originating from Mega Man 11, Bounce Man utilizes part of the Double Gear system invented by Wily when low on health, strengthening his attacks using the Speed Gear. He, along side Blast Man are the first bosses able to use part of the Double Gear in Mega Man Maker.
  • Bounce Man is the second boss in Mega Man Maker to have a unique behavior when hit by a weakness weapon as of 1.6.2. Hitting Bounce Man with a weapon set to his primary weakness will cause him to perform a unique attack. This was present in; Mega Man 11 when hitting Bounce Man with his weakness, the Pile Driver.
    • The first boss to have a unique reaction to a weakness was Metal Man who is highly vulnerable to the player's Metal Blade if it set as a weakness or reflected back at Metal Man.

Glitches

This article contains information from an unknown source.
While this information may be true, its validity needs to be confirmed. You can help by locating the origin of this info and linking the source next to the relevant text as a reference.
Reason: Source for "Luigi admitted that he forgot to take ceilings into account while programming Bounce Man's script"
  • Prior to version 1.6.3, using Shine would make the player invincible to Bounce Man's fists.
  • Bounce Man can get clipped into walls. Luigi admitted that he forgot to take ceilings into account while programming Bounce Man's script.


Bosses
Mega Man Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Yellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble Man • Air Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap
Mega Man 3 Spark Man • Snake Man • Top Man • Shadow Man • Magnet Man • Hard Man • Kamegoro Maker
Mega Man 4 Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4
Mega Man 5 Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets
Mega Man 6 Wind Man • Flame Man • Knight Man • Yamato Man • Plant Man • Wily Machine 6
Mega Man 7 Spring Man • Freeze Man • Shade Man • Burst Man • Gamerizer
Mega Man 8 Grenade Man • Astro Man • Tengu Man
Mega Man 9 Concrete Man • Jewel Man • Hornet Man • Galaxy Man • Splash Woman • Tornado Man
Mega Man 10 Sheep Man • Pump Man • Strike Man • Nitro Man
Mega Man 11 Blast Man • Bounce Man • Fuse Man
Mega Man & Bass Cold Man • Burner Man • Pirate Man
Game Boy Enker • Punk • Pluto
Unused Gemini Man
Other Boss Door • Energy Element • Party Ball • Boss Suppressor • AI Changes


Version 1.6
Major Features
Build Online
Bosses
Sheep Man • Pump Man • Blast Man • Bounce Man
Enemies
Cargou Q • Kaona Geeno • Pointan • Sola 0 • Oshitsu Osarettsu • Numetall • Merserker • Bari III • Mecha Pitchan • Searchy • Electro Guard • Electriri • Pipetto • Anti-Eddie • Air Stone • Mash Burner • Crunch Don
Weapons
Thunder Wool • Commando Bomb • Water Shield • Wheel Cutter • Mirror Buster • Screw Crusher • Ballade Cracker • Bounce Ball • Pile Driver • Scramble Thunder
Level Objects
Horizontal Weapon Block • Horizontal Key Door • Moving Cog • Sheep Block • Moving Elevator • Chill Block • Spinning Wheel • Chemical Solution • Fire Wall
Major Patches
1.6.1 • 1.6.2 • 1.6.3

‎

Mega Man 11
Weapons
Mega Buster • Block Dropper • Bounce Ball • Pile Driver • Scramble Thunder • Acid Barrier • Rush Coil • Rush Jet
Enemies
Electro Guard • Electriri • Electriri Spawner (Edge) • Electriri Spawner (Solid) • Pipetto • Anti-Eddie • Air Stone/Fire/Nut • Mash Burner • Crunch Don • Arc Weldy • Boyorn • Lamper
Returning Enemies
Met • Picket Man • Gabyoall • Sniper Joe • Batton • Sniper Armor • Shield Attacker • Wall Blaster • Lyric
Level Objects
Spinning Wheel • Chemical Solution • Fire Wall • Fire Wall Modifier • Bouncy Ball • Fuse Rail • Fuse Laser Crawler • Fuse Laser Turret • Fuse Laser Spawner • Fuse Laser Exit • Fuse Crosser • Fuse Xtender • Hotplate • Blast Sensor • Blast Wire • Blast Crate • Blast Scrapped Car • Impact Rail
Bosses
Blast Man • Bounce Man • Fuse Man
Other Pages
Tilesets • Backgrounds • Music