Oil Slider: Difference between revisions

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m Changed Weapon Category status to "Impact" from "Melee" due to Weapon traits and results of Discord Poll. Hope that's cool.
 
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{{SourceNeeded|Official dev source for Oil Slider's consideration as a weapon}}
{{Asset
{{Asset
|image=[[File:Oil Slider 350x303.png]]
|image=[[File:Oil Slider 350x303.png|250px]]
|caption=Concept art of Oil Slider by [[Justazag]]
|caption=Concept art of Oil Slider by [[Justazag]]
|description=Fire an oil blob, and ride it, hitting anything in your path. Radical!
|description=Fire an oil blob, and ride it, hitting anything in your path. Radical!
Line 8: Line 9:
|spriter=[[Sodacoma]] (oil blob, icon, old character poses)<br>[[E-Clare]] (new character poses)<br>[[Gaem]] (water splash effect)
|spriter=[[Sodacoma]] (oil blob, icon, old character poses)<br>[[E-Clare]] (new character poses)<br>[[Gaem]] (water splash effect)
}}
}}
'''Oil Slider''' is Oil Man's signature weapon from the remake of the first Mega Man game, ''[[Mega Man Powered Up]]'', and is one of the weapons featured in ''[[Mega Man Maker]]'' since version [[1.1.0]].
'''Oil Slider''' is Oil Man's signature [[weapon]] from the remake of the first ''[[Mega Man 1|Mega Man]]'' game, ''[[Mega Man Powered Up]]'', and is one of the weapons featured in ''[[Mega Man Maker]]'' since version [[1.1.0]].


When used, the user will fire a small blob of oil in front of them that will drop to the floor and stick on it for a short time. If it hits a wall, it will stop and drop directly downward. It can then be stepped on to slide on like a surf board. While sliding, the user will keep moving forward across the ground until the player character touches a wall that blocks the direction the Oil Slider is moving. The user can also jump while still on the slider, however jumping again while in the air will remove the slider but allows for additional height in the form of a double jump. During the surf, pressing the cursor key that points out to the opposite direction to the player character is going will slow down the player character while it is pressed.
When used, the user will fire a small blob of oil in front of them that will drop to the floor and stick on it for a short time. If it hits a wall, it will stop and drop directly downward. It can then be stepped on to slide on like a surf board. While sliding, the user will keep moving forward across the ground until the player character touches a wall that blocks the direction the Oil Slider is moving. The user can also jump while still on the slider, however jumping again while in the air will remove the slider but allows for additional height in the form of a double jump. During the surf, pressing the cursor key in the opposite direction that the player character is sliding will slow down the player character while it is pressed.


While on the Oil Slider the player character can damage and pass through several enemies as long as they do not generate a harmful explosion after being defeated. However, the player remains vulnerable to projectiles shot by them. Damage to the player character will stop the surfing. The most powerful way to use it is by surfing. For blocks destructible by the Oil Slider, the most devastating way to destroy them is by surfing on the oil platform.
While on the Oil Slider the player character can damage and pass through several enemies as long as they do not generate a harmful explosion after being defeated. However, the player remains vulnerable to projectiles shot by them. Damage to the player character will stop the surfing. The most powerful way to use it is by surfing. For blocks destructible by the Oil Slider, the most devastating way to destroy them is by surfing on the oil platform.


The Oil Slider will float on top of water, causing an initial shot to float up to the surface if it ends up in water, and causing the user to ride on top of the water like solid ground so long as they stay on the oil slider. Due to its floating properties, Oil Slider can keep the player character over uneven water, although scaling the uneven water while going up will interrupt the Oil Slider ride.  Oil Slider can be used to ride on top of [[Chemical Solution]] in it's harmful green state so long as the player does not hit the corner of where the solution meets another surface.
The Oil Slider will float on top of water, causing an initial shot to float up to the surface if it ends up in water, and causing the user to ride on top of the water like solid ground so long as they stay on the oil slider. Due to its floating properties, Oil Slider can keep the player character over uneven water, although scaling the uneven water while going up will interrupt the Oil Slider ride.  Oil Slider can be used to ride on top of [[Chemical Solution]] in its harmful green state ''with no damage'' so long as the player does not hit the corner of where the solution meets another surface.


The weapon was modified from its original use by Mega Man in that there can be three oil blobs at the same time, the damage was increased from 0.5 to 2, the character is invulnerable to contact damage, surfing does not deprive enemies of shields, and jumping out of it requires jumping with it on the air instead of pressing jump+up.
The weapon was modified from its original use in ''Mega Man Powered Up'' in that there can be three oil blobs at the same time, the damage was increased from 0.5 to 2, the character is invulnerable to contact damage, surfing does not deprive enemies of shields, and jumping out of it requires jumping with it on the air instead of pressing the jump and up buttons at the same time.


An oil blob can be ridden while it is still mid-air, allowing for setups that challenge the player's timing. If used with precision, Oil Slider can be used against walls to gain height with jumps and stay in the air forever.
An oil blob can be ridden while it is still mid-air, allowing for setups that challenge the player's timing. If used with precision, Oil Slider can be used against walls to gain height with jumps and stay in the air forever so long as Weapon Energy is available.


[https://www.youtube.com/watch?v=dv8Ygrs3OB8 A video tutorial for Oil Slider is available here]
The [[Mobile Push Block]] [[Level Objects|Level Object]] added in ''Mega Man Maker'' version [[1.8.0]] interacts with Oil Slider projectiles.  If hit with Oil Slider the Mobile Push Block will ''increase'' its movement speed.
 
==Tutorial==
 
[https://www.youtube.com/watch?v=dv8Ygrs3OB8 Oil Slider]


== Gallery ==
== Gallery ==
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OilSliderRide.png|Mega Man riding the Oil Slider
OilSliderRide.png|Mega Man riding the Oil Slider
OilSliderJump.png|Mega Man jumping on Oil Slider
OilSliderJump.png|Mega Man jumping on Oil Slider
OilSlider_vs_MobilePushBlock.gif|thumb|Oil Slider vs Mobile Push Block
</gallery>
</gallery>


==Trivia==
==Trivia==
* Oil Slider is the only weapon that was confirmed in an initial announcement about an upcoming update.
* Oil Slider is the first weapon that was confirmed in an initial announcement about an upcoming update. Another weapon confirmation being [[Magic Card]] in the initial announcement for the [[1.8.0]] update.
* Oil Slider is one of two exclusive weapons from the game ''Mega Man Powered Up'' that did not previously appear in the original Mega Man game. This is because it comes from one of the two newly introduced Robots Masters, Oil Man, the other weapon being Time Man's [[Time Slow]].
* Oil Slider is one of two exclusive weapons from the game ''Mega Man Powered Up'' that did not previously appear in the [[Mega Man 1|original ''Mega Man'' game]]. This is because it comes from one of the two newly introduced Robots Masters, Oil Man, the other weapon being [[Time Man]]'s [[Time Slow]].
* In the announcement showcases for version 1.1.0 where Oil Slider was added, the sliding and jumping sprites were the standing and jumping sprites. However, the sprites were replaced by custom sprites made by [[E-Clare]] by 1.1.0's release.
* In the announcement showcases for version [[1.1.0]] where Oil Slider was added, the sliding and jumping sprites were the standing and jumping sprites. However, the sprites were replaced by custom sprites made by [[E-Clare]] by 1.1.0's release.
* While the team normally had a guideline of adding three weapons per game in an update, Oil Slider was added as a last minute addition due to its heavy support in the development team. Ice Slasher, Hyper Bomb, and Time Slow were the weapons initially selected.
* While the team normally had a guideline of adding three weapons per game in an update, Oil Slider was added as a last minute addition due to its heavy support in the development team. [[Ice Slasher]], [[Hyper Bomb]], and [[Time Slow]] were the weapons initially selected.
 


{{clr}}
==Navigation==
{{Weapons}}
{{V1.1}}
{{MMPU}}
{{MMPU}}
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Melee weapons]] [[Category:Mega Man Powered Up Assets]]
[[Category:Weapons]] [[Category:Liquid weapons]] [[Category:Impact weapons]] [[Category:Mega Man Powered Up Assets]]

Latest revision as of 15:09, 24 September 2024

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Reason: Official dev source for Oil Slider's consideration as a weapon
Oil Slider
Concept art of Oil Slider by Justazag
Information
Level Builder
Description: Fire an oil blob, and ride it, hitting anything in your path. Radical!
Game information
Damage: 2 (blob)
4 (ride)
Added in version: 1.1.0
Series information
Development
Programmer(s): WreckingPrograms
Spriter(s): Sodacoma (oil blob, icon, old character poses)
E-Clare (new character poses)
Gaem (water splash effect)
{{{sprite}}}

Oil Slider is Oil Man's signature weapon from the remake of the first Mega Man game, Mega Man Powered Up, and is one of the weapons featured in Mega Man Maker since version 1.1.0.

When used, the user will fire a small blob of oil in front of them that will drop to the floor and stick on it for a short time. If it hits a wall, it will stop and drop directly downward. It can then be stepped on to slide on like a surf board. While sliding, the user will keep moving forward across the ground until the player character touches a wall that blocks the direction the Oil Slider is moving. The user can also jump while still on the slider, however jumping again while in the air will remove the slider but allows for additional height in the form of a double jump. During the surf, pressing the cursor key in the opposite direction that the player character is sliding will slow down the player character while it is pressed.

While on the Oil Slider the player character can damage and pass through several enemies as long as they do not generate a harmful explosion after being defeated. However, the player remains vulnerable to projectiles shot by them. Damage to the player character will stop the surfing. The most powerful way to use it is by surfing. For blocks destructible by the Oil Slider, the most devastating way to destroy them is by surfing on the oil platform.

The Oil Slider will float on top of water, causing an initial shot to float up to the surface if it ends up in water, and causing the user to ride on top of the water like solid ground so long as they stay on the oil slider. Due to its floating properties, Oil Slider can keep the player character over uneven water, although scaling the uneven water while going up will interrupt the Oil Slider ride. Oil Slider can be used to ride on top of Chemical Solution in its harmful green state with no damage so long as the player does not hit the corner of where the solution meets another surface.

The weapon was modified from its original use in Mega Man Powered Up in that there can be three oil blobs at the same time, the damage was increased from 0.5 to 2, the character is invulnerable to contact damage, surfing does not deprive enemies of shields, and jumping out of it requires jumping with it on the air instead of pressing the jump and up buttons at the same time.

An oil blob can be ridden while it is still mid-air, allowing for setups that challenge the player's timing. If used with precision, Oil Slider can be used against walls to gain height with jumps and stay in the air forever so long as Weapon Energy is available.

The Mobile Push Block Level Object added in Mega Man Maker version 1.8.0 interacts with Oil Slider projectiles. If hit with Oil Slider the Mobile Push Block will increase its movement speed.

Tutorial

Oil Slider

Gallery

Trivia

  • Oil Slider is the first weapon that was confirmed in an initial announcement about an upcoming update. Another weapon confirmation being Magic Card in the initial announcement for the 1.8.0 update.
  • Oil Slider is one of two exclusive weapons from the game Mega Man Powered Up that did not previously appear in the original Mega Man game. This is because it comes from one of the two newly introduced Robots Masters, Oil Man, the other weapon being Time Man's Time Slow.
  • In the announcement showcases for version 1.1.0 where Oil Slider was added, the sliding and jumping sprites were the standing and jumping sprites. However, the sprites were replaced by custom sprites made by E-Clare by 1.1.0's release.
  • While the team normally had a guideline of adding three weapons per game in an update, Oil Slider was added as a last minute addition due to its heavy support in the development team. Ice Slasher, Hyper Bomb, and Time Slow were the weapons initially selected.


Navigation

Weapons
Default Weapons Mega BusterProto BusterBass BusterRoll Swing
Mega Man Rolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Mega Man Powered Up Time SlowOil Slider
Mega Man 2 Bubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic Fire
Mega Man 3 Spark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard Knuckle
Mega Man 4 Ring BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh Shot
Mega Man 5 Power StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge Kick
Mega Man 6 Blizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur Flash
Mega Man 7 Wild CoilNoise CrushDanger WrapFreeze CrackerSlash ClawScorch Wheel
Mega Man 8 Mega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Mega Man 9 Concrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug Ball
Mega Man 10 Triple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade Cracker
Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid Barrier
Mega Man & Bass Ice WallWave BurnerCopy VisionSpread DrillTengu BladeMagic Card
Game Boy Grab BusterSalt WaterElectric ShockBreak DashSpark ChaserTango
Mega Man Maker NothingShineNadoCommand SelectionÜber Chain
Utility Rush CoilRush JetProto CoilProto JetTreble BoostTango JumpFlappy BeatMagnet BeamItem-1Item-2Item-3Super ArrowJet AdaptorPower AdaptorSuper Adaptor
Other 0Changes


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off SwitchOn Switch BlockOn/Off Switch Block
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic