Wily Machine 4: Difference between revisions

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{{Asset|category=[[Boss]]|damage=6 (Contact)
{{Asset
4 (Projectile)|description=fires multiple energy shots, has two phases.|game=''[[Mega Man 4]]''|hp=28|version=[[1.8.0]]|image=[[File:WilyMachine4Art.png|250px]]}}
|image=[[File:WilyMachine4Art.png|250px]]
|description=Fires multiple energy shots, has two phases.
|category=[[Bosses]]
|damage=6 (Contact)
4 (Projectile)
|game=''[[Mega Man 4]]''
|version=[[1.8.0]]
|programmer=[[Luigi]]
|hp=28 (per phase)<br>56 (total)
}}


'''Wily Machine 4''' is one of the fortress bosses from ''[[Mega Man 4]]'', originating in the third Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It is introduced to [[Mega Man Maker]] in version [[1.8.0]].
'''Wily Machine 4''' is one of the fortress bosses from ''[[Mega Man 4]]'', originating in the third Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It is introduced to [[Mega Man Maker]] in version [[1.8.0]].
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After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen.
After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen.
==Video Tutorial==
[https://www.youtube.com/shorts/eAhiPB6AV7Q Wily Machine 4]


== Gallery ==
== Gallery ==
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* It is possible to destroy Wily's pod at the end of the fight with [[Rain Flush]], which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal.
* It is possible to destroy Wily's pod at the end of the fight with [[Rain Flush]], which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal.


[[Category:Bosses]] [[Category:Fortress Bosses]]
{{clr}}
{{Bosses}}
{{V1.8}}
{{MM4}}
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 4 Assets]]

Latest revision as of 18:41, 31 July 2024

Wily Machine 4
Information
Level Builder
Description: Fires multiple energy shots, has two phases.
Category: Bosses
Game information
HP: 28 (per phase)
56 (total)
Damage: 6 (Contact)

4 (Projectile)

Added in version: 1.8.0
Series information
Game of origin: Mega Man 4
Development
Programmer(s): Luigi
{{{sprite}}}


Wily Machine 4 is one of the fortress bosses from Mega Man 4, originating in the third Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It is introduced to Mega Man Maker in version 1.8.0.

Behavior

Wily Machine 4 has two phases, during both of which it shoots purple energy projectiles while facing in a single direction. It's direction can be set via the editor. Upon starting the fight, Wily Machine 4 will slowly float down towards it's placed location in the editor, with it's health bar filling up after it does so.

During phase 1, Wily Machine 4 will float up and down, firing three projectiles at an angle. After firing the third projectile, it will take a break before firing three more projectiles. It can only be hit from the front in this phase; the rest of it is immune to projectiles. After depleting Wily Machine 4's health bar, the machine will reposition itself to be at it's editor starting location and it's health bar will refill, with the fight entering phase 2.

During phase 2, Wily Machine 4 will instead move left and right while continuously shooting projectiles. Depending on the distance Mega Man is relative to the machine, it will either shoot it's projectiles straight forwards or at an angle towards him. Wily Machine 4 is also less vulnerable during this phase, with it only being able to be harmed at the top-front of it.

After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen.

Video Tutorial

Wily Machine 4

Gallery


Trivia

  • It is possible to destroy Wily's pod at the end of the fight with Rain Flush, which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal.


Bosses
Mega Man Cut ManBomb ManIce ManFire ManYellow Devil
Mega Man Powered Up Time Man
Mega Man 2 Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Mega Man 3 Spark ManTop ManMagnet ManHard ManKamegoro Maker
Mega Man 4 Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Mega Man 5 Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Mega Man 6 Wind ManFlame ManKnight ManYamato ManPlant ManWily Machine 6
Mega Man 7 Spring ManFreeze ManShade ManBurst Man
Mega Man 8 Grenade ManAstro ManTengu Man
Mega Man 9 Concrete ManSplash WomanTornado ManGalaxy ManJewel Man
Mega Man 10 Sheep ManPump ManStrike ManNitro Man
Mega Man 11 Blast ManBounce ManFuse Man
Mega Man & Bass Cold ManBurner ManPirate Man
Game Boy EnkerPunkPluto
Unused Gemini Man
Other Boss DoorEnergy ElementParty BallAI Changes


Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHotplateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Lazer TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush Jet
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic