Yashichi: Difference between revisions
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The '''Yashichi''' [[Pickup]] is a special item found originally in ''[[Mega Man 1]]'' that is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]]. The pickup is a special energy producing turbine that harnesses wind power | The '''Yashichi''' [[Pickup]] is a special item found originally in ''[[Mega Man 1]]'' that is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]]. The pickup is a special energy producing turbine that harnesses wind power. | ||
==Behavior== | |||
Through this energy source the [[Playable Characters|Player Character]] will fully refill their health and weapon energy for all their equipped weapons upon picking it up, similar to an [[M-Tank]] but used instantaneously rather than being held in the Player's inventory for later use or stopping the gameplay until the [[health]] or [[weapon energy]] are refilled. | |||
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==Anti Yashichi== | |||
{{Asset | |||
|name=[[File:Antiyashichiicon.png|left]] Anti Yashichi [[File:Antiyashichiicon.png|right]] | |||
|image=[[File:AntiYashichiInGame.png|200px]] | |||
|caption=An Anti Yashichi | |||
|description=Instantly sets hp to 1 and depletes all weapon ammo instantly! | |||
|space=1x1 | |||
|sprite=[[File:Antiyashichiicon.png]] | |||
|game=''[[Mega Man Maker]]'' | |||
|programmer=[[Meka]] | |||
|layer={{Layer|5}} | |||
|version=[[1.8.0]] | |||
|category=[[Pickups]] | |||
}} | |||
The '''Anti Yashichi''' is a special [[pickup]] created exclusively by the [[Mega Man Maker Team|developers]] and does not appear in any official ''Mega Man'' games. It was introduced in ''Mega Man Maker'' as of version [[1.8.0]]. | |||
===Behavior=== | |||
Acting as the opposite of the [[Yashichi]], the Anti Yashichi drastically reduces the [[player]]'s survivability—it sets the player's [[health]] to 1 and depletes the [[weapon energy]] of all secondary [[weapons]] to 0. Unlike [[spikes]], it does not result in instant death but significantly weakens the player. Similar to the Yashichi, it is not affected by gravity and its effects activate instantly upon contact. | |||
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==Trivia== | ==Trivia== | ||
*Similar to their appearance in [[Mega Man 1|the first ''Mega Man'' game]], the Yashichi does not freeze the screen as the health and energy bar fills, instead instantly resetting all bars back to max in a single second with no animation. | *Similar to their appearance in [[Mega Man 1|the first ''Mega Man'' game]], the Yashichi does not freeze the screen as the health and energy bar fills, instead instantly resetting all bars back to max in a single second with no animation. | ||
*The Yashichi uses a unique sound effect exclusive to it when picked up in ''Mega Man Maker''. This sound effect is the original sound heard when collecting any item in the original ''Mega Man 1''. | *The Yashichi uses a unique sound effect exclusive to it when picked up in ''Mega Man Maker''. This sound effect is the original sound heard when collecting any item in the original ''Mega Man 1''. | ||
*The Yashichi also appears as a pickup in ''[[Mega Man 8]]'' that can spawn via the use of Rush Question, ''[[Mega Man 10]]'' in easy mode primarily, and in ''[[Mega Man 11]]'' in the last Dr. Wily Gear Fortress stage with the item exclusive to Superhero difficulty. | *The Yashichi also appears as a pickup in ''[[Mega Man 8]]'' that can spawn via the use of Rush Question, ''[[Mega Man 10]]'' in easy mode primarily, and in ''[[Mega Man 11]]'' in the last Dr. Wily Gear Fortress stage with the item exclusive to Superhero difficulty. | ||
*The Anti Yashichi is the only [[Pickup]] in the game which is considered to be avoided rather than collecting it. | |||
==Glitches== | ==Glitches== | ||
Because the Yashichi refills health instantaneously, it is possible to exploit it to bypass being crushed when the Player Character is forced into a wall allowing them to survive and walk around within or zip around the wall. | *Because the Yashichi refills health instantaneously, it is possible to exploit it to bypass being crushed when the Player Character is forced into a wall allowing them to survive and walk around within or zip around the wall. | ||
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{{Pickups}} | {{Pickups}} | ||
{{V1.4}} | {{V1.4}} | ||
{{V1.8}} | |||
{{MM1}} | {{MM1}} | ||
{{MMM}} | |||
[[Category:Pickups]] | [[Category:Pickups]] | ||
Revision as of 21:37, 23 May 2025
| Proto Man surrounded by an excessive amount of Yashichis. | |||||||||||||||||||||||||||||||||
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The Yashichi Pickup is a special item found originally in Mega Man 1 that is featured in Mega Man Maker as of version 1.4.0. The pickup is a special energy producing turbine that harnesses wind power.
Behavior
Through this energy source the Player Character will fully refill their health and weapon energy for all their equipped weapons upon picking it up, similar to an M-Tank but used instantaneously rather than being held in the Player's inventory for later use or stopping the gameplay until the health or weapon energy are refilled.
Anti Yashichi
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| An Anti Yashichi | |||||||||||||||||||||||||||||||||
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The Anti Yashichi is a special pickup created exclusively by the developers and does not appear in any official Mega Man games. It was introduced in Mega Man Maker as of version 1.8.0.
Behavior
Acting as the opposite of the Yashichi, the Anti Yashichi drastically reduces the player's survivability—it sets the player's health to 1 and depletes the weapon energy of all secondary weapons to 0. Unlike spikes, it does not result in instant death but significantly weakens the player. Similar to the Yashichi, it is not affected by gravity and its effects activate instantly upon contact.
Trivia
- Similar to their appearance in the first Mega Man game, the Yashichi does not freeze the screen as the health and energy bar fills, instead instantly resetting all bars back to max in a single second with no animation.
- The Yashichi uses a unique sound effect exclusive to it when picked up in Mega Man Maker. This sound effect is the original sound heard when collecting any item in the original Mega Man 1.
- The Yashichi also appears as a pickup in Mega Man 8 that can spawn via the use of Rush Question, Mega Man 10 in easy mode primarily, and in Mega Man 11 in the last Dr. Wily Gear Fortress stage with the item exclusive to Superhero difficulty.
- The Anti Yashichi is the only Pickup in the game which is considered to be avoided rather than collecting it.
Glitches
- Because the Yashichi refills health instantaneously, it is possible to exploit it to bypass being crushed when the Player Character is forced into a wall allowing them to survive and walk around within or zip around the wall.
Navigation
| Version 1.4 | |
|---|---|
| Major Features | |
| Wily Challenge | |
| Bosses | |
| Wind Man • Flame Man • Spring Man • Shade Man | |
| Enemies | |
| Bubukan • Katonbyon • Curlinger • SRU-21/P • Gabgyo • Pooker • Cyber Gabyoall • Yaffu • Squidon • Tripropellan • Icicle Teck • Trio the Wheel • Baccone • Tom Daddy • Frisk Cannon • Gockroach S • Turbo Roader • Kaminari Kogoro • Cyorown • Gobots • Tsuranattori | |
| Weapons | |
| Shadow Blade • Blizzard Attack • Flame Blast • Knight Crusher • Wild Coil • Noise Crush • Danger Wrap • Jet Adaptor • Power Adaptor • Super Adaptor | |
| Level Objects & Pickups | |
| Cracked Block • Push Block • Oil • Fan • Floor Light • Jet Platform • Punch Block • Weapon Remover • Yashichi | |
| Major Patches | |
| 1.4.1 • 1.4.2 | |
| Mega Man 1 | |
|---|---|
| Characters | |
| Mega Man | |
| Weapons | |
| Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam • Magnet Beam | |
| Enemies | |
| Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder | |
| Level Objects | |
| Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner | |
| Bosses | |
| Energy Element • Cut Man • Ice Man • Bomb Man • Fire Man • Guts Man • Yellow Devil | |
| Other Pages | |
| Tilesets • Backgrounds • Music | |
| Mega Man Maker | |
|---|---|
| Characters | |
| Roll | |
| Weapons | |
| Nothing • 0 • Shine • Nado • Command Selection • Perfect Freeze • Über Chain | |
| Level Objects (General) | |
| Checkpoint • Yoku Block • Reflecting Yoku Block • Conveyor Belt • Breakable Block • Falling Platform • Time Bomb • Weapon Block • Weapon Barrier • Dropper • Beat Rescue Spot • Teleporter | |
| Level Objects (Mega Man Maker) | |
| Music Changer • Key • Key Door • Magnetic Ceiling • Target • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Water • Water Height Marker • Water Height Crystal • Health Block Checker • Weapon Energy Block Checker • Arrows • Water Hover • Lava Hover • Lava Hover Saver • Time Block | |
| Pickups | |
| Weapon Capsule • Character Capsule • Health Spawner • Weapon Energy Spawner • Weapon Remover • Anti Yashichi • Drop Suppressor | |
| Other Pages | |
| Music (Original) • Music (Covers) | |



