Mega Ball: Difference between revisions
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{{Upcoming Content}} | |||
{{Incomplete|Full list of assets that the [[player]] can kick with Mega Ball equipped}} | |||
{{ImageNeeded|Artwork or screenshot for the template}} | {{ImageNeeded|Artwork or screenshot for the template}} | ||
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|description=Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost. | |description=Shoot it, kick it, watch it go! Can be angled. Jump off it for a boost. | ||
|damage=2 (default)<br>4 (kicked) | |damage=2 (default)<br>4 (kicked) | ||
|energy=1 (spawning a Mega Ball) | |||
|game=''[[Mega Man 8]]'' | |game=''[[Mega Man 8]]'' | ||
|version=[[1.5.0]] | |version=[[1.5.0]] | ||
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Mega Ball along with [[Bounce Ball]] and [[Strike Man]]'s Rebound Striker are all able to break [[Fuse Crosser|Fuse Crossers and Xtenders]]. | Mega Ball along with [[Bounce Ball]] and [[Strike Man]]'s Rebound Striker are all able to break [[Fuse Crosser|Fuse Crossers and Xtenders]]. | ||
In [[1.8.0]] Mega Ball was modified to allow kicking some [[enemies]] and [[pickups]]. | In [[1.8.0]] Mega Ball was modified to allow kicking some [[enemies]], [[level objects]] and [[pickups]]. From [[1.9.0]] onwards, the player can also kick [[plushies]]. | ||
==Tutorial== | ==Tutorial== | ||
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==Bugs== | ==Bugs== | ||
* If the player drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes. | * If the [[player]] drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes. | ||
{{clr}} | {{clr}} |
Revision as of 18:23, 15 September 2024
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Mega Ball | ||||||||||||||||||||||||||||||||
Mega Ball in Mega Man 8 | ||||||||||||||||||||||||||||||||
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Mega Ball is a Special Weapon that originated from Mega Man 8. It is featured in Mega Man Maker since version 1.5.0.
When the attack key is pressed, a ball is dropped in front of the user. This ball will automatically explode if left alone for three seconds, but it can be rolled around by moving into it, resetting the countdown each time it moves. It will explode upon contact with enemies as well. Pressing the attack key again while next to the ball will make the user kick it, causing it to fly at an upward angle while piercing through exposed enemies and bouncing off of terrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Ball onto a Spring or Bouncy Ball will cause it to bounce up at the maximum height they allow indefinitely.
Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair jumps, as long as weapon energy remains. Only one Mega Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on spikes. Both forms of the weapon are incapable of destroying Dust Blocks and Chill Blocks, but can destroy Pole Eggs if dropped from above and Ice Blocks if the ball explodes.
Mega Ball along with Bounce Ball and Strike Man's Rebound Striker are all able to break Fuse Crossers and Xtenders.
In 1.8.0 Mega Ball was modified to allow kicking some enemies, level objects and pickups. From 1.9.0 onwards, the player can also kick plushies.
Tutorial
Trivia
- Mega Ball is unique in that it is a Special Weapon that is not obtained by defeating a Robot Master, instead being gifted by Dr. Light. It shares this trait with Magnet Beam.
Bugs
- If the player drops a Mega Ball onto spikes, then attempts to boost jump off of it after falling at a height of five tiles or greater, they will instead die from touching the spikes.
Version 1.5 | |
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Bosses | |
Grenade Man • Astro Man • Concrete Man • Tornado Man | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Wall Teck • Rabbiton • Penpen EV • Big Telly • Bombomboy • Flower Presenter • Fire Totem • Okosutobon • Diarn • Hoohoo • Kakinbatank • Adamski • Nombrellan • Sakrets • Caricarry • Petit Devil | |
Weapons | |
Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Concrete Shot • Jewel Satellite • Hornet Chaser • Laser Trident • Magma Bazooka • Black Hole Bomb • Tornado Blow | |
Level Objects | |
Reflecting Yoku Block • Thunder Claw Pole • TNT • Astro Gate • Astro Button• Astro Reset Button • Magma Beam Generator • Rain • Bokazurah • Illusian | |
Major Patches | |
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 |
Mega Man 8 | |
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Weapons | |
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave | |
Enemies | |
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun • Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka | |
Level Objects | |
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer | |
Bosses | |
Grenade Man • Astro Man • Tengu Man | |
Other Pages | |
Tilesets • Backgrounds • Music |