Frisk Cannon: Difference between revisions
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The '''Frisk Cannon''' is an [[enemy]] originating from ''[[Mega Man 7]]'' - specifically in the stages of both [[Spring Man]] and Junk Man, as well as the Wily stages. It is a lavender-tinted artillery unit, capable of lobbing mortar projectiles out of its cannon. | The '''Frisk Cannon''' is an [[enemy]] originating from ''[[Mega Man 7]]'' - specifically in the stages of both [[Spring Man]] and Junk Man, as well as the Wily stages. It is a lavender-tinted artillery unit, capable of lobbing mortar projectiles out of its cannon. | ||
Latest revision as of 10:11, 12 March 2025
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Official artwork of a Frisk Cannon from Mega Man 7 | ||||||||||||||||||||||||||||||||||||||||
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The Frisk Cannon is an enemy originating from Mega Man 7 - specifically in the stages of both Spring Man and Junk Man, as well as the Wily stages. It is a lavender-tinted artillery unit, capable of lobbing mortar projectiles out of its cannon.
Frisk Cannon debuted in version 1.4.0 of Mega Man Maker.
Level Builder
The Frisk Cannon is designated to the 5th layer of the editor, and its facing direction can be set as either left or right.
Behavior
After spawning, the Frisk Cannon will immediately begin attacking by lobbing a volley of three spherical cannonballs through the air, which arc down and pass through solid objects such as tiles. The first cannonball is fired the furthest, with the highest arc, while the second and third will be fired a medium distance and a short distance respectively. These cannonballs can also be damaged and destroyed, similar to the projectiles of other artillery-based enemies such as the Cannon and the Cannopeller. After attacking, the Frisk Cannon will lie dormant for a few seconds, before flashing its lights and attacking once more.
Enemies |
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Version 1.4 |
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Mega Man 7 |
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