Grenade Man: Difference between revisions
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{{ImageNeeded|Grenade Man's appearance and attacks in ''Mega Man Maker''}} | |||
{{Asset | {{Asset | ||
|image=[[File:GrenadeMan.png|250px]] | |image=[[File:GrenadeMan.png|250px]] | ||
|name=[[File:GrenadeIcon.png|left]][[File:GrenadeIcon.png|right]] Grenade Man | |||
|caption=Artwork of Grenade Man from ''Mega Man 8'' | |caption=Artwork of Grenade Man from ''Mega Man 8'' | ||
|description=Lobs grenades, mines and rushes at you for a very hectic fight, hee hee. | |description=Lobs grenades, mines and rushes at you for a very hectic fight, hee hee. | ||
|category=[[Boss]] | |category=[[Boss]] | ||
|hp=28 | |hp=28 | ||
|damage=4 (contact/debris) | |damage=4 (contact/debris)<br> | ||
5 (Dash contact/Flash Bomb) | 5 (Dash contact/Flash Bomb)<br> | ||
3 (other bombs | 3 (other bombs) | ||
|space=2x2 | |||
|layer={{Layer|5}} | |||
|game=''[[Mega Man 8]]'' | |game=''[[Mega Man 8]]'' | ||
|version=[[1.5.0]] | |version=[[1.5.0]] | ||
Line 13: | Line 17: | ||
|spriter=[[Zedicon]] | |spriter=[[Zedicon]] | ||
}} | }} | ||
'''DWN-063 ''Grenade Man''''' is an explosive Robot Master and one of the 8 Robot Masters from [[Mega Man 8]] that is featured in Mega Man Maker as of version [[1.5.0]]. | '''DWN-063 ''Grenade Man''''' is an explosive Robot Master and one of the 8 Robot Masters from ''[[Mega Man 8]]'' that is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | ||
Using the impressive speed given by his overdrive system and a variety of explosives including his signature weapon, the [[Flash Bomb]], this sadomasochist is a dangerous force that will shake up the battlefield and blow away the opposition. | Using the impressive speed given by his overdrive system and a variety of explosives including his signature weapon, the [[Flash Bomb]], this sadomasochist is a dangerous force that will shake up the battlefield and blow away the opposition. | ||
Grenade Man was | Grenade Man was built by [[Dr. Wily]] to challenge [[Mega Man]]. Hiding in some type of explosives factory, he was protecting an Evil Energy Container during ''Mega Man 8'''s events, but failed at protecting it and beating Mega Man. | ||
==Behavior== | ==Behavior== | ||
Rather than descending from the sky, Grenade Man will enter the battle via a large explosion in the wall after which he will give a thumbs up. | |||
Grenade Man's movements are fast and sudden, doing long jumps, dashing relatively big distance at high speeds, and hanging on walls. When he is not directly throwing any bombs, he will use these techniques to collide with the Player Character or reach a better position to fire at them. | Grenade Man's movements are fast and sudden, doing long jumps, dashing relatively big distance at high speeds, and hanging on walls. When he is not directly throwing any bombs, he will use these techniques to collide with the Player Character or reach a better position to fire at them. | ||
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The Flash Bomb produces the explosions after touching terrain, the player character, or Grenade Man. | The Flash Bomb produces the explosions after touching terrain, the player character, or Grenade Man. | ||
He can fire other projectiles in addition to the Flash Bombs. He will sometimes jump off of walls with a wall kick, and when he does he will fire 3 small grenades down in front of him as he is moving, these small grenades will lightly bounce off the floor before exploding. After receiving enough damage, he will use his "Crazy Destroyer" attack: he will fire out a set of 4 detonating bombs/mines that do not harm upon contact, but will soon after landing cause a series of explosions across the ground which will require the player to precisely jump over them just as they explode if they cannot otherwise get out of their range or deflect the bombs when they are fired. This attack in Mega Man 8 served to change the layout of the arena by destroying the floor and forcing the Player into a lower room, but the attack was changed to damaging floor bombs due to the possible inconveniences of that phase.[1] | He can fire other projectiles in addition to the Flash Bombs. He will sometimes jump off of walls with a wall kick, and when he does he will fire 3 small grenades down in front of him as he is moving, these small grenades will lightly bounce off the floor before exploding. After receiving enough damage, he will use his "Crazy Destroyer" attack: he will fire out a set of 4 detonating bombs/mines that do not harm upon contact, but will soon after landing cause a series of explosions across the ground which will require the player to precisely jump over them just as they explode if they cannot otherwise get out of their range or deflect the bombs when they are fired. This attack in ''Mega Man 8'' served to change the layout of the arena by destroying the floor and forcing the Player into a lower room, but the attack was changed to damaging floor bombs due to the possible inconveniences of that phase.[1] | ||
Originally, Grenade Man made short hops frequently after the floor bombs exploded, but Mega Man Maker omits this pattern and makes Grenade Man instead sticks to his previous pattern. | Originally, Grenade Man made short hops frequently after the floor bombs exploded, but ''Mega Man Maker'' omits this pattern and makes Grenade Man instead sticks to his previous pattern. Similar to his appearance in ''Mega Man 8'' however, Flash Bombs fired downward by Grenade Man do not cause debris to fall when they explode upon hitting the floor. | ||
==Interactions== | |||
If a weapon used by the player hits one of Grenade Man's small grenades, then it will destroy that grenade. These small grenades can also be reflected by reflective Barrier Weapons. | If a weapon used by the player hits one of Grenade Man's small grenades, then it will destroy that grenade. These small grenades can also be reflected by reflective Barrier Weapons. | ||
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*[[Mirror Buster]] | *[[Mirror Buster]] | ||
*[[Shine]] | *[[Shine]] | ||
The weapon Thunder Claw has the ability to reflect Grenade Man's Flash Bombs because the weapon was his original weakness in Mega Man 8 and possessed the ability to do so in that game. | The weapon Thunder Claw has the ability to reflect Grenade Man's Flash Bombs because the weapon was his original weakness in ''Mega Man 8'' and possessed the ability to do so in that game. | ||
A few other weapons in the game (the ones that are on the following list) are the polar opposite; they are unable to deflect Flash Bomb itself, but can destroy the explosion created by its detonation upon contact with a solid surface. These are: | A few other weapons in the game (the ones that are on the following list) are the polar opposite; they are unable to deflect Flash Bomb itself, but can destroy the explosion created by its detonation upon contact with a solid surface. These are: | ||
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*[[Super Arm]] (by the [[Super Arm Block]] thrown by the weapon) | *[[Super Arm]] (by the [[Super Arm Block]] thrown by the weapon) | ||
*[[Water Wave]] (only the wave, not | *[[Water Wave]] (only the wave, not it's smaller in-water burst attack) | ||
*[[Tornado Hold]] (the tornado it creates, not the propeller) | *[[Tornado Hold]] (the tornado it creates, not the propeller) | ||
*Jewel Satellite | *Jewel Satellite | ||
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If the bomb is reflected to another target, the bomb will be despawned without the explosions. | If the bomb is reflected to another target, the bomb will be despawned without the explosions. | ||
== | ==Video Tutorial== | ||
[https://www.youtube.com/shorts/iZmSJT4qkm8 Grenade Man] | |||
==Glitches== | ==Glitches== | ||
{{clr}} | |||
==Navigation== | |||
== | {{Bosses}} | ||
{{V1.5}} | |||
{{MM8}} | |||
[[Category:Bosses]] | [[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 8 Assets]] |
Latest revision as of 04:13, 3 April 2025
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Artwork of Grenade Man from Mega Man 8 | ||||||||||||||||||||||||||||||||||||||
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DWN-063 Grenade Man is an explosive Robot Master and one of the 8 Robot Masters from Mega Man 8 that is featured in Mega Man Maker as of version 1.5.0.
Using the impressive speed given by his overdrive system and a variety of explosives including his signature weapon, the Flash Bomb, this sadomasochist is a dangerous force that will shake up the battlefield and blow away the opposition.
Grenade Man was built by Dr. Wily to challenge Mega Man. Hiding in some type of explosives factory, he was protecting an Evil Energy Container during Mega Man 8's events, but failed at protecting it and beating Mega Man.
Behavior
Rather than descending from the sky, Grenade Man will enter the battle via a large explosion in the wall after which he will give a thumbs up.
Grenade Man's movements are fast and sudden, doing long jumps, dashing relatively big distance at high speeds, and hanging on walls. When he is not directly throwing any bombs, he will use these techniques to collide with the Player Character or reach a better position to fire at them.
Grenade Man's main technique is firing the Flash Bomb, which will explode if it enters on contact with a target and will reflect any of the player's weapons fired at them excluding Thunder Claw and some Barrier Weapons that can hit them back at him. He may fire the bomb when standing on the floor or when hanging on a wall. When firing from the ground, Grenade Man will shoot directly forward in the direction he is facing, but if fired from the wall he will aim diagonally downward at wherever the player character currently is. After using the Flash Bomb from the ground, he can cause chunks of building debris to fall from the the ceiling and land on the Player. This will only happen if the Flash Bomb makes contact with a wall, and will not happen if the bomb is deflected back at Grenade Man or is set off by colliding with the player character.
The Flash Bomb produces the explosions after touching terrain, the player character, or Grenade Man.
He can fire other projectiles in addition to the Flash Bombs. He will sometimes jump off of walls with a wall kick, and when he does he will fire 3 small grenades down in front of him as he is moving, these small grenades will lightly bounce off the floor before exploding. After receiving enough damage, he will use his "Crazy Destroyer" attack: he will fire out a set of 4 detonating bombs/mines that do not harm upon contact, but will soon after landing cause a series of explosions across the ground which will require the player to precisely jump over them just as they explode if they cannot otherwise get out of their range or deflect the bombs when they are fired. This attack in Mega Man 8 served to change the layout of the arena by destroying the floor and forcing the Player into a lower room, but the attack was changed to damaging floor bombs due to the possible inconveniences of that phase.[1]
Originally, Grenade Man made short hops frequently after the floor bombs exploded, but Mega Man Maker omits this pattern and makes Grenade Man instead sticks to his previous pattern. Similar to his appearance in Mega Man 8 however, Flash Bombs fired downward by Grenade Man do not cause debris to fall when they explode upon hitting the floor.
Interactions
If a weapon used by the player hits one of Grenade Man's small grenades, then it will destroy that grenade. These small grenades can also be reflected by reflective Barrier Weapons.
A few weapons in the game have the ability to reflect Grenade Man's Flash Bombs right back at him, instead of getting reflected by the bomb; however, they do not possess the ability to destroy the explosions created by Flash Bombs. These include:
The weapon Thunder Claw has the ability to reflect Grenade Man's Flash Bombs because the weapon was his original weakness in Mega Man 8 and possessed the ability to do so in that game.
A few other weapons in the game (the ones that are on the following list) are the polar opposite; they are unable to deflect Flash Bomb itself, but can destroy the explosion created by its detonation upon contact with a solid surface. These are:
Water Shield gets the best of both worlds: it is able to absorb both the Flash Bomb and its explosion as if they were just regular projectiles. The Super Arm Blocks thrown by Super Arm, and Tornado Blow also have the ability to neutralize both bomb and blast. Proto Man's Proto Shield also has similar abilities: it can both reflect Flash Bombs and despawn the explosions.
The falling building debris spawned by Flash Bomb exploding on a wall can be destroyed/reflected by the following weapons:
- Super Arm (by the Super Arm Block thrown by the weapon)
- Water Wave (only the wave, not it's smaller in-water burst attack)
- Tornado Hold (the tornado it creates, not the propeller)
- Jewel Satellite
- Black Hole Bomb
- Tornado Blow
- Water Shield
- Mirror Buster
- Shine
Proto Man's Proto Shield also has the ability to reflect the falling debris.
The mines created by Grenade Man's Crazy Destroyer attack can be destroyed by the following weapons:
- Super Arm (by the Super Arm Block thrown by the weapon)
- Leaf Shield
- Skull Barrier
- Star Crash
- Water Wave
- Plant Barrier
- Tornado Hold
- Jewel Satellite
- Black Hole Bomb
- Tornado Blow
- Water Shield
- Mirror Buster
- Pile Driver
- Shine
Black Hole Bomb, Super Arm and Tornado Blow can destroy all of Grenade Man's projectiles, including even the explosion created by the Flash Bomb detonating.
If the bomb is reflected to another target, the bomb will be despawned without the explosions.
Video Tutorial
Glitches
Version 1.5 | |
---|---|
Bosses | |
Grenade Man • Astro Man • Concrete Man • Tornado Man | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Wall Teck • Rabbiton • Penpen EV • Big Telly • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Kakinbatank • Adamski • Nombrellan • Sakrets • Caricarry • Petit Devil | |
Weapons | |
Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow | |
Level Objects | |
Reflecting Yoku Block • Thunder Claw Pole • TNT • Astro Gate • Astro Button• Astro Reset Button • Magma Beam Generator • Rain • Bokazurah • Illusian | |
Major Patches | |
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 |
Mega Man 8 | |
---|---|
Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors | |
Assets Listed Under Mega Man & Bass | |
Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |