Bari III: Difference between revisions
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{{Asset | {{Asset | ||
|name=Bari III | |name=[[File:BariIII(Head)Icon.png|left]] Bari III [[File:BariIII(Head)Icon.png|right]] | ||
|image=[[File: | |image=[[File:Mm10_BariThreeInGame.png|250px]] | ||
|caption= | |caption=In-game screenshot of a pink Bari III from ''[[Mega Man Maker]]''. | ||
|description= | |description= | ||
(Head) Immobile tower that fires bouncing sound waves. | (Head) Immobile tower that fires bouncing sound waves. | ||
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|sprite=[[File:Mm10_bari3sprite.png]] [[File:Mm10_bari3spritebody.png]] | |sprite=[[File:Mm10_bari3sprite.png]] [[File:Mm10_bari3spritebody.png]] | ||
}} | }} | ||
'''Bari III''' is an [[enemy]] from ''[[Mega Man 10]]'', featured in ''[[Mega Man Maker]]'' since version [[1.6.0]]. It consists of two components: '''Bari III (Head)''' and '''Bari III (Body)'''. | '''Bari III''' is an [[enemy]] originating from ''[[Mega Man 10]]'', featured in ''[[Mega Man Maker]]'' since version [[1.6.0]]. It consists of two components: '''Bari III (Head)''' and '''Bari III (Body)'''. It resembles a large totem pole based robot, and it first appeared in [[Sheep Man]]'s stage, as well as the Wily Castle. | ||
==Level Builder== | ==Level Builder== | ||
In the [[Level Builder]], Bari III is divided into two separate entities, as aforementioned. The head can be stacked | In the [[Level Builder]], Bari III is divided into two separate entities, as aforementioned. The head can be stacked upon the body, and how many body segments it is stacked upon determines its height in-game. It is designated to the fifth [[layer]], sharing its spot with most [[tiles]], and its color can be manually selected between either pink or orange. | ||
==Behavior== | ==Behavior== | ||
Bari III initially sits motionless, atop its body segments or not. It will occasionally fire off two sound waves that move diagonally and bounce off of surfaces. It is also possible for the [[player]] to stand on their heads; when this is done, the Bari III head will appear to have an expression of pain or discomfort and will begin to squish into any body segments underneath until it reaches the ground. It will grow again to its original size once the player jumps off its head and will resume its attack pattern. This behavior also is seen with heavy objects such as [[Push Block]]s and [[Magnetic Coil]]s. | Bari III initially sits motionless, atop its body segments or not. It will occasionally fire off two sound waves that move diagonally and bounce off of surfaces. It is also possible for the [[player]] to stand on their heads; when this is done, the Bari III head will appear to have an expression of pain or discomfort and will begin to squish into any body segments underneath until it reaches the ground. It will grow again to its original size once the player jumps off its head and will resume its attack pattern. They are also unable to fire any projectiles in this state. This behavior also is seen with heavy objects such as [[Push Block]]s and [[Magnetic Coil]]s. Once the Bari III's head is destroyed, any and all of its body segments will be destroyed with it. | ||
A Bari III Head will crush the player to death if it falls on them. However, if the player comes in contact with the underside of a Bari III Head, they will take no damage but will still take knockback and gain invincibility frames. | A Bari III Head will crush the player to death if it falls on them. However, if the player comes in contact with the underside of a Bari III Head, they will take no damage but will still take knockback and gain invincibility frames. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Mm10 bari3sprite.png|Head sprite for Bari III | ||
File:Mm10 bari3spritebody.png|The body segment of a Bari III. | |||
File:Mm10 BariThreeInGame2.png|In-game screenshot of an orange Bari III from ''[[Mega Man Maker]]''. | |||
</gallery> | </gallery> | ||
Revision as of 00:56, 23 March 2025
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In-game screenshot of a pink Bari III from Mega Man Maker. | |||||||||||||||||||||||||||||||||||||||
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Bari III is an enemy originating from Mega Man 10, featured in Mega Man Maker since version 1.6.0. It consists of two components: Bari III (Head) and Bari III (Body). It resembles a large totem pole based robot, and it first appeared in Sheep Man's stage, as well as the Wily Castle.
Level Builder
In the Level Builder, Bari III is divided into two separate entities, as aforementioned. The head can be stacked upon the body, and how many body segments it is stacked upon determines its height in-game. It is designated to the fifth layer, sharing its spot with most tiles, and its color can be manually selected between either pink or orange.
Behavior
Bari III initially sits motionless, atop its body segments or not. It will occasionally fire off two sound waves that move diagonally and bounce off of surfaces. It is also possible for the player to stand on their heads; when this is done, the Bari III head will appear to have an expression of pain or discomfort and will begin to squish into any body segments underneath until it reaches the ground. It will grow again to its original size once the player jumps off its head and will resume its attack pattern. They are also unable to fire any projectiles in this state. This behavior also is seen with heavy objects such as Push Blocks and Magnetic Coils. Once the Bari III's head is destroyed, any and all of its body segments will be destroyed with it.
A Bari III Head will crush the player to death if it falls on them. However, if the player comes in contact with the underside of a Bari III Head, they will take no damage but will still take knockback and gain invincibility frames.
Gallery
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Head sprite for Bari III
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The body segment of a Bari III.
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In-game screenshot of an orange Bari III from Mega Man Maker.
Enemies |
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Mega Man 10 |
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Version 1.6 |
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