On/Off Switch: Difference between revisions
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The On/Off Switch is a [[level object]] originating from ''[[Mega Man Powered Up]]'' that is available since [[1.7.0]]. It consists of a system that can enable and disable special solid blocks, ladders, and spikes by attacking the switch. They were revealed in ''[[Mega Man Maker]]'''s third anniversary trailer | {{Incomplete|More info on all objects}} | ||
{{ImageNeeded|In-game images}} | |||
The '''On/Off Switch''' is a [[level object]] originating from ''[[Mega Man Powered Up]]'' that is available since [[1.7.0]]. It consists of a system that can enable and disable special solid blocks, ladders, and spikes by attacking the switch. They were revealed in ''[[Mega Man Maker]]''<nowiki>'</nowiki>s third anniversary trailer. | |||
== On/Off Switch == | == On/Off Switch == | ||
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|game=''[[Mega Man Powered Up]]'' | |game=''[[Mega Man Powered Up]]'' | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|spriter=[[ | |spriter=[[Schmidkalkan]] | ||
|sfx= | |sfx=[[littlelamp100]] (Switch changing from red to blue with an On/Off Block/Spike/Ladder onscreen) | ||
|sprite=[[File:CrystalSwitchIcon.png]] | |||
}} | }} | ||
'''On/Off Switches''' can be attacked to switch the state of other On/Off gimmicks. Certain weapons such as those that affect the entire screen like [[Gravity Hold]] do not change the state of On/Off Switches. | |||
The switch itself is a 1x1 tile object with the appearance of an orb that can be attacked to enable or disable special blocks. Any offensive weapon, including contact weapons (such as the [[Top Spin]] and riding the [[Oil Slider]]), a [[Fuse Laser Crawler|Fuse Laser Crawler/Turret's]] laser, or an [[Searchy|On/Off Searchy]] activating can make them switch colors. The switch is fully solid, stationary, and not affected by gravity. | |||
{{clr}} | {{clr}} | ||
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|version=[[1.7.0]] | |version=[[1.7.0]] | ||
|space=1x1 | |space=1x1 | ||
|game=''[[Mega Man | |game=''[[Mega Man Maker]]'' | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|spriter= | |spriter=[[Schmidkalkan]] | ||
|sfx= | |sfx=[[littlelamp100]] (Switch Timer changing from red to blue with an On/Off Block/Spike/Ladder onscreen) | ||
|sprite=[[File:CrystalSwitchTimerIcon.png]] | |||
}} | }} | ||
'''On/Off Switch Timers''' automatically switch the state of On/Off gimmicks on a timer set from 1-9 as long as they are present in the active room. | |||
{{clr}} | {{clr}} | ||
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|game=''[[Mega Man Powered Up]]'' | |game=''[[Mega Man Powered Up]]'' | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|spriter= | |spriter=[[Schmidkalkan]] | ||
| | |sprite=[[File:SwitchBlockOnIcon.png]] [[File:SwitchBlockOffIcon.png]] | ||
}} | }} | ||
'''On/Off Switch Blocks''' switch between solid and intangible depending on the state they are in. | |||
{{clr}} | {{clr}} | ||
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|version=[[1.7.0]] | |version=[[1.7.0]] | ||
|space=1x1 | |space=1x1 | ||
|game=''[[Mega Man | |game=''[[Mega Man Maker]]'' | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|spriter= | |spriter=[[Schmidkalkan]] | ||
| | |sprite=[[File:SwitchSpikeOnIcon.png]] [[File:SwitchSpikeOffIcon.png]] | ||
}} | }} | ||
'''On/Off Switch Spikes''' switch between solid instant death and intangible depending on the state they are in. | |||
{{clr}} | {{clr}} | ||
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|version=[[1.7.0]] | |version=[[1.7.0]] | ||
|space=1x1 | |space=1x1 | ||
|game=''[[Mega Man | |game=''[[Mega Man Maker]]'' | ||
|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
|spriter= | |spriter=[[Schmidkalkan]] | ||
| | |sprite=[[File:SwitchLadderOnIcon.png]] [[File:SwitchLadderOffIcon.png]] | ||
}} | }} | ||
'''On/Off Switch Ladders''' switch between climbable ladders and intangible depending on the state they are in. | |||
{{clr}} | {{clr}} |
Latest revision as of 01:01, 23 September 2024
This article is missing important information to be considered complete. You can expand on it by adding content to this page. Reason: More info on all objects |
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: In-game images |
The On/Off Switch is a level object originating from Mega Man Powered Up that is available since 1.7.0. It consists of a system that can enable and disable special solid blocks, ladders, and spikes by attacking the switch. They were revealed in Mega Man Maker's third anniversary trailer.
On/Off Switch
On/Off Switch | |||||||||||||||||||||||||||||||||||
File:OnOffSwitch.png | |||||||||||||||||||||||||||||||||||
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On/Off Switches can be attacked to switch the state of other On/Off gimmicks. Certain weapons such as those that affect the entire screen like Gravity Hold do not change the state of On/Off Switches.
The switch itself is a 1x1 tile object with the appearance of an orb that can be attacked to enable or disable special blocks. Any offensive weapon, including contact weapons (such as the Top Spin and riding the Oil Slider), a Fuse Laser Crawler/Turret's laser, or an On/Off Searchy activating can make them switch colors. The switch is fully solid, stationary, and not affected by gravity.
On/Off Switch Timer
On/Off Switch Timer | |||||||||||||||||||||||||||||||||||
File:OnOffSwitchTimer.png | |||||||||||||||||||||||||||||||||||
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On/Off Switch Timers automatically switch the state of On/Off gimmicks on a timer set from 1-9 as long as they are present in the active room.
On/Off Switch Block
On/Off Switch Block | |||||||||||||||||||||||||||||||||
File:TBA.png | |||||||||||||||||||||||||||||||||
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On/Off Switch Blocks switch between solid and intangible depending on the state they are in.
On/Off Switch Spike
On/Off Switch Spike | |||||||||||||||||||||||||||||||||
File:TBA.png | |||||||||||||||||||||||||||||||||
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On/Off Switch Spikes switch between solid instant death and intangible depending on the state they are in.
On/Off Switch Ladder
On/Off Switch Ladder | |||||||||||||||||||||||||||||||||
File:TBA.png | |||||||||||||||||||||||||||||||||
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On/Off Switch Ladders switch between climbable ladders and intangible depending on the state they are in.
Mega Man Powered Up | |
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