Energy Element: Difference between revisions
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'''Energy Elements''' are a level gimmick in ''[[Mega Man Maker]]'' featured in the Misc section of the [[Boss]] tab since [[1.0.0|initial release]]. Similarly to [[Party Ball]]s, they are a non-fighting alternative to bosses for clearing a level, in this case achieved by the [[player]] simply touching it. | '''Energy Elements''' are a level gimmick in ''[[Mega Man Maker]]'' featured in the Misc section of the [[Boss]] tab since [[1.0.0|initial release]]. Similarly to [[Party Ball]]s, they are a non-fighting alternative to bosses for clearing a level, in this case achieved by the [[player]] simply touching it. | ||
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==Navigation== | |||
{{Bosses}} | |||
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[[Category:Bosses]] [[Category:Boss Gimmicks]] | [[Category:Bosses]] [[Category:Boss Gimmicks]] |
Latest revision as of 22:20, 3 December 2024
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Energy Elements are a level gimmick in Mega Man Maker featured in the Misc section of the Boss tab since initial release. Similarly to Party Balls, they are a non-fighting alternative to bosses for clearing a level, in this case achieved by the player simply touching it.
Despite commonly being referred to as Energy Elements in various fanworks, the Japanese manual for the first Mega Man/Rockman game states that this item is actually the heart component of defeated Robot Masters. The name "Energy Element" comes from Mega Man 3 where they are used for an unrelated and unseen element in the game's story (although they are shown in various extended media).
Behavior
Energy Elements will remain in the location placed in the editor during a level, being unaffected by gravity or other objects. Upon being touched, the player will have their controls locked as the victory fanfare plays; however, the player will still be affected by pits and objects and the player may die during the process.
Trivia
- Despite the "Energy Element" name in Mega Man 3 and the orb's appearance in the first Mega Man game being unrelated, the two were likely combined due to a previous fangame WreckingPrograms worked on, Make a Good Mega Man Level 2, doing the same thing. In that game's case, it was because the project lead, snoruntpyro, did not know the elements had canon appearances and simply used the sprites for the unnamed objects from the first Mega Man game to end a level.
Gallery