Command Selection: Difference between revisions

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{{Asset
{{Asset
|name=[[File:CommandSelectionIcon.png|left]] Command Selection [[File:CommandSelectionIcon.png|right]]
|image=[[File:CommandSelect.png|250px]]
|image=[[File:CommandSelect.png|250px]]
|caption=Artwork by Foseker
|caption=Artwork by Foseker
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|category=[[Weapons]]
|category=[[Weapons]]
|game=''Super Smash Bros. Ultimate''
|game=''Super Smash Bros. Ultimate''
|version=[[1.7.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[WreckingPrograms]](menu and icon)<br>[[FakeVirus]] (arrow and player sprites)
|spriter=[[WreckingPrograms]](menu and icon)<br>[[FakeVirus]] (arrow and player sprites)
|sfx=[[Saphy]]
|sfx=[[Saphy]]
}}
}}
'''Command Selection''' is a special weapon in ''[[Mega Man Maker]]'' inspired from Hero's abilities in ''Super Smash Bros. Ultimate''. This weapon allows the playable character to use one of four randomly selected weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selected weapons constantly deplete.
'''Command Selection''' is a special [[weapon]] inspired by Hero's abilities in ''Super Smash Bros. Ultimate''. It was added to ''[[Mega Man Maker]]'' in version [[1.7.0]].


In addition to the weapons, there are two exclusive techniques: Kamikazee and Heal. Kamikazee kills [[enemies]] and [[bosses]] on screen with the price of leaving the playable character with 1 HP, while Heal gives the playable character 4 HP.
==Behavior==
This weapon allows the [[Player|playable character]] to use one of four randomly selected weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selected weapons constantly deplete.


Chargeable weapons used through Command Selection generally cannot be charged when they are used with this weapon. However, when [[Atomic Fire]] is used through the Command Selection, it can be charged the same way it is otherwise used and it takes the same energy costs.
In addition to the weapons, there are two exclusive techniques: Kamikazee and Heal. Kamikazee kills [[enemies]] and [[bosses]] on screen with the price of leaving the playable character with 1 HP, while Heal gives the playable character 4 HP. Unlike other abilities, both Kamikazee and Heal still function when selected even after the player switches weapons.
 
Chargeable and rapid-fire weapons obtained through Command Selection generally cannot be charged or fired constantly when used. However, when [[Atomic Fire]] or [[Break Dash]] are used through the Command Selection menu, they can be charged the same way they are otherwise used and take the same energy costs. Additionally, weapons that can be held with the shoot button such as [[Shine]], [[Mirror Buster]] and [[Wheel Cutter]] retain their functionality when selected through Command Selection.


Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection.
Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection.


Some weapons cannot be accessed through Command Selection, like the three Mega Man adaptors ([[Jet Adaptor]], [[Power Adaptor]] and [[Super Adaptor]]), or [[Super Arm]].
Some weapons cannot be accessed through Command Selection, like the three [[Mega Man]] adaptors ([[Jet Adaptor]], [[Power Adaptor]] and [[Super Adaptor]]), or [[Super Arm]].
 
==Interactions==
*Opening the Command Selection menu will stop the player's momentum when sliding on ice.
 
==Tutorial==
[https://www.youtube.com/shorts/9NyIq0GdO8g Command Selection]


==Trivia==
==Trivia==
* Command Selection is the third weapon inspired from the Super Smash Bros series to be announced for ''Mega Man Maker'' and the first since the game's initial release.
* After [[Nado]] and [[Shine]], Command Selection is the third weapon inspired by the ''Super Smash Bros.'' series added to ''Mega Man Maker'' and the first since the game's [[1.0.0|initial release]].
* The weapon's color palette is based off of the Hero character from ''Dragon Quest 11''.
* Command Selection's color palette is based off of the Hero character from ''Dragon Quest 11''.
* Kamikazee is intentionally misspelled due to how it is spelled in the ''Dragon Quest'' series.
* Kamikazee is intentionally misspelled due to how it is spelled in the ''Dragon Quest'' series.
* The announcement trailer showed [[Bubble Lead]] and [[Triple Blade]] in a short frame as possible weapons, which was eventually revealed to be a hint that were to be implemented for 1.7.0.
* The announcement trailer for Command Selection showed [[Bubble Lead]] and [[Triple Blade]] in a short frame as possible weapons, which was eventually revealed to be a hint that they were to be implemented for 1.7.0.
* It's possible to stack shields using Command Selection, since there is no onscreen limit applied to other weapons summoned by this weapon.
* It is possible to stack shields using Command Selection, since there is no onscreen limit applied to other weapons summoned by this weapon. However, since most shield weapons are fired instantly when pressing the shoot button and selecting a weapon through Command Selection is also done through the same button, as of version [[1.8.5.2]] this is only possible with [[Plant Barrier]] and [[Skull Barrier]].
* Using [[Roll]] now that there is [[Rush Coil|Tango Jump]] and [[Tango Attack]] since [[1.8.0]], it is possible to have two kitties at the same time.  
* Using [[Roll]] now that there is [[Tango Jump]] and [[Tango|Tango Attack]] since [[1.8.0]], it is possible to have two kitties on screen at the same time.  
 


{{clr}}
{{Weapons}}
{{V1.7}}
{{MMM}}
{{MMM}}
[[Category:Weapons]] [[Category:Cameo weapons]] [[Category:Original Assets]]
[[Category:Weapons]] [[Category:Cameo weapons]] [[Category:Original Assets]]

Latest revision as of 22:59, 21 July 2024

Command Selection
Artwork by Foseker
Information
Level Builder
Description: The best weapon is every weapon. Includes two special spells.
Category: Weapons
Game information
Added in version: 1.7.0
Series information
Game of origin: Super Smash Bros. Ultimate
Development
Programmer(s): WreckingPrograms
Spriter(s): WreckingPrograms(menu and icon)
FakeVirus (arrow and player sprites)
Sound effect creator(s): Saphy
{{{sprite}}}

Command Selection is a special weapon inspired by Hero's abilities in Super Smash Bros. Ultimate. It was added to Mega Man Maker in version 1.7.0.

Behavior

This weapon allows the playable character to use one of four randomly selected weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selected weapons constantly deplete.

In addition to the weapons, there are two exclusive techniques: Kamikazee and Heal. Kamikazee kills enemies and bosses on screen with the price of leaving the playable character with 1 HP, while Heal gives the playable character 4 HP. Unlike other abilities, both Kamikazee and Heal still function when selected even after the player switches weapons.

Chargeable and rapid-fire weapons obtained through Command Selection generally cannot be charged or fired constantly when used. However, when Atomic Fire or Break Dash are used through the Command Selection menu, they can be charged the same way they are otherwise used and take the same energy costs. Additionally, weapons that can be held with the shoot button such as Shine, Mirror Buster and Wheel Cutter retain their functionality when selected through Command Selection.

Initially, the weapon selected through Command Selection would be instantly used right after the player selected it. However, the weapon was modified during the development of 1.7.0 to allow players to use the weapon options after activating them in the selection menu rather than using the weapon selected instantly. The playable character also acquires the color palette of the original weapon until they are done using the weapon. However, Kamikazee and Heal are still instantly activated upon selection.

Some weapons cannot be accessed through Command Selection, like the three Mega Man adaptors (Jet Adaptor, Power Adaptor and Super Adaptor), or Super Arm.

Interactions

  • Opening the Command Selection menu will stop the player's momentum when sliding on ice.

Tutorial

Command Selection

Trivia

  • After Nado and Shine, Command Selection is the third weapon inspired by the Super Smash Bros. series added to Mega Man Maker and the first since the game's initial release.
  • Command Selection's color palette is based off of the Hero character from Dragon Quest 11.
  • Kamikazee is intentionally misspelled due to how it is spelled in the Dragon Quest series.
  • The announcement trailer for Command Selection showed Bubble Lead and Triple Blade in a short frame as possible weapons, which was eventually revealed to be a hint that they were to be implemented for 1.7.0.
  • It is possible to stack shields using Command Selection, since there is no onscreen limit applied to other weapons summoned by this weapon. However, since most shield weapons are fired instantly when pressing the shoot button and selecting a weapon through Command Selection is also done through the same button, as of version 1.8.5.2 this is only possible with Plant Barrier and Skull Barrier.
  • Using Roll now that there is Tango Jump and Tango Attack since 1.8.0, it is possible to have two kitties on screen at the same time.


Weapons
Default Weapons Mega BusterProto BusterBass BusterRoll Swing
Mega Man Rolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Mega Man Powered Up Time SlowOil Slider
Mega Man 2 Bubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic Fire
Mega Man 3 Spark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard Knuckle
Mega Man 4 Ring BoomerangDive MissileSkull BarrierFlash StopperDust CrusherDrill BombRain FlushPharaoh Shot
Mega Man 5 Power StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge Kick
Mega Man 6 Blizzard AttackWind StormFlame BlastSilver TomahawkKnight CrusherYamato SpearPlant BarrierCentaur Flash
Mega Man 7 Wild CoilNoise CrushDanger WrapFreeze CrackerSlash ClawScorch Wheel
Mega Man 8 Mega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Mega Man 9 Concrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado BlowPlug Ball
Mega Man 10 Triple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterRebound StrikerMirror BusterScrew CrusherBallade Cracker
Mega Man 11 Block DropperBounce BallPile DriverScramble ThunderAcid Barrier
Mega Man & Bass Ice WallWave BurnerCopy VisionSpread DrillTengu BladeMagic Card
Game Boy Grab BusterSalt WaterElectric ShockBreak DashSpark ChaserTango
Mega Man Maker NothingShineNadoCommand SelectionÜber Chain
Utility Rush CoilRush JetProto CoilProto JetTreble BoostTango JumpFlappy BeatMagnet BeamItem-1Item-2Item-3Super ArrowJet AdaptorPower AdaptorSuper Adaptor
Other 0Changes


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb FlierNitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire WaveOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTop LiftSplash PlatformBouncy BallFuse CrosserJumpthrough PlatformHornet RollAcid DropNeedle PressFork BlockSteamPlantformIce BarrierSpike PlatformSoccer Ball JetConcrete LiftFuse RailFuse CrawlerFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man Maker
Characters
Roll
Weapons
Nothing0ShineNadoCommand SelectionPerfect FreezeÜber Chain
Level Objects
On/Off Switch TimerOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderMusic ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover Saver
Pickups
Weapon CapsuleCharacter CapsuleHealth SpawnerWeapon Energy SpawnerWeapon RemoverAnti YashichiDrop Suppressor
Other Pages
Music (Original)Music (Covers)