Bari III: Difference between revisions

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|caption=Head sprite for Bari III
|caption=Head sprite for Bari III
|description=
|description=
* (Head) Immobile tower that fires bouncing sound waves.
(Head) Immobile tower that fires bouncing sound waves.
* (Body) Harmful but destructible. Connected heads can squish or regenerate it.
(Body) Harmful but destructible. Connected heads can squish or regenerate it.
|category=[[Enemies]]
|category=[[Enemies]]
|hp=10
|hp=10
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|version=[[1.6.0]]
|version=[[1.6.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|layer={{Layer|5}}|space=2x2}}
|layer={{Layer|5}}
'''Bari III''' is an enemy from [[Mega Man 10]], featured in [[Mega Man Maker]] since version [[1.6.0]]. It consists of two components, '''Bari III (Head)''' and '''Bari III (Body)'''.
|options=[[File:ColorMagenta.png]] [[File:ColorLightOrange.png]]
|space=2x2 (Head)<br>2x1 (Body)
|sprite=[[File:Mm10_bari3sprite.png]] [[File:Mm10_bari3spritebody.png]]
}}
'''Bari III''' is an [[enemy]] from ''[[Mega Man 10]]'', featured in ''[[Mega Man Maker]]'' since version [[1.6.0]]. It consists of two components: '''Bari III (Head)''' and '''Bari III (Body)'''.


==Level Builder==
==Level Builder==
In the [[Level Builder]], Bari III is divided into two seperate entities, as aforementioned. The head can be stacked on to the body, and how many body segments it is stacked upon determines its height in-game.
In the [[Level Builder]], Bari III is divided into two separate entities, as aforementioned. The head can be stacked on to the body, and how many body segments it is stacked upon determines its height in-game.


==Behavior==
==Behavior==
Bari III initially sits motionless, atop its body segments or not. It will occasionally fire off two sound waves that move diagonally and bounce off of surfaces. It is also possible for the [[player]] to stand on their heads and when this is done, the Bari III will begin to squish into its body segments, until it reaches the ground. It will grow again once the player jumps off its head and will resume its attack pattern.
Bari III initially sits motionless, atop its body segments or not. It will occasionally fire off two sound waves that move diagonally and bounce off of surfaces. It is also possible for the [[player]] to stand on their heads; when this is done, the Bari III head will appear to have an expression of pain or discomfort and will begin to squish into any body segments underneath until it reaches the ground. It will grow again to its original size once the player jumps off its head and will resume its attack pattern. This behavior also is seen with heavy objects such as [[Push Block]]s and [[Magnetic Coil]]s.
 
==Video Tutorial==
TBD
 
==Trivia==
* If the player stands on a Bari III’s head, it will appear to have an expression of pain or discomfort towards the player doing so.


==Gallery==
==Gallery==

Revision as of 22:17, 22 March 2025

Bari III
Head sprite for Bari III
Information
Level Builder
Description: (Head) Immobile tower that fires bouncing sound waves.

(Body) Harmful but destructible. Connected heads can squish or regenerate it.

Category: Enemies
Builder space: 2x2 (Head)
2x1 (Body)
Layer: 5 - Main elements
Builder options:
Game information
HP: 10
Damage: 4 (contact)
2 (bullet)
Added in version: 1.6.0
Series information
Game of origin: Mega Man 10
Development
Programmer(s): WreckingPrograms

Bari III is an enemy from Mega Man 10, featured in Mega Man Maker since version 1.6.0. It consists of two components: Bari III (Head) and Bari III (Body).

Level Builder

In the Level Builder, Bari III is divided into two separate entities, as aforementioned. The head can be stacked on to the body, and how many body segments it is stacked upon determines its height in-game.

Behavior

Bari III initially sits motionless, atop its body segments or not. It will occasionally fire off two sound waves that move diagonally and bounce off of surfaces. It is also possible for the player to stand on their heads; when this is done, the Bari III head will appear to have an expression of pain or discomfort and will begin to squish into any body segments underneath until it reaches the ground. It will grow again to its original size once the player jumps off its head and will resume its attack pattern. This behavior also is seen with heavy objects such as Push Blocks and Magnetic Coils.

Gallery

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Cargou QKaona GeenoPointanSola OOshitsu OsarettsuNumetallMerserkerBari III (Head)Bari III (Body)Mecha PitchanSearchySearchy SpawnerReturning Machine Gun JoeNeo Heli MetallMolmoleMomole SpawnerMomole Spawner (Random)DarspiderSuzak and FenixYonbain
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Version 1.6
Major Features
Online Building
Bosses
Sheep ManPump ManBlast ManBounce Man
Enemies
Cargou QKaona GeenoPointanSola 0Oshitsu OsarettsuNumetallMerserkerBari IIIMecha PitchanSearchyElectro GuardElectririPipettoAnti-EddieAir StoneMash BurnerCrunch Don
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1.6.11.6.21.6.3