Difference between revisions of "Weapon Block"
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(Wholesale edits, mostly adding a table for weapons that pass through Weapon Blocks/Barrier and Asset template) |
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{{ImageNeeded}} | |||
{{Asset | |||
|name=Weapon Block / Weapon Barrier | |||
|image= | |||
|caption= | |||
|description=A reflective block which can only be destroyed by a certain weapon. (Weapon Block)<br>A two tile tall (vertical) / wide (horizontal) barrier which can only be destroyed by a certain weapon. (Weapon Barrier) | |||
|category=[[Level Objects]] | |||
|game=''[[Mega Man Maker]]'' | |||
|version=[[1.0.0]] (Weapon Blocks and vertical Weapon Barriers)<br>[[1.6.0]] (horizontal Weapon Barriers) | |||
|programmer= | |||
|spriter= | |||
}} | |||
'''Weapon Blocks''' and '''Weapon Barriers''' are original [[level objects]] created for ''[[Mega Man Maker]]'' and included since the debut [[1.0.0]] release. | |||
Weapon Blocks and Weapon Barriers are 2x2 and 1x2 solid tiles respectively that can be destroyed by whatever [[Weapons|Weapon or Utility]] (except [[Super Arrow]], [[Item-1]], [[Item-2]], and [[Item-3]]) is assigned to them in the Editor. If no Weapon or Utility is assigned to a Block/Barrier, then the Block/Barrier in question will be grey meaning it cannot be destroyed (with the special exception of the [[Nothing|Nothing Weapon setting and Proto Shield combo]]). These Blocks/Barriers behave like shielded enemies and can reflect player shots though shield piercing weapons can shoot through them leaving the block intact. | |||
In ''[[Mega Man Maker]]'' version [[1.6.0]], horizontal Weapon Barriers that are 2x1 in the Editor were added to ''Mega Man Maker''. | |||
==Weapons that pass through Nothing Weapon Blocks/Barriers== | |||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left" | | |||
! scope="col" |Icon | |||
! scope="col" |Weapon | |||
|- | |||
|<center>[[File:TimeSlowIcon.png]]</center> | |||
|[[Time Slow]] | |||
|- | |||
|<center>[[File:LeafShieldIcon.png]]</center> | |||
|[[Leaf Shield]] | |||
|- | |||
|<center>[[File:RingBoomerangIcon.png]]</center> | |||
|[[Ring Boomerang]] | |||
|- | |||
|<center>[[File:SkullBarrierIcon.png]]</center> | |||
|[[Skull Barrier]] | |||
|- | |||
|<center>[[File:StarCrashIcon.png]]</center> | |||
|[[Star Crash]] | |||
|- | |||
|<center>[[File:FlameSwordIcon.png]]</center> | |||
|[[Flame Sword]] | |||
|- | |||
|<center>[[File:ThunderClawIcon.png]]</center> | |||
|[[Thunder Claw]] | |||
|- | |||
|<center>[[File:BlackholeBombIcon.png]]</center> | |||
|[[Black Hole Bomb]] | |||
|- | |||
|<center>[[File:LaserTridentIcon.png]]</center> | |||
|[[Laser Trident]] | |||
|- | |||
|<center>[[File:SolarBlazeIcon.png]]</center> | |||
|[[Solar Blaze]] | |||
|- | |||
|<center>[[File:SpreadDrillIcon.png]]</center> | |||
|[[Spread Drill]] | |||
|- | |||
|<center>[[File:ElectricShockIcon.png]]</center> | |||
|[[Electric Shock]] | |||
|} | |||
{{LevelObjects}} | |||
{{V1.0}} | {{V1.0}} | ||
{{V1.6}} | {{V1.6}} | ||
{{MMM}} | {{MMM}} |