Thunder Claw: Difference between revisions
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{{ImageNeeded|Artwork or screenshot for template}} | |||
{{Template:Asset | {{Template:Asset | ||
|name=[[File:ThunderClawIcon.png|left]] Thunder Claw [[File:ThunderClawIcon.png|right]] | |name=[[File:ThunderClawIcon.png|left]] Thunder Claw [[File:ThunderClawIcon.png|right]] | ||
|image=[[File: | |image=[[File:ThunderClaw.png|250px]] | ||
|caption= | |caption=Mega Man using Thunder Claw in ''[[Mega Man 8]]''. | ||
|description=This electric claw can grab poles and make you quite the acrobat. | |description=This electric claw can grab poles and make you quite the acrobat. | ||
|damage=3 | |damage=3 | ||
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|spriter=[[Zedicon]] | |spriter=[[Zedicon]] | ||
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Thunder Claw is Clown Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | '''Thunder Claw''' is Clown Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | ||
It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked [[Weapon | It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked [[Weapon Block]]s, and the user is rooted in place if the weapon is fired while grounded. Since it is an electric-based weapon, it can power [[Fuse Crosser]]s/[[Fuse Xtender|Xtenders]], deactivate [[Met#Fire Met|Fire Met]] Spawners, and trigger [[Spring Man]]'s electromagnetism. | ||
One of Thunder Claw's main features is to allow the user to latch on to [[Thunder Claw | One of Thunder Claw's main features is to allow the user to latch on to [[Thunder Claw Pole]]s and swing underneath them. While swinging, the claw can still damage anything that comes in contact with it, but the user cannot change their direction until they finish or cancel the swing. Additionally, the user can cling on to poles as long as any part of Thunder Claw comes in contact with it, rather than just the tip. | ||
==Tutorial== | |||
[https://www.youtube.com/shorts/B_fj0Cznfqg Thunder Claw] | |||
==Gallery== | |||
<gallery> | |||
File:MM8ThunderClawSprite.png|Sprite from Weapon Get screen in ''Mega Man 8'' | |||
</gallery> | |||
{{clr}} | |||
{{Weapons}} | |||
{{V1.5}} | |||
{{MM8}} | {{MM8}} | ||
[[Category:Weapons]] [[Category:Electric weapons]] | [[Category:Weapons]] [[Category:Electric weapons]] [[Category:Mega Man 8 Assets]] |
Latest revision as of 16:47, 17 July 2024
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Thunder Claw | ||||||||||||||||||||||||||||||
Mega Man using Thunder Claw in Mega Man 8. | ||||||||||||||||||||||||||||||
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Thunder Claw is Clown Man's signature weapon, originating from Mega Man 8. It is featured in Mega Man Maker as of version 1.5.0.
It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked Weapon Blocks, and the user is rooted in place if the weapon is fired while grounded. Since it is an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger Spring Man's electromagnetism.
One of Thunder Claw's main features is to allow the user to latch on to Thunder Claw Poles and swing underneath them. While swinging, the claw can still damage anything that comes in contact with it, but the user cannot change their direction until they finish or cancel the swing. Additionally, the user can cling on to poles as long as any part of Thunder Claw comes in contact with it, rather than just the tip.
Tutorial
Gallery
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Sprite from Weapon Get screen in Mega Man 8
Version 1.5 | |
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Bosses | |
Grenade Man • Astro Man • Concrete Man • Tornado Man | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Wall Teck • Rabbiton • Penpen EV • Big Telly • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Kakinbatank • Adamski • Nombrellan • Sakrets • Caricarry • Petit Devil | |
Weapons | |
Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow | |
Level Objects | |
Reflecting Yoku Block • Thunder Claw Pole • TNT • Astro Gate • Astro Button• Astro Reset Button • Magma Beam Generator • Rain • Bokazurah • Illusian | |
Major Patches | |
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 |
Mega Man 8 | |
---|---|
Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun • Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |