Ice Man: Difference between revisions
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Latest revision as of 19:30, 16 July 2024
Ice Man | |||||||||||||||||||||||||||||
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Artwork of Ice Man from Rockman Complete Works | |||||||||||||||||||||||||||||
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DLN-005/DRN-005 Ice Man is one of the six Robot Master bosses from Mega Man featured in Mega Man Maker since version 1.1.0. Ice Man is armed with his signature weapon, the Ice Slasher, which he uses excessively and exclusively when attacking.
Ice Man is one of robot masters created by Dr. Light, but was stolen and reprogrammed by Dr. Wily during events of Mega Man/Mega Man Powered Up and later in Mega Man: Dr. Wily's Revenge.
Behavior
Ice Man jumps a short height when he attacks, going straight up then slowing down as he goes back towards the ground. While falling, he fires three Ice Slashers: one at the height of his jump, one in the middle, and one just as he lands back on the ground. After this, he executes the pattern in reverse, jumping up slowly and firing three Ice Slashers starting from when he first jumps, in the middle of his jump, and at the apex before dropping down quickly. He will then move either left or right at random and repeat the above behavior.
Ice Man's pattern is slow, and straight forward. Ice Man limited mobility horizontally and vertically makes collision damage less likely, and makes him an easy target for counterattacks. His Ice Slashers also move slowly and are spaced out in such a way that they can be evaded by jumping between them, or, in some situations, sliding. In Mega Man Maker, Ice Man's behavior was modified to make Ice Man keep the same movement speed. (In Mega Man, Ice Man became faster the longer the battle took.) His contact damage was also reduced from 10 to 5.
Glitches
- Although rare and inconsistent, there is a chance that if Ice Man is able to somehow jump up to the ceiling he can clip into it causing him to warp around the screen, walk around in part of the wall, or spontaneously vanish or die. It is more common in boss rooms that include more than one screen and may be caused or made more likely because of a scrolling or transition bug.
- Prior to 1.5.0, if Ice Man jumped on a Flip Platform, he would become immobile.
Video Tutorial
Gallery
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Official artwork from Mega Man 1
Version 1.1 | |
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Bosses | |
Time Man • Ice Man | |
Enemies | |
Spine • Crazy Razy • Killer Bullet • Flying Shell • Watcher • Tackle Fire • Blocky • Pierobot • Crabbot • Hot Dog • Big Fish • Petit Snakey • Power Muscler • Brain Break | |
Weapons | |
Ice Slasher • Hyper Bomb • Time Slow • Oil Slider • Atomic Fire • Needle Cannon • Hard Knuckle • Ring Boomerang • Dive Missile | |
Level Objects | |
Flame Pillar | |
Major Patches | |
1.1.1 • 1.1.2 • 1.1.3 |
Mega Man 1 | |
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Characters | |
Mega Man | |
Weapons | |
Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam • Magnet Beam | |
Enemies | |
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder | |
Level Objects | |
Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner | |
Bosses | |
Cut Man • Ice Man • Bomb Man • Fire Man • Yellow Devil | |
Other Pages | |
Tilesets • Backgrounds • Music |