Boobeam Trap: Difference between revisions
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{{Incomplete|Spriter info for the controller and more information on boss behavior}} | |||
{{Asset | {{Asset | ||
|image=[[File:BoobeamTrap.png|250px]] | |image=[[File:BoobeamTrap.png|250px]] | ||
|caption=Official artwork of the Boobeam Trap from ''Mega Man 2'' | |||
|category=[[Bosses]] | |category=[[Bosses]] | ||
|game=''[[Mega Man 2]]'' | |game=''[[Mega Man 2]]'' | ||
|version = [[1.8.0]] | |version = [[1.8.0]] (Boobeam Trap, Boobeam Trap Controller)<br>[[1.8.4]] (Boobeam Trap Rail) | ||
|hp=28 | |||
|programmer=[[Luigi]] | |||
|spriter=? | |||
}} | }} | ||
'''Boobeam Trap''' is one of the fortress bosses in ''[[Mega Man 2]]'', originating from the fourth Wily stage. It is featured in ''[[Mega Man Maker]]'' in version [[1.8.0]]. | |||
The boss consists of two parts: the pads and a controller. If no controller is present, each pad will function as a singular enemy; however if a controller is present, the pads will work like their original appearance in ''Mega Man 2'' albeit with some differences. It is now possible to place pads on floors and ceilings, and the pads can also be damaged by any weapon, and not just [[Crash Bomber]] like in the original game. | |||
==Video Tutorial== | |||
[https://www.youtube.com/shorts/qzIHfTSL2Mo Boobeam Trap] | |||
[[Category:Bosses]] [[Category:Fortress Bosses]] | {{clr}} | ||
{{Bosses}} | |||
{{V1.8}} | |||
{{MM2}} | |||
[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Mega Man 2 Assets]] |
Latest revision as of 12:09, 4 August 2024
Boobeam Trap | ||||||||||||||||||||||||||||||
Official artwork of the Boobeam Trap from Mega Man 2 | ||||||||||||||||||||||||||||||
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Boobeam Trap is one of the fortress bosses in Mega Man 2, originating from the fourth Wily stage. It is featured in Mega Man Maker in version 1.8.0.
The boss consists of two parts: the pads and a controller. If no controller is present, each pad will function as a singular enemy; however if a controller is present, the pads will work like their original appearance in Mega Man 2 albeit with some differences. It is now possible to place pads on floors and ceilings, and the pads can also be damaged by any weapon, and not just Crash Bomber like in the original game.
Video Tutorial
Mega Man 2 | |
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