Scramble Thunder: Difference between revisions
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{{Asset | {{ImageNeeded|note=In-game image needed of Scramble Thunder in ''Mega Man Maker''}}{{Asset | ||
|name=[[File:ScrambleThunderIcon.png|left]] Scramble Thunder [[File:ScrambleThunderIcon.png|right]] | |||
|image=[[File:Scramble_Thunder.jpg|250px]] | |image=[[File:Scramble_Thunder.jpg|250px]] | ||
|caption=Artwork for Scramble Thunder from the Weapon Get screen in ''[[Mega Man 11]]''. | |caption=Artwork for Scramble Thunder from the Weapon Get screen in ''[[Mega Man 11]]''. | ||
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|spriter=[[LF222]] | |spriter=[[LF222]] | ||
}} | }} | ||
Scramble Thunder is Fuse Man's signature weapon, originating from ''[[Mega Man 11]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.6.0]]. | '''Scramble Thunder''' is [[Fuse Man]]'s signature weapon, originating from ''[[Mega Man 11]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.6.0]]. | ||
When the attack key is pressed, the player fires a small ball of electricity that is shot downwards, but can also be aimed upwards | When the attack key is pressed, the player fires a small ball of electricity that is shot downwards, but can also be aimed upwards if the up key is pressed when fired. Once the ball makes contact with a solid object or tiles, it will split into two sparks traveling along floors, walls and ceilings: said sparks will turn into a larger stationary spark upon impact with an [[Enemies|enemy]] or [[Bosses|boss]], dealing contact damage to anything touching it. As an electric-based weapon, it is able to activate [[Fuse Crosser]]s and [[Fuse Crosser#Fuse Xtender|Fuse Xtenders]], deactivate [[Met|Fire Met Spawners]], and trigger [[Spring Man]]'s electromagnetism. However, the sparks will despawn once they make contact with an empty [[Weapon Block|Weapon Block or Weapon Barrier]]. | ||
If fired while airborne, the user will be briefly held in place, allowing them to slow their fall. If a [[Fuse Laser Crawler]] is struck by Scramble Thunder, it will shoot a laser much like when it contacts [[Fuse | If fired while airborne, the user will be briefly held in place, allowing them to slow their fall and better control fall direction. Using Scramble Thunder to slow the player's fall can also allow for longer jumps horizontally. If a [[Fuse Laser Crawler]] is struck by Scramble Thunder, it will shoot a laser much like when it contacts [[Fuse Rail]]s. The electric spheres will despawn after 3 seconds if it does not hit anything, and only 3 shots (or 6 crawling sparks) can be onscreen at a time. [[Wanaan]] can be destroyed by this weapon. | ||
In ''Mega Man 11'', Scramble Thunder when fired illuminates dark rooms. This same function is recreated in ''Mega Man Maker'' by Scramble Thunder interacting with screens darkened by the ''[[Mega Man & Bass]]'' [[Moving Light Darkness|Darkness Object]], with each Scramble Thunder projectile creating areas of light. | |||
==Tutorial== | |||
[https://www.youtube.com/shorts/t33OtlGEVrM Scramble Thunder] | |||
== Gallery == | |||
<gallery> | |||
File:Scramble Thunder Ingame Model.png|In-game model of Scramble Thunder from ''Mega Man 11''. | |||
</gallery> | |||
{{clr}} | |||
{{Weapons}} | |||
{{V1.6}} | |||
{{MM11}} | |||
[[Category:Weapons]] | |||
[[Category:Electric weapons]] | |||
[[Category:Mega Man 11 Assets]] |
Latest revision as of 04:56, 20 September 2024
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Unknown |
Scramble Thunder | ||||||||||||||||||||||||||||||
Artwork for Scramble Thunder from the Weapon Get screen in Mega Man 11. | ||||||||||||||||||||||||||||||
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Scramble Thunder is Fuse Man's signature weapon, originating from Mega Man 11. It is featured in Mega Man Maker as of version 1.6.0.
When the attack key is pressed, the player fires a small ball of electricity that is shot downwards, but can also be aimed upwards if the up key is pressed when fired. Once the ball makes contact with a solid object or tiles, it will split into two sparks traveling along floors, walls and ceilings: said sparks will turn into a larger stationary spark upon impact with an enemy or boss, dealing contact damage to anything touching it. As an electric-based weapon, it is able to activate Fuse Crossers and Fuse Xtenders, deactivate Fire Met Spawners, and trigger Spring Man's electromagnetism. However, the sparks will despawn once they make contact with an empty Weapon Block or Weapon Barrier.
If fired while airborne, the user will be briefly held in place, allowing them to slow their fall and better control fall direction. Using Scramble Thunder to slow the player's fall can also allow for longer jumps horizontally. If a Fuse Laser Crawler is struck by Scramble Thunder, it will shoot a laser much like when it contacts Fuse Rails. The electric spheres will despawn after 3 seconds if it does not hit anything, and only 3 shots (or 6 crawling sparks) can be onscreen at a time. Wanaan can be destroyed by this weapon.
In Mega Man 11, Scramble Thunder when fired illuminates dark rooms. This same function is recreated in Mega Man Maker by Scramble Thunder interacting with screens darkened by the Mega Man & Bass Darkness Object, with each Scramble Thunder projectile creating areas of light.
Tutorial
Gallery
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In-game model of Scramble Thunder from Mega Man 11.
Version 1.6 | |
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Major Features | |
Online Building | |
Bosses | |
Sheep Man • Pump Man • Blast Man • Bounce Man | |
Enemies | |
Cargou Q • Kaona Geeno • Pointan • Sola 0 • Oshitsu Osarettsu • Numetall • Merserker • Bari III • Mecha Pitchan • Searchy • Electro Guard • Electriri • Pipetto • Anti-Eddie • Air Stone • Mash Burner • Crunch Don | |
Weapons | |
Thunder Wool • Commando Bomb • Water Shield • Wheel Cutter • Mirror Buster • Screw Crusher • Ballade Cracker • Bounce Ball • Pile Driver • Scramble Thunder | |
Level Objects | |
Horizontal Weapon Block • Horizontal Key Door • Moving Cog • Sheep Block • Moving Elevator • Chill Block • Spinning Wheel • Chemical Solution • Fire Wall | |
Major Patches | |
1.6.1 • 1.6.2 • 1.6.3 |