Command Selection: Difference between revisions
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{{Asset | {{Asset | ||
|name=[[File:CommandSelectionIcon.png|left]] Command Selection [[File:CommandSelectionIcon.png|right]] | |||
|image=[[File:CommandSelect.png|250px]] | |image=[[File:CommandSelect.png|250px]] | ||
|caption=Artwork by Foseker | |caption=Artwork by Foseker | ||
Line 5: | Line 6: | ||
|category=[[Weapons]] | |category=[[Weapons]] | ||
|game=''Super Smash Bros. Ultimate'' | |game=''Super Smash Bros. Ultimate'' | ||
|version=[[1.7.0]] | |||
|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
|spriter=[[WreckingPrograms]](menu and icon)<br>[[FakeVirus]] (arrow and player sprites) | |spriter=[[WreckingPrograms]](menu and icon)<br>[[FakeVirus]] (arrow and player sprites) | ||
|sfx=[[Saphy]] | |sfx=[[Saphy]] | ||
}} | }} | ||
'''Command Selection''' is a special | '''Command Selection''' is a special [[weapon]] inspired by Hero's abilities in ''Super Smash Bros. Ultimate''. It was added to ''[[Mega Man Maker]]'' in version [[1.7.0]]. | ||
==Behavior== | |||
This weapon allows the [[Player|playable character]] to use one of four randomly selected weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selected weapons constantly deplete. | |||
Chargeable weapons | In addition to the weapons, there are two exclusive techniques: Kamikazee and Heal. Kamikazee kills [[enemies]] and [[bosses]] on screen with the price of leaving the playable character with 1 HP, while Heal gives the playable character 4 HP. Unlike other abilities, both Kamikazee and Heal still function when selected even after the player switches weapons. | ||
Chargeable and rapid-fire weapons obtained through Command Selection generally cannot be charged or fired constantly when used. However, when [[Atomic Fire]] or [[Break Dash]] are used through the Command Selection menu, they can be charged the same way they are otherwise used and take the same energy costs. Additionally, weapons that can be held with the shoot button such as [[Shine]], [[Mirror Buster]] and [[Wheel Cutter]] retain their functionality when selected through Command Selection. | |||
Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection. | Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection. | ||
Some weapons cannot be accessed through Command Selection, like the three Mega Man adaptors ([[Jet Adaptor]], [[Power Adaptor]] and [[Super Adaptor]]), or [[Super Arm]]. | Some weapons cannot be accessed through Command Selection, like the three [[Mega Man]] adaptors ([[Jet Adaptor]], [[Power Adaptor]] and [[Super Adaptor]]), or [[Super Arm]]. | ||
==Interactions== | |||
*Opening the Command Selection menu will stop the player's momentum when sliding on ice. | |||
==Tutorial== | |||
[https://www.youtube.com/shorts/9NyIq0GdO8g Command Selection] | |||
==Trivia== | ==Trivia== | ||
* Command Selection is the third weapon inspired | * After [[Nado]] and [[Shine]], Command Selection is the third weapon inspired by the ''Super Smash Bros.'' series added to ''Mega Man Maker'' and the first since the game's [[1.0.0|initial release]]. | ||
* | * Command Selection's color palette is based off of the Hero character from ''Dragon Quest 11''. | ||
* Kamikazee is intentionally misspelled due to how it is spelled in the ''Dragon Quest'' series. | * Kamikazee is intentionally misspelled due to how it is spelled in the ''Dragon Quest'' series. | ||
* The announcement trailer showed [[Bubble Lead]] and [[Triple Blade]] in a short frame as possible weapons, which was eventually revealed to be a hint that were to be implemented for 1.7.0. | * The announcement trailer for Command Selection showed [[Bubble Lead]] and [[Triple Blade]] in a short frame as possible weapons, which was eventually revealed to be a hint that they were to be implemented for 1.7.0. | ||
* It | * It is possible to stack shields using Command Selection, since there is no onscreen limit applied to other weapons summoned by this weapon. However, since most shield weapons are fired instantly when pressing the shoot button and selecting a weapon through Command Selection is also done through the same button, as of version [[1.8.5.2]] this is only possible with [[Plant Barrier]] and [[Skull Barrier]]. | ||
* Using [[Roll]] now that there is [[ | * Using [[Roll]] now that there is [[Tango Jump]] and [[Tango|Tango Attack]] since [[1.8.0]], it is possible to have two kitties on screen at the same time. | ||
{{clr}} | |||
{{Weapons}} | |||
{{V1.7}} | |||
{{MMM}} | {{MMM}} | ||
[[Category:Weapons]] [[Category:Cameo weapons]] [[Category:Original Assets]] | [[Category:Weapons]] [[Category:Cameo weapons]] [[Category:Original Assets]] |
Latest revision as of 22:59, 21 July 2024
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Command Selection is a special weapon inspired by Hero's abilities in Super Smash Bros. Ultimate. It was added to Mega Man Maker in version 1.7.0.
Behavior
This weapon allows the playable character to use one of four randomly selected weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selected weapons constantly deplete.
In addition to the weapons, there are two exclusive techniques: Kamikazee and Heal. Kamikazee kills enemies and bosses on screen with the price of leaving the playable character with 1 HP, while Heal gives the playable character 4 HP. Unlike other abilities, both Kamikazee and Heal still function when selected even after the player switches weapons.
Chargeable and rapid-fire weapons obtained through Command Selection generally cannot be charged or fired constantly when used. However, when Atomic Fire or Break Dash are used through the Command Selection menu, they can be charged the same way they are otherwise used and take the same energy costs. Additionally, weapons that can be held with the shoot button such as Shine, Mirror Buster and Wheel Cutter retain their functionality when selected through Command Selection.
Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection.
Some weapons cannot be accessed through Command Selection, like the three Mega Man adaptors (Jet Adaptor, Power Adaptor and Super Adaptor), or Super Arm.
Interactions
- Opening the Command Selection menu will stop the player's momentum when sliding on ice.
Tutorial
Trivia
- After Nado and Shine, Command Selection is the third weapon inspired by the Super Smash Bros. series added to Mega Man Maker and the first since the game's initial release.
- Command Selection's color palette is based off of the Hero character from Dragon Quest 11.
- Kamikazee is intentionally misspelled due to how it is spelled in the Dragon Quest series.
- The announcement trailer for Command Selection showed Bubble Lead and Triple Blade in a short frame as possible weapons, which was eventually revealed to be a hint that they were to be implemented for 1.7.0.
- It is possible to stack shields using Command Selection, since there is no onscreen limit applied to other weapons summoned by this weapon. However, since most shield weapons are fired instantly when pressing the shoot button and selecting a weapon through Command Selection is also done through the same button, as of version 1.8.5.2 this is only possible with Plant Barrier and Skull Barrier.
- Using Roll now that there is Tango Jump and Tango Attack since 1.8.0, it is possible to have two kitties on screen at the same time.