Noise Crush: Difference between revisions
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==Trivia== | ==Trivia== | ||
*When Noise Crush is used against Shade Man while he's standing, he will absorb the wave and send it back unless it's set as a weakness. This behavior is accurate to how it functioned in ''Mega Man 7''. | *When Noise Crush is used against Shade Man while he's standing, he will absorb the wave and send it back unless it's set as a weakness. This behavior is accurate to how it functioned in ''Mega Man 7''. | ||
*Destroying [[Dust Block]]s, [[Ice Block]]s, or [[Pole | *Destroying [[Dust Block]]s, [[Ice Block]]s, or [[Pole|Pole Eggs]] with an uncharged Noise Crush will reveal it to be made up of four segments. | ||
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{{Weapons}} | |||
{{V1.4}} | {{V1.4}} | ||
{{MM7}} | {{MM7}} | ||
[[Category:Weapons]] [[Category:Mega Man 7 Assets]] | [[Category:Weapons]] [[Category:Mega Man 7 Assets]] |
Revision as of 21:17, 18 June 2024
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Artwork for the Noise Crush in Mega Man 7 | ||||||||||||||||||||||||||||||
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Noise Crush is Shade Man's signature weapon, originating from Mega Man 7. It is featured in Mega Man Maker as of version 1.4.0.
When fired, a slow sound wave is sent forward that will bounce backwards upon hitting solid terrain, up to seven times. If the user touches the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes through terrain and defeated enemies. Up to two Noise Crushes can be onscreen at a time.
Tutorial
Trivia
- When Noise Crush is used against Shade Man while he's standing, he will absorb the wave and send it back unless it's set as a weakness. This behavior is accurate to how it functioned in Mega Man 7.
- Destroying Dust Blocks, Ice Blocks, or Pole Eggs with an uncharged Noise Crush will reveal it to be made up of four segments.
Weapons |
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Version 1.4 |
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Mega Man 7 |
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