Wily Machine 4: Difference between revisions
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|version=[[1.8.0]] | |version=[[1.8.0]] | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|hp=28 (per phase)<br>56 (total) | |||
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After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen. | After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen. | ||
==Video Tutorial== | |||
[https://www.youtube.com/shorts/eAhiPB6AV7Q Wily Machine 4] | |||
== Gallery == | == Gallery == | ||
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* It is possible to destroy Wily's pod at the end of the fight with [[Rain Flush]], which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal. | * It is possible to destroy Wily's pod at the end of the fight with [[Rain Flush]], which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal. | ||
[[Category:Bosses]] [[Category:Fortress Bosses]] | {{clr}} | ||
{{Bosses}} | |||
{{V1.8}} | |||
{{MM4}} | |||
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 4 Assets]] |
Latest revision as of 18:41, 31 July 2024
Wily Machine 4 | ||||||||||||||||||||||||||||||||
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Wily Machine 4 is one of the fortress bosses from Mega Man 4, originating in the third Wily stage, and is fought after defeating all 8 Robot Masters for a second time. It is introduced to Mega Man Maker in version 1.8.0.
Behavior
Wily Machine 4 has two phases, during both of which it shoots purple energy projectiles while facing in a single direction. It's direction can be set via the editor. Upon starting the fight, Wily Machine 4 will slowly float down towards it's placed location in the editor, with it's health bar filling up after it does so.
During phase 1, Wily Machine 4 will float up and down, firing three projectiles at an angle. After firing the third projectile, it will take a break before firing three more projectiles. It can only be hit from the front in this phase; the rest of it is immune to projectiles. After depleting Wily Machine 4's health bar, the machine will reposition itself to be at it's editor starting location and it's health bar will refill, with the fight entering phase 2.
During phase 2, Wily Machine 4 will instead move left and right while continuously shooting projectiles. Depending on the distance Mega Man is relative to the machine, it will either shoot it's projectiles straight forwards or at an angle towards him. Wily Machine 4 is also less vulnerable during this phase, with it only being able to be harmed at the top-front of it.
After defeating phase 2, Wily Machine 4 will be destroyed, with Dr. Wily escaping it via a pod that rises upwards off the screen.
Video Tutorial
Gallery
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Wily Machine 4's second phase.
Trivia
- It is possible to destroy Wily's pod at the end of the fight with Rain Flush, which will destroy both it and Wily as if it were a regular enemy. This is a trait carried over from Mega Man 4, though unlike that game the level victory animation will still play out as normal.
Mega Man 4 | |
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Weapons | |
Mega Buster • Ring Boomerang • Dive Missile • Skull Barrier • Flash Stopper • Dust Crusher • Drill Bomb • Rain Flush • Pharaoh Shot • Rush Coil • Rush Jet | |
Enemies | |
Skeleton Joe • Togehero • Shield Attacker • Super Ball Machine Jr. • Skullmet • Taketento • Gachappon • Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Ladder Press • Helipon • Ring Ring • Battan • Sea Mine • Ratton • Whopper | |
Level Objects | |
Dust Block • Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block | |
Bosses | |
Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4 | |
Other Pages | |
Tilesets • Backgrounds • Music |