Cocco: Difference between revisions
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|caption=Artwork of a Cocco from ''[[Mega Man 5]]'' | |caption=Artwork of a Cocco from ''[[Mega Man 5]]'' | ||
|description=Spawns as many as three small chickens at once. Can you do the fabled chicken jump? | |description=Spawns as many as three small chickens at once. Can you do the fabled chicken jump? | ||
|hp=1 ( | |hp=1 (Corocoro)<br>5 (cocco) | ||
|damage=3 ( | |damage=3 (Corocoro)<br>7 (cocco) | ||
|options=N/A | |||
|space=2x2 | |||
|layer={{Layer|5}} | |||
|game=''[[Mega Man 5]]'' | |game=''[[Mega Man 5]]'' | ||
|appears=''[[Mega Man IV]]'' | |appears=''[[Mega Man IV]]'' | ||
Line 11: | Line 14: | ||
|version=[[1.7.0]] | |version=[[1.7.0]] | ||
}} | }} | ||
'''Cocco''' is a hen-like robot [[ | '''Cocco''' is a hen-like robot [[enemy]] added in version [[1.7.0]] of ''[[Mega Man Maker]]''. It originates from ''[[Mega Man 5]]'' and reappears in ''[[Mega Man IV]]''. | ||
Cocco is a stationary enemy that spawns egg robots named Corocoros from a hole in its chest. Cocco's weak point is its head, as the rest of its body cannot normally be attacked. Cocco can turn around to adjust to the player's position if the latter attempts to go behind it. | Cocco is a stationary enemy that spawns egg robots named Corocoros from a hole in its chest. Cocco's weak point is its head, as the rest of its body cannot normally be attacked. Cocco can turn around to adjust to the player's position if the latter attempts to go behind it which changes the direction in which the Corocoros are initially spawned. | ||
Corocoros will walk forward and jump if they collide with a wall. If they fail to get above | Corocoros will walk forward and jump if they collide with a wall. If they fail to get above a wall, they instead go to the opposite direction. Corocoros can be easily defeated with most attacks. | ||
==Gallery== | |||
<gallery> | |||
File:CoccoSpawnCorocoro.gif|Cocco spawning Corocoro | |||
File:CoccoCorocoroJump.gif|Corocoro jumping above walls and turning back at walls that are too high | |||
</gallery> | |||
{{clr}} | |||
==Navigation== | |||
{{Enemies}} | |||
{{V1.7}} | |||
{{MM5}} | {{MM5}} | ||
{{MMIV}} | {{MMIV}} | ||
[[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 5 Assets]] | [[Category:Enemies]] [[Category:Nature enemies]] [[Category:Mega Man 5 Assets]] |
Latest revision as of 14:25, 18 March 2025
Cocco | ||||||||||||||||||||||||||||||||||||||
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Artwork of a Cocco from Mega Man 5 | ||||||||||||||||||||||||||||||||||||||
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Cocco is a hen-like robot enemy added in version 1.7.0 of Mega Man Maker. It originates from Mega Man 5 and reappears in Mega Man IV.
Cocco is a stationary enemy that spawns egg robots named Corocoros from a hole in its chest. Cocco's weak point is its head, as the rest of its body cannot normally be attacked. Cocco can turn around to adjust to the player's position if the latter attempts to go behind it which changes the direction in which the Corocoros are initially spawned.
Corocoros will walk forward and jump if they collide with a wall. If they fail to get above a wall, they instead go to the opposite direction. Corocoros can be easily defeated with most attacks.
Gallery
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Cocco spawning Corocoro
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Corocoro jumping above walls and turning back at walls that are too high
Enemies |
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Version 1.7 |
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Mega Man 5 |
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Mega Man IV |
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