User contributions for Blue Bummer
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- 20:00, 2 December 2023 diff hist +75 m Electric Shock tutorial
- 19:58, 2 December 2023 diff hist +70 m Break Dash Tutorial
- 19:57, 2 December 2023 diff hist +72 m Spark Chaser Tutorial
- 19:56, 2 December 2023 diff hist +71 m Tango Tutorial added. "AI" header changed to "Behavior"
- 19:54, 2 December 2023 diff hist +65 m Shine Tutorial added current
- 19:53, 2 December 2023 diff hist +64 m Nado Tutorial added current
- 19:52, 2 December 2023 diff hist +77 m Command Selection Tutorial added
- 04:28, 20 November 2023 diff hist +581 m Level Objects description added
- 04:10, 20 November 2023 diff hist −2 m Magic Card Header adjusted to match all other headers
- 04:09, 20 November 2023 diff hist +71 m Tengu Blade Tutorial added
- 04:06, 20 November 2023 diff hist +68 m Spread Drill Tutorial added, header adjusted
- 04:05, 20 November 2023 diff hist +71 m Copy Vision Tutorial added
- 04:04, 20 November 2023 diff hist +69 m Wave Burner Tutorial added. "Interactions" header adjusted to match other headers
- 04:01, 20 November 2023 diff hist +66 m Ice Wall Added tutorial, changed "Interactions" header to match other headers
- 03:59, 20 November 2023 diff hist 0 Weapons Moved MM&B section to match how it is placed in MMM and also match how it is placed in other sections in the wiki
- 16:24, 8 November 2023 diff hist +295 m Scramble Thunder Tutorial + minor edits
- 15:39, 8 November 2023 diff hist +298 m Pile Driver Tutorial, fix links, grammar fixes
- 16:33, 6 November 2023 diff hist +71 m Bounce Ball Tutorial added
- 16:29, 6 November 2023 diff hist +73 m Block Dropper Tutorial added
- 13:51, 1 November 2023 diff hist −25 m Oil Slider Tutorial section
- 13:49, 1 November 2023 diff hist −24 m Time Slow current
- 13:48, 1 November 2023 diff hist −25 m Thunder Beam
- 13:47, 1 November 2023 diff hist −25 m Fire Storm Tutorial section current
- 14:11, 31 October 2023 diff hist −29 m Hyper Bomb Tutorial section current
- 14:10, 31 October 2023 diff hist −29 m Ice Slasher Tutorial section
- 14:09, 31 October 2023 diff hist −27 m Super Arm Tutorial subsection added
- 14:07, 31 October 2023 diff hist −29 m Rolling Cutter Tutorial subheader added current
- 15:43, 1 November 2023 diff hist +74 m Wheel Cutter Tutorials who?
- 13:34, 2 November 2023 diff hist +75 m Ballade Cracker Tutorial train, whoo whoo!
- 13:31, 2 November 2023 diff hist +73 m Screw Crusher Tutorial train rolls on!
- 15:41, 1 November 2023 diff hist +71 m Water Shield Tutorials!
- 15:40, 1 November 2023 diff hist +72 m Commando Bomb Who's there?
- 15:36, 1 November 2023 diff hist +72 m Thunder Wool Knock knock
- 15:35, 1 November 2023 diff hist +72 m Solar Blaze Hey guess what. Tutorials!
- 15:34, 1 November 2023 diff hist +73 m Triple Blade Look Ma! Tutorials!
- 15:33, 1 November 2023 diff hist +72 m Tornado Blow A tutorial ton
- 15:32, 1 November 2023 diff hist +77 m Black Hole Bomb A ton of tutorials
- 15:28, 1 November 2023 diff hist +73 m Magma Bazooka If a tutorial falls in a forest, does it make a sound?
- 15:27, 1 November 2023 diff hist +74 m Laser Trident Tutorial spelled backwards is lairotut
- 15:24, 1 November 2023 diff hist +74 m Hornet Chaser Tutorial chaser
- 15:23, 1 November 2023 diff hist +75 m Jewel Satellite Tutorial-aggedon
- 15:18, 1 November 2023 diff hist +73 m Concrete Shot Tutorials yeah yeah yea
- 15:17, 1 November 2023 diff hist +71 m Flame Sword Yeah I'm a fan
- 15:14, 1 November 2023 diff hist +73 m Thunder Claw Anybody else here like fish?
- 15:11, 1 November 2023 diff hist +70 m Flash Bomb Starting to crave fish for some reason
- 15:10, 1 November 2023 diff hist +73 m Tornado Hold We might need an intervention
- 15:08, 1 November 2023 diff hist +69 m Mega Ball Or is it Tutorial addicts?
- 15:07, 1 November 2023 diff hist +75 m Freeze Cracker Tutorial fans rejoice!
- 15:05, 1 November 2023 diff hist +71 m Danger Wrap Tutorials blah blah
- 15:04, 1 November 2023 diff hist +71 m Noise Crush Probably got some links wrong in all this, will recheck them later
- 15:02, 1 November 2023 diff hist +69 m Wild Coil Tutorials... yeah
- 15:00, 1 November 2023 diff hist +73 m Centaur Flash Help me
- 14:59, 1 November 2023 diff hist +73 m Plant Barrier Must...keep...going current
- 14:58, 1 November 2023 diff hist +73 m Yamato Spear sighing noise
- 14:57, 1 November 2023 diff hist +74 m Knight Crusher Starting to question my life choices
- 14:55, 1 November 2023 diff hist +76 m Silver Tomahawk Or not. Up to you. current
- 14:54, 1 November 2023 diff hist +71 m Flame Blast Subscribe for more!
- 14:52, 1 November 2023 diff hist +70 m Wind Storm Tutorials s'more! current
- 14:51, 1 November 2023 diff hist +74 m Blizzard Attack Tutorials galore!
- 14:50, 1 November 2023 diff hist +71 m Charge Kick I knew you'd guess it current
- 14:49, 1 November 2023 diff hist +69 m Water Wave No really, guess
- 14:48, 1 November 2023 diff hist +70 m Star Crash you'll never guess current
- 14:46, 1 November 2023 diff hist +72 m Crystal Eye Yep.. Tutorial
- 14:45, 1 November 2023 diff hist +72 m Gyro Attack Tutorialfest
- 14:43, 1 November 2023 diff hist +72 m Napalm Bomb Tutorialpalooza
- 14:42, 1 November 2023 diff hist +71 m Gravity Hold Tutorialmania current
- 14:40, 1 November 2023 diff hist +72 m Power Stone Tutorials etc
- 14:39, 1 November 2023 diff hist +73 m Pharaoh Shot Tutorials again current
- 14:38, 1 November 2023 diff hist +71 m Rain Flush Tutorials current
- 14:37, 1 November 2023 diff hist +71 m Drill Bomb Tutorials inc
- 14:36, 1 November 2023 diff hist +73 m Dust Crusher Tutorials tutorials
- 14:35, 1 November 2023 diff hist +74 m Flash Stopper Tutorials again
- 14:34, 1 November 2023 diff hist +74 m Skull Barrier Tutorials my dude current
- 14:33, 1 November 2023 diff hist +73 m Dive Missile Tutorials yo! current
- 14:31, 1 November 2023 diff hist +75 m Ring Boomerang Tutorial section and link added current
- 14:23, 1 November 2023 diff hist +75 m Mirror Buster Tutorial and tutorial section added, grammar clean up
- 14:18, 1 November 2023 diff hist −25 m Hard Knuckle
- 14:09, 1 November 2023 diff hist −28 m Gemini Laser
- 14:09, 1 November 2023 diff hist −25 m Magnet Missile current
- 14:08, 1 November 2023 diff hist −24 m Shadow Blade
- 14:02, 1 November 2023 diff hist −25 m Top Spin current
- 14:02, 1 November 2023 diff hist −25 m Needle Cannon current
- 14:01, 1 November 2023 diff hist −25 m Search Snake current
- 14:00, 1 November 2023 diff hist −25 m Spark Shock
- 13:59, 1 November 2023 diff hist −25 m Atomic Fire current
- 13:58, 1 November 2023 diff hist −25 m Metal Blade current
- 13:58, 1 November 2023 diff hist −26 m Time Stopper
- 13:57, 1 November 2023 diff hist −25 m Crash Bomber current
- 13:56, 1 November 2023 diff hist −25 m Leaf Shield
- 13:55, 1 November 2023 diff hist −25 m Quick Boomerang Tutorial section current
- 13:54, 1 November 2023 diff hist −24 m Air Shooter Tutorial section
- 13:53, 1 November 2023 diff hist −25 m Bubble Lead Tutorial section
- 17:54, 10 October 2023 diff hist +650 Level Objects Game Boy Objects in 1.8.4 added
- 16:19, 10 October 2023 diff hist +116 m Gravity Hold Added additional interaction note
- 16:14, 10 October 2023 diff hist +4 m Electric Shock Added link
- 16:07, 10 October 2023 diff hist +21 m Wave Burner Clarification and clean up
- 16:03, 10 October 2023 diff hist +206 m Copy Vision Expanded explanation of Clone attack projectiles
- 15:54, 10 October 2023 diff hist +54 m Spread Drill Clarification of Trivia
- 15:54, 14 August 2023 diff hist 0 m Enemies →Mega Man Gameboy: molmole image tweak
- 15:25, 14 August 2023 diff hist +31 m Water Fall Spawner Image link fix
- 15:16, 14 August 2023 diff hist +70 Thunder Claw Pole Added MM8 references at bottom of page
- 21:34, 12 August 2023 diff hist +24 N File:Doncatch icon.png current
- 21:33, 12 August 2023 diff hist +25 N File:Doncatchicon.png current
- 21:27, 12 August 2023 diff hist 0 N File:WaterFallSpawnerIcon.png current
- 21:22, 12 August 2023 diff hist +18 N File:Waterfallspawner.gif current
- 19:58, 12 August 2023 diff hist +26 N File:AstroResetButtonHorizontalIcon.png current
- 19:57, 12 August 2023 diff hist +27 N File:AstroButtonHorizontalIcon.png current
- 19:54, 12 August 2023 diff hist 0 N File:AstroGateHorizontalIcon.png current
- 21:51, 12 August 2023 diff hist −4 m Tango Edited Headers of "AI" and "Trivia" to match other articles
- 21:39, 12 August 2023 diff hist +142 Gravity Hold
- 21:31, 12 August 2023 diff hist +42 Enemies →Mega Man Gameboy: doncatch icon
- 22:29, 12 August 2023 diff hist +1,570 N Water Fall Spawner Created page with " '''Water Fall Spawner''' is a Level Object added to Mega Man Maker in version 1.8.0 and hails from the Gameboy game Mega Man V. Water Fall Spawner when placed in the Editor has multiple customization options; direction (up or down), various color settings, velocity, timing and whether the water fall is intermittently spawning or constantly present. After the initial burst of an intermittently spawning water fall, a warning of it's locati..."
- 20:16, 12 August 2023 diff hist +743 N Thunder Claw Pole Created page with " '''Thunder Claw Pole''' is a Level Object coming from Clown Man's stage in Mega Man 8 and was added to Mega Man Maker in version 1.5.0. The Thunder Claw Pole is a non-collision Object that interacts with the Thunder Claw player weapon. If the player shoots Thunder Claw and it ''touches'' a Thunder Claw ''Pole'' the player's Thunder Claw will attach to the pole and pull the player in it's direction. If adequate open area is available..."
- 20:00, 12 August 2023 diff hist +53 Level Objects →Mega Man 8: fixing icons
- 19:31, 12 August 2023 diff hist 0 File:MolMoleIcon.png Blue Bummer uploaded a new version of File:MolMoleIcon.png current
- 20:39, 22 July 2023 diff hist +45 N File:MolMoleSpawnerRandomIcon.png Ingame Yellow Mole spawner icon current
- 20:38, 22 July 2023 diff hist +18 N File:MolMoleSpawnerIcon.png current
- 20:33, 22 July 2023 diff hist +12 N File:MolMoleIcon.png
- 20:04, 22 July 2023 diff hist +14 N File:BunbyIcon.png current
- 21:09, 22 July 2023 diff hist +1,276 Enemies →Mega Man & Bass
- 17:03, 22 July 2023 diff hist +33 m Pickups →Trivia: fixed broken links
- 16:47, 22 July 2023 diff hist +135 Energy Balancer Grammar corrections. Fixed broken links current
- 16:10, 14 July 2023 diff hist +305 Concrete Shot
- 05:08, 12 July 2023 diff hist 0 m Concrete Shot Fixed broken links
- 13:43, 7 July 2023 diff hist 0 m Power Adaptor Fixed "Push Blocks" and "Cracked Blocks" broken links
- 13:38, 7 July 2023 diff hist +86 Molier
- 13:40, 7 July 2023 diff hist +20 Colton Fixed broken link. Interactions header added. Moved trivia location to match the format of how it is in other pages current
- 04:48, 2 July 2023 diff hist +77 Molier
- 17:16, 1 July 2023 diff hist +31 N File:Recording2Molier.gif current
- 17:31, 1 July 2023 diff hist +62 Enemies →Mega Man 6
- 17:25, 1 July 2023 diff hist +791 N Molier Created page with " Molier is a tank enemy equipped with drills first appearing in Mega Man 6 and was added to Mega Man Maker in version 1.7.0. Molier's direction can be set facing left or right in the Editor and if encountered ingame will charge in an attempt to ram the player with it's drills. ==Interactions== Molier's drills can destroy Cracked Blocks just like in Mega Man 6. Unique to Mega Man Maker Molier can also destroy other Level Objects such as... *Dust..."
- 03:11, 27 June 2023 diff hist 0 Yamato Spear Fixed broken link
- 20:33, 25 June 2023 diff hist +35 Doncatch
- 07:15, 25 June 2023 diff hist +86 m Enemies →Mega Man 6
- 18:53, 24 June 2023 diff hist +19 m Power Adaptor Added Molier to list of "pushable" enemies
- 18:31, 24 June 2023 diff hist +119 Bokazurah Block
- 19:04, 24 June 2023 diff hist +736 N Doncatch Created page with " Doncatch is an enemy who first appeared in the Gameboy game Mega Man V and was added to Mega Man Maker in version 1.8.0. Doncatch is a small enemy with a mallet on it's head. Doncatch attacks by moving in close proximity to the player and attempting to strike the player with it's mallet. If Doncatch hits a surface with it's mallet it will launch debris that can travel through tiles and other Level Objects. If the player co..."
- 17:58, 24 June 2023 diff hist +62 Cracked Block
- 17:34, 24 June 2023 diff hist 0 N File:Brownicon.png current
- 17:21, 24 June 2023 diff hist 0 N File:Skull Walkericon.png current
- 17:19, 24 June 2023 diff hist 0 N File:Propeller Eyeicon.png current
- 17:14, 24 June 2023 diff hist 0 N File:Submarine Fliericon.png current
- 17:09, 24 June 2023 diff hist 0 N File:Moliericon.png current
- 17:05, 24 June 2023 diff hist 0 N File:Hotchkiss'nicon.png current
- 17:04, 24 June 2023 diff hist +1,068 Enemies →Mega Man 6
- 16:50, 20 June 2023 diff hist +71 m Bokazurah Block
- 16:46, 20 June 2023 diff hist +11 m Bokazurah added footnote link
- 16:40, 20 June 2023 diff hist +932 N Astro Gate Created page with " Astro Gate is a Level Object that debuted in Mega Man 8 Astro Man's stage and was added to Mega Man Maker in version 1.5.0. The custom ''Horizontal'' variant of the Astro Gate was later added in Mega Man Maker version 1.8.0. Astro Gates are large gates that come in an assortment of different colors, and each gate can be moved by hitting an Astro Button that matches a given gate color. Once an Astro Button is hit a matching co..."
- 16:12, 20 June 2023 diff hist −5 m Astro Button Grammar correction
- 16:07, 20 June 2023 diff hist +614 N Falling Platform Created page with " Falling Platform is a Level Object from Mega Man 5 Gyro Man's stage that was included in the release of Mega Man Maker 1.0.0. Falling Platform is a 1x1 block that if stood upon by the Player, after a brief moment, will begin falling. These blocks contain collision and can potentially instant-kill the player if the player manages to get under an already descending Falling Platform. Falling Platforms can also be used to crus..."
- 15:45, 20 June 2023 diff hist +80 Cracked Block
- 15:42, 20 June 2023 diff hist +1,050 N Punch Block Created page with " Punch Block is a Level Object first appearing in Mega Man 7 Spring Man's stage and was added to Mega Man Maker in version 1.4.0. In the Level Editor a Punch Block can be set to point up, down, left or right and can have speed settings to determine how fast the punch action occurs. Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is str..."
- 14:56, 20 June 2023 diff hist −4 m Magma Beam Generator Polishing my English :P (too many ands)
- 16:54, 19 June 2023 diff hist +69 m Concrete Shot Pump Man insta-kill method clarified
- 16:35, 19 June 2023 diff hist +41 m Fire Wall Notation of collision feature when frozen added
- 16:29, 19 June 2023 diff hist +846 N Magma Beam Generator Created page with " Magma Beam Generator is a lethal hazard originating from Magma Man's stage in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Magma Beam Generators, which have two different skin options, fire large bursts of deadly Magma Beams that can be set to fire left, right, up or down in the Level Editor. The Magma Beam Generators have speed options in the Editor that determine the rate at which a Generator creates Magma Beams. The beams are deadly and c..."
- 16:07, 19 June 2023 diff hist +88 m Enemies Big Telly link fix
- 15:52, 19 June 2023 diff hist −28 m Level Objects →Mega Man 8
- 15:04, 19 June 2023 diff hist +570 N Cracked Block Created page with " Cracked Block is a level Object added to Mega Man Maker in version 1.4.0 that originated in Mega Man 6. Cracked Blocks are solid blocks that come in a variety of skins that can match multiple tilesets from Mega Man 6. Cracked Blocks can be broken using several different player Weapons or utilities. In the Level Editor any Cracked Block can be set to have the option of one of a list of Pickups hidden within it. ==Interactions== The following Weap..."
- 13:07, 15 June 2023 diff hist +36 m Steam
- 17:21, 14 June 2023 diff hist +77 m Reflecting Yoku Block Added footnote links
- 17:17, 14 June 2023 diff hist +1,332 N Steam Created page with " Steam is a Level Object that was first seen in Mega Man 5 and added to Mega Man Maker in version 1.7.0. Steam is a hazard represented by a sprite that appears as a dark fissure/crack, which can be placed on tiles and upon ''other'' Level Objects in the Editor. Once ingame the crack will emit intermittent bursts of steam a short distance from it whenever the player is near, and if the steam burst comes in contact it will damage the player...."
- 16:33, 14 June 2023 diff hist +675 N Dust Block Created page with " Dust Block is a Level Object that premiered in Mega Man 4 Dust Man's stage and was featured in the release of Mega Man Maker version 1.0.0. Dust Blocks are 1x1 size blocks in the Editor that are relatively weak and can be quickly destroyed by hits from most player Weapons, while still being resistant ''or'' invulnerable to some player weapon projectiles. Most Enemies in Mega Man Maker do ''not'' interact with Dust Blocks but there..."
- 16:17, 14 June 2023 diff hist +914 N Green Force Beam Created page with " Green Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it. Within the Editor Green Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to e..."
- 16:10, 14 June 2023 diff hist +1,027 N Force Beam Created page with " Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Force Beam is an obstacle that will inflict '''7 points of damage''' with each hit on the player. Being hit by Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again by Force Beam. Within the Editor For..."
- 15:57, 14 June 2023 diff hist +19 m Wanaan Added Centaur Flash to weakness listing
- 16:20, 14 June 2023 diff hist +1,721 N Red Force Beam Created page with " Red Force Beam is a Level Object from Mega Man 2 Quick Man's stage that was featured in Mega Man Maker's debut release in version 1.0.0. Red Force Beam is an obstacle that if comes into contact with the player will '''instantly destroy the player''' recreating the original Force Beam functionality in Mega Man 2. Within the Editor Red Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when i..."
- 15:50, 14 June 2023 diff hist 0 m Centaur Flash Fixed broken link
- 22:49, 12 June 2023 diff hist +14 m Sniper Armor Wily Wars link correction
- 22:15, 12 June 2023 diff hist +74 m Dynamo Conveyor Clarified/expanded function explanation
- 21:56, 12 June 2023 diff hist +1 m Pooker Corrected "Telly" to "Pooker"
- 21:53, 12 June 2023 diff hist −1 m Moving Light Darkness Fixed MM & B link at bottom of page
- 03:04, 12 June 2023 diff hist +12 m Pluto Block Added links
- 02:59, 12 June 2023 diff hist +145 Wanaan Expanded weakness description
- 02:37, 12 June 2023 diff hist +1,576 Enemies Adding Mega Man & Bass
- 18:27, 7 June 2023 diff hist +760 N Pooker Created page with " Pooker is an enemy originating from Mega Man 6 and was present in Flame Man's stage and Centaur Man's stage. Pooker was added to Mega Man Maker in version 1.4.0. Pooker sits stationary and will periodically fire a single arcing projectile in the player's direction. If hit with a charged shot or the Power Adaptor Pooker will flip over and explode. If Pooker is flipped over into Oil it will become a platform that can be used by the player to tr..."
- 17:59, 7 June 2023 diff hist +8 m Crunchran
- 18:13, 7 June 2023 diff hist +12 m Sniper Joe corrections
- 17:57, 7 June 2023 diff hist −1 m Shell'n
- 17:56, 7 June 2023 diff hist +2 m Telly →Mega Man & Bass
- 17:36, 7 June 2023 diff hist +44 m Moving Light Darkness Added Hyper Bomb and specified Wave Burner's Flames. Fixed some links.
- 17:00, 7 June 2023 diff hist +945 N Sniper Armor Created page with " Sniper Armor is an enemy that made it's first appearance in Mega Man 2 and again in Wily Wars. A variant of the Sniper Armor made an appearance in Mega Man 11. Sniper Armor was added to Mega Man Maker in version 1.7.0. Sniper Armor is a large mech piloted by a '''Sniper Joe'''. Once on screen Sniper Armor will periodically make a large jump toward the player's location, and once in close proximity to the player will fire several shots that can t..."
- 16:43, 7 June 2023 diff hist +1,793 Sniper Joe
- 16:02, 7 June 2023 diff hist +1,163 N Crunchran Created page with " Crunchran is an enemy trap robot first appearing alongside Astro Man in his stage in Mega Man 8 and reappearing again with Astro Man's return in Mega Man & Bass. Crunchran was added to Mega Man Maker in version 1.5.0. Crunchran moves about stealthily on floor tiles hiding in what appears to be small puddles of slime, it's single eye scanning about for enemy movement. Once a player is detected it's puddle will quickly attempt to locate itself direc..."
- 15:08, 7 June 2023 diff hist +1,028 N Wanaan Created page with " Wanaan is an enemy trap robot that first appeared in Hard Man's stage in Mega Man 3. Wanaan reappeared in Hard Man's stage in Mega Man II as well as in Wily Wars. Wanaan was added to Mega Man Maker in version 1.2.0. Wanaan hides in Wanaan Pipes that can be placed in the Editor. Once ingame if a player steps on a Wannan Pipe this enemy will almost instantly pop out attempting to snap the player in it's jaws and then immediately retreat back in..."
- 17:13, 7 June 2023 diff hist +1,401 N Shell'n Created page with " Shell'n is an enemy who resembles an oyster and whose first appearance was in Mega Man 8 Aqua man's stage and appears again in Pirate Man's stage in Mega Man and Bass. Shell'n was added to Mega Man Maker in version 1.5.0. Shell'n will hide in it's defensive shell until the player approaches, once in range Shell'n will open it's shell and simultaneously fire 3 evenly spaced water bubble based projectiles that travel in an arc pattern at the player...."
- 22:13, 20 May 2023 diff hist +142 m Toad Man Added Chemical Solution interaction note
- 22:08, 20 May 2023 diff hist +13 m Chemical Solution Fixed link
- 19:44, 20 May 2023 diff hist +265 m Sea Mine Add Wave Burner interaction note
- 18:34, 20 May 2023 diff hist +1,707 N Moving Light Darkness Created page with " Moving Light Darkness is an Object added to Mega Man Maker in version 1.8.0 and is based on a feature of the game Mega Man & Bass. Whenever Moving Light Darkness is added to a room in the Editor, once ingame that specific room will have completely hidden the background and all tiles in solid black only leaving Player Characters, Enemies, and Level Objects visible. The companion Object Moving Light gives the ability to add small spheres of..."
- 18:36, 20 May 2023 diff hist +2 m Level Objects Changed "Moving Light DarNkess" to "DarKness" :P "Moving Light Redictor" to "Moving Light Redirector"
- 12:22, 20 May 2023 diff hist +698 N Kakinbatank Created page with " Kakinbatank is an enemy that made it's first appearance in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Kakinbatank's initial state is dormant and immobile with it's shield up to protect it. When disturbed by the player Kakinbatank will charge the player with shield up in an attempt to ram the player, it will drop the shield on top of the player if they are close to Kakinbatank. If Kakinbatank has disposed of it's shield it will begin to i..."
- 12:08, 20 May 2023 diff hist +18 m Yamato Spear Added Kakinbatank to weakness list
- 23:12, 19 May 2023 diff hist +43 m Air Stone Added links bottom page
- 23:08, 19 May 2023 diff hist +42 m Crunch Don Added appropriate links bottom of page
- 23:05, 19 May 2023 diff hist +719 N Pipetto Created page with " Pipetto is an enemy originating from the game Mega Man 11 appearing in Acid Man's stage. He was added to Mega Man Maker in version 1.6.0. Pipetto is a chemistry robot who mixes deadly acid and then shoots it as slow flying small blobs that travel in an arcing pattern. Pipetto remains in place mixing his solution for firing, and when ready will make a short leap firing the deadly mixture at the player. The small green blob projectiles Pipetto creates can be..."
- 22:44, 19 May 2023 diff hist −1 m Tackle Fire Fixed link
- 12:46, 20 May 2023 diff hist +323 Mash Burner Grammar clean up. Fire interactions noted. Added appropriate links bottom of page.
- 21:58, 19 May 2023 diff hist +488 Telly
- 21:37, 19 May 2023 diff hist +420 m Met →Numetall
- 21:03, 19 May 2023 diff hist 0 m Bokazurah Bokazurah Block link fixed
- 21:05, 19 May 2023 diff hist +18 m Bokazurah Block Spelling correction/fixed links
- 12:41, 20 May 2023 diff hist +1,148 N Kaminari Kogoro Created page with " Kaminari Kogoro is an enemy originating from Mega Man 7 Cloud Man's stage, and has been in Mega Man Maker since version 1.4.0. Kaminari Kogoro's behavior is to hide outside the bottom of a given screen out of the player's sight, and when the player draws near Kaminari Kogoro will quickly ascend straight up into the player's path attempting to hit them. Once Kaminari Kogoro reaches it's maximum height it will immediately stop, fire an electrical beam of energy..."
- 14:12, 19 May 2023 diff hist +850 N Icicle Teck Created page with " Icicle Teck is an enemy originating from the game Mega Man 7 on the Super NES. It was added in version 1.4.0 of Mega Man Maker. Originating from Freeze Man's stage, the icicle Teck is a robot that sticks upside down to ceilings and will intermittently slowly step horizontally left or right. Once the player draws near, the Icicle Teck will drop an icicle from the top of it's head in an attempt to hit the player. Once the icicle has landed on a surface it..."
- 18:05, 18 May 2023 diff hist +1,280 N Tackle Fire Created page with " Tackle Fires are an enemy first introduced to Mega Man Maker in version 1.1.0. They premiered in the original Mega Man game on the NES. Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once ingame Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located, flying out of sight, only to return onscreen gradually falling in a dow..."
- 17:33, 18 May 2023 diff hist +155 m Hothead Added Darkness Object interaction detail current
- 16:36, 17 May 2023 diff hist +1,521 N Chemical Solution Created page with " Chemical Solution is an Object from Mega Man 11 that was added to Mega Man Maker in version 1.6.0. Chemical Solution can be placed exactly the same as the Water tiles within the Editor, filling areas of a screen or the entirety of a screen. Like Water tiles, Chemical Solution offers similar physics when the player jumps and moves within it, simulating reduced gravity. Chemical Solution has '''4 states''' each signified by color that progress in this order..."
- 15:40, 17 May 2023 diff hist +762 N Acid Drop Created page with " Acid Drop is an Object originating from the game Mega Man 2 for the NES. It was added to Mega Man Maker in version 1.7.0. Acid Drop is 1x1 in the Editor and can be placed on the underside of tiles, specifically used on what are considered "ceilings" in a given screen. Acid Drop ingame will drop tiny droplet projectiles that travel downward and will damage the player if they come into contact with those projectiles. Acid Drop can be modified in the Editor to..."
- 14:54, 17 May 2023 diff hist +4 m Bunby Tank DX Grammar corrections
- 14:45, 17 May 2023 diff hist +189 m Scramble Thunder Consolidation of sentences, added Darkness object interaction reference
- 14:28, 17 May 2023 diff hist +157 m Flash Bomb
- 14:24, 17 May 2023 diff hist +3 m Flame Sword Ice "Walls" changed to Ice "Barriers"
- 15:48, 30 April 2023 diff hist −4 m Met →Fire Met
- 15:06, 21 April 2023 diff hist +591 N Talk:Weapons Shouldn't the games be listed in the same order on the Wiki? Objects vs Weapons
- 14:39, 21 April 2023 diff hist +121 m Pump Man Clean up of English, grammar and punctuation.
- 17:43, 17 April 2023 diff hist +118 Shield Attacker
- 17:39, 17 April 2023 diff hist 0 m Yamato Spear Fixed Shield Attackers to properly link to Shield Attacker page
- 14:33, 19 April 2023 diff hist +985 N Ben K Created page with " "Ben K" is an enemy that debuted in Mega Man 6 Yamato Man's stage. He has been in Mega Man Maker since version 1.0.0. Ben K is a stationary enemy who will obstruct the player's path by spinning his spear, using it as a shield to deflect player projectiles. After several seconds Ben K will release his spinning spear at the player attempting to hit them. The spinning spear will continue to deflect shots even when Ben K is no longer holding it. The few mo..."
- 15:51, 17 April 2023 diff hist +23 N Talk:Mag Fly Created page with "Nevermind. I oopsie :P" current
- 21:50, 14 April 2023 diff hist +471 N Tango Created page with " Tango is a cat robot created by Dr. Light and modified to assist Mega Man in battle. He was featured in Game Boy "Mega Man V." He was added to Mega Man Maker in version 1.8.0. Whenever Tango is summoned by the player he will roll into a spiky ball and bounce onscreen attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. {{Mega Man Game Boy}} Category:Weapons Category:Mega Man Game Boy Assets"
- 21:51, 14 April 2023 diff hist +868 N Spark Chaser Created page with " "Spark Chaser" is a weapon originating from "Mega Man V" on the Gameboy and was obtained by defeating "Terra." Spark Chaser was added in Mega Man Maker version 1.8.0. Spark Chaser is a homing laser that once fired will seek out nearby enemies, traveling in short bursts it will alter direction to find it's target. Once an enemy is hit it will continue to strike an enemy until the enemy is destroyed or the laser projectile disappears. If an enemy is destroyed..."
- 16:52, 14 April 2023 diff hist +1,338 N Electric Shock Created page with " "Electric Shock" was originally obtained by defeating Jupiter in the Gameboy game "Mega Man V" and was added into Mega Man Maker in version 1.8.0. Electric Shock is a short ranged weapon that, when fired, emits a ''constant'' stream of electricity directly in front of the player so long as the fire button is held and Weapon Energy is available. When Electric Shock is being fired the player is unable to move but can still jump in any direction; this allows the..."
- 16:34, 14 April 2023 diff hist +3 m Level Objects Changed "Ice Wall" Object name to updated "Ice Barrier" title
- 16:14, 14 April 2023 diff hist +51 Bubble Lead
- 15:52, 14 April 2023 diff hist +43 N Category talk:Liquid weapons Created page with " Salt Water needs to be added to this list." current
- 21:52, 14 April 2023 diff hist +1,075 N Salt Water Created page with " "Salt Water" is a weapon originating in the Gameboy game "Mega Man V." It was the signature weapon of the Stardroid "Neptune." It was added in Mega Man Maker version 1.8.0. Salt Water when initially fired produces a circular water projectile that travels in an upward arc that gradually falls. Salt Water projectiles cannot travel through surfaces. If the main water projectile strikes a surface instead of an enemy, it will split into three smaller droplets th..."
- 21:52, 14 April 2023 diff hist +428 N Grab Buster Created page with " "Grab Buster" is a weapon originating from the GameBoy game "Mega Man V" and was the signature weapon of Mercury. It was added to Mega Man Maker in version 1.8.0. When firing the player will shoot a projectile that, when striking an enemy, will drain "life energy" from that enemy that then returns to the player adding to the player's life energy meter if not already full. {{Mega Man Gameboy}} Category:Weapons"
- 15:22, 14 April 2023 diff hist +109 N Category talk:Fire weapons Created page with " Mega Man and Bass "Wave Burner" needs to be added to this section. I'd do it myself but I don't see how. :P" current
- 21:54, 14 April 2023 diff hist +1,135 N Wave Burner Created page with " "Wave Burner" is Burner Man's signature weapon originating from the game "Mega Man and Bass" and is featured in Mega Man Maker as of version 1.8.0. Wave Burner when activated is a short ranged weapon that emits a steady flame that constantly moves up and down in front of the player in a wave motion. When used ''underwater'' Wave Burner will not emit fire, but will instead create a narrow stream of small waves of water directly in front of the player that c..."
- 15:05, 14 April 2023 diff hist +3 Fire Storm Changed "Ice Wall" to "Ice Barriers" to reflect the changed Object.
- 14:45, 14 April 2023 diff hist +196 N Talk:Reflecting Yoku Block Created page with "This page is listed in the "General Objects" section of the Objects. Now that Mega Man and Bass is featured in Mega Man Maker "Reflecting Yoku Block" should be moved to Mega Man and Bass section." current
- 14:43, 14 April 2023 diff hist +320 N Reflecting Yoku Block Created page with "Reflecting Yoku Block is the very first addition to Mega Man Maker from the game Mega Man and Bass and was added in version 1.5.0. Reflecting Yoku Block is a Navy Blue variant of the standard Yoku Block Object behaving exactly like it, with the special exception of being able to ''reflect'' player projectiles."
- 18:22, 2 April 2023 diff hist +556 N Bokazurah Block Created page with " Bokazura Blocks are an Object added to Mega Man Maker as of version 1.5.0. Bokazura Blocks are 1x1 blocks in the editor that are counterpart to the Bokazura Object, both of which are from Mega Man 9 Hornet Man's stage. Whenever the player shoots a Bokazura enemy they will fire projectiles, if a Bokazura enemy projectile hits a Bokazura Block it will destroy the Block. In Mega Man 9 this was the only way to destroy a Bokazura Block. As of Mega Man Maker 1.8.0 Bo..."
- 18:08, 2 April 2023 diff hist +193 m Break Dash
- 18:02, 2 April 2023 diff hist +493 N Pluto Block Created page with " '''Pluto Block''' is an Object first added to Mega Man Maker in version 1.8.0. It's first appearance was in the Game Boy game Mega Man V. Pluto Blocks are 1x1 tile size blocks in the editor, which can be destroyed by players using the weapon Break Dash. Once Break Dash is charged, the player can dash directly into Pluto Blocks destroying them. Pluto Blocks can also be destroyed ''below the player'' whenever the player dashes ''across them'' using the charged d..."
- 15:33, 3 November 2022 diff hist +67 m Colton
- 19:10, 31 July 2022 diff hist +503 Mash Burner
- 18:06, 31 July 2022 diff hist +695 N Crunch Don Created page with ""Crunch Don" is an enemy first appearing in Mega Man 11. When an enemy is near Crunch Don's eyes will light up and it will proceed to attack. In Mega Man Maker there are..."
- 17:49, 31 July 2022 diff hist −1 m Snoler proof read, punctuation correction
- 17:46, 31 July 2022 diff hist +20 m 1.8.0
- 17:43, 31 July 2022 diff hist +326 N Colton Created page with ""Colton" is a cowboy themed enemy who first appeared in Mega Man 6. Coltons shoot from their revolver arm a bullet projectile that is released one shot at a time, firing..."
- 17:33, 31 July 2022 diff hist +115 m Ballade Cracker
- 00:10, 4 May 2022 diff hist +144 m Freeze Cracker
- 00:06, 4 May 2022 diff hist +178 m Ice Slasher
- 00:15, 20 March 2022 diff hist +92 m Magnet Beam
- 17:43, 19 March 2022 diff hist +516 N Picket Man Created page with "Picket Man, also known Pickel Man in Japan, is a robot who hides behind a shield only exposing itself when throwing pickaxe projectiles that fly in an arc at the player. Acco..."
- 21:07, 13 March 2022 diff hist +837 N Spine Created page with ""Gabyoall", also known as "Spine" lies close to the ground traveling back and forth trying to hit the player. If the player is on the same surface as this enemy it will speed..."
- 19:38, 13 March 2022 diff hist +183 m Oil Slider
- 19:40, 13 March 2022 diff hist +90 m Yamato Spear
- 19:39, 13 March 2022 diff hist +17 m Skull Barrier