Difference between revisions of "Thunder Claw"
Jump to navigation
Jump to search
(Fixed file name in Asset template; expanded contraction; fixed added Xtender hyperlink) |
(Bolded weapon name) |
||
Line 11: | Line 11: | ||
|spriter=[[Zedicon]] | |spriter=[[Zedicon]] | ||
}} | }} | ||
Thunder Claw is Clown Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | '''Thunder Claw''' is Clown Man's signature weapon, originating from ''[[Mega Man 8]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.5.0]]. | ||
It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked [[Weapon Block]]s, and the user is rooted in place if the weapon is fired while grounded. Since it is an electric-based weapon, it can power [[Fuse Crosser]]s/[[Fuse Xtender|Xtenders]], deactivate [[Met#Fire Met|Fire Met]] Spawners, and trigger [[Spring Man]]'s electromagnetism. | It lets the user extend an electric tether from their buster that reaches eight tiles out before returning to the user. If the tip strikes an enemy with more than 3 HP or their shield, it will immediately return instead. The claw will pass through most reflective objects such as unmarked [[Weapon Block]]s, and the user is rooted in place if the weapon is fired while grounded. Since it is an electric-based weapon, it can power [[Fuse Crosser]]s/[[Fuse Xtender|Xtenders]], deactivate [[Met#Fire Met|Fire Met]] Spawners, and trigger [[Spring Man]]'s electromagnetism. |