On/Off Switch
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The On/Off Switch is a level object originating from Mega Man Powered Up that is available since 1.7.0. It consists of a system that can enable and disable special solid blocks, ladders, and spikes by attacking the switch. They were revealed in Mega Man Maker's third anniversary trailer.
The switch itself is a 1x1 tile object with the appearance of an orb that can be attacked to enable or disable special blocks. Any offensive weapon, including contact weapons (such as the Top Spin and riding the Oil Slider), a Fuse Laser Crawler/Turret's laser, or an On/Off Searchy activating can make them switch colors. The switch is fully solid, stationary, and not affected by gravity.
On/Off Switch
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On/Off Switches can be attacked to switch the state of other On/Off gimmicks.
On/Off Switch Timer
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On/Off Switch Timers automatically switch the state of On/Off gimmicks every 1-9 seconds as long as they are present in the active room.
On/Off Switch Block
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On/Off Switch Blocks switch between solid and intangible depending on the state they're in.
On/Off Switch Spike
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On/Off Switch Spikes switch between solid instant death and intangible depending on the state they're in.
On/Off Switch Ladder
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On/Off Switch Ladders switch between climbable ladders and intangible depending on the state they're in.
Mega Man Powered Up | |
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Weapons (PU) | |
Proto Buster • Roll Swing • Time Slow • Oil Slider | |
Weapons (MM1) | |
Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam | |
Enemies | |
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder • Hothead • Shield Attacker | |
Level Objects | |
Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner • On/Off Switch • On Switch Block • On/Off Switch Block | |
Bosses | |
Cut Man • Ice Man • Bomb Man • Fire Man • Time Man • Yellow Devil | |
Other Pages | |
Tilesets • Backgrounds • Music |