Bunby Tank DX: Difference between revisions
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|aka=Blader Tank DX | |aka=Blader Tank DX | ||
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|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
|spriter=[[Aze]] (initial version)<br>Zedicon | |spriter=[[Aze]] (initial version)<br>Zedicon | ||
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|version=[[1.5.0]] | |version=[[1.5.0]] | ||
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'''Bunby Tank DX''' is an enemy that originates from ''[[Mega Man 8]]'' and was added to ''Mega Man Maker'' in [[1.5.0]]. It moves back and forth, firing a pair of missiles every | '''Bunby Tank DX''' is an [[enemy]] that originates from ''[[Mega Man 8]]'' and was added to ''Mega Man Maker'' in [[1.5.0]]. It moves back and forth, firing a pair of missiles every so often if the [[Playable Characters|player character]] is close enough to it. This enemy is an upgrade of the Bunby Tank from ''[[Mega Man 7]]''. | ||
Similarly to the in-game enemies [[Crazy Razy]] and [[Pukapucker]], destroying Bunby Tank DX's body will not defeat the enemy, instead causing the head to fly off on its own. The head, however, is shown to have less health than the body, and if destroyed first, will defeat the entire Bunby Tank. | Similarly to the in-game enemies [[Crazy Razy]] and [[Pukapucker]], destroying Bunby Tank DX's body will not defeat the enemy, instead causing the head to fly off on its own. The head, however, is shown to have less health than the body, and if destroyed first, will defeat the entire Bunby Tank. | ||
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Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX. | Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX. | ||
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==Navigation== | |||
{{Enemies}} | |||
{{V1.5}} | {{V1.5}} | ||
{{MM8}} | {{MM8}} | ||
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 8 Assets]] | [[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 8 Assets]] |
Latest revision as of 22:05, 21 August 2024
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Bunby Tank DX | ||||||||||||||||||||||||||||||||||||||||
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Bunby Tank DX is an enemy that originates from Mega Man 8 and was added to Mega Man Maker in 1.5.0. It moves back and forth, firing a pair of missiles every so often if the player character is close enough to it. This enemy is an upgrade of the Bunby Tank from Mega Man 7.
Similarly to the in-game enemies Crazy Razy and Pukapucker, destroying Bunby Tank DX's body will not defeat the enemy, instead causing the head to fly off on its own. The head, however, is shown to have less health than the body, and if destroyed first, will defeat the entire Bunby Tank.
When the body is destroyed, the head will fly slowly to the position of the player character to hurt them by colliding with them. While doing the flying move, it will try to do it in a parabolic way, so whenever a trajectory is finished, the Bunby Head will fly over the player's position to dive on them.
Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX.
Version 1.5 | |
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Bosses | |
Grenade Man • Astro Man • Concrete Man • Tornado Man | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Wall Teck • Rabbiton • Penpen EV • Big Telly • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Kakinbatank • Adamski • Nombrellan • Sakrets • Caricarry • Petit Devil | |
Weapons | |
Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow | |
Level Objects | |
Reflecting Yoku Block • Thunder Claw Pole • TNT • Astro Gate • Astro Button• Astro Reset Button • Magma Beam Generator • Rain • Bokazurah • Illusian | |
Major Patches | |
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 |
Mega Man 8 | |
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Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun • Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |