Magic Card
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Magic Card | ||||||||||||||||||||||||||||||||
Bass using Magic Card in the "Weapon Get" screen in MM&B | ||||||||||||||||||||||||||||||||
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Magic Card is Magic Man's signature weapon, originating from Mega Man & Bass. It is featured in Mega Man Maker as of version 1.8.0.
It lets the player throw up to three card-like projectiles that return to them after reaching a certain distance. Similar to Ring Boomerang, Magic Card is able to pick up items and bring them back to the player. Unlike Ring Boomerang however, it is capable of picking up two items at once as well as pick up Keys or pickups held by an Anti-Eddie. Cards can be thrown directly upwards as well as forward.
Interactions
- Magic Card will turn Punch Blocks 90 degrees each time it is hit by it.
- A Magic Card traveling to the right rotates a Punch Block clockwise while a Magic Card traveling to the left rotates the Punch Block counter-clockwise.
- Magic Card is able to turn a Spike Platform around without the player jumping on it.
- Magic Card is able to open or close Plantforms.
- Magic Card is able to reveal the presence of fake Illusian Blocks created by the Illusian.
- Magic Card is able to rotate the direction of the intangible Fire Wave Relocators.
Tutorial
Trivia
- Magic Card originally used a shooting animation in Mega Man & Bass. However, as the player was rooted to the ground when fired, it was changed to a throwing animation in Mega Man Maker for consistency.
Gallery
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Magic Card opening and closing Plantforms
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Magic Card highlighting a fake holographic Illusian Block (first block) next to a solid Illusian Block
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Magic Card changing direction of the non-solid Fire Wave Relocators