Wily Machine 6: Difference between revisions
mNo edit summary |
Added back info on phase 3 teleporting into 5x5 spaces (still works as of 1.10.2.2) |
||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{Asset | {{Asset | ||
|image=[[File:WilyMachine6Art.png|250px]] | |image=[[File:WilyMachine6Art.png|250px]] | ||
|name=[[File:WilyMachine6.png|left]][[File:WilyMachine6.png|right]] Wily Machine 6 | |||
|description=Jumps back and forth as it shoots. Has multiple selectable phases. | |description=Jumps back and forth as it shoots. Has multiple selectable phases. | ||
|category= | |category={{BuilderCategory|Bosses}} | ||
|damage=6 (contact, all phases) | |tab={{BuilderTab|6}} | ||
4 (projectile, all phases) | |space=8x7 | ||
|layer={{Layer|5}} | |||
|damage=6 (contact, all phases)<br>4 (projectile, all phases) | |||
|game=''[[Mega Man 6]]'' | |game=''[[Mega Man 6]]'' | ||
|version=[[1.8.0]] | |version=[[1.8.0]] | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|hp=28 (per phase)<br>84 (total) | |||
}} | }} | ||
'''Wily Machine 6''' is the final fortress boss from ''[[Mega Man 6]]'', originating in the final Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It was introduced to ''[[Mega Man Maker]]'' in version [[1.8.0]]. | |||
'''Wily Machine 6''' is the final fortress boss from ''[[Mega Man 6]]'', originating in the final Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It was introduced to [[Mega Man Maker]] in version [[1.8.0]]. | |||
== Behavior == | == Behavior == | ||
| Line 26: | Line 29: | ||
== Trivia == | == Trivia == | ||
* Prior to version [[1.8.4]], when Dr. Wily was launched out of his capsule at the end of phase 3, the game would treat him as a projectile: as such, he could be affected by [[weapons]] such as [[Black Hole Bomb]] and [[Jewel Satellite]]. | |||
* | * If Phase 3 is put into a room with few areas to teleport to, it may teleport inside [[Push Block]]s as if they are non-solid. It is unknown if this is a bug. | ||
* If Phase 3 is put into a room with few areas to teleport to, it may teleport inside [[Push Block | * Although the phase 3 of Wily Machine 6 is approximately 6x6 in size, it can teleport into 5x5 spaces. | ||
* Although the | |||
{{clr}} | {{clr}} | ||
==Navigation== | |||
{{Bosses}} | |||
{{V1.8}} | {{V1.8}} | ||
{{MM6}} | {{MM6}} | ||
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 6 Assets]] | [[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 6 Assets]] | ||
Latest revision as of 19:55, 3 October 2025
| ||||||||||||||||||||||||||||||||||||||
Wily Machine 6 is the final fortress boss from Mega Man 6, originating in the final Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It was introduced to Mega Man Maker in version 1.8.0.
Behavior
Phase 1
Wily Machine 6 will attempt to jump at the player, pausing when above them before pounding straight down in an attempt to crush them. Afterwards, it will fire four projectiles in the general direction of the player before repeating the process.
Phase 2
Phase 2 behaves near identically to phase one, but with a few key differences. It will now jump in a random direction, and it will only fire one projectile instead of four.
Phase 3
Phase 3 has Dr. Wily take to a capsule and teleport around. It will teleport to any open space on the screen and fire four projectiles in a spiral pattern. Once defeated, Wily fill fall out of the capsule and beg for forgiveness.
Video Tutorial
Trivia
- Prior to version 1.8.4, when Dr. Wily was launched out of his capsule at the end of phase 3, the game would treat him as a projectile: as such, he could be affected by weapons such as Black Hole Bomb and Jewel Satellite.
- If Phase 3 is put into a room with few areas to teleport to, it may teleport inside Push Blocks as if they are non-solid. It is unknown if this is a bug.
- Although the phase 3 of Wily Machine 6 is approximately 6x6 in size, it can teleport into 5x5 spaces.
Navigation
| Mega Man 6 | |
|---|---|
| Weapons | |
| Mega Buster • Blizzard Attack • Wind Storm • Flame Blast • Silver Tomahawk • Knight Crusher • Yamato Spear • Plant Barrier • Centaur Flash • Jet Adaptor • Power Adaptor | |
| Enemies | |
| Colton • Shield Attacker • Fire Telly • Au Au • Ben K • Cannopeller • Twin Roader • Brain Break • Katonbyon • Curlinger • SRU-21/P • Gabgyo • Pooker • Cyber Gabyoall • Yaffu • Hotchkiss'n • Molier • Submarine Flier • Propeller Eye • Skull Walker • Brown • Squidon | |
| Level Objects | |
| Spring • Flip Platform • Cracked Block • Push Block • Oil • Fan • Plantform • Spike Platform • Ice Barrier | |
| Bosses | |
| Wind Man • Flame Man • Knight Man • Yamato Man • Plant Man • Wily Machine 6 | |
| Other Pages | |
| Tilesets • Backgrounds • Music | |
