Hyper Bomb: Difference between revisions
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{{Template:Asset | {{Template:Asset | ||
|name=[[File:HyperBombIcon.png|left]] Hyper Bomb [[File:HyperBombIcon.png|right]] | |name=[[File:HyperBombIcon.png|left]] Hyper Bomb [[File:HyperBombIcon.png|right]] | ||
|image=[[File: | |image=[[File:HyperBomb.png|250px]] | ||
|caption=Artwork for the Hyper Bomb from ''[[Mega Man 1]]'' | |caption=Artwork for the Hyper Bomb from ''[[Mega Man 1]]'' | ||
|description=Throw a bomb that explodes upon contact with enemies, exploding four ways. | |description=Throw a bomb that explodes upon contact with enemies, exploding four ways. | ||
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}} | }} | ||
Hyper Bomb is [[Bomb Man]]'s signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]]. | Hyper Bomb is [[Bomb Man]]'s signature weapon, originating from ''[[Mega Man 1]]'' and reappearing in ''[[Mega Man: The Wily Wars]]'' and ''[[Mega Man Powered Up]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]]. | ||
It allows the user to throw a bomb in an arc, which will bounce slightly on the ground before exploding after 1 second. This explosion spans a plus-shaped area that stretches out 6 tiles from the point of detotation. If it touches an enemy or [[Weapon Block]], it will detonate immediately, and it can ignore any shields they may have. It can be thrown higher or farther by holding the up or down keys before firing. The bomb responds to the low gravity induced by being underwater, and it will bounce on [[Springs]] and [[Bouncy | It allows the user to throw a bomb in an arc, which will bounce slightly on the ground before exploding after 1 second. This explosion spans a plus-shaped area that stretches out 6 tiles from the point of detotation. If it touches an enemy or [[Weapon Block]], it will detonate immediately, and it can ignore any shields they may have. It can be thrown higher or farther by holding the up or down keys before firing. The bomb responds to the low gravity induced by being underwater, and it will bounce on [[Springs]] and [[Bouncy Ball]]s. If suspended in air by one of the two objects, it will detonate automatically after 3 seconds. Only one Hyper Bomb can be onscreen at once. | ||
==Tutorial== | |||
[https://www.youtube.com/shorts/NzvJPJZTyFo Hyper Bomb] | |||
== Trivia == | == Trivia == | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File: | File:HyperBombClassic.png|thumb|Alternate artwork for the Hyper Bomb | ||
</gallery> | </gallery> | ||
{{clr}} | |||
{{Weapons}} | |||
{{V1.1}} | |||
{{MM1}} | |||
{{MMPU}} | |||
[[Category:Weapons]] [[Category:Explosive weapons]] [[Category:Mega Man 1 Assets]] |
Latest revision as of 00:46, 1 September 2024
Hyper Bomb | ||||||||||||||||||||||||||||||
Artwork for the Hyper Bomb from Mega Man 1 | ||||||||||||||||||||||||||||||
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Hyper Bomb is Bomb Man's signature weapon, originating from Mega Man 1 and reappearing in Mega Man: The Wily Wars and Mega Man Powered Up. It is featured in Mega Man Maker as of version 1.1.0. It allows the user to throw a bomb in an arc, which will bounce slightly on the ground before exploding after 1 second. This explosion spans a plus-shaped area that stretches out 6 tiles from the point of detotation. If it touches an enemy or Weapon Block, it will detonate immediately, and it can ignore any shields they may have. It can be thrown higher or farther by holding the up or down keys before firing. The bomb responds to the low gravity induced by being underwater, and it will bounce on Springs and Bouncy Balls. If suspended in air by one of the two objects, it will detonate automatically after 3 seconds. Only one Hyper Bomb can be onscreen at once.
Tutorial
Trivia
- The ability to control Hyper Bomb's trajectory is based off of Bomb Man's version of the weapon in Mega Man Powered Up.
- The plus-shaped explosion is a reference to the Bomberman series, which has bombs that explode in a similar manner.
Gallery
-
Alternate artwork for the Hyper Bomb
Version 1.1 | |
---|---|
Bosses | |
Time Man • Ice Man | |
Enemies | |
Spine • Crazy Razy • Killer Bullet • Flying Shell • Watcher • Tackle Fire • Blocky • Pierobot • Crabbot • Hot Dog • Big Fish • Petit Snakey • Power Muscler • Brain Break | |
Weapons | |
Ice Slasher • Hyper Bomb • Time Slow • Oil Slider • Atomic Fire • Needle Cannon • Hard Knuckle • Ring Boomerang • Dive Missile | |
Level Objects | |
Flame Pillar | |
Major Patches | |
1.1.1 • 1.1.2 • 1.1.3 |
Mega Man 1 | |
---|---|
Characters | |
Mega Man | |
Weapons | |
Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam • Magnet Beam | |
Enemies | |
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder | |
Level Objects | |
Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner | |
Bosses | |
Cut Man • Ice Man • Bomb Man • Fire Man • Yellow Devil | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man Powered Up | |
---|---|
Weapons (PU) | |
Proto Buster • Roll Swing • Time Slow • Oil Slider | |
Weapons (MM1) | |
Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam | |
Enemies | |
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder • Hothead • Shield Attacker | |
Level Objects | |
Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner • On/Off Switch • On Switch Block • On/Off Switch Block | |
Bosses | |
Cut Man • Ice Man • Bomb Man • Fire Man • Time Man • Yellow Devil | |
Other Pages | |
Tilesets • Backgrounds • Music |