Bouncy Ball: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
No edit summary
Navigation: LevelObjects template
 
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Asset
{{Asset
|name=[[File:BouncyBallIcon.png|left]]Bouncy Ball[[File:BouncyBallIcon.png|right]]
|image=[[File:Bouncyball.PNG|250px]]
|caption=Various types of Bouncy Balls.
|description=Beautifully bouncy! Striped variants contain extra elastic for flying extra far!
|description=Beautifully bouncy! Striped variants contain extra elastic for flying extra far!
|category=[[Level Objects]]
|category=[[Level Objects]]
|game=''[[Mega Man 11]]''
|game=''[[Mega Man 11]]''
|version=[[1.7.0]]
|version=[[1.7.0]]<br>[[1.9.0]] (blue, purple, and green variants including striped variants for each of the new colors)
|space=1x1
|layer={{Layer|5}}
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[WreckingPrograms]]<br>[[BigMaster]] (striped variants)
|spriter=[[WreckingPrograms]]<br>[[BigMaster]] (striped variants)
Line 10: Line 15:
'''Bouncy Balls''' are level objects originating from [[Bounce Man]]'s stage in ''[[Mega Man 11]]''. They are featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]].
'''Bouncy Balls''' are level objects originating from [[Bounce Man]]'s stage in ''[[Mega Man 11]]''. They are featured in ''[[Mega Man Maker]]'' as of version [[1.7.0]].


This level object works like a multi-directional [[Spring]], as it can make the player recoil, no matter where they touch it from. The bounce effect is greater if the player holds down the jump button in the same way it happens when the player character is bouncing over a Spring. If the player character touches it from the sides, the Bouncy Ball sends them in the opposite direction and can make the player ascend or descend depending on whether the player character was ascending or falling respectively. It can also bounce other assets such as [[Push Blocks]].
This level object works like a multi-directional [[Spring]], as it can make the [[player]] recoil, no matter where they touch it from. The bounce effect is greater if the player holds down the jump button in the same way it happens when the player character is bouncing over a Spring. If the player character touches it from the sides, the Bouncy Ball sends them in the opposite direction and can make the player ascend or descend depending on whether the player character was ascending or falling respectively. Unlike [[Spring]]s, it can also bounce other [[level objects]] such as [[Push Block]]s.


As a level object Bouncy Ball occupies 1 tile. It has three color skins that keep the standard bounce and includes striped variants that make the player bounce further and higher. If the player bounce sideways off of a ball and use a weapon or utility such as [[Top Spin]], [[Star Crash]] or [[Jet Adaptor]] while in mid-air, they will keep the momentum built upon contact with the ball.
As a level object Bouncy Ball occupies 1 tile. It has six color skins (red, pink, yellow, blue, green, and purple) that keep the standard bounce and includes striped variants for each color that make the player bounce further and higher. If the player bounces sideways off of a ball and uses a [[weapon]] or utility such as [[Top Spin]], [[Star Crash]] or [[Jet Adaptor]] while in mid-air, they will keep the momentum built upon contact with the ball.


==Trivia==
==Trivia==
{{SourceNeeded|Both trivia points}}
*Bouncy Balls were described as "multi-directional springs" in their announcement reveal.
*Bouncy Balls were described as "multi-directional springs" in their announcement reveal.
*[[Luigi]] stated that [[WreckingPrograms]] made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.
*[[Luigi]] stated that [[WreckingPrograms]] made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.


[[Category:Level objects]]
{{clr}}
==Navigation==
{{LevelObjects}}
{{V1.7}}
{{MM11}}
[[Category:Level objects]] [[Category:Mega Man 11 Assets]]

Latest revision as of 09:15, 5 October 2025

Bouncy Ball
Various types of Bouncy Balls.
Information
Level Builder
Description: Beautifully bouncy! Striped variants contain extra elastic for flying extra far!
Category: Level Objects
Builder space: 1x1
Layer: 5 - Main elements
Game information
Added in version: 1.7.0
1.9.0 (blue, purple, and green variants including striped variants for each of the new colors)
Series information
Game of origin: Mega Man 11
Development
Programmer(s): WreckingPrograms
Spriter(s): WreckingPrograms
BigMaster (striped variants)
Sound effect creator(s): littlelamp100

Bouncy Balls are level objects originating from Bounce Man's stage in Mega Man 11. They are featured in Mega Man Maker as of version 1.7.0.

This level object works like a multi-directional Spring, as it can make the player recoil, no matter where they touch it from. The bounce effect is greater if the player holds down the jump button in the same way it happens when the player character is bouncing over a Spring. If the player character touches it from the sides, the Bouncy Ball sends them in the opposite direction and can make the player ascend or descend depending on whether the player character was ascending or falling respectively. Unlike Springs, it can also bounce other level objects such as Push Blocks.

As a level object Bouncy Ball occupies 1 tile. It has six color skins (red, pink, yellow, blue, green, and purple) that keep the standard bounce and includes striped variants for each color that make the player bounce further and higher. If the player bounces sideways off of a ball and uses a weapon or utility such as Top Spin, Star Crash or Jet Adaptor while in mid-air, they will keep the momentum built upon contact with the ball.

Trivia

This article contains information from an unknown source.
While this information may be true, its validity needs to be confirmed. You can help by locating the origin of this info and linking the source next to the relevant text as a reference.
Reason: Both trivia points
  • Bouncy Balls were described as "multi-directional springs" in their announcement reveal.
  • Luigi stated that WreckingPrograms made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.


Level Objects
General CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBlocksBeat Rescue SpotTeleporter
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up Oil CanisterOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTime Block
Mega Man 2 Force BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Cossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Rotating PlatformRolling DrillTeckyunSteamWave PipesLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce BarrierCracking TilesFlying Platform
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball JetSeesaw RailTruck
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast CrateSlap HandsTeleporter (Dr. Light's Trial)Impact Rail
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Mega Man Maker Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide LiquidLiquid Height MarkerLiquid Height CrystalHealth Block CheckerWeapon Energy Block CheckerCharacter Block CheckerKey Block CheckerTime BlockArrowsWater HoverLava HoverLava Hover SaverPlushies


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb FlierNitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire Wave SpawnerFire Wave RedirectorFire Wave ShaftOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderAcid DropNeedle PressTop LiftFork BlockSteamPlantformSpike PlatformIce BarrierSplash PlatformConcrete LiftHornet RollJumpthrough PlatformSoccer Ball JetFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man 11
Weapons
Mega BusterBlock DropperBounce BallPile DriverScramble ThunderAcid BarrierRush CoilRush Jet
Enemies
Electro GuardElectririElectriri Spawner (Edge)Electriri Spawner (Solid)PipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonArc WeldyBoyornLamper
Returning Enemies
MetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyric
Level Objects
Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast WireBlast CrateBlast Scrapped CarImpact Rail
Bosses
Blast ManBounce ManFuse Man
Other Pages
TilesetsBackgroundsMusic