Noise Crush: Difference between revisions

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{{Incomplete|Sound effects creator for charged and uncharged shots}}
{{Asset
{{Asset
|name=[[File:NoiseCrushIcon.png|left]] Noise Crush [[File:NoiseCrushIcon.png|right]]
|name=[[File:NoiseCrushIcon.png|left]] Noise Crush [[File:NoiseCrushIcon.png|right]]
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|caption=Artwork for the Noise Crush in ''[[Mega Man 7]]''
|caption=Artwork for the Noise Crush in ''[[Mega Man 7]]''
|description=Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.
|description=Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.
|damage=2(uncharged), 4(charged)
|damage=2 (uncharged)<br>4 (charged)
|energy=1 (uncharged)
|game=''[[Mega Man 7]]''
|game=''[[Mega Man 7]]''
|version=[[1.4.0]]
|version=[[1.4.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[Aze]]
|spriter=[[Aze]]
|sfx=?
}}
}}
'''Noise Crush''' is [[Shade Man]]'s signature weapon, originating from ''[[Mega Man 7]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]].
'''Noise Crush''' is [[Shade Man]]'s signature [[weapon]], originating from ''[[Mega Man 7]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.4.0]].


When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.
When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.
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*When Noise Crush is used against Shade Man while he is not performing his aerial pattern,  unless Noise Crush is set as a weakness, he will absorb the wave and send it back as a single charged Noise Crash then immediately start his aerial pattern. This behavior is accurate to how it functioned in ''Mega Man 7''.
*When Noise Crush is used against Shade Man while he is not performing his aerial pattern,  unless Noise Crush is set as a weakness, he will absorb the wave and send it back as a single charged Noise Crash then immediately start his aerial pattern. This behavior is accurate to how it functioned in ''Mega Man 7''.
*Destroying [[Dust Block]]s, [[Chill Block]]s, or [[Pole|Pole Eggs]] with an uncharged Noise Crush will reveal it to be made up of four segments.
*Destroying [[Dust Block]]s, [[Chill Block]]s, or [[Pole|Pole Eggs]] with an uncharged Noise Crush will reveal it to be made up of four segments.
==Gallery==
<gallery>
File:NoiseCrushUncharged.gif|An uncharged Noise Crush bouncing off walls
File:NoiseCrushCharged.gif|A charged Noise Crush fired
</gallery>


{{clr}}
{{clr}}
==Navigation==
==Navigation==
{{Weapons}}
{{Weapons}}

Latest revision as of 08:42, 5 October 2024

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Reason: Sound effects creator for charged and uncharged shots
Noise Crush
Artwork for the Noise Crush in Mega Man 7
Information
Level Builder
Description: Fire a LOOUUUD sonic wave. Catch it to get a LOOUUDEER wave.
Game information
Damage: 2 (uncharged)
4 (charged)
Weapon energy per use: 1 (uncharged)
Added in version: 1.4.0
Series information
Game of origin: Mega Man 7
Development
Programmer(s): WreckingPrograms
Spriter(s): Aze
Sound effect creator(s): ?
{{{sprite}}}

Noise Crush is Shade Man's signature weapon, originating from Mega Man 7. It is featured in Mega Man Maker as of version 1.4.0.

When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.

Tutorial

Noise Crush

Trivia

  • When Noise Crush is used against Shade Man while he is not performing his aerial pattern, unless Noise Crush is set as a weakness, he will absorb the wave and send it back as a single charged Noise Crash then immediately start his aerial pattern. This behavior is accurate to how it functioned in Mega Man 7.
  • Destroying Dust Blocks, Chill Blocks, or Pole Eggs with an uncharged Noise Crush will reveal it to be made up of four segments.

Gallery


Navigation

Weapons
Default Weapons Mega BusterProto BusterBass BusterRoll Swing
Mega Man Rolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Mega Man Powered Up Time SlowOil Slider
Mega Man 2 Bubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic Fire
Mega Man 3 Spark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard Knuckle
Mega Man 4 Ring BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh Shot
Mega Man 5 Power StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge Kick
Mega Man 6 Blizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur Flash
Mega Man 7 Wild CoilNoise CrushDanger WrapFreeze CrackerSlash ClawScorch Wheel
Mega Man 8 Mega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Mega Man 9 Concrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug Ball
Mega Man 10 Triple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade Cracker
Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid Barrier
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Utility Rush CoilRush JetProto CoilProto JetTreble BoostTango JumpFlappy BeatMagnet BeamItem-1Item-2Item-3Super ArrowJet AdaptorPower AdaptorSuper Adaptor
Other 0Changes


Version 1.4
Major Features
Wily Challenge
Bosses
Wind ManFlame ManSpring ManShade Man
Enemies
BubukanKatonbyonCurlingerSRU-21/PGabgyoPookerCyber GabyoallYaffuSquidonTripropellanIcicle TeckTrio the WheelBacconeTom DaddyFrisk CannonGockroach STurbo RoaderKaminari KogoroCyorownGobotsTsuaranattori
Weapons
Shadow BladeBlizzard AttackFlame BlastKnight CrusherWild CoilNoise CrushDanger WrapJet AdaptorPower AdaptorSuper Adaptor
Level Objects & Pickups
Cracked BlockPush BlockOilFanFloor LightJet PlatformPunch BlockWeapon RemoverYashichi
Major Patches
1.4.11.4.2

Mega Man 7
Weapons
Mega BusterWild CoilNoise CrushDanger WrapFreeze CrackerScorch WheelRush CoilRush JetSuper Adaptor
Enemies
TripropellanIcicle TeckTrio The WheelBacconeTom DaddyFrisk CannonGockroach SGockroach S NestTurbo RoaderKaminari KogoroCyorownGabgyoGobotsTsuranattorSwim Metall DXAstro Zombieg
Level Objects
Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelBurst Water
Bosses
Spring ManFreeze ManShade ManBurst Man
Other Pages
TilesetsBackgroundsMusic