Wire: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
Updated info on pressing up then shoot
Behavior: Jumpthrough Platforms interaction
 
(12 intermediate revisions by 4 users not shown)
Line 2: Line 2:
{{Update}}
{{Update}}
{{Template:Asset
{{Template:Asset
|name=[[File:TBAIcon.png|left]] Wire [[File:TBAIcon.png|right]]
|name=[[File:WireIcon.png|left]] Wire [[File:WireIcon.png|right]]
|image=[[File:Wire_artwork.png|250px]]
|image=[[File:Wire_artwork.png|250px]]
|caption=Artwork of Wire from ''[[Mega Man 4]]''
|caption=Artwork of Wire from ''[[Mega Man 4]]''
|description=TBA
|description=Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!
|damage=TBA
|damage=1 (buster)<br>2 (Wire claw)
|energy=1 (firing the Wire, moving for 30 frames or 45 pixels vertically)
|energy=1 (firing the Wire, moving for 3 tiles vertically)
|category=[[Weapons]]
|category=[[Weapons]]
|game=''[[Mega Man 4]]''
|game=''[[Mega Man 4]]''
Line 16: Line 16:
'''Wire''' is a utility from ''[[Mega Man 4]]'', obtained by traversing a [[Spikes|spike]] pit after the second mini-boss in Dive Man's stage. It is featured in ''[[Mega Man Maker]]'' since version [[1.10.0]].
'''Wire''' is a utility from ''[[Mega Man 4]]'', obtained by traversing a [[Spikes|spike]] pit after the second mini-boss in Dive Man's stage. It is featured in ''[[Mega Man Maker]]'' since version [[1.10.0]].


==Tutorial==
==Behavior==
If the player presses the up button with Wire equipped, the [[player]] will look upwards. When the shoot key is pressed, the [[player]] launches a wire that goes upwards, then hooks itself onto any ceiling it comes across or on certain [[level objects]] such as [[Shupponpon Rail]]s or [[Thunder Claw Pole]]s. Once it does so, the player will be taken upwards to the ceiling as the wire retracts. After the wire has been successfully retracted, the player can adjust its length, taking up 1 [[weapon energy]] for every 30 frames of movement (45 pixels) moved up or down, and can also fire uncharged bullets akin to those of the [[Mega Buster]] that do not use up weapon energy.
If the player presses the up button with Wire equipped, the [[player]] will look upwards. If the shoot key is pressed when the player is on ground, the [[player]] launches a wire that goes upwards, then hooks itself onto any ceiling it comes across or on certain [[level objects]] such as [[Jumpthrough Platform]]s, [[Shupponpon Rail]]s or [[Thunder Claw Pole]]s. Once it does so, the player will be taken upwards to the ceiling as the wire retracts. After the wire has been successfully retracted, the player can adjust its length, taking up 1 [[weapon energy]] for every 3 tiles moved up or down.
 
When attached to the ceiling, the player can also fire uncharged bullets akin to those of the [[Mega Buster]] that do not use up weapon energy. Additionally, the Wire claw can damage [[enemies]] and [[bosses]] when fired or when latched onto a ceiling.
 
The player will jump a small distance upwards midair when detaching from the wire. If the player is damaged while the claw is fired or attached to a ceiling, the wire will immediately retract back to the player.


==Trivia==
==Trivia==
*As [[1.10.0]] focused on adding assets as per the choice of members of the [[development team]], Wire was chosen by [[Meka]] to be added for the update.<ref>[https://discord.com/channels/328222878489247744/328222878489247744/1334614793251848222 Meka shares that Wire was their choice for an asset to be added in 1.10.0]</ref>
*A few changes were made to the Wire in ''[[Mega Man Maker]]'' compared to ''[[Mega Man 4]]'':
*A few changes were made to the Wire in ''[[Mega Man Maker]]'' compared to ''[[Mega Man 4]]'':
**In ''Mega Man 4'', launching the Wire would take up 2 points of [[weapon energy]]. This was reduced to 1 point in ''Mega Man Maker''.
{| class="wikitable plainrowheaders sortable"
**In ''Mega Man 4'', the player could not move up or down when attached to the Wire but can do so in ''Mega Man Maker''.
|+ style="text-align:left"|
**Shooting the buster with Wire equipped took 1 point of weapon energy in ''Mega Man 4'' but does not use up any weapon energy in ''Mega Man Maker''.
! scope="col" | Feature
**In ''Mega Man 4'', the player must hold the up button then press the shoot button to fire a wire; in ''Mega Man Maker'', however, the up button does not need to be held to fire a wire.
! scope="col" | ''[[Mega Man 4]]''
*As [[1.10.0]] focused on adding assets as per the choice of members of the [[development team]], Wire was chosen by [[Meka]] to be added for the update.<ref>[https://discord.com/channels/328222878489247744/328222878489247744/1334614793251848222 Meka shares that Wire was their choice for an asset to be added in 1.10.0]</ref>
! scope="col" | ''[[Mega Man Maker]]''
|-
|Weapon energy used for launching Wire
|2 points
|1 point
|-
|Mobility when attached with Wire
|Pressing up or down would make the player jump out of Wire
|The player can move up and down while attached on Wire, taking up weapon energy
|-
|Method for launching Wire
|Up + shoot buttons pressed together
|Shoot button only required
|-
|Shooting buster while attached with Wire
|Can only shoot while at the top
|Can shoot as long as the player is attached with Wire
|-
|}
 
==Official media==
[https://www.reddit.com/r/MegaMakerOfficial/comments/1idvylj/breach_in_the_headquarters/ Wire Announcement for ''Mega Man Maker'' Version 1.10]


{{clr}}
{{clr}}
==Gallery==
<gallery>
File:Wire reveal 1.10 thumbnail.jpg|The thumbnail for [https://www.youtube.com/watch?v=XR8lpoVY2fE the Wire reveal YouTube video]
</gallery>
==Navigation==
==Navigation==
{{Weapons}}
{{Weapons}}

Latest revision as of 00:20, 26 November 2025

This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Additional info, when available
This article contains content that was added in a recent version.
The contents of this article may change as more information is added.
Wire
Artwork of Wire from Mega Man 4
Information
Level Builder
Description: Cling onto ceilings with this utility. You can raise and lower yourself while shooting too!
Category: Weapons
Game information
Damage: 1 (buster)
2 (Wire claw)
Weapon energy per use: 1 (firing the Wire, moving for 3 tiles vertically)
Added in version: 1.10.0
Series information
Game of origin: Mega Man 4
Development
Programmer(s): Meka

Wire is a utility from Mega Man 4, obtained by traversing a spike pit after the second mini-boss in Dive Man's stage. It is featured in Mega Man Maker since version 1.10.0.

Behavior

If the player presses the up button with Wire equipped, the player will look upwards. If the shoot key is pressed when the player is on ground, the player launches a wire that goes upwards, then hooks itself onto any ceiling it comes across or on certain level objects such as Jumpthrough Platforms, Shupponpon Rails or Thunder Claw Poles. Once it does so, the player will be taken upwards to the ceiling as the wire retracts. After the wire has been successfully retracted, the player can adjust its length, taking up 1 weapon energy for every 3 tiles moved up or down.

When attached to the ceiling, the player can also fire uncharged bullets akin to those of the Mega Buster that do not use up weapon energy. Additionally, the Wire claw can damage enemies and bosses when fired or when latched onto a ceiling.

The player will jump a small distance upwards midair when detaching from the wire. If the player is damaged while the claw is fired or attached to a ceiling, the wire will immediately retract back to the player.

Trivia

Feature Mega Man 4 Mega Man Maker
Weapon energy used for launching Wire 2 points 1 point
Mobility when attached with Wire Pressing up or down would make the player jump out of Wire The player can move up and down while attached on Wire, taking up weapon energy
Method for launching Wire Up + shoot buttons pressed together Shoot button only required
Shooting buster while attached with Wire Can only shoot while at the top Can shoot as long as the player is attached with Wire

Official media

Wire Announcement for Mega Man Maker Version 1.10


Weapons
Default Weapons Mega BusterProto BusterBass BusterRoll Swing
Mega Man Rolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Mega Man Powered Up Time SlowOil Slider
Mega Man 2 Bubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic Fire
Mega Man 3 Spark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard Knuckle
Mega Man 4 Ring BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh Shot
Mega Man 5 Power StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge Kick
Mega Man 6 Blizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur Flash
Mega Man 7 Wild CoilNoise CrushDanger WrapFreeze CrackerSlash ClawScorch Wheel
Mega Man 8 Mega BallTornado HoldFlash BombThunder ClawFlame SwordIce WaveAstro Crush
Mega Man 9 Concrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug Ball
Mega Man 10 Triple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade Cracker
Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid BarrierTundra Storm
Mega Man & Bass Ice WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardRemote Mine
Game Boy Grab BusterSalt WaterElectric ShockBreak DashSpark ChaserTango
Mega Man Maker ShineNadoCommand SelectionPerfect FreezeÜber Chain
Utility Rush CoilRush JetRush MarineRush BikeJet AdaptorPower AdaptorSuper AdaptorProto CoilProto JetProto MarineProto BikeTreble BoostTreble MarineTreble CycleTango JumpFlappy BeatTango MarineBeat CycleMagnet BeamItem-1Item-2Item-3Super ArrowWire
Other Nothing0Changes


Version 1.10
Major Features
Ability Capsules
Bosses
Guts ManShadow ManSnake ManHornet ManGamerizer
Enemies
SabotallKaniganceVAN PookinFooleyDompanTeckNew Classical Cannon100 WattonJamacyTank Oven
1.10.3
Bomber Pepe
Weapons
WireTundra StormAstro CrushRemote MineRush BikeRush Marine
Level Objects
Oil CanisterTruckSlap HandWave PipeImpact RailCharacter BlockSeesaw RailLight Trial TeleporterCracking TilePukapucker Head
1.10.2
Time Block
1.10.3
Drop BrickTeleporter
Pickups
Ability CapsuleAbility RemoverPierce ProtectorBeat RescueKey SpawnerBeat SpawnerPierce SpawnerEddie
Major Patches
1.10.11.10.2

Mega Man 4
Weapons
Mega BusterRing BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh ShotRush CoilRush JetWire
Enemies
Skeleton JoeTogeheroShield AttackerSuper Ball Machine Jr.SkullmetTaketentoGachapponMinoanWall BlasterTotem PolenPakatto 24DocronMummiraGaryobyLadder PressHeliponRing RingBattanSea MineRattonWhopper
Level Objects
Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Bosses
Ring ManSkull ManToad ManPharaoh ManCossack CatcherWily Machine 4
Other Pages
TilesetsBackgroundsMusic


References