Tornado Hold: Difference between revisions
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|name=[[File:TornadoHoldIcon.png|left]] Tornado Hold [[File:TornadoHoldIcon.png|right]] | |name=[[File:TornadoHoldIcon.png|left]] Tornado Hold [[File:TornadoHoldIcon.png|right]] | ||
|image=[[File:TornadoHold.png|250px]] | |image=[[File:TornadoHold.png|250px]] | ||
|caption= | |caption=Mega Man using Tornado Hold in MM8 | ||
|description=Launches a small silver propeller that creates upwards wind currents. | |description=Launches a small silver propeller that creates upwards wind currents. | ||
|damage=1(propeller and wind) | |damage=1(propeller and wind) | ||
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|spriter=[[Zedicon]] | |spriter=[[Zedicon]] | ||
}} | }} | ||
Tornado Hold is Tengu Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | '''Tornado Hold''' is [[Tengu Man]]'s signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | ||
When fired, a propeller is sent in a downward arc three tiles out that generates a whirlwind above it for two seconds upon hitting the ground. This whirlwind can hit enemies multiple times, block most non-[[boss]] projectiles, and even lift the player up while they are inside it. Up to 11 units of damage can be dealt throughout Tornado Hold's duration if the target was hit by the propeller first, and it can be used sixteen times with a full energy gauge. If the propeller hits a wall or enemy, it will fall straight down. Wind will stop being generated prematurely if the propeller is moved offscreen, and it will remain in place even if the ground below it were to disappear. | When fired, a propeller is sent in a downward arc three tiles out that generates a whirlwind above it for two seconds upon hitting the ground. This whirlwind can hit enemies multiple times, block most non-[[boss]] projectiles, and even lift the player up while they are inside it. Up to 11 units of damage can be dealt throughout Tornado Hold's duration if the target was hit by the propeller first, and it can be used sixteen times with a full energy gauge. If the propeller hits a wall or enemy, it will fall straight down. Wind will stop being generated prematurely if the propeller is moved offscreen, and it will remain in place even if the ground below it were to disappear. | ||
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<gallery> | <gallery> | ||
File:MM8TornadoHoldSprite.png|Sprite from the Weapon Get screen from Mega Man 8 | File:MM8TornadoHoldSprite.png|Sprite from the Weapon Get screen from ''Mega Man 8'' | ||
</gallery> | </gallery> | ||
Latest revision as of 04:55, 20 September 2024
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Art or screenshot for template |
Tornado Hold | ||||||||||||||||||||||||||||||
Mega Man using Tornado Hold in MM8 | ||||||||||||||||||||||||||||||
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Tornado Hold is Tengu Man's signature weapon, originating from Mega Man 8. It is featured in Mega Man Maker as of version 1.5.0.
When fired, a propeller is sent in a downward arc three tiles out that generates a whirlwind above it for two seconds upon hitting the ground. This whirlwind can hit enemies multiple times, block most non-boss projectiles, and even lift the player up while they are inside it. Up to 11 units of damage can be dealt throughout Tornado Hold's duration if the target was hit by the propeller first, and it can be used sixteen times with a full energy gauge. If the propeller hits a wall or enemy, it will fall straight down. Wind will stop being generated prematurely if the propeller is moved offscreen, and it will remain in place even if the ground below it were to disappear.
Tutorial
Gallery
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Sprite from the Weapon Get screen from Mega Man 8
Version 1.5 | |
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Bosses | |
Grenade Man • Astro Man • Concrete Man • Tornado Man | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Wall Teck • Rabbiton • Penpen EV • Big Telly • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Kakinbatank • Adamski • Nombrellan • Sakrets • Caricarry • Petit Devil | |
Weapons | |
Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow | |
Level Objects | |
Reflecting Yoku Block • Thunder Claw Pole • TNT • Astro Gate • Astro Button• Astro Reset Button • Magma Beam Generator • Rain • Bokazurah • Illusian | |
Major Patches | |
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 |
Mega Man 8 | |
---|---|
Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun • Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |