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{{Incomplete|Spriter info (if any sprites done exclusively for ''Mega Man Maker'', energy used for half charged Break Dash)}}
{{Incomplete|Spriter info (if any sprites done exclusively for ''Mega Man Maker'')}}
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Latest revision as of 08:15, 4 November 2024

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Reason: Spriter info (if any sprites done exclusively for Mega Man Maker)
Break Dash
Information
Level Builder
Description: Charging lets you dash and break Pluto Blocks. You'll get I-frames too!
Category: Weapons
Game information
Damage: 1 (projectile, half charged dash)
4 (fully charged dash)
Weapon energy per use: 1.5 (half charged dash)
3 (fully charged dash)
Series information
Game of origin: Mega Man V
Development
Programmer(s): Luigi
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Break Dash is Pluto's signature weapon originating from Mega Man V. It is featured in Mega Man Maker as of version 1.8.0.

If the shoot key is pressed (uncharged shot), the player will shoot out a projectile akin to the Mega Buster; uncharged shots cost no weapon energy.

If the player holds the shoot key down then releases it, they will perform a dash damaging any enemy in their path (including shielded enemies), with the addition of being granted invincibility frames during and two seconds after the dash (marked by a flickering sprite afterwards). A half charged dash will make the player dash 3 tiles horizontally while a fully charged dash will make the player dash 6 tiles horizontally. The dash will end immediately if the player dashes off a ledge or runs into either a solid object or an enemy that is not destroyed by the dash. The dash can also be prematurely ended by the player via either pressing the jump button, pressing the slide button, or turning in the opposite direction of the dash. Ending the dash prematurely will immediately activate the player's flickering invincibility frames.

The dash will only be performed if the player is touching solid ground; even if the shoot key is released in the air after charging the weapon, the game will wait until the player is no longer airborne before initiating the dash. This means the player can still shoot uncharged shots in the air while maintaining their charge. The dash can be charged during the player's flickering invincibility frames, allow the player to chain multiple dashes together to maintain invincibility for a long period of time.

Interactions

Tutorial

Break Dash

Trivia

  • Prior to 1.9.2, Break Dash's buster shots dealt two points of damage to enemies and bosses.

Gallery


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Weapons
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Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid Barrier
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Game Boy Grab BusterSalt WaterElectric ShockBreak DashSpark ChaserTango
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Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHotplateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Lazer TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Mega Man V
Weapons
Mega BusterGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoRush CoilRush Jet
Enemies
HyoeyBiribareePiripareeDoncatchHell Metall DXFukuhornMetall SniperTampLa JabaFankurowShuhornChainsoarFeeber
Level Objects
Alternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Bosses
PlutoEnkerPunk
Other Pages
TilesetsBackgroundsMusic