Chill Block: Difference between revisions
Blue Bummer (talk | contribs) Interactivity expansion in progress |
Blue Bummer (talk | contribs) →Weapons/Utilities: Added link. Minor edits |
||
(2 intermediate revisions by one other user not shown) | |||
Line 19: | Line 19: | ||
==Interactions== | ==Interactions== | ||
=== | ===Weapons/Utilities=== | ||
Most Player Weapons destroy Chill Blocks. | Most [[Player]] [[Weapons]] destroy Chill Blocks. However, Chill Blocks are either invincible to or resist the following... | ||
* [[Time Slow]] | * [[Time Slow]] | ||
Line 43: | Line 43: | ||
* [[Super Arrow]] | * [[Super Arrow]] | ||
Notably Chill Blocks stop the path of [[Magnet Beam]]. Chill Blocks are unaffected by the impact of | Notably Chill Blocks stop the path of [[Magnet Beam]]. Chill Blocks are unaffected by the impact of player utility-based [[Rush Coil|Coils]], [[Rush Jet|Jets]], and [[Item-1|Items]] of all kinds. Chill Blocks do not charge [[Uber Chain]] when destroyed by it. | ||
=== | ===Enemies and bosses=== | ||
Fire based | Fire, impact and explosive based attacks from certain [[enemies]] and [[bosses]] destroy Chill Blocks... | ||
====Fire attacks==== | |||
* [[Tackle Fire]] | * [[Tackle Fire]] | ||
* [[Fire Man]] | |||
* [[Hothead]] | * [[Hothead]] | ||
* [[Hot Dog]] | * [[Hot Dog]] | ||
* [[ | * [[Nitron]] | ||
* [[Fire Telly]] | * [[Fire Telly]] | ||
* [[ | * [[Flame Man]] | ||
* [[Fire Met]] | * [[Fire Met]] | ||
* [[Fire Totem]] | * [[Fire Totem]] | ||
* [[Sola 0]] | * [[Sola 0]] | ||
* [[Suzak and Fenix]] | * [[Suzak and Fenix]] | ||
* [[Arc Weldy]] | * [[Arc Weldy]] | ||
* [[Lamper]] | * [[Lamper]] | ||
====Explosion attacks==== | |||
* [[Gyoraibo]] | |||
* [[Okosutobon]] | |||
* [[Sea Mine]] | |||
====Impact attacks==== | |||
* [[Big Eye]] | |||
* [[Hard Man]] | |||
* [[Power Muscler]] | |||
* [[Molier]] | |||
* [[Stone Man]] | |||
* [[Press'n]] | * [[Press'n]] | ||
* [[Shuhorn]] | * [[Shuhorn]] | ||
* [[Doncatch]] | * [[Doncatch]] | ||
* [[Punk]] | * [[Tamp]] | ||
* [[Crunch Don]] (hammer) | |||
* [[Punk]] (ball attack) | |||
* [[Bounce Man]] (punch) | |||
==Trivia== | ==Trivia== | ||
*Chill Block was originally called Ice Block when added in version [[1.6.0]], but was renamed when the [[Ice Block]] object from ''[[Mega Man & Bass]]'' was added to ''Mega Man Maker'' in version [[1.8.0]]. | *Chill Block was originally called Ice Block when added in version [[1.6.0]], but was renamed when the [[Ice Block]] object from ''[[Mega Man & Bass]]'' was added to ''Mega Man Maker'' in version [[1.8.0]]. | ||
==Navigation== | ==Navigation== | ||
{{LevelObjects}} | {{LevelObjects}} | ||
{{V1.6}} | {{V1.6}} | ||
{{MM10}} | {{MM10}} |
Latest revision as of 15:38, 16 October 2024
Chill Block | ||||||||||||||||||||||||||||||||
Normal and cracked Chill Blocks in Mega Man 10 | ||||||||||||||||||||||||||||||||
|
Chill Block is a Level Object from the Chill Man stage of the game Mega Man 10. Chill Block was added to Mega Man Maker in version 1.6.0.
Chill Blocks are 2x2 large blocks of ice that can be destroyed by the player shooting them. Chill Blocks can also be broken by the player or large enemies such as Big Eye, Power Muscler, Press'n, Shuhorn, or Crunch Don jumping on them as well as being broken by heavy objects such as Push Blocks falling on them. Crunch Don's hammer and assets that have fire properties such as fire weapons will instantly break Chill Blocks.
Chill Blocks come in two states, solid and cracked. A solid Chill Block can be jumped upon once then crack shortly after, while a cracked Chill Block will break shortly after being jumped upon.
Interactions
Weapons/Utilities
Most Player Weapons destroy Chill Blocks. However, Chill Blocks are either invincible to or resist the following...
- Time Slow
- Time Stopper
- Top Spin
- Flash Stopper's time freezing effect makes Chill Blocks invincible to Player impact while active
- Gemini Laser
- Gravity Hold
- Crystal Eye
- Charge Kick
- Wind Storm
- Centaur Flash's attack makes Chill Blocks invincible to Player impact while active
- Ice Wave
- Plug Ball
- Thunder Wool's clouds
- Mirror Buster's buster
- Acid Barrier's shield
- Ice Wall
- Salt Water
- Shine's shield
- Super Arrow
Notably Chill Blocks stop the path of Magnet Beam. Chill Blocks are unaffected by the impact of player utility-based Coils, Jets, and Items of all kinds. Chill Blocks do not charge Uber Chain when destroyed by it.
Enemies and bosses
Fire, impact and explosive based attacks from certain enemies and bosses destroy Chill Blocks...
Fire attacks
- Tackle Fire
- Fire Man
- Hothead
- Hot Dog
- Nitron
- Fire Telly
- Flame Man
- Fire Met
- Fire Totem
- Sola 0
- Suzak and Fenix
- Arc Weldy
- Lamper
Explosion attacks
Impact attacks
- Big Eye
- Hard Man
- Power Muscler
- Molier
- Stone Man
- Press'n
- Shuhorn
- Doncatch
- Tamp
- Crunch Don (hammer)
- Punk (ball attack)
- Bounce Man (punch)
Trivia
- Chill Block was originally called Ice Block when added in version 1.6.0, but was renamed when the Ice Block object from Mega Man & Bass was added to Mega Man Maker in version 1.8.0.
Version 1.6 | |
---|---|
Major Features | |
Online Building | |
Bosses | |
Sheep Man • Pump Man • Blast Man • Bounce Man | |
Enemies | |
Cargou Q • Kaona Geeno • Pointan • Sola 0 • Oshitsu Osarettsu • Numetall • Merserker • Bari III • Mecha Pitchan • Searchy • Electro Guard • Electriri • Pipetto • Anti-Eddie • Air Stone • Mash Burner • Crunch Don | |
Weapons | |
Thunder Wool • Commando Bomb • Water Shield • Wheel Cutter • Mirror Buster • Screw Crusher • Ballade Cracker • Bounce Ball • Pile Driver • Scramble Thunder | |
Level Objects | |
Horizontal Weapon Block • Horizontal Key Door • Moving Cog • Sheep Block • Moving Elevator • Chill Block • Spinning Wheel • Chemical Solution • Fire Wall | |
Major Patches | |
1.6.1 • 1.6.2 • 1.6.3 |